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-rw-r--r--src/game/CMakeLists.txt266
1 files changed, 266 insertions, 0 deletions
diff --git a/src/game/CMakeLists.txt b/src/game/CMakeLists.txt
new file mode 100644
index 00000000000..db1e31f2414
--- /dev/null
+++ b/src/game/CMakeLists.txt
@@ -0,0 +1,266 @@
+
+########### next target ###############
+
+SET(game_STAT_SRCS
+ AccountMgr.cpp
+ AccountMgr.h
+ AddonHandler.cpp
+ AddonHandler.h
+ AggressorAI.cpp
+ AggressorAI.h
+ AnimalRandomMovementGenerator.h
+ ArenaTeam.cpp
+ ArenaTeam.h
+ ArenaTeamHandler.cpp
+ AuctionHouse.cpp
+ AuctionHouseObject.h
+ Bag.cpp
+ Bag.h
+ BattleGround.cpp
+ BattleGroundAA.cpp
+ BattleGroundAB.cpp
+ BattleGroundAV.cpp
+ BattleGroundBE.cpp
+ BattleGroundEY.cpp
+ BattleGroundNA.cpp
+ BattleGroundRL.cpp
+ BattleGroundWS.cpp
+ BattleGround.h
+ BattleGroundAA.h
+ BattleGroundAB.h
+ BattleGroundAV.h
+ BattleGroundBE.h
+ BattleGroundEY.h
+ BattleGroundNA.h
+ BattleGroundRL.h
+ BattleGroundWS.h
+ BattleGroundHandler.cpp
+ BattleGroundMgr.cpp
+ BattleGroundMgr.h
+ Cell.h
+ CellImpl.h
+ Channel.cpp
+ Channel.h
+ ChannelHandler.cpp
+ ChannelMgr.h
+ CharacterHandler.cpp
+ Chat.cpp
+ Chat.h
+ ChatHandler.cpp
+ CombatHandler.cpp
+ ConfusedMovementGenerator.cpp
+ ConfusedMovementGenerator.h
+ Corpse.cpp
+ Corpse.h
+ CreatureAI.cpp
+ CreatureAI.h
+ CreatureAIImpl.h
+ CreatureAIRegistry.cpp
+ CreatureAIRegistry.h
+ CreatureAISelector.cpp
+ CreatureAISelector.h
+ Creature.cpp
+ Creature.h
+ CreatureGroups.cpp
+ CreatureGroups.h
+ debugcmds.cpp
+ DestinationHolder.cpp
+ DestinationHolder.h
+ DestinationHolderImp.h
+ DuelHandler.cpp
+ DynamicObject.cpp
+ DynamicObject.h
+ FleeingMovementGenerator.cpp
+ FleeingMovementGenerator.h
+ Formulas.h
+ GameEvent.cpp
+ GameEvent.h
+ GameObject.cpp
+ GameObject.h
+ GlobalEvents.cpp
+ GlobalEvents.h
+ GossipDef.cpp
+ GossipDef.h
+ GridDefines.h
+ GridNotifiers.cpp
+ GridNotifiers.h
+ GridNotifiersImpl.h
+ GridStates.cpp
+ GridStates.h
+ Group.cpp
+ Group.h
+ GroupHandler.cpp
+ GuardAI.cpp
+ GuardAI.h
+ Guild.cpp
+ Guild.h
+ GuildHandler.cpp
+ HomeMovementGenerator.cpp
+ HomeMovementGenerator.h
+ HostilRefManager.cpp
+ HostilRefManager.h
+ IdleMovementGenerator.cpp
+ IdleMovementGenerator.h
+ InstanceData.cpp
+ InstanceData.h
+ InstanceSaveMgr.cpp
+ InstanceSaveMgr.h
+ Item.cpp
+ Item.h
+ ItemEnchantmentMgr.cpp
+ ItemEnchantmentMgr.h
+ ItemHandler.cpp
+ ItemPrototype.h
+ Language.h
+ Level0.cpp
+ Level1.cpp
+ Level2.cpp
+ Level3.cpp
+ LFGHandler.cpp
+ LootHandler.cpp
+ LootMgr.cpp
+ LootMgr.h
+ Mail.cpp
+ Mail.h
+ Map.cpp
+ Map.h
+ MapInstanced.cpp
+ MapInstanced.h
+ MapManager.cpp
+ MapManager.h
+ MiscHandler.cpp
+ MotionMaster.cpp
+ MotionMaster.h
+ MovementGenerator.cpp
+ MovementGenerator.h
+ MovementGeneratorImpl.h
+ MovementHandler.cpp
+ NPCHandler.cpp
+ NPCHandler.h
+ NullCreatureAI.cpp
+ NullCreatureAI.h
+ ObjectAccessor.cpp
+ ObjectAccessor.h
+ Object.cpp
+ ObjectDefines.h
+ ObjectGridLoader.cpp
+ ObjectGridLoader.h
+ Object.h
+ ObjectMgr.cpp
+ ObjectMgr.h
+ Opcodes.cpp
+ Opcodes.h
+ OutdoorPvP.cpp
+ OutdoorPvP.h
+ OutdoorPvPEP.cpp
+ OutdoorPvPEP.h
+ OutdoorPvPHP.cpp
+ OutdoorPvPHP.h
+ OutdoorPvPMgr.cpp
+ OutdoorPvPMgr.h
+ OutdoorPvPNA.cpp
+ OutdoorPvPNA.h
+ OutdoorPvPObjectiveAI.cpp
+ OutdoorPvPObjectiveAI.h
+ OutdoorPvPSI.cpp
+ OutdoorPvPSI.h
+ OutdoorPvPTF.cpp
+ OutdoorPvPTF.h
+ OutdoorPvPZM.cpp
+ OutdoorPvPZM.h
+ Path.h
+ PetAI.cpp
+ PetAI.h
+ Pet.cpp
+ Pet.h
+ PetHandler.cpp
+ PetitionsHandler.cpp
+ Player.cpp
+ Player.h
+ PlayerDump.cpp
+ PlayerDump.h
+ PointMovementGenerator.cpp
+ PointMovementGenerator.h
+ PossessedAI.cpp
+ PossessedAI.h
+ QueryHandler.cpp
+ QuestDef.cpp
+ QuestDef.h
+ QuestHandler.cpp
+ RandomMovementGenerator.cpp
+ RandomMovementGenerator.h
+ ReactorAI.cpp
+ ReactorAI.h
+ ScriptCalls.cpp
+ ScriptCalls.h
+ SharedDefines.h
+ SkillHandler.cpp
+ SpellAuraDefines.h
+ SpellAuras.cpp
+ SpellAuras.h
+ Spell.cpp
+ SpellEffects.cpp
+ Spell.h
+ SkillDiscovery.cpp
+ SkillDiscovery.h
+ SkillExtraItems.cpp
+ SkillExtraItems.h
+ SpellHandler.cpp
+ SocialMgr.cpp
+ SocialMgr.h
+ SpellMgr.cpp
+ SpellMgr.h
+ StatSystem.cpp
+ TargetedMovementGenerator.cpp
+ TargetedMovementGenerator.h
+ TaxiHandler.cpp
+ TemporarySummon.cpp
+ TemporarySummon.h
+ TicketHandler.cpp
+ TicketMgr.cpp
+ TicketMgr.h
+ tools.cpp
+ Tools.h
+ TotemAI.cpp
+ TotemAI.h
+ Totem.cpp
+ Totem.h
+ TradeHandler.cpp
+ Transports.cpp
+ Transports.h
+ ThreatManager.cpp
+ ThreatManager.h
+ Traveller.h
+ Unit.cpp
+ Unit.h
+ UnitEvents.h
+ UpdateData.cpp
+ UpdateData.h
+ UpdateFields.h
+ UpdateMask.h
+ VoiceChatHandler.cpp
+ WaypointManager.cpp
+ WaypointManager.h
+ WaypointMovementGenerator.cpp
+ WaypointMovementGenerator.h
+ Weather.cpp
+ Weather.h
+ World.cpp
+ World.h
+ WorldLog.cpp
+ WorldLog.h
+ WorldSession.cpp
+ WorldSession.h
+ WorldSocket.cpp
+ WorldSocket.h
+ WorldSocketMgr.cpp
+ WorldSocketMgr.h
+ FollowerReference.cpp
+ FollowerReference.h
+ FollowerRefManager.h
+ GroupReference.cpp
+ GroupReference.h
+ GroupRefManager.h
+)
+
+add_library(game STATIC ${game_STAT_SRCS})