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-rw-r--r--src/game/Wintergrasp.cpp525
1 files changed, 525 insertions, 0 deletions
diff --git a/src/game/Wintergrasp.cpp b/src/game/Wintergrasp.cpp
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+++ b/src/game/Wintergrasp.cpp
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+/*
+ * Copyright (C) 2008-2009 Trinity <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include "Wintergrasp.h"
+#include "SpellAuras.h"
+#include "Vehicle.h"
+//#include "GameEventMgr.h"
+#include "ObjectMgr.h"
+#include "World.h"
+
+typedef uint32 TeamPair[2];
+
+const TeamPair CreatureEntryPair[] =
+{
+ {30739, 30740},
+ {30400, 30499},
+ {0,0}
+};
+
+const TeamPair GODisplayPair[] =
+{
+ {5651, 5652},
+ {8256, 8257},
+ {0,0}
+};
+
+void LoadTeamPair(TeamPairMap &pairMap, const TeamPair *pair)
+{
+ while((*pair)[0])
+ {
+ pairMap[(*pair)[0]] = (*pair)[1];
+ pairMap[(*pair)[1]] = (*pair)[0];
+ ++pair;
+ }
+}
+
+#define REMOVE_RANK_AURAS(p) (p)->RemoveAura(SPELL_RECRUIT);\
+ (p)->RemoveAura(SPELL_CORPORAL);(p)->RemoveAura(SPELL_LIEUTENANT)
+
+typedef std::list<const AreaPOIEntry *> AreaPOIList;
+
+bool OPvPWintergrasp::SetupOutdoorPvP()
+{
+ RegisterZone(ZONE_WINTERGRASP);
+
+ m_defender = TeamId(rand()%2);
+ //m_defender = TEAM_ALLIANCE;
+
+ // Load buildings
+ AreaPOIList areaPOIs;
+ float minX = 9999, minY = 9999, maxX = -9999, maxY = -9999;
+ for(uint32 i = 0; i < sAreaPOIStore.GetNumRows(); ++i)
+ {
+ const AreaPOIEntry * poiInfo = sAreaPOIStore.LookupEntry(i);
+ if(poiInfo && poiInfo->zoneId == ZONE_WINTERGRASP)
+ {
+ areaPOIs.push_back(poiInfo);
+ if(minX > poiInfo->x) minX = poiInfo->x;
+ if(minY > poiInfo->y) minY = poiInfo->y;
+ if(maxX < poiInfo->x) maxX = poiInfo->x;
+ if(maxY < poiInfo->y) maxY = poiInfo->y;
+ }
+ }
+ minX -= 20; minY -= 20; maxX += 20; maxY += 20;
+
+ QueryResult *result = WorldDatabase.PQuery("SELECT `guid`,`position_x`,`position_y` FROM `gameobject`,`gameobject_template` WHERE `gameobject`.`map`=571"
+ " AND `gameobject`.`position_x`>%f AND `gameobject`.`position_y`>%f"
+ " AND `gameobject`.`position_x`<%f AND `gameobject`.`position_y`<%f"
+ " AND `gameobject_template`.`type`=33 AND `gameobject`.`id`=`gameobject_template`.`entry`", minX, minY, maxX, maxY);
+ if(!result)
+ return false;
+
+ do
+ {
+ Field *fields = result->Fetch();
+
+ uint32 guid = fields[0].GetUInt32();
+ float x = fields[1].GetFloat();
+ float y = fields[2].GetFloat();
+
+ float minDist = 100;
+ AreaPOIList::iterator poi = areaPOIs.end();
+ for(AreaPOIList::iterator itr = areaPOIs.begin(); itr != areaPOIs.end(); ++itr)
+ {
+ if(!(*itr)->icon[1]) // note: may for other use
+ continue;
+
+ float dist = (abs((*itr)->x - x) + abs((*itr)->y - y));
+ if(minDist > dist)
+ {
+ minDist = dist;
+ poi = itr;
+ }
+ }
+
+ if(poi != areaPOIs.end())
+ {
+ m_buildingStates[guid] = new BuildingState((*poi)->worldState
+ , x > POS_X_CENTER ? m_defender : OTHER_TEAM(m_defender)
+ , m_defender != TEAM_ALLIANCE);
+ areaPOIs.erase(poi);
+ }
+ }while(result->NextRow());
+ delete result;
+
+ //for(AreaPOIList::iterator itr = areaPOIs.begin(); itr != areaPOIs.end(); ++itr)
+ // sLog.outError("not assigned %u %f %f", (*itr)->id, (*itr)->x, (*itr)->y);
+
+ //gameeventmgr.StartInternalEvent(GameEventWintergraspDefender[m_defender]);
+
+ //Titan Relic eventid = 19982
+ objmgr.AddGameObject(192829, 571, 5440, 2840.8, 420.43, 0);
+
+ LoadTeamPair(m_goDisplayPair, GODisplayPair);
+ LoadTeamPair(m_creEntryPair, CreatureEntryPair);
+
+ m_wartime = false;
+ m_timer = sWorld.getConfig(CONFIG_OUTDOORPVP_WINTERGRASP_START_TIME) * MINUTE * IN_MILISECONDS;
+
+ return true;
+}
+
+void OPvPWintergrasp::ProcessEvent(GameObject *obj, uint32 eventId)
+{
+ if(eventId == 19982)
+ {
+ if(m_wartime)
+ ChangeDefender();
+ }
+ else if(obj->GetGoType() == GAMEOBJECT_TYPE_DESTRUCTIBLE_BUILDING)
+ {
+ BuildingStateMap::const_iterator itr = m_buildingStates.find(obj->GetDBTableGUIDLow());
+ if(itr != m_buildingStates.end())
+ {
+ if(obj->HasFlag(GAMEOBJECT_FLAGS, GO_FLAG_DAMAGED))
+ itr->second->damageState = DAMAGE_DAMAGED;
+ else
+ itr->second->damageState = DAMAGE_DESTROYED;
+ for(uint32 team = 0; team < 2; ++team)
+ for(PlayerSet::iterator p_itr = m_players[team].begin(); p_itr != m_players[team].end(); ++p_itr)
+ itr->second->SendUpdate(*p_itr);
+ }
+ }
+}
+
+uint32 OPvPWintergrasp::GetCreatureEntry(uint32 guidlow, const CreatureData *data)
+{
+ if(m_defender == TEAM_ALLIANCE)
+ {
+ TeamPairMap::const_iterator itr = m_creEntryPair.find(data->id);
+ if(itr != m_creEntryPair.end())
+ {
+ const_cast<CreatureData*>(data)->displayid = 0;
+ return itr->second;
+ }
+ }
+ return data->id;
+}
+
+void OPvPWintergrasp::OnCreatureCreate(Creature *creature, bool add)
+{
+ if(creature->isVehicle())
+ {
+ TeamId team;
+ if(creature->getFaction() == WintergraspFaction[TEAM_ALLIANCE])
+ team = TEAM_ALLIANCE;
+ else if(creature->getFaction() == WintergraspFaction[TEAM_HORDE])
+ team = TEAM_HORDE;
+ else
+ return;
+
+ switch(creature->GetEntry())
+ {
+ case 27881:
+ case 28094:
+ case 28312:
+ case 32627:
+ //case 28366: tower
+ if(add)
+ {
+ m_vehicles[team].insert((Vehicle*)creature);
+ if(m_tenacityStack > 0)
+ {
+ if(team == TEAM_ALLIANCE)
+ creature->SetAuraStack(SPELL_TENACITY_VEHICLE, creature, m_tenacityStack);
+ }
+ else if(m_tenacityStack < 0)
+ {
+ if(team == TEAM_HORDE)
+ creature->SetAuraStack(SPELL_TENACITY_VEHICLE, creature, -m_tenacityStack);
+ }
+ }
+ else
+ m_vehicles[team].erase((Vehicle*)creature);
+ break;
+ }
+ }
+ else if(m_creEntryPair.find(creature->GetEntry()) != m_creEntryPair.end())
+ {
+ if(add) m_creatures.insert(creature);
+ else m_creatures.erase(creature);
+ }
+}
+
+void OPvPWintergrasp::OnGameObjectCreate(GameObject *go, bool add)
+{
+ OutdoorPvP::OnGameObjectCreate(go, add);
+
+ if(UpdateGameObjectInfo(go))
+ {
+ if(add) m_gobjects.insert(go);
+ else m_gobjects.erase(go);
+ }
+ //do we need to store building?
+ else if(go->GetGoType() == GAMEOBJECT_TYPE_DESTRUCTIBLE_BUILDING)
+ {
+ BuildingStateMap::const_iterator itr = m_buildingStates.find(go->GetDBTableGUIDLow());
+ if(itr != m_buildingStates.end())
+ {
+ itr->second->building = add ? go : NULL;
+ if(!add || itr->second->damageState == DAMAGE_INTACT && !itr->second->health)
+ itr->second->health = go->GetGOValue()->building.health;
+ else
+ {
+ go->GetGOValue()->building.health = itr->second->health;
+ if(itr->second->damageState == DAMAGE_DAMAGED)
+ go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_DAMAGED);
+ else if(itr->second->damageState == DAMAGE_DESTROYED)
+ go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_DESTROYED);
+ }
+ }
+ }
+}
+
+void OPvPWintergrasp::UpdateAllWorldObject()
+{
+ for(GameObjectSet::iterator itr = m_gobjects.begin(); itr != m_gobjects.end(); ++itr)
+ UpdateGameObjectInfo(*itr);
+ for(CreatureSet::iterator itr = m_creatures.begin(); itr != m_creatures.end(); ++itr)
+ UpdateCreatureInfo(*itr);
+ RebuildAllBuildings();
+
+ //if(GameObject *obj = ObjectAccessor::GetObjectInWorld(
+
+ SendInitWorldStatesTo();
+}
+
+void OPvPWintergrasp::RebuildAllBuildings()
+{
+ for(BuildingStateMap::iterator itr = m_buildingStates.begin(); itr != m_buildingStates.end(); ++itr)
+ {
+ if(itr->second->building)
+ {
+ itr->second->building->Rebuild();
+ itr->second->health = itr->second->building->GetGOValue()->building.health;
+ }
+ else
+ itr->second->health = 0;
+
+ itr->second->damageState = DAMAGE_INTACT;
+ itr->second->team = m_defender == TEAM_ALLIANCE ? OTHER_TEAM(itr->second->defaultTeam) : itr->second->defaultTeam;
+ }
+}
+
+void OPvPWintergrasp::SendInitWorldStatesTo(Player *player)
+{
+ WorldPacket data(SMSG_INIT_WORLD_STATES, (4+4+4+2+(m_buildingStates.size()*8)));
+ data << uint32(571);
+ data << uint32(ZONE_WINTERGRASP);
+ data << uint32(0);
+ data << uint16(m_buildingStates.size());
+ for(BuildingStateMap::iterator itr = m_buildingStates.begin(); itr != m_buildingStates.end(); ++itr)
+ itr->second->FillData(data);
+ if(player)
+ player->GetSession()->SendPacket(&data);
+ else
+ BroadcastPacket(data);
+}
+
+bool OPvPWintergrasp::UpdateCreatureInfo(Creature *creature)
+{
+ TeamPairMap::const_iterator itr = m_creEntryPair.find(creature->GetCreatureData()->id);
+ if(itr != m_creEntryPair.end())
+ {
+ uint32 entry = m_defender == TEAM_ALLIANCE ? itr->second : itr->first;
+ if(entry != creature->GetEntry())
+ {
+ creature->SetOriginalEntry(entry);
+ creature->setDeathState(DEAD);
+ creature->Respawn();
+ }
+ }
+
+ return false;
+}
+
+bool OPvPWintergrasp::UpdateGameObjectInfo(GameObject *go)
+{
+ switch(go->GetEntry())
+ {
+ // Defender's Portal
+ case 190763:
+ go->SetUInt32Value(GAMEOBJECT_FACTION, WintergraspFaction[m_defender]);
+ return true;
+ }
+
+ // Note: this is only for test, still need db support
+ TeamPairMap::const_iterator itr = m_goDisplayPair.find(go->GetGOInfo()->displayId);
+ if(itr != m_goDisplayPair.end())
+ {
+ go->SetUInt32Value(GAMEOBJECT_DISPLAYID, m_defender == TEAM_ALLIANCE ?
+ itr->second : itr->first);
+ return true;
+ }
+
+ return false;
+}
+
+void OPvPWintergrasp::HandlePlayerEnterZone(Player * plr, uint32 zone)
+{
+ if(m_wartime && !plr->HasAura(SPELL_RECRUIT) && !plr->HasAura(SPELL_CORPORAL)
+ && !plr->HasAura(SPELL_LIEUTENANT))
+ plr->CastSpell(plr, SPELL_RECRUIT, true);
+
+ SendInitWorldStatesTo(plr);
+
+ OutdoorPvP::HandlePlayerEnterZone(plr, zone);
+ UpdateTenacityStack();
+}
+
+void OPvPWintergrasp::HandlePlayerLeaveZone(Player * plr, uint32 zone)
+{
+ if(!plr->GetSession()->PlayerLogout())
+ {
+ if(plr->m_Vehicle) // dismiss in change zone case
+ plr->m_Vehicle->Dismiss();
+ REMOVE_RANK_AURAS(plr);
+ }
+ plr->RemoveAura(SPELL_TENACITY);
+ OutdoorPvP::HandlePlayerLeaveZone(plr, zone);
+ UpdateTenacityStack();
+}
+
+void OPvPWintergrasp::HandleKill(Player *killer, Unit *victim)
+{
+ if(victim->GetTypeId() == TYPEID_PLAYER)
+ {
+ // We handle promotion here because player should not get promotion if he has buff but do the kill outside the zone
+ if(victim->getLevel() >= 70)
+ {
+ if(Aura *aur = killer->GetAura(SPELL_RECRUIT))
+ {
+ if(aur->GetStackAmount() >= 5)
+ {
+ killer->RemoveAura(SPELL_RECRUIT);
+ killer->CastSpell(killer, SPELL_CORPORAL, true);
+ }
+ else
+ killer->CastSpell(killer, SPELL_RECRUIT, true);
+ }
+ else if(Aura *aur = killer->GetAura(SPELL_CORPORAL))
+ {
+ if(aur->GetStackAmount() >= 5)
+ {
+ killer->RemoveAura(SPELL_CORPORAL);
+ killer->CastSpell(killer, SPELL_LIEUTENANT, true);
+ }
+ else
+ killer->CastSpell(killer, SPELL_CORPORAL, true);
+ }
+ else if(killer->HasAura(SPELL_LIEUTENANT))
+ killer->CastSpell(killer, SPELL_LIEUTENANT, true);
+ }
+ }
+}
+
+void OPvPWintergrasp::UpdateTenacityStack()
+{
+ uint32 allianceNum = m_players[TEAM_ALLIANCE].size();
+ uint32 hordeNum = m_players[TEAM_HORDE].size();
+
+ int32 newStack = 0;
+ if(allianceNum && hordeNum)
+ {
+ if(allianceNum > hordeNum)
+ newStack = allianceNum / hordeNum - 1;
+ else if(allianceNum < hordeNum)
+ newStack = 1 - int32(hordeNum / allianceNum);
+ }
+
+ if(newStack == m_tenacityStack)
+ return;
+
+ // Remove old buff
+ if(m_tenacityStack > 0)
+ {
+ if(newStack <= 0)
+ {
+ TeamCastSpell(TEAM_ALLIANCE, -SPELL_TENACITY);
+ VehicleCastSpell(TEAM_ALLIANCE, -SPELL_TENACITY_VEHICLE);
+ }
+ }
+ else if(m_tenacityStack < 0)
+ {
+ if(newStack >= 0)
+ {
+ TeamCastSpell(TEAM_HORDE, -SPELL_TENACITY);
+ VehicleCastSpell(TEAM_HORDE, -SPELL_TENACITY_VEHICLE);
+ }
+ }
+ m_tenacityStack = newStack;
+
+ // Apply new buff
+ if(newStack)
+ {
+ TeamId team = newStack > 0 ? TEAM_ALLIANCE : TEAM_HORDE;
+ if(newStack < 0) newStack = -newStack;
+ for(PlayerSet::iterator itr = m_players[team].begin(); itr != m_players[team].end(); ++itr)
+ (*itr)->SetAuraStack(SPELL_TENACITY, *itr, newStack);
+ for(VehicleSet::iterator itr = m_vehicles[team].begin(); itr != m_vehicles[team].end(); ++itr)
+ (*itr)->SetAuraStack(SPELL_TENACITY_VEHICLE, *itr, newStack);
+ }
+}
+
+void OPvPWintergrasp::VehicleCastSpell(TeamId team, int32 spellId)
+{
+ if(spellId > 0)
+ for(VehicleSet::iterator itr = m_vehicles[team].begin(); itr != m_vehicles[team].end(); ++itr)
+ (*itr)->CastSpell(*itr, (uint32)spellId, true);
+ else
+ for(VehicleSet::iterator itr = m_vehicles[team].begin(); itr != m_vehicles[team].end(); ++itr)
+ (*itr)->RemoveAura((uint32)-spellId); // by stack?
+}
+
+bool OPvPWintergrasp::Update(uint32 diff)
+{
+ if(m_timer > diff)
+ m_timer -= diff;
+ else
+ {
+ if(m_wartime)
+ {
+ if(m_defender == TEAM_ALLIANCE)
+ sWorld.SendZoneText(ZONE_WINTERGRASP, "Alliance has successfully defended the fortress!");
+ else
+ sWorld.SendZoneText(ZONE_WINTERGRASP, "Horde has successfully defended the fortress!");
+ GiveReward();
+ EndBattle();
+ }
+ else
+ {
+ sWorld.SendZoneText(ZONE_WINTERGRASP, "Battle begins!");
+ UpdateAllWorldObject();
+ StartBattle();
+ }
+ }
+ return false;
+}
+
+void OPvPWintergrasp::ChangeDefender()
+{
+ m_defender = OTHER_TEAM(m_defender);
+ if(m_defender == TEAM_ALLIANCE)
+ sWorld.SendZoneText(ZONE_WINTERGRASP, "Alliance has taken over the fortress!");
+ else
+ sWorld.SendZoneText(ZONE_WINTERGRASP, "Horde has taken over the fortress!");
+ UpdateAllWorldObject();
+
+ GiveReward();
+ EndBattle();
+}
+
+void OPvPWintergrasp::GiveReward()
+{
+ for(uint32 team = 0; team < 2; ++team)
+ for(PlayerSet::iterator itr = m_players[team].begin(); itr != m_players[team].end(); ++itr)
+ if((*itr)->HasAura(SPELL_LIEUTENANT))
+ (*itr)->CastSpell(*itr, team == m_defender ? SPELL_VICTORY_REWARD : SPELL_DEFEAT_REWARD, true);
+}
+
+void OPvPWintergrasp::StartBattle()
+{
+ m_wartime = true;
+ m_timer = sWorld.getConfig(CONFIG_OUTDOORPVP_WINTERGRASP_BATTLE_TIME) * MINUTE * IN_MILISECONDS;
+
+ for(uint32 team = 0; team < 2; ++team)
+ {
+ for(PlayerSet::iterator itr = m_players[team].begin(); itr != m_players[team].end(); ++itr)
+ {
+ REMOVE_RANK_AURAS(*itr);
+ (*itr)->CastSpell(*itr, SPELL_RECRUIT, true);
+ }
+ }
+}
+
+void OPvPWintergrasp::EndBattle()
+{
+ m_wartime = false;
+ m_timer = sWorld.getConfig(CONFIG_OUTDOORPVP_WINTERGRASP_INTERVAL) * MINUTE * IN_MILISECONDS;
+
+ for(uint32 team = 0; team < 2; ++team)
+ {
+ VehicleCastSpell(TeamId(team), SPELL_SHUTDOWN_VEHICLE);
+
+ for(PlayerSet::iterator itr = m_players[team].begin(); itr != m_players[team].end(); ++itr)
+ {
+ REMOVE_RANK_AURAS(*itr);
+ }
+ }
+}