diff options
Diffstat (limited to 'src/game/Vehicle.cpp')
-rw-r--r-- | src/game/Vehicle.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/game/Vehicle.cpp b/src/game/Vehicle.cpp index 50236430bbe..01519c999a4 100644 --- a/src/game/Vehicle.cpp +++ b/src/game/Vehicle.cpp @@ -29,7 +29,7 @@ Vehicle::Vehicle(Unit *unit, VehicleEntry const *vehInfo) : me(unit), m_vehicleInfo(vehInfo), m_usableSeatNum(0) { - for(uint32 i = 0; i < 8; ++i) + for (uint32 i = 0; i < 8; ++i) { if(uint32 seatId = m_vehicleInfo->m_seatID[i]) if(VehicleSeatEntry const *veSeat = sVehicleSeatStore.LookupEntry(seatId)) @@ -37,14 +37,14 @@ Vehicle::Vehicle(Unit *unit, VehicleEntry const *vehInfo) : me(unit), m_vehicleI m_Seats.insert(std::make_pair(i, VehicleSeat(veSeat))); if(veSeat->IsUsable()) ++m_usableSeatNum; - } + } } assert(!m_Seats.empty()); } Vehicle::~Vehicle() { - for(SeatMap::const_iterator itr = m_Seats.begin(); itr != m_Seats.end(); ++itr) + for (SeatMap::const_iterator itr = m_Seats.begin(); itr != m_Seats.end(); ++itr) assert(!itr->second.passenger); } @@ -64,7 +64,7 @@ void Vehicle::Install() } else { - for(uint32 i = 0; i < MAX_SPELL_VEHICLE; ++i) + for (uint32 i = 0; i < MAX_SPELL_VEHICLE; ++i) { if(!cre->m_spells[i]) continue; @@ -121,7 +121,7 @@ void Vehicle::InstallAllAccessories() void Vehicle::Uninstall() { sLog.outDebug("Vehicle::Uninstall %u", me->GetEntry()); - for(SeatMap::iterator itr = m_Seats.begin(); itr != m_Seats.end(); ++itr) + for (SeatMap::iterator itr = m_Seats.begin(); itr != m_Seats.end(); ++itr) if(Unit *passenger = itr->second.passenger) if(passenger->HasUnitTypeMask(UNIT_MASK_ACCESSORY)) ((TempSummon*)passenger)->UnSummon(); @@ -131,7 +131,7 @@ void Vehicle::Uninstall() void Vehicle::Die() { sLog.outDebug("Vehicle::Die %u", me->GetEntry()); - for(SeatMap::iterator itr = m_Seats.begin(); itr != m_Seats.end(); ++itr) + for (SeatMap::iterator itr = m_Seats.begin(); itr != m_Seats.end(); ++itr) if(Unit *passenger = itr->second.passenger) if(passenger->HasUnitTypeMask(UNIT_MASK_ACCESSORY)) passenger->setDeathState(JUST_DIED); @@ -149,7 +149,7 @@ void Vehicle::Reset() void Vehicle::RemoveAllPassengers() { sLog.outDebug("Vehicle::RemoveAllPassengers"); - for(SeatMap::iterator itr = m_Seats.begin(); itr != m_Seats.end(); ++itr) + for (SeatMap::iterator itr = m_Seats.begin(); itr != m_Seats.end(); ++itr) if(Unit *passenger = itr->second.passenger) { if(passenger->IsVehicle()) @@ -238,7 +238,7 @@ bool Vehicle::AddPassenger(Unit *unit, int8 seatId) SeatMap::iterator seat; if(seatId < 0) // no specific seat requirement { - for(seat = m_Seats.begin(); seat != m_Seats.end(); ++seat) + for (seat = m_Seats.begin(); seat != m_Seats.end(); ++seat) if(!seat->second.passenger && seat->second.seatInfo->IsUsable()) break; @@ -312,7 +312,7 @@ void Vehicle::RemovePassenger(Unit *unit) return; SeatMap::iterator seat; - for(seat = m_Seats.begin(); seat != m_Seats.end(); ++seat) + for (seat = m_Seats.begin(); seat != m_Seats.end(); ++seat) if(seat->second.passenger == unit) break; |