diff options
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r-- | src/game/Unit.cpp | 30 |
1 files changed, 21 insertions, 9 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index e8e8435ac1a..25370e0f02f 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -8145,6 +8145,18 @@ void Unit::ModifyAuraState(AuraState flag, bool apply) ApplyModFlag(UNIT_FIELD_AURASTATE, 1<<(flag-1), apply); } +bool Unit::HasAuraState(AuraState flag, SpellEntry const *spellProto, Unit * Caster) const +{ + if (Caster && spellProto) + { + AuraList const& stateAuras = Caster->GetAurasByType(SPELL_AURA_ABILITY_IGNORE_AURASTATE); + for(AuraList::const_iterator j = stateAuras.begin();j != stateAuras.end(); ++j) + if((*j)->isAffectedOnSpell(spellProto)) + return true; + } + return HasFlag(UNIT_FIELD_AURASTATE, 1<<(flag-1)); +} + Unit *Unit::GetOwner() const { uint64 ownerid = GetOwnerGUID(); @@ -8399,7 +8411,7 @@ uint32 Unit::SpellDamageBonus(Unit *pVictim, SpellEntry const *spellProto, uint3 case 6926: case 6928: { - if(pVictim->HasAuraState(AURA_STATE_HEALTHLESS_35_PERCENT)) + if(pVictim->HasAuraState(AURA_STATE_HEALTHLESS_35_PERCENT, spellProto, this)) DoneTotalMod *= (100.0f+(*i)->GetModifier()->m_amount)/100.0f; break; } @@ -8432,7 +8444,7 @@ uint32 Unit::SpellDamageBonus(Unit *pVictim, SpellEntry const *spellProto, uint3 case 6916: // Death's Embrace case 6925: case 6927: - if (HasAuraState(AURA_STATE_HEALTHLESS_20_PERCENT)) + if (HasAuraState(AURA_STATE_HEALTHLESS_20_PERCENT, spellProto, this)) DoneTotalMod *= (100.0f+(*i)->GetModifier()->m_amount)/100.0f; break; case 5481: // Starfire Bonus @@ -8459,7 +8471,7 @@ uint32 Unit::SpellDamageBonus(Unit *pVictim, SpellEntry const *spellProto, uint3 // Merciless Combat if ((*i)->GetSpellProto()->SpellIconID == 2656) { - if(pVictim->HasAuraState(AURA_STATE_HEALTHLESS_35_PERCENT)) + if(pVictim->HasAuraState(AURA_STATE_HEALTHLESS_35_PERCENT, spellProto, this)) DoneTotalMod *= (100.0f+(*i)->GetModifier()->m_amount)/100.0f; } else // Tundra Stalker @@ -8694,7 +8706,7 @@ uint32 Unit::SpellDamageBonus(Unit *pVictim, SpellEntry const *spellProto, uint3 // Ice Lance if (spellProto->SpellFamilyName == SPELLFAMILY_MAGE && spellProto->SpellIconID == 186) { - if (pVictim->isFrozen()) + if (pVictim->HasAuraState(AURA_STATE_FROZEN, spellProto, this)) DoneTotalMod *= 3.0f; } @@ -8954,11 +8966,11 @@ bool Unit::isSpellCrit(Unit *pVictim, SpellEntry const *spellProto, SpellSchoolM continue; switch((*i)->GetModifier()->m_miscvalue) { - case 849: if (pVictim->isFrozen()) crit_chance+= 17.0f; break; //Shatter Rank 1 - case 910: if (pVictim->isFrozen()) crit_chance+= 34.0f; break; //Shatter Rank 2 - case 911: if (pVictim->isFrozen()) crit_chance+= 50.0f; break; //Shatter Rank 3 + case 849: if (pVictim->HasAuraState(AURA_STATE_FROZEN, spellProto, this)) crit_chance+= 17.0f; break; //Shatter Rank 1 + case 910: if (pVictim->HasAuraState(AURA_STATE_FROZEN, spellProto, this)) crit_chance+= 34.0f; break; //Shatter Rank 2 + case 911: if (pVictim->HasAuraState(AURA_STATE_FROZEN, spellProto, this)) crit_chance+= 50.0f; break; //Shatter Rank 3 case 7917: // Glyph of Shadowburn - if (pVictim->HasAuraState(AURA_STATE_HEALTHLESS_35_PERCENT)) + if (pVictim->HasAuraState(AURA_STATE_HEALTHLESS_35_PERCENT, spellProto, this)) crit_chance+=(*i)->GetModifier()->m_amount; break; case 7997: // Renewed Hope @@ -9666,7 +9678,7 @@ void Unit::MeleeDamageBonus(Unit *pVictim, uint32 *pdamage,WeaponAttackType attT switch((*i)->GetMiscValue()) { case 6427: case 6428: // Dirty Deeds - if(pVictim->HasAuraState(AURA_STATE_HEALTHLESS_35_PERCENT)) + if(pVictim->HasAuraState(AURA_STATE_HEALTHLESS_35_PERCENT, spellProto, this)) { Aura* eff0 = GetAura((*i)->GetId(),0); if(!eff0 || (*i)->GetEffIndex()!=1) |