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diff --git a/src/game/ZoneScript.h b/src/game/ZoneScript.h
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+/*
+ * Copyright (C) 2008-2009 Trinity <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef ZONE_SCRIPT_H_
+#define ZONE_SCRIPT_H_
+
+#include "Common.h"
+#include "Creature.h"
+
+//struct CreatureData;
+class Creature;
+class GameObject;
+
+class TRINITY_DLL_SPEC ZoneScript
+{
+ public:
+ explicit ZoneScript() {}
+
+ virtual uint32 GetCreatureEntry(uint32 guidlow, const CreatureData *data) { return data->id; }
+ virtual uint32 GetGameObjectEntry(uint32 guidlow, uint32 entry) { return entry; }
+
+ virtual void OnCreatureCreate(Creature *, bool add) {}
+ virtual void OnGameObjectCreate(GameObject *go, bool add) {}
+
+ //All-purpose data storage 64 bit
+ virtual uint64 GetData64(uint32 /*DataId*/) { return 0; }
+ virtual void SetData64(uint32 /*DataId*/, uint64 /*Value*/) {}
+
+ //All-purpose data storage 32 bit
+ virtual uint32 GetData(uint32 /*DataId*/) { return 0; }
+ virtual void SetData(uint32 /*DataId*/, uint32 /*Value*/) {}
+
+ virtual void ProcessEvent(GameObject *obj, uint32 eventId) {}
+};
+
+#endif \ No newline at end of file