diff options
Diffstat (limited to 'src/game/Unit.cpp')
| -rw-r--r-- | src/game/Unit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index e397b767adf..c6a1f17df35 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -9592,7 +9592,7 @@ void Unit::CombatStart(Unit* target) target->SetStandState(PLAYER_STATE_NONE); if(!target->isInCombat() && target->GetTypeId() != TYPEID_PLAYER - && ((Creature*)target)->isAggressive() && ((Creature*)target)->AI()) + && !((Creature*)target)->HasReactState(REACT_PASSIVE) && ((Creature*)target)->AI()) { SetInCombatWith(target); target->SetInCombatWith(this); |
