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-rw-r--r--src/game/Wintergrasp.cpp114
1 files changed, 106 insertions, 8 deletions
diff --git a/src/game/Wintergrasp.cpp b/src/game/Wintergrasp.cpp
index abcee7c3812..78c27dab9fe 100644
--- a/src/game/Wintergrasp.cpp
+++ b/src/game/Wintergrasp.cpp
@@ -49,19 +49,75 @@ void LoadTeamPair(TeamPairMap &pairMap, const TeamPair *pair)
}
}
+typedef std::list<const AreaPOIEntry *> AreaPOIList;
+
bool OPvPWintergrasp::SetupOutdoorPvP()
{
RegisterZone(ZONE_WINTERGRASP);
+ m_defender = TeamId(rand()%2);
+ //m_defender = TEAM_ALLIANCE;
+
+ // Load buildings
+ AreaPOIList areaPOIs;
+ float minX = 9999, minY = 9999, maxX = -9999, maxY = -9999;
for(uint32 i = 0; i < sAreaPOIStore.GetNumRows(); ++i)
{
const AreaPOIEntry * poiInfo = sAreaPOIStore.LookupEntry(i);
if(poiInfo && poiInfo->zoneId == ZONE_WINTERGRASP)
+ {
areaPOIs.push_back(poiInfo);
+ if(minX > poiInfo->x) minX = poiInfo->x;
+ if(minY > poiInfo->y) minY = poiInfo->y;
+ if(maxX < poiInfo->x) maxX = poiInfo->x;
+ if(maxY < poiInfo->y) maxY = poiInfo->y;
+ }
}
+ minX -= 20; minY -= 20; maxX += 20; maxY += 20;
+
+ QueryResult *result = WorldDatabase.PQuery("SELECT `guid`,`position_x`,`position_y` FROM `gameobject`,`gameobject_template` WHERE `gameobject`.`map`=571"
+ " AND `gameobject`.`position_x`>%f AND `gameobject`.`position_y`>%f"
+ " AND `gameobject`.`position_x`<%f AND `gameobject`.`position_y`<%f"
+ " AND `gameobject_template`.`type`=33 AND `gameobject`.`id`=`gameobject_template`.`entry`", minX, minY, maxX, maxY);
+ if(!result)
+ return false;
+
+ do
+ {
+ Field *fields = result->Fetch();
+
+ uint32 guid = fields[0].GetUInt32();
+ float x = fields[1].GetFloat();
+ float y = fields[2].GetFloat();
+
+ float minDist = 100;
+ AreaPOIList::iterator poi = areaPOIs.end();
+ for(AreaPOIList::iterator itr = areaPOIs.begin(); itr != areaPOIs.end(); ++itr)
+ {
+ if(!(*itr)->icon[1]) // note: may for other use
+ continue;
+
+ float dist = (abs((*itr)->x - x) + abs((*itr)->y - y));
+ if(minDist > dist)
+ {
+ minDist = dist;
+ poi = itr;
+ }
+ }
+
+ if(poi != areaPOIs.end())
+ {
+ m_buildingStates[guid] = new BuildingState((*poi)->worldState
+ , x > POS_X_CENTER ? m_defender : OTHER_TEAM(m_defender)
+ , m_defender != TEAM_ALLIANCE);
+ areaPOIs.erase(poi);
+ }
+ }while(result->NextRow());
+ delete result;
+
+ //for(AreaPOIList::iterator itr = areaPOIs.begin(); itr != areaPOIs.end(); ++itr)
+ // sLog.outError("not assigned %u %f %f", (*itr)->id, (*itr)->x, (*itr)->y);
- m_defender = TeamId(rand()%2);
- //m_defender = TEAM_ALLIANCE;
//gameeventmgr.StartInternalEvent(GameEventWintergraspDefender[m_defender]);
//Titan Relic eventid = 19982
@@ -73,10 +129,24 @@ bool OPvPWintergrasp::SetupOutdoorPvP()
return true;
}
-void OPvPWintergrasp::ProcessEvent(WorldObject *obj, uint32 eventId)
+void OPvPWintergrasp::ProcessEvent(GameObject *obj, uint32 eventId)
{
if(eventId == 19982)
ChangeDefender();
+ else if(obj->GetGoType() == GAMEOBJECT_TYPE_DESTRUCTIBLE_BUILDING)
+ {
+ BuildingStateMap::const_iterator itr = m_buildingStates.find(obj->GetDBTableGUIDLow());
+ if(itr != m_buildingStates.end())
+ {
+ if(obj->HasFlag(GAMEOBJECT_FLAGS, GO_FLAG_DAMAGED))
+ itr->second->damageState = DAMAGE_DAMAGED;
+ else
+ itr->second->damageState = DAMAGE_DESTROYED;
+ for(uint32 team = 0; team < 2; ++team)
+ for(PlayerSet::iterator p_itr = m_players[team].begin(); p_itr != m_players[team].end(); ++p_itr)
+ itr->second->SendUpdate(*p_itr);
+ }
+ }
}
void OPvPWintergrasp::ChangeDefender()
@@ -118,6 +188,13 @@ void OPvPWintergrasp::OnGameObjectCreate(GameObject *go, bool add)
if(add) m_gobjects.insert(go);
else m_gobjects.erase(go);
}
+ //do we need to store building?
+ else if(go->GetGoType() == GAMEOBJECT_TYPE_DESTRUCTIBLE_BUILDING)
+ {
+ BuildingStateMap::const_iterator itr = m_buildingStates.find(go->GetDBTableGUIDLow());
+ if(itr != m_buildingStates.end())
+ itr->second->building = add ? go : NULL;
+ }
}
void OPvPWintergrasp::UpdateAllWorldObject()
@@ -126,6 +203,31 @@ void OPvPWintergrasp::UpdateAllWorldObject()
UpdateGameObjectInfo(*itr);
for(CreatureSet::iterator itr = m_creatures.begin(); itr != m_creatures.end(); ++itr)
UpdateCreatureInfo(*itr);
+ for(BuildingStateMap::iterator itr = m_buildingStates.begin(); itr != m_buildingStates.end(); ++itr)
+ {
+ if(itr->second->building)
+ itr->second->building->Rebuild();
+ itr->second->damageState = DAMAGE_INTACT;
+ itr->second->team = m_defender == TEAM_ALLIANCE ? OTHER_TEAM(itr->second->defaultTeam) : itr->second->defaultTeam;
+ }
+ //if(GameObject *obj = ObjectAccessor::GetObjectInWorld(
+
+ SendInitWorldStatesTo();
+}
+
+void OPvPWintergrasp::SendInitWorldStatesTo(Player *player)
+{
+ WorldPacket data(SMSG_INIT_WORLD_STATES, (4+4+4+2+(m_buildingStates.size()*8)));
+ data << uint32(571);
+ data << uint32(ZONE_WINTERGRASP);
+ data << uint32(0);
+ data << uint16(m_buildingStates.size());
+ for(BuildingStateMap::iterator itr = m_buildingStates.begin(); itr != m_buildingStates.end(); ++itr)
+ itr->second->FillData(data);
+ if(player)
+ player->GetSession()->SendPacket(&data);
+ else
+ BroadcastPacket(data);
}
bool OPvPWintergrasp::UpdateCreatureInfo(Creature *creature)
@@ -173,11 +275,7 @@ void OPvPWintergrasp::HandlePlayerEnterZone(Player * plr, uint32 zone)
&& !plr->HasAura(SPELL_LIEUTENANT))
plr->CastSpell(plr, SPELL_RECRUIT, true);
- for(AreaPOIList::iterator itr = areaPOIs.begin(); itr != areaPOIs.end(); ++itr)
- {
- TeamId team = ((*itr)->x > POS_X_CENTER ? m_defender : OTHER_TEAM(m_defender));
- plr->SendUpdateWorldState((*itr)->worldState, AreaPOIIconId[team][DAMAGE_INTACT]);
- }
+ SendInitWorldStatesTo(plr);
OutdoorPvP::HandlePlayerEnterZone(plr, zone);
UpdateTenacityStack();