diff options
Diffstat (limited to 'src/game/WaypointManager.cpp')
-rw-r--r-- | src/game/WaypointManager.cpp | 14 |
1 files changed, 8 insertions, 6 deletions
diff --git a/src/game/WaypointManager.cpp b/src/game/WaypointManager.cpp index a4b809ddbef..0d9c9707965 100644 --- a/src/game/WaypointManager.cpp +++ b/src/game/WaypointManager.cpp @@ -1,5 +1,7 @@ /* - * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> + * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> + * + * Thanks to the original authors: MaNGOS <http://www.mangosproject.org/> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by @@ -8,12 +10,12 @@ * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "Database/DatabaseEnv.h" @@ -86,14 +88,14 @@ void WaypointManager::Load() node.delay = fields[6].GetUInt16(); // prevent using invalid coordinates - if(!MaNGOS::IsValidMapCoord(node.x, node.y, node.z, node.orientation)) + if(!Trinity::IsValidMapCoord(node.x, node.y, node.z, node.orientation)) { QueryResult *result1 = WorldDatabase.PQuery("SELECT id, map FROM creature WHERE guid = '%u'", id); if(result1) sLog.outErrorDb("ERROR: Creature (guidlow %d, entry %d) have invalid coordinates in his waypoint %d (X: %d, Y: %d).", id, result1->Fetch()[0].GetUInt32(), point, node.x, node.y); else sLog.outErrorDb("ERROR: Waypoint path %d, have invalid coordinates in his waypoint %d (X: %d, Y: %d).", id, point, node.x, node.y); - MaNGOS::NormalizeMapCoord(node.x); - MaNGOS::NormalizeMapCoord(node.y); + Trinity::NormalizeMapCoord(node.x); + Trinity::NormalizeMapCoord(node.y); if(result1) { node.z = MapManager::Instance ().GetBaseMap(result1->Fetch()[1].GetUInt32())->GetHeight(node.x, node.y, node.z); |