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-rw-r--r--src/game/Unit.cpp37
1 files changed, 32 insertions, 5 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index 73dce3e043a..e0fa1b0fc89 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -46,6 +46,7 @@
#include "GridNotifiersImpl.h"
#include "CellImpl.h"
#include "Path.h"
+#include "TemporarySummon.h"
#include <math.h>
@@ -3411,6 +3412,21 @@ void Unit::InterruptNonMeleeSpells(bool withDelayed, uint32 spell_id)
// channeled spells are interrupted if they are not finished, even if they are delayed
if (m_currentSpells[CURRENT_CHANNELED_SPELL] && (!spell_id || m_currentSpells[CURRENT_CHANNELED_SPELL]->m_spellInfo->Id==spell_id))
{
+ // Unsummon any summoned as possessed creatures on channel interrupt
+ SpellEntry const *spellInfo = m_currentSpells[CURRENT_CHANNELED_SPELL]->m_spellInfo;
+ for (int i = 0; i < 3; i++)
+ {
+ if (spellInfo->Effect[i] == SPELL_EFFECT_SUMMON &&
+ (spellInfo->EffectMiscValueB[i] == SUMMON_TYPE_POSESSED ||
+ spellInfo->EffectMiscValueB[i] == SUMMON_TYPE_POSESSED2 ||
+ spellInfo->EffectMiscValueB[i] == SUMMON_TYPE_POSESSED3))
+ {
+ // Possession is removed in the UnSummon function
+ if (GetCharm())
+ ((TemporarySummon*)GetCharm())->UnSummon();
+ }
+ }
+
if (m_currentSpells[CURRENT_CHANNELED_SPELL]->getState() != SPELL_STATE_FINISHED)
m_currentSpells[CURRENT_CHANNELED_SPELL]->cancel();
m_currentSpells[CURRENT_CHANNELED_SPELL]->SetReferencedFromCurrent(false);
@@ -9790,7 +9806,7 @@ CharmInfo* Unit::InitCharmInfo(Unit *charm)
}
CharmInfo::CharmInfo(Unit* unit)
-: m_unit(unit), m_CommandState(COMMAND_FOLLOW), m_reactState(REACT_PASSIVE), m_petnumber(0)
+: m_unit(unit), m_CommandState(COMMAND_FOLLOW), m_reactState(REACT_PASSIVE), m_petnumber(0), m_barInit(false)
{
for(int i =0; i<4; ++i)
{
@@ -9801,6 +9817,9 @@ CharmInfo::CharmInfo(Unit* unit)
void CharmInfo::InitPetActionBar()
{
+ if (m_barInit)
+ return;
+
// the first 3 SpellOrActions are attack, follow and stay
for(uint32 i = 0; i < 3; i++)
{
@@ -9815,17 +9834,25 @@ void CharmInfo::InitPetActionBar()
PetActionBar[i + 3].Type = ACT_DISABLED;
PetActionBar[i + 3].SpellOrAction = 0;
}
+ m_barInit = true;
}
-void CharmInfo::InitEmptyActionBar()
+void CharmInfo::InitEmptyActionBar(bool withAttack)
{
- for(uint32 x = 1; x < 10; ++x)
+ if (m_barInit)
+ return;
+
+ for(uint32 x = 0; x < 10; ++x)
{
PetActionBar[x].Type = ACT_CAST;
PetActionBar[x].SpellOrAction = 0;
}
- PetActionBar[0].Type = ACT_COMMAND;
- PetActionBar[0].SpellOrAction = COMMAND_ATTACK;
+ if (withAttack)
+ {
+ PetActionBar[0].Type = ACT_COMMAND;
+ PetActionBar[0].SpellOrAction = COMMAND_ATTACK;
+ }
+ m_barInit = true;
}
void CharmInfo::InitPossessCreateSpells()