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+/*
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef MANGOSSERVER_VEHICLE_H
+#define MANGOSSERVER_VEHICLE_H
+
+#include "ObjectDefines.h"
+#include "Creature.h"
+#include "Unit.h"
+
+struct VehicleEntry;
+struct VehicleSeatEntry;
+
+struct VehicleSeat
+{
+ explicit VehicleSeat(VehicleSeatEntry const *_seatInfo) : seatInfo(_seatInfo), passenger(NULL) {}
+ VehicleSeatEntry const *seatInfo;
+ Unit* passenger;
+};
+
+typedef std::map<int8, VehicleSeat> SeatMap;
+
+class Vehicle : public Creature
+{
+ public:
+ explicit Vehicle();
+ virtual ~Vehicle();
+
+ void AddToWorld();
+ void RemoveFromWorld();
+
+ bool Create (uint32 guidlow, Map *map, uint32 phaseMask, uint32 Entry, uint32 vehicleId, uint32 team, const CreatureData * data = NULL);
+
+ void setDeathState(DeathState s); // overwrite virtual Creature::setDeathState and Unit::setDeathState
+ void Update(uint32 diff); // overwrite virtual Creature::Update and Unit::Update
+
+ VehicleEntry const *GetVehicleInfo() { return m_vehicleInfo; }
+ void SetVehicleId(uint32 vehicleid);
+
+ bool HasEmptySeat(int8 seatId) const;
+ int8 GetNextEmptySeat(int8 seatId, bool next) const;
+ bool AddPassenger(Unit *passenger, int8 seatId = -1);
+ void RemovePassenger(Unit *passenger);
+ void InstallAccessory(uint32 entry, int8 seatId);
+ void Dismiss();
+
+ bool LoadFromDB(uint32 guid, Map *map);
+
+ SeatMap m_Seats;
+ protected:
+ VehicleEntry const *m_vehicleInfo;
+ uint32 m_usableSeatNum;
+
+ void RemoveAllPassengers();
+
+ private:
+ void SaveToDB(uint32, uint8) // overwrited of Creature::SaveToDB - don't must be called
+ {
+ assert(false);
+ }
+ void DeleteFromDB() // overwrited of Creature::DeleteFromDB - don't must be called
+ {
+ assert(false);
+ }
+};
+#endif