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-rw-r--r--src/game/Vehicle.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Vehicle.cpp b/src/game/Vehicle.cpp
index 8f6399227f4..0a0a9dbc4a4 100644
--- a/src/game/Vehicle.cpp
+++ b/src/game/Vehicle.cpp
@@ -271,7 +271,7 @@ bool Vehicle::AddPassenger(Unit *unit, int8 seatId)
if(seat->second.seatInfo->m_flags && !(seat->second.seatInfo->m_flags & 0x4000))
unit->addUnitState(UNIT_STAT_ONVEHICLE);
- //SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_UNK_24);
+ //SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PLAYER_CONTROLLED);
unit->AddUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT);
VehicleSeatEntry const *veSeat = seat->second.seatInfo;