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-rw-r--r--src/game/Unit.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/game/Unit.h b/src/game/Unit.h
index ec400111a35..03331861b9e 100644
--- a/src/game/Unit.h
+++ b/src/game/Unit.h
@@ -984,6 +984,7 @@ class TRINITY_DLL_SPEC Unit : public WorldObject
void SetHealth( uint32 val);
void SetMaxHealth(uint32 val);
int32 ModifyHealth(int32 val);
+ int32 GetHealthGain(int32 dVal);
Powers getPowerType() const { return Powers(GetByteValue(UNIT_FIELD_BYTES_0, 3)); }
void setPowerType(Powers power);
@@ -1150,7 +1151,7 @@ class TRINITY_DLL_SPEC Unit : public WorldObject
virtual bool IsUnderWater() const;
bool isInAccessiblePlaceFor(Creature const* c) const;
- void SendHealSpellLog(Unit *pVictim, uint32 SpellID, uint32 Damage, bool critical = false);
+ void SendHealSpellLog(Unit *pVictim, uint32 SpellID, uint32 Damage, bool critical, int32 * Gain = NULL);
void SendEnergizeSpellLog(Unit *pVictim, uint32 SpellID, uint32 Damage,Powers powertype);
uint32 SpellNonMeleeDamageLog(Unit *pVictim, uint32 spellID, uint32 damage, bool isTriggeredSpell = false, bool useSpellDamage = true);
void CastSpell(Unit* Victim, uint32 spellId, bool triggered, Item *castItem = NULL, AuraEffect* triggeredByAura = NULL, uint64 originalCaster = 0);