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-rw-r--r--src/game/Unit.cpp8
1 files changed, 5 insertions, 3 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index 359e31c3acc..3656e5096f3 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -3477,8 +3477,8 @@ void Unit::InterruptSpell(uint32 spellType, bool withDelayed, bool withInstant)
// send autorepeat cancel message for autorepeat spells
if (spellType == CURRENT_AUTOREPEAT_SPELL)
{
- if(GetTypeId()==TYPEID_PLAYER)
- ((Player*)this)->SendAutoRepeatCancel();
+ if(GetTypeId() == TYPEID_PLAYER)
+ ((Player*)this)->SendAutoRepeatCancel(this);
}
if (spell->getState() != SPELL_STATE_FINISHED)
@@ -9241,7 +9241,8 @@ uint32 Unit::SpellDamageBonus(Unit *pVictim, SpellEntry const *spellProto, uint3
}
else // Tundra Stalker
{
- if (pVictim->GetAura(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_DEATHKNIGHT,0, 0x4000000,0))
+ // Frost Fever (target debuff)
+ if (pVictim->GetAura(SPELL_AURA_MOD_HASTE, SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_DEATHKNIGHT, 0, 0, 0x2))
DoneTotalMod *= ((*i)->GetAmount()+100.0f)/100.0f;
break;
}
@@ -10875,6 +10876,7 @@ bool Unit::canDetectStealthOf(Unit const* target, float distance) const
//-Stealth Mod(positive like Master of Deception) and Stealth Detection(negative like paranoia)
//based on wowwiki every 5 mod we have 1 more level diff in calculation
visibleDistance += (float)(GetTotalAuraModifier(SPELL_AURA_MOD_DETECT) - target->GetTotalAuraModifier(SPELL_AURA_MOD_STEALTH_LEVEL)) / 5.0f;
+ visibleDistance = visibleDistance > MAX_PLAYER_STEALTH_DETECT_RANGE ? MAX_PLAYER_STEALTH_DETECT_RANGE : visibleDistance;
return distance < visibleDistance;
}