diff options
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r-- | src/game/Unit.cpp | 14 |
1 files changed, 13 insertions, 1 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 070725090cb..ddfd53657c6 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -5443,7 +5443,7 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAu { triggered_spell_id = 57669; target = this; - return true; + break; } // Lock and Load if ( dummySpell->SpellIconID == 3579 ) @@ -7680,6 +7680,12 @@ uint32 Unit::SpellDamageBonus(Unit *pVictim, SpellEntry const *spellProto, uint3 } } + // From caster spells + AuraList const& mOwnerTaken = pVictim->GetAurasByType(SPELL_AURA_MOD_DAMAGE_FROM_CASTER); + for(AuraList::const_iterator i = mOwnerTaken.begin(); i != mOwnerTaken.end(); ++i) + if( (*i)->GetCasterGUID() == GetGUID() && (*i)->isAffectedOnSpell(spellProto)) + TakenTotalMod *= ((*i)->GetModifier()->m_amount+100.0f)/100.0f; + // Distribute Damage over multiple effects, reduce by AoE CastingTime = GetCastingTimeForBonus( spellProto, damagetype, CastingTime ); @@ -10457,6 +10463,7 @@ bool InitTriggerAuraData() isTriggerAura[SPELL_AURA_MOD_ATTACKER_MELEE_HIT_CHANCE]=true; isTriggerAura[SPELL_AURA_PRAYER_OF_MENDING] = true; isTriggerAura[SPELL_AURA_PROC_TRIGGER_SPELL_WITH_VALUE] = true; + isTriggerAura[SPELL_AURA_MOD_DAMAGE_FROM_CASTER] = true; isNonTriggerAura[SPELL_AURA_MOD_POWER_REGEN]=true; isNonTriggerAura[SPELL_AURA_RESIST_PUSHBACK]=true; @@ -10712,6 +10719,11 @@ void Unit::ProcDamageAndSpellFor( bool isVictim, Unit * pTarget, uint32 procFlag if (procSpell==NULL || procSpell->Mechanic != auraModifier->m_miscvalue) continue; break; + case SPELL_AURA_MOD_DAMAGE_FROM_CASTER: + // Compare casters + if (triggeredByAura->GetCasterGUID() != pTarget->GetGUID()) + continue; + break; default: // nothing do, just charges counter break; |