diff options
Diffstat (limited to 'src/game/Unit.cpp')
| -rw-r--r-- | src/game/Unit.cpp | 32 |
1 files changed, 24 insertions, 8 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 44e27bbd76c..fddbd482b38 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -9318,21 +9318,29 @@ uint32 Unit::SpellDamageBonus(Unit *pVictim, SpellEntry const *spellProto, uint3 DoneAdvertisedBenefit += ((Guardian*)this)->GetBonusDamage(); // Check for table values - float coeff; + float coeff = 0; SpellBonusEntry const* bonus = spellmgr.GetSpellBonusData(spellProto->Id); if (bonus) { if (damagetype == DOT) + { coeff = bonus->dot_damage; + if (bonus->ap_dot_bonus > 0) + DoneTotal+=bonus->ap_dot_bonus * stack * ApCoeffMod * + GetTotalAttackPowerValue(IsRangedWeaponSpell(spellProto) ? RANGED_ATTACK: BASE_ATTACK); + } else + { coeff = bonus->direct_damage; - if (bonus->ap_bonus) - DoneTotal+=bonus->ap_bonus * GetTotalAttackPowerValue(BASE_ATTACK) * stack * ApCoeffMod; + if (bonus->ap_bonus > 0) + DoneTotal+=bonus->ap_bonus * stack * ApCoeffMod * + GetTotalAttackPowerValue(IsRangedWeaponSpell(spellProto) ? RANGED_ATTACK: BASE_ATTACK); + } } // Default calculation if (DoneAdvertisedBenefit || TakenAdvertisedBenefit) { - if(!bonus) + if(!bonus || coeff < 0) { // Damage Done from spell damage bonus int32 CastingTime = !IsChanneledSpell(spellProto) ? GetSpellCastTime(spellProto) : GetSpellDuration(spellProto); @@ -9785,16 +9793,24 @@ uint32 Unit::SpellHealingBonus(Unit *pVictim, SpellEntry const *spellProto, uint // Check for table values SpellBonusEntry const* bonus = !scripted ? spellmgr.GetSpellBonusData(spellProto->Id) : NULL; - float coeff; + float coeff = 0; float factorMod = 1.0f; if (bonus) { if (damagetype == DOT) + { coeff = bonus->dot_damage; + if (bonus->ap_dot_bonus > 0) + DoneTotal+=bonus->ap_dot_bonus * stack * + GetTotalAttackPowerValue(IsRangedWeaponSpell(spellProto) ? RANGED_ATTACK: BASE_ATTACK); + } else + { coeff = bonus->direct_damage; - if (bonus->ap_bonus) - DoneTotal+=bonus->ap_bonus * GetTotalAttackPowerValue(BASE_ATTACK) * stack; + if (bonus->ap_bonus > 0) + DoneTotal+=bonus->ap_bonus * stack * + GetTotalAttackPowerValue(IsRangedWeaponSpell(spellProto) ? RANGED_ATTACK: BASE_ATTACK); + } } else // scripted bonus { @@ -9828,7 +9844,7 @@ uint32 Unit::SpellHealingBonus(Unit *pVictim, SpellEntry const *spellProto, uint // Default calculation if (DoneAdvertisedBenefit || TakenAdvertisedBenefit) { - if(!bonus && !scripted) + if((!bonus && !scripted) || coeff < 0) { // Damage Done from spell damage bonus int32 CastingTime = !IsChanneledSpell(spellProto) ? GetSpellCastTime(spellProto) : GetSpellDuration(spellProto); |
