diff options
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r-- | src/game/Unit.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 260e3127011..f5c2cb0eb5b 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -3884,7 +3884,7 @@ bool Unit::RemoveNoStackAurasDueToAura(Aura *Aur) return true; } -void Unit::RemoveAura(uint32 spellId, uint64 caster ,AuraRemoveMode removeMode) +void Unit::RemoveAura(uint32 spellId, uint64 caster, AuraRemoveMode removeMode) { for (AuraMap::iterator iter = m_Auras.lower_bound(spellId); iter != m_Auras.upper_bound(spellId); ) { @@ -3903,7 +3903,7 @@ void Unit::RemoveAura(Aura * aur ,AuraRemoveMode mode) // no need to remove if (!aur || aur->IsRemoved()) return; - for (AuraMap::iterator iter = m_Auras.lower_bound(aur->GetId()); iter != m_Auras.upper_bound(aur->GetId()); ) + for (AuraMap::iterator iter = m_Auras.lower_bound(aur->GetId()); iter != m_Auras.upper_bound(aur->GetId());) { if (aur == iter->second) { @@ -3915,9 +3915,9 @@ void Unit::RemoveAura(Aura * aur ,AuraRemoveMode mode) } } -void Unit::RemoveAurasDueToSpell(uint32 spellId, uint64 caster ,AuraRemoveMode removeMode) +void Unit::RemoveAurasDueToSpell(uint32 spellId, uint64 caster, AuraRemoveMode removeMode) { - for (AuraMap::iterator iter = m_Auras.lower_bound(spellId); iter != m_Auras.upper_bound(spellId); ) + for (AuraMap::iterator iter = m_Auras.lower_bound(spellId); iter != m_Auras.upper_bound(spellId);) { if (!caster || iter->second->GetCasterGUID()==caster) { @@ -3929,9 +3929,9 @@ void Unit::RemoveAurasDueToSpell(uint32 spellId, uint64 caster ,AuraRemoveMode r } } -void Unit::RemoveAuraFromStack(uint32 spellId, uint64 caster ,AuraRemoveMode removeMode) +void Unit::RemoveAuraFromStack(uint32 spellId, uint64 caster, AuraRemoveMode removeMode) { - for (AuraMap::iterator iter = m_Auras.lower_bound(spellId); iter != m_Auras.upper_bound(spellId); ) + for (AuraMap::iterator iter = m_Auras.lower_bound(spellId); iter != m_Auras.upper_bound(spellId);) { if (!caster || iter->second->GetCasterGUID()==caster) { @@ -3949,9 +3949,9 @@ inline void Unit::RemoveAuraFromStack(AuraMap::iterator &iter,AuraRemoveMode rem RemoveAura(iter, removeMode); } -void Unit::RemoveAurasDueToSpellByDispel(uint32 spellId, uint64 casterGUID, Unit *dispeler) +void Unit::RemoveAurasDueToSpellByDispel(uint32 spellId, uint64 casterGUID, Unit *dispeller) { - for (AuraMap::iterator iter = m_Auras.lower_bound(spellId); iter != m_Auras.upper_bound(spellId); ) + for (AuraMap::iterator iter = m_Auras.lower_bound(spellId); iter != m_Auras.upper_bound(spellId);) { Aura *aur = iter->second; if (casterGUID == aur->GetCasterGUID()) @@ -3965,7 +3965,7 @@ void Unit::RemoveAurasDueToSpellByDispel(uint32 spellId, uint64 casterGUID, Unit { int32 damage = aurEff->GetAmount()*9; // backfire damage and silence - dispeler->CastCustomSpell(dispeler, 31117, &damage, NULL, NULL, true, NULL, NULL,GetGUID()); + dispeller->CastCustomSpell(dispeller, 31117, &damage, NULL, NULL, true, NULL, NULL, GetGUID()); } } return; @@ -3980,7 +3980,7 @@ void Unit::RemoveAurasDueToSpellBySteal(uint32 spellId, uint64 casterGUID, Unit if (casterGUID == stealer->GetGUID()) return; - for (AuraMap::iterator iter = m_Auras.lower_bound(spellId); iter != m_Auras.upper_bound(spellId); ) + for (AuraMap::iterator iter = m_Auras.lower_bound(spellId); iter != m_Auras.upper_bound(spellId);) { Aura * aur = iter->second; if (casterGUID == aur->GetCasterGUID()) |