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-rw-r--r--src/game/Unit.cpp20
1 files changed, 19 insertions, 1 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index 4cd1eb5426a..f7e02f1469c 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -8599,6 +8599,17 @@ uint32 Unit::SpellDamageBonus(Unit *pVictim, SpellEntry const *spellProto, uint3
switch(spellProto->SpellFamilyName)
{
+ case SPELLFAMILY_GENERIC:
+ // Siphon Essence - 0%
+ if(spellProto->AttributesEx == 268435456 && spellProto->SpellIconID == 2027)
+ {
+ CastingTime = 0;
+ }
+ // Goblin Rocket Launcher - 0%
+ else if (spellProto->SpellIconID == 184 && spellProto->Attributes == 4259840)
+ {
+ CastingTime = 0;
+ }
case SPELLFAMILY_MAGE:
// Ignite - do not modify, it is (8*Rank)% damage of procing Spell
if(spellProto->Id==12654)
@@ -9021,7 +9032,8 @@ uint32 Unit::SpellHealingBonus(SpellEntry const *spellProto, uint32 healamount,
// These Spells are doing fixed amount of healing (TODO found less hack-like check)
if (spellProto->Id == 15290 || spellProto->Id == 39373 ||
spellProto->Id == 33778 || spellProto->Id == 379 ||
- spellProto->Id == 38395 || spellProto->Id == 40972)
+ spellProto->Id == 38395 || spellProto->Id == 40972 ||
+ spellProto->Id == 22845)
return healamount;
int32 AdvertisedBenefit = SpellBaseHealingBonus(GetSpellSchoolMask(spellProto));
@@ -9125,6 +9137,12 @@ uint32 Unit::SpellHealingBonus(SpellEntry const *spellProto, uint32 healamount,
DotFactor = damagetype == DOT ? 0.705f : 1.0f;
CastingTime = damagetype == DOT ? 3500 : 1010;
}
+ // Improved Leader of the Pack
+ else if (spellProto->AttributesEx2 == 536870912 && spellProto->SpellIconID == 312
+ && spellProto->AttributesEx3 == 33554432)
+ {
+ CastingTime = 0;
+ }
break;
case SPELLFAMILY_PRIEST:
// Holy Nova - 14%