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-rw-r--r--src/game/Unit.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index d957988cc05..e369c322277 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -3259,7 +3259,7 @@ uint32 Unit::GetWeaponSkillValue (WeaponAttackType attType, Unit const* target)
return 0;
}
- if(((Player*)this)->IsInFeralForm())
+ if(IsInFeralForm())
return GetMaxSkillValueForLevel(); // always maximized SKILL_FERAL_COMBAT in fact
// weapon skill or (unarmed for base attack)
@@ -10903,7 +10903,7 @@ uint32 Unit::GetCreatureType() const
{
if(GetTypeId() == TYPEID_PLAYER)
{
- SpellShapeshiftEntry const* ssEntry = sSpellShapeshiftStore.LookupEntry(((Player*)this)->m_form);
+ SpellShapeshiftEntry const* ssEntry = sSpellShapeshiftStore.LookupEntry(m_form);
if(ssEntry && ssEntry->creatureType > 0)
return ssEntry->creatureType;
else