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-rw-r--r--src/game/WaypointManager.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/game/WaypointManager.cpp b/src/game/WaypointManager.cpp
index 8a694ab21ff..cb1673280ce 100644
--- a/src/game/WaypointManager.cpp
+++ b/src/game/WaypointManager.cpp
@@ -44,7 +44,7 @@ void WaypointStore::Load()
records = (*result)[0].GetUInt32();
result = WorldDatabase.PQuery("SELECT id,point,position_x,position_y,position_z,move_flag,delay,action,action_chance FROM waypoint_data ORDER BY id, point");
- if(!result)
+ if (!result)
{
sLog.outErrorDb("The table `waypoint_data` is empty or corrupted");
return;
@@ -66,7 +66,7 @@ void WaypointStore::Load()
count++;
WaypointData *wp = new WaypointData;
- if(last_id != id)
+ if (last_id != id)
path_data = new WaypointPath;
float x,y,z;
@@ -88,7 +88,7 @@ void WaypointStore::Load()
path_data->push_back(wp);
- if(id != last_id)
+ if (id != last_id)
waypoint_map[id] = path_data;
last_id = id;
@@ -101,14 +101,14 @@ void WaypointStore::Load()
void WaypointStore::UpdatePath(uint32 id)
{
- if(waypoint_map.find(id)!= waypoint_map.end())
+ if (waypoint_map.find(id)!= waypoint_map.end())
waypoint_map[id]->clear();
QueryResult_AutoPtr result;
result = WorldDatabase.PQuery("SELECT id,point,position_x,position_y,position_z,move_flag,delay,action,action_chance FROM waypoint_data WHERE id = %u ORDER BY point", id);
- if(!result)
+ if (!result)
return;
WaypointPath* path_data;