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-rw-r--r--src/game/WaypointManager.h183
1 files changed, 92 insertions, 91 deletions
diff --git a/src/game/WaypointManager.h b/src/game/WaypointManager.h
index 2fdf5622c2e..c7e8e0fb530 100644
--- a/src/game/WaypointManager.h
+++ b/src/game/WaypointManager.h
@@ -1,91 +1,92 @@
-/*
- * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
- *
- * Copyright (C) 2008 Trinity <http://www.trinitycore.org/>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-#ifndef TRINITY_WAYPOINTMANAGER_H
-#define TRINITY_WAYPOINTMANAGER_H
-
-#include <vector>
-#include <string>
-#include "Utilities/UnorderedMap.h"
-
-struct WaypointBehavior
-{
- uint32 emote;
- uint32 spell;
- std::string text[5];
- uint32 model1;
- uint32 model2;
-
- bool isEmpty();
- WaypointBehavior() {}
- WaypointBehavior(const WaypointBehavior &b);
-};
-
-struct WaypointNode
-{
- float x;
- float y;
- float z;
- float orientation;
- uint32 delay;
- WaypointBehavior * behavior;
- WaypointNode() {}
- WaypointNode(float _x, float _y, float _z, float _o, uint32 _delay, WaypointBehavior * _behavior)
- : x(_x), y(_y), z(_z), orientation(_o), delay(_delay), behavior(_behavior) {}
-};
-
-typedef std::vector<WaypointNode> WaypointPath;
-
-class WaypointManager
-{
- public:
- WaypointManager() {}
- ~WaypointManager() { Unload(); }
-
- void Load();
- void Unload();
-
- void Cleanup();
-
- WaypointPath *GetPath(uint32 id)
- {
- WaypointPathMap::iterator itr = m_pathMap.find(id);
- return itr != m_pathMap.end() ? &itr->second : NULL;
- }
-
- void AddLastNode(uint32 id, float x, float y, float z, float o, uint32 delay, uint32 wpGuid);
- void AddAfterNode(uint32 id, uint32 point, float x, float y, float z, float o, uint32 delay, uint32 wpGuid);
- uint32 GetLastPoint(uint32 id, uint32 default_notfound);
- void DeleteNode(uint32 id, uint32 point);
- void DeletePath(uint32 id);
- void SetNodePosition(uint32 id, uint32 point, float x, float y, float z);
- void SetNodeText(uint32 id, uint32 point, const char *text_field, const char *text);
-
- private:
- void _addNode(uint32 id, uint32 point, float x, float y, float z, float o, uint32 delay, uint32 wpGuid);
- void _clearPath(WaypointPath &path);
-
- typedef UNORDERED_MAP<uint32, WaypointPath> WaypointPathMap;
- WaypointPathMap m_pathMap;
-};
-
-#define WaypointMgr Trinity::Singleton<WaypointManager>::Instance()
-
-#endif
+/*
+ * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
+ *
+ * Copyright (C) 2008 Trinity <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef TRINITY_WAYPOINTMANAGER_H
+#define TRINITY_WAYPOINTMANAGER_H
+
+#include <vector>
+#include <string>
+#include "Utilities/UnorderedMap.h"
+
+#define MAX_WAYPOINT_TEXT 5
+struct WaypointBehavior
+{
+ uint32 emote;
+ uint32 spell;
+ int32 textid[MAX_WAYPOINT_TEXT];
+ uint32 model1;
+ uint32 model2;
+
+ bool isEmpty();
+ WaypointBehavior() {}
+ WaypointBehavior(const WaypointBehavior &b);
+};
+
+struct WaypointNode
+{
+ float x;
+ float y;
+ float z;
+ float orientation;
+ uint32 delay;
+ WaypointBehavior * behavior;
+ WaypointNode() {}
+ WaypointNode(float _x, float _y, float _z, float _o, uint32 _delay, WaypointBehavior * _behavior)
+ : x(_x), y(_y), z(_z), orientation(_o), delay(_delay), behavior(_behavior) {}
+};
+
+typedef std::vector<WaypointNode> WaypointPath;
+
+class WaypointManager
+{
+ public:
+ WaypointManager() {}
+ ~WaypointManager() { Unload(); }
+
+ void Load();
+ void Unload();
+
+ void Cleanup();
+
+ WaypointPath *GetPath(uint32 id)
+ {
+ WaypointPathMap::iterator itr = m_pathMap.find(id);
+ return itr != m_pathMap.end() ? &itr->second : NULL;
+ }
+
+ void AddLastNode(uint32 id, float x, float y, float z, float o, uint32 delay, uint32 wpGuid);
+ void AddAfterNode(uint32 id, uint32 point, float x, float y, float z, float o, uint32 delay, uint32 wpGuid);
+ uint32 GetLastPoint(uint32 id, uint32 default_notfound);
+ void DeleteNode(uint32 id, uint32 point);
+ void DeletePath(uint32 id);
+ void SetNodePosition(uint32 id, uint32 point, float x, float y, float z);
+ void SetNodeText(uint32 id, uint32 point, const char *text_field, const char *text);
+
+ private:
+ void _addNode(uint32 id, uint32 point, float x, float y, float z, float o, uint32 delay, uint32 wpGuid);
+ void _clearPath(WaypointPath &path);
+
+ typedef UNORDERED_MAP<uint32, WaypointPath> WaypointPathMap;
+ WaypointPathMap m_pathMap;
+};
+
+#define WaypointMgr Trinity::Singleton<WaypointManager>::Instance()
+
+#endif