diff options
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r-- | src/game/Unit.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 2e576b00472..cc143c0add3 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -456,7 +456,7 @@ void Unit::GetRandomContactPoint( const Unit* obj, float &x, float &y, float &z, uint32 attacker_number = getAttackers().size(); if(attacker_number > 0) --attacker_number; GetNearPoint(obj,x,y,z,obj->GetCombatReach(), distance2dMin+(distance2dMax-distance2dMin)*rand_norm() - , GetAngle(obj) + (attacker_number ? (M_PI/2 - M_PI * rand_norm()) * (float)attacker_number / combat_reach / 3 : 0)); + , GetAngle(obj) + (attacker_number ? (M_PI/2 - M_PI * rand_norm()) * (float)attacker_number / combat_reach * 0.3 : 0)); } void Unit::RemoveMovementImpairingAuras() @@ -12416,7 +12416,7 @@ void Unit::StopMoving() //float z = MapManager::Instance().GetBaseMap(GetMapId())->GetHeight(GetPositionX(), GetPositionY(), GetPositionZ(), true); //if (fabs(GetPositionZ() - z) < 2.0f) // Relocate(GetPositionX(), GetPositionY(), z); - Relocate(GetPositionX(), GetPositionY(),GetPositionZ()); + //Relocate(GetPositionX(), GetPositionY(),GetPositionZ()); SendMonsterStop(); |