diff options
Diffstat (limited to 'src/game/UnitAI.h')
-rw-r--r-- | src/game/UnitAI.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/UnitAI.h b/src/game/UnitAI.h index 1b207711420..b45e5fad8d8 100644 --- a/src/game/UnitAI.h +++ b/src/game/UnitAI.h @@ -59,11 +59,11 @@ class UnitAI virtual void OnCharmed(bool apply) = 0; // Pass parameters between AI - virtual void DoAction(const int32 param = 0) {} + virtual void DoAction(const int32 /*param*/ = 0) {} virtual uint32 GetData(uint32 /*id = 0*/) { return 0; } virtual void SetData(uint32 /*id*/, uint32 /*value*/) {} - virtual void SetGUID(const uint64 &/*guid*/, int32 id = 0) {} - virtual uint64 GetGUID(int32 id = 0) { return 0; } + virtual void SetGUID(const uint64 &/*guid*/, int32 /*id*/ = 0) {} + virtual uint64 GetGUID(int32 /*id*/ = 0) { return 0; } Unit* SelectTarget(SelectAggroTarget targetType, uint32 position = 0, float dist = 0.0f, bool playerOnly = false, int32 aura = 0); void SelectTargetList(std::list<Unit*> &targetList, uint32 num, SelectAggroTarget targetType, float dist = 0.0f, bool playerOnly = false, int32 aura = 0); |