diff options
Diffstat (limited to 'src/game/pchdef.h')
-rw-r--r-- | src/game/pchdef.h | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/src/game/pchdef.h b/src/game/pchdef.h new file mode 100644 index 00000000000..4b5b9dfbe3e --- /dev/null +++ b/src/game/pchdef.h @@ -0,0 +1,16 @@ +//add here most rarely modified headers to speed up debug build compilation +#include "WorldSocket.h" // must be first to make ACE happy with ACE includes in it +#include "Common.h" + +#include "MapManager.h" +#include "Log.h" +#include "ObjectAccessor.h" +#include "ObjectDefines.h" +#include "Database/SQLStorage.h" +#include "Opcodes.h" +#include "SharedDefines.h" + +#ifdef FASTBUILD +//add additional headers here to speed up compilation in release builds even more +#include "ObjectMgr.h" +#endif
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