diff options
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r-- | src/game/Unit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 408bf62f224..38963dc51d5 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -13368,7 +13368,7 @@ bool Unit::IsTriggeredAtSpellProcEvent(Unit *pVictim, Aura * aura, SpellEntry co // Aura added by spell can`t trogger from self (prevent drop charges/do triggers) // But except periodic and kill triggers (can triggered from self) if(procSpell && procSpell->Id == spellProto->Id - && !(spellProto->procFlags&PROC_FLAG_ON_TAKE_PERIODIC | PROC_FLAG_KILL)) + && !(spellProto->procFlags&(PROC_FLAG_ON_TAKE_PERIODIC | PROC_FLAG_KILL))) return false; // Check if current equipment allows aura to proc |