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-rw-r--r--src/game/Unit.cpp11
1 files changed, 11 insertions, 0 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index 6a2be9f4c65..5f08895cf87 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -6210,6 +6210,16 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger
}
switch(dummySpell->Id)
{
+ // Heart of the Crusader
+ case 20335: // rank 1
+ triggered_spell_id = 21183;
+ break;
+ case 20336: // rank 2
+ triggered_spell_id = 54498;
+ break;
+ case 20337: // rank 3
+ triggered_spell_id = 54499;
+ break;
// Judgement of Light
case 20185:
{
@@ -9859,6 +9869,7 @@ uint32 Unit::SpellHealingBonus(Unit *pVictim, SpellEntry const *spellProto, uint
// No heal coeff for SPELL_DAMAGE_CLASS_NONE class spells by default
else if (scripted || spellProto->DmgClass == SPELL_DAMAGE_CLASS_NONE)
{
+ scripted = true;
coeff = 0.0f;
}
}