diff options
Diffstat (limited to 'src/game/Wintergrasp.cpp')
-rw-r--r-- | src/game/Wintergrasp.cpp | 114 |
1 files changed, 106 insertions, 8 deletions
diff --git a/src/game/Wintergrasp.cpp b/src/game/Wintergrasp.cpp index abcee7c3812..78c27dab9fe 100644 --- a/src/game/Wintergrasp.cpp +++ b/src/game/Wintergrasp.cpp @@ -49,19 +49,75 @@ void LoadTeamPair(TeamPairMap &pairMap, const TeamPair *pair) } } +typedef std::list<const AreaPOIEntry *> AreaPOIList; + bool OPvPWintergrasp::SetupOutdoorPvP() { RegisterZone(ZONE_WINTERGRASP); + m_defender = TeamId(rand()%2); + //m_defender = TEAM_ALLIANCE; + + // Load buildings + AreaPOIList areaPOIs; + float minX = 9999, minY = 9999, maxX = -9999, maxY = -9999; for(uint32 i = 0; i < sAreaPOIStore.GetNumRows(); ++i) { const AreaPOIEntry * poiInfo = sAreaPOIStore.LookupEntry(i); if(poiInfo && poiInfo->zoneId == ZONE_WINTERGRASP) + { areaPOIs.push_back(poiInfo); + if(minX > poiInfo->x) minX = poiInfo->x; + if(minY > poiInfo->y) minY = poiInfo->y; + if(maxX < poiInfo->x) maxX = poiInfo->x; + if(maxY < poiInfo->y) maxY = poiInfo->y; + } } + minX -= 20; minY -= 20; maxX += 20; maxY += 20; + + QueryResult *result = WorldDatabase.PQuery("SELECT `guid`,`position_x`,`position_y` FROM `gameobject`,`gameobject_template` WHERE `gameobject`.`map`=571" + " AND `gameobject`.`position_x`>%f AND `gameobject`.`position_y`>%f" + " AND `gameobject`.`position_x`<%f AND `gameobject`.`position_y`<%f" + " AND `gameobject_template`.`type`=33 AND `gameobject`.`id`=`gameobject_template`.`entry`", minX, minY, maxX, maxY); + if(!result) + return false; + + do + { + Field *fields = result->Fetch(); + + uint32 guid = fields[0].GetUInt32(); + float x = fields[1].GetFloat(); + float y = fields[2].GetFloat(); + + float minDist = 100; + AreaPOIList::iterator poi = areaPOIs.end(); + for(AreaPOIList::iterator itr = areaPOIs.begin(); itr != areaPOIs.end(); ++itr) + { + if(!(*itr)->icon[1]) // note: may for other use + continue; + + float dist = (abs((*itr)->x - x) + abs((*itr)->y - y)); + if(minDist > dist) + { + minDist = dist; + poi = itr; + } + } + + if(poi != areaPOIs.end()) + { + m_buildingStates[guid] = new BuildingState((*poi)->worldState + , x > POS_X_CENTER ? m_defender : OTHER_TEAM(m_defender) + , m_defender != TEAM_ALLIANCE); + areaPOIs.erase(poi); + } + }while(result->NextRow()); + delete result; + + //for(AreaPOIList::iterator itr = areaPOIs.begin(); itr != areaPOIs.end(); ++itr) + // sLog.outError("not assigned %u %f %f", (*itr)->id, (*itr)->x, (*itr)->y); - m_defender = TeamId(rand()%2); - //m_defender = TEAM_ALLIANCE; //gameeventmgr.StartInternalEvent(GameEventWintergraspDefender[m_defender]); //Titan Relic eventid = 19982 @@ -73,10 +129,24 @@ bool OPvPWintergrasp::SetupOutdoorPvP() return true; } -void OPvPWintergrasp::ProcessEvent(WorldObject *obj, uint32 eventId) +void OPvPWintergrasp::ProcessEvent(GameObject *obj, uint32 eventId) { if(eventId == 19982) ChangeDefender(); + else if(obj->GetGoType() == GAMEOBJECT_TYPE_DESTRUCTIBLE_BUILDING) + { + BuildingStateMap::const_iterator itr = m_buildingStates.find(obj->GetDBTableGUIDLow()); + if(itr != m_buildingStates.end()) + { + if(obj->HasFlag(GAMEOBJECT_FLAGS, GO_FLAG_DAMAGED)) + itr->second->damageState = DAMAGE_DAMAGED; + else + itr->second->damageState = DAMAGE_DESTROYED; + for(uint32 team = 0; team < 2; ++team) + for(PlayerSet::iterator p_itr = m_players[team].begin(); p_itr != m_players[team].end(); ++p_itr) + itr->second->SendUpdate(*p_itr); + } + } } void OPvPWintergrasp::ChangeDefender() @@ -118,6 +188,13 @@ void OPvPWintergrasp::OnGameObjectCreate(GameObject *go, bool add) if(add) m_gobjects.insert(go); else m_gobjects.erase(go); } + //do we need to store building? + else if(go->GetGoType() == GAMEOBJECT_TYPE_DESTRUCTIBLE_BUILDING) + { + BuildingStateMap::const_iterator itr = m_buildingStates.find(go->GetDBTableGUIDLow()); + if(itr != m_buildingStates.end()) + itr->second->building = add ? go : NULL; + } } void OPvPWintergrasp::UpdateAllWorldObject() @@ -126,6 +203,31 @@ void OPvPWintergrasp::UpdateAllWorldObject() UpdateGameObjectInfo(*itr); for(CreatureSet::iterator itr = m_creatures.begin(); itr != m_creatures.end(); ++itr) UpdateCreatureInfo(*itr); + for(BuildingStateMap::iterator itr = m_buildingStates.begin(); itr != m_buildingStates.end(); ++itr) + { + if(itr->second->building) + itr->second->building->Rebuild(); + itr->second->damageState = DAMAGE_INTACT; + itr->second->team = m_defender == TEAM_ALLIANCE ? OTHER_TEAM(itr->second->defaultTeam) : itr->second->defaultTeam; + } + //if(GameObject *obj = ObjectAccessor::GetObjectInWorld( + + SendInitWorldStatesTo(); +} + +void OPvPWintergrasp::SendInitWorldStatesTo(Player *player) +{ + WorldPacket data(SMSG_INIT_WORLD_STATES, (4+4+4+2+(m_buildingStates.size()*8))); + data << uint32(571); + data << uint32(ZONE_WINTERGRASP); + data << uint32(0); + data << uint16(m_buildingStates.size()); + for(BuildingStateMap::iterator itr = m_buildingStates.begin(); itr != m_buildingStates.end(); ++itr) + itr->second->FillData(data); + if(player) + player->GetSession()->SendPacket(&data); + else + BroadcastPacket(data); } bool OPvPWintergrasp::UpdateCreatureInfo(Creature *creature) @@ -173,11 +275,7 @@ void OPvPWintergrasp::HandlePlayerEnterZone(Player * plr, uint32 zone) && !plr->HasAura(SPELL_LIEUTENANT)) plr->CastSpell(plr, SPELL_RECRUIT, true); - for(AreaPOIList::iterator itr = areaPOIs.begin(); itr != areaPOIs.end(); ++itr) - { - TeamId team = ((*itr)->x > POS_X_CENTER ? m_defender : OTHER_TEAM(m_defender)); - plr->SendUpdateWorldState((*itr)->worldState, AreaPOIIconId[team][DAMAGE_INTACT]); - } + SendInitWorldStatesTo(plr); OutdoorPvP::HandlePlayerEnterZone(plr, zone); UpdateTenacityStack(); |