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-rw-r--r--src/game/Unit.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/game/Unit.h b/src/game/Unit.h
index fc27db35c42..ffc4c91f7a8 100644
--- a/src/game/Unit.h
+++ b/src/game/Unit.h
@@ -1195,7 +1195,6 @@ class TRINITY_DLL_SPEC Unit : public WorldObject
void DealMeleeDamage(CalcDamageInfo *damageInfo, bool durabilityLoss);
void CalculateSpellDamageTaken(SpellNonMeleeDamage *damageInfo, int32 damage, SpellEntry const *spellInfo, WeaponAttackType attackType = BASE_ATTACK, bool crit = false);
- int32 GetIgnoredArmorMultiplier(SpellEntry const *spellInfo, WeaponAttackType attackType);
void DealSpellDamage(SpellNonMeleeDamage *damageInfo, bool durabilityLoss);
float MeleeSpellMissChance(const Unit *pVictim, WeaponAttackType attType, int32 skillDiff, uint32 spellId) const;