diff options
Diffstat (limited to 'src/game')
| -rw-r--r-- | src/game/CMakeLists.txt | 266 |
1 files changed, 266 insertions, 0 deletions
diff --git a/src/game/CMakeLists.txt b/src/game/CMakeLists.txt new file mode 100644 index 00000000000..db1e31f2414 --- /dev/null +++ b/src/game/CMakeLists.txt @@ -0,0 +1,266 @@ + +########### next target ############### + +SET(game_STAT_SRCS + AccountMgr.cpp + AccountMgr.h + AddonHandler.cpp + AddonHandler.h + AggressorAI.cpp + AggressorAI.h + AnimalRandomMovementGenerator.h + ArenaTeam.cpp + ArenaTeam.h + ArenaTeamHandler.cpp + AuctionHouse.cpp + AuctionHouseObject.h + Bag.cpp + Bag.h + BattleGround.cpp + BattleGroundAA.cpp + BattleGroundAB.cpp + BattleGroundAV.cpp + BattleGroundBE.cpp + BattleGroundEY.cpp + BattleGroundNA.cpp + BattleGroundRL.cpp + BattleGroundWS.cpp + BattleGround.h + BattleGroundAA.h + BattleGroundAB.h + BattleGroundAV.h + BattleGroundBE.h + BattleGroundEY.h + BattleGroundNA.h + BattleGroundRL.h + BattleGroundWS.h + BattleGroundHandler.cpp + BattleGroundMgr.cpp + BattleGroundMgr.h + Cell.h + CellImpl.h + Channel.cpp + Channel.h + ChannelHandler.cpp + ChannelMgr.h + CharacterHandler.cpp + Chat.cpp + Chat.h + ChatHandler.cpp + CombatHandler.cpp + ConfusedMovementGenerator.cpp + ConfusedMovementGenerator.h + Corpse.cpp + Corpse.h + CreatureAI.cpp + CreatureAI.h + CreatureAIImpl.h + CreatureAIRegistry.cpp + CreatureAIRegistry.h + CreatureAISelector.cpp + CreatureAISelector.h + Creature.cpp + Creature.h + CreatureGroups.cpp + CreatureGroups.h + debugcmds.cpp + DestinationHolder.cpp + DestinationHolder.h + DestinationHolderImp.h + DuelHandler.cpp + DynamicObject.cpp + DynamicObject.h + FleeingMovementGenerator.cpp + FleeingMovementGenerator.h + Formulas.h + GameEvent.cpp + GameEvent.h + GameObject.cpp + GameObject.h + GlobalEvents.cpp + GlobalEvents.h + GossipDef.cpp + GossipDef.h + GridDefines.h + GridNotifiers.cpp + GridNotifiers.h + GridNotifiersImpl.h + GridStates.cpp + GridStates.h + Group.cpp + Group.h + GroupHandler.cpp + GuardAI.cpp + GuardAI.h + Guild.cpp + Guild.h + GuildHandler.cpp + HomeMovementGenerator.cpp + HomeMovementGenerator.h + HostilRefManager.cpp + HostilRefManager.h + IdleMovementGenerator.cpp + IdleMovementGenerator.h + InstanceData.cpp + InstanceData.h + InstanceSaveMgr.cpp + InstanceSaveMgr.h + Item.cpp + Item.h + ItemEnchantmentMgr.cpp + ItemEnchantmentMgr.h + ItemHandler.cpp + ItemPrototype.h + Language.h + Level0.cpp + Level1.cpp + Level2.cpp + Level3.cpp + LFGHandler.cpp + LootHandler.cpp + LootMgr.cpp + LootMgr.h + Mail.cpp + Mail.h + Map.cpp + Map.h + MapInstanced.cpp + MapInstanced.h + MapManager.cpp + MapManager.h + MiscHandler.cpp + MotionMaster.cpp + MotionMaster.h + MovementGenerator.cpp + MovementGenerator.h + MovementGeneratorImpl.h + MovementHandler.cpp + NPCHandler.cpp + NPCHandler.h + NullCreatureAI.cpp + NullCreatureAI.h + ObjectAccessor.cpp + ObjectAccessor.h + Object.cpp + ObjectDefines.h + ObjectGridLoader.cpp + ObjectGridLoader.h + Object.h + ObjectMgr.cpp + ObjectMgr.h + Opcodes.cpp + Opcodes.h + OutdoorPvP.cpp + OutdoorPvP.h + OutdoorPvPEP.cpp + OutdoorPvPEP.h + OutdoorPvPHP.cpp + OutdoorPvPHP.h + OutdoorPvPMgr.cpp + OutdoorPvPMgr.h + OutdoorPvPNA.cpp + OutdoorPvPNA.h + OutdoorPvPObjectiveAI.cpp + OutdoorPvPObjectiveAI.h + OutdoorPvPSI.cpp + OutdoorPvPSI.h + OutdoorPvPTF.cpp + OutdoorPvPTF.h + OutdoorPvPZM.cpp + OutdoorPvPZM.h + Path.h + PetAI.cpp + PetAI.h + Pet.cpp + Pet.h + PetHandler.cpp + PetitionsHandler.cpp + Player.cpp + Player.h + PlayerDump.cpp + PlayerDump.h + PointMovementGenerator.cpp + PointMovementGenerator.h + PossessedAI.cpp + PossessedAI.h + QueryHandler.cpp + QuestDef.cpp + QuestDef.h + QuestHandler.cpp + RandomMovementGenerator.cpp + RandomMovementGenerator.h + ReactorAI.cpp + ReactorAI.h + ScriptCalls.cpp + ScriptCalls.h + SharedDefines.h + SkillHandler.cpp + SpellAuraDefines.h + SpellAuras.cpp + SpellAuras.h + Spell.cpp + SpellEffects.cpp + Spell.h + SkillDiscovery.cpp + SkillDiscovery.h + SkillExtraItems.cpp + SkillExtraItems.h + SpellHandler.cpp + SocialMgr.cpp + SocialMgr.h + SpellMgr.cpp + SpellMgr.h + StatSystem.cpp + TargetedMovementGenerator.cpp + TargetedMovementGenerator.h + TaxiHandler.cpp + TemporarySummon.cpp + TemporarySummon.h + TicketHandler.cpp + TicketMgr.cpp + TicketMgr.h + tools.cpp + Tools.h + TotemAI.cpp + TotemAI.h + Totem.cpp + Totem.h + TradeHandler.cpp + Transports.cpp + Transports.h + ThreatManager.cpp + ThreatManager.h + Traveller.h + Unit.cpp + Unit.h + UnitEvents.h + UpdateData.cpp + UpdateData.h + UpdateFields.h + UpdateMask.h + VoiceChatHandler.cpp + WaypointManager.cpp + WaypointManager.h + WaypointMovementGenerator.cpp + WaypointMovementGenerator.h + Weather.cpp + Weather.h + World.cpp + World.h + WorldLog.cpp + WorldLog.h + WorldSession.cpp + WorldSession.h + WorldSocket.cpp + WorldSocket.h + WorldSocketMgr.cpp + WorldSocketMgr.h + FollowerReference.cpp + FollowerReference.h + FollowerRefManager.h + GroupReference.cpp + GroupReference.h + GroupRefManager.h +) + +add_library(game STATIC ${game_STAT_SRCS}) |
