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-rw-r--r--src/game/Unit.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index 90a2a228397..7f197c16ac9 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -2418,12 +2418,12 @@ MeleeHitOutcome Unit::RollMeleeOutcomeAgainst (const Unit *pVictim, WeaponAttack
if(pVictim->GetTypeId()==TYPEID_PLAYER || !(((Creature*)pVictim)->GetCreatureInfo()->flags_extra & CREATURE_FLAG_EXTRA_NO_PARRY) )
{
- int32 tmp = int32(parry_chance);
- if ( (tmp > 0) // check if unit _can_ parry
- && ((tmp -= skillBonus) > 0)
- && (roll < (sum += tmp)))
+ int32 tmp2 = int32(parry_chance);
+ if ( (tmp2 > 0) // check if unit _can_ parry
+ && ((tmp2 -= skillBonus) > 0)
+ && (roll < (sum += tmp2)))
{
- DEBUG_LOG ("RollMeleeOutcomeAgainst: PARRY <%d, %d)", sum-tmp, sum);
+ DEBUG_LOG ("RollMeleeOutcomeAgainst: PARRY <%d, %d)", sum-tmp2, sum);
return MELEE_HIT_PARRY;
}
}
@@ -3327,7 +3327,7 @@ void Unit::SetCurrentCastedSpell( Spell * pSpell )
{
assert(pSpell); // NULL may be never passed here, use InterruptSpell or InterruptNonMeleeSpells
- uint32 CSpellType = pSpell->GetCurrentContainer();
+ CurrentSpellTypes CSpellType = pSpell->GetCurrentContainer();
if (pSpell == m_currentSpells[CSpellType]) return; // avoid breaking self