diff options
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r-- | src/game/Unit.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 5a60510e23f..b0e9ebd030e 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -3673,7 +3673,7 @@ void Unit::RemoveAurasDueToSpellBySteal(uint32 spellId, uint64 casterGUID, Unit { int32 basePoints = aur->GetBasePoints(); // construct the new aura for the attacker - Aura * new_aur = CreateAura(aur->GetSpellProto(), aur->GetEffIndex(), &basePoints, stealer); + Aura * new_aur = CreateAura(aur->GetSpellProto(), aur->GetEffIndex(), NULL/*&basePoints*/, stealer); if(!new_aur) continue; @@ -4049,7 +4049,7 @@ DynamicObject * Unit::GetDynObject(uint32 spellId, uint32 effIndex) { for (DynObjectGUIDs::iterator i = m_dynObjGUIDs.begin(); i != m_dynObjGUIDs.end();) { - DynamicObject* dynObj = ObjectAccessor::GetDynamicObject(*this,*m_dynObjGUIDs.begin()); + DynamicObject* dynObj = ObjectAccessor::GetDynamicObject(*this, *i); if(!dynObj) { i = m_dynObjGUIDs.erase(i); @@ -4067,7 +4067,7 @@ DynamicObject * Unit::GetDynObject(uint32 spellId) { for (DynObjectGUIDs::iterator i = m_dynObjGUIDs.begin(); i != m_dynObjGUIDs.end();) { - DynamicObject* dynObj = ObjectAccessor::GetDynamicObject(*this,*m_dynObjGUIDs.begin()); + DynamicObject* dynObj = ObjectAccessor::GetDynamicObject(*this, *i); if(!dynObj) { i = m_dynObjGUIDs.erase(i); |