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-rw-r--r--src/game/Unit.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index c3ff7c07f57..56a63cc5220 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -900,13 +900,13 @@ void Unit::CastSpell(Unit* Victim,SpellEntry const *spellInfo, bool triggered, I
{
if(spellmgr.SpellTargetType[spellInfo->EffectImplicitTargetA[i]] == TARGET_TYPE_UNIT_TARGET)
{
- SpellRangeEntry const* srange = sSpellRangeStore.LookupEntry(spellInfo->rangeIndex);
+ /*SpellRangeEntry const* srange = sSpellRangeStore.LookupEntry(spellInfo->rangeIndex);
if(srange && GetSpellMaxRange(srange) == 0.0f)
{
Victim = this;
break;
}
- else if(!Victim)
+ else */if(!Victim)
{
sLog.outError("CastSpell: spell id %i by caster: %s %u) does not have unit target", spellInfo->Id,(GetTypeId()==TYPEID_PLAYER ? "player (GUID:" : "creature (Entry:"),(GetTypeId()==TYPEID_PLAYER ? GetGUIDLow() : GetEntry()));
return;
@@ -7781,8 +7781,8 @@ bool Unit::HandleProcTriggerSpell(Unit *pVictim, uint32 damage, Aura* triggeredB
if(basepoints0)
CastCustomSpell(target,trigger_spell_id,&basepoints0,NULL,NULL,true,castItem,triggeredByAura);
- else if(spellmgr.GetSpellCustomAttr(trigger_spell_id) & SPELL_ATTR_CU_AURA_SPELL)
- AddAura(trigger_spell_id, target);
+ //else if(spellmgr.GetSpellCustomAttr(trigger_spell_id) & SPELL_ATTR_CU_AURA_SPELL)
+ // AddAura(trigger_spell_id, target);
else
CastSpell(target,trigger_spell_id,true,castItem,triggeredByAura);