diff options
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r-- | src/game/Unit.cpp | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index dd589023c47..a39b43a88a7 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -4099,7 +4099,6 @@ void Unit::RemoveAurasDueToItemSpell(Item* castItem,uint32 spellId) void Unit::RemoveAurasByType(AuraType auraType, uint64 casterGUID, Aura * except) { - if (auraType >= TOTAL_AURAS) return; for (AuraEffectList::iterator iter = m_modAuras[auraType].begin(); iter != m_modAuras[auraType].end();) { Aura * aur = (*iter)->GetParentAura(); @@ -4116,7 +4115,6 @@ void Unit::RemoveAurasByType(AuraType auraType, uint64 casterGUID, Aura * except void Unit::RemoveAurasByTypeWithDispel(AuraType auraType, Spell * spell) { - if (auraType >= TOTAL_AURAS) return; std::queue < std::pair < uint32, uint64 > > remove_list; for (AuraEffectList::iterator iter = m_modAuras[auraType].begin(); iter != m_modAuras[auraType].end();++iter) @@ -11999,10 +11997,10 @@ typedef std::list< ProcTriggeredData > ProcTriggeredList; // for example SPELL_AURA_MECHANIC_IMMUNITY - need check for mechanic bool InitTriggerAuraData() { - for (int i=0;i<TOTAL_AURAS;i++) + for (int i = 0; i < TOTAL_AURAS; ++i) { - isTriggerAura[i]=false; - isNonTriggerAura[i] = false; + isTriggerAura[i]=false; + isNonTriggerAura[i] = false; } isTriggerAura[SPELL_AURA_DUMMY] = true; isTriggerAura[SPELL_AURA_MOD_CONFUSE] = true; |