diff options
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r-- | src/game/Unit.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 90eab95401b..6bdb04cd90f 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -11971,8 +11971,7 @@ void Unit::SetHealth(uint32 val) { if(getDeathState() == JUST_DIED) val = 0; - // causes instant permadeath if you exit game while in combat?! :-| - else if((GetTypeId() == TYPEID_PLAYER) && (getDeathState() & (DEAD | DEAD_FALLING)) != 0) + else if(GetTypeId() == TYPEID_PLAYER && (getDeathState() == DEAD || getDeathState() == DEAD_FALLING)) val = 1; else { |