diff options
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r-- | src/game/Unit.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 5f0f1fd27b3..e577e2006e6 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -11972,8 +11972,8 @@ void Unit::SetHealth(uint32 val) if(getDeathState() == JUST_DIED) val = 0; // causes instant permadeath if you exit game while in combat?! :-| - //else if((getDeathState() & (DEAD | DEAD_FALLING)) != 0) - // val = 1; + else if((GetTypeId() == TYPEID_PLAYER) && (getDeathState() & (DEAD | DEAD_FALLING)) != 0) + val = 1; else { uint32 maxHealth = GetMaxHealth(); |