diff options
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r-- | src/game/Unit.cpp | 11 |
1 files changed, 1 insertions, 10 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 6bb085eca11..cc6d1f7aa94 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -4692,8 +4692,7 @@ void Unit::RemoveAura(AuraMap::iterator &i, AuraRemoveMode mode) && AurSpellInfo->EffectApplyAuraName[Aur->GetEffIndex()]!= SPELL_AURA_DUMMY) //don't stop channeling of scripted spells (this is actually a hack) { - caster->m_currentSpells[CURRENT_CHANNELED_SPELL]->cancel(false); - channeled = true; + caster->m_currentSpells[CURRENT_CHANNELED_SPELL]->cancel(); } } } @@ -4733,14 +4732,6 @@ void Unit::RemoveAura(AuraMap::iterator &i, AuraRemoveMode mode) delete Aur; - if(channeled) - { - //if target is not caster remove auras also on caster - if (caster!=this) - caster->RemoveAurasAtChanneledTarget (AurSpellInfo, caster); - RemoveAurasAtChanneledTarget (AurSpellInfo, caster); - } - if(statue) statue->UnSummon(); |