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-rw-r--r--src/game/UpdateMask.h127
1 files changed, 0 insertions, 127 deletions
diff --git a/src/game/UpdateMask.h b/src/game/UpdateMask.h
deleted file mode 100644
index 527bec42aa7..00000000000
--- a/src/game/UpdateMask.h
+++ /dev/null
@@ -1,127 +0,0 @@
-/*
- * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
- *
- * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-#ifndef __UPDATEMASK_H
-#define __UPDATEMASK_H
-
-#include "UpdateFields.h"
-#include "Errors.h"
-
-class UpdateMask
-{
- public:
- UpdateMask() : mCount(0), mBlocks(0), mUpdateMask(0) { }
- UpdateMask(const UpdateMask& mask) : mUpdateMask(0) { *this = mask; }
-
- ~UpdateMask()
- {
- if (mUpdateMask)
- delete [] mUpdateMask;
- }
-
- void SetBit (uint32 index)
- {
- ((uint8 *)mUpdateMask)[ index >> 3 ] |= 1 << (index & 0x7);
- }
-
- void UnsetBit (uint32 index)
- {
- ((uint8 *)mUpdateMask)[ index >> 3 ] &= (0xff ^ (1 << (index & 0x7)));
- }
-
- bool GetBit (uint32 index) const
- {
- return (((uint8 *)mUpdateMask)[ index >> 3 ] & (1 << (index & 0x7))) != 0;
- }
-
- uint32 GetBlockCount() const { return mBlocks; }
- uint32 GetLength() const { return mBlocks << 2; }
- uint32 GetCount() const { return mCount; }
- uint8* GetMask() { return (uint8*)mUpdateMask; }
-
- void SetCount (uint32 valuesCount)
- {
- if (mUpdateMask)
- delete [] mUpdateMask;
-
- mCount = valuesCount;
- mBlocks = (valuesCount + 31) / 32;
-
- mUpdateMask = new uint32[mBlocks];
- memset(mUpdateMask, 0, mBlocks << 2);
- }
-
- void Clear()
- {
- if (mUpdateMask)
- memset(mUpdateMask, 0, mBlocks << 2);
- }
-
- UpdateMask& operator = (const UpdateMask& mask)
- {
- SetCount(mask.mCount);
- memcpy(mUpdateMask, mask.mUpdateMask, mBlocks << 2);
-
- return *this;
- }
-
- void operator &= (const UpdateMask& mask)
- {
- ASSERT(mask.mCount <= mCount);
- for (uint32 i = 0; i < mBlocks; ++i)
- mUpdateMask[i] &= mask.mUpdateMask[i];
- }
-
- void operator |= (const UpdateMask& mask)
- {
- ASSERT(mask.mCount <= mCount);
- for (uint32 i = 0; i < mBlocks; ++i)
- mUpdateMask[i] |= mask.mUpdateMask[i];
- }
-
- UpdateMask operator & (const UpdateMask& mask) const
- {
- ASSERT(mask.mCount <= mCount);
-
- UpdateMask newmask;
- newmask = *this;
- newmask &= mask;
-
- return newmask;
- }
-
- UpdateMask operator | (const UpdateMask& mask) const
- {
- ASSERT(mask.mCount <= mCount);
-
- UpdateMask newmask;
- newmask = *this;
- newmask |= mask;
-
- return newmask;
- }
-
- private:
- uint32 mCount;
- uint32 mBlocks;
- uint32 *mUpdateMask;
-};
-#endif
-