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Diffstat (limited to 'src/game/ZoneScript.h')
-rw-r--r-- | src/game/ZoneScript.h | 51 |
1 files changed, 51 insertions, 0 deletions
diff --git a/src/game/ZoneScript.h b/src/game/ZoneScript.h new file mode 100644 index 00000000000..6ace3c36474 --- /dev/null +++ b/src/game/ZoneScript.h @@ -0,0 +1,51 @@ +/* + * Copyright (C) 2008-2009 Trinity <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#ifndef ZONE_SCRIPT_H_ +#define ZONE_SCRIPT_H_ + +#include "Common.h" +#include "Creature.h" + +//struct CreatureData; +class Creature; +class GameObject; + +class TRINITY_DLL_SPEC ZoneScript +{ + public: + explicit ZoneScript() {} + + virtual uint32 GetCreatureEntry(uint32 guidlow, const CreatureData *data) { return data->id; } + virtual uint32 GetGameObjectEntry(uint32 guidlow, uint32 entry) { return entry; } + + virtual void OnCreatureCreate(Creature *, bool add) {} + virtual void OnGameObjectCreate(GameObject *go, bool add) {} + + //All-purpose data storage 64 bit + virtual uint64 GetData64(uint32 /*DataId*/) { return 0; } + virtual void SetData64(uint32 /*DataId*/, uint64 /*Value*/) {} + + //All-purpose data storage 32 bit + virtual uint32 GetData(uint32 /*DataId*/) { return 0; } + virtual void SetData(uint32 /*DataId*/, uint32 /*Value*/) {} + + virtual void ProcessEvent(GameObject *obj, uint32 eventId) {} +}; + +#endif
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