diff options
Diffstat (limited to 'src/game')
| -rw-r--r-- | src/game/Player.cpp | 6 | ||||
| -rw-r--r-- | src/game/SpellMgr.h | 10 |
2 files changed, 4 insertions, 12 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp index 50af6a798c8..a41abff3a78 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -3972,13 +3972,13 @@ void Player::ResurrectPlayer(float restore_percent, bool applySickness) SetPower(POWER_ENERGY, uint32(GetMaxPower(POWER_ENERGY)*restore_percent)); } + // trigger update zone for alive state zone updates + UpdateZone(GetZoneId()); + // update visibility //ObjectAccessor::UpdateVisibilityForPlayer(this); SetToNotify(); - // some items limited to specific map - DestroyZoneLimitedItem( true, GetZoneId()); - if(!applySickness) return; diff --git a/src/game/SpellMgr.h b/src/game/SpellMgr.h index 119dbed9eb8..242390477ec 100644 --- a/src/game/SpellMgr.h +++ b/src/game/SpellMgr.h @@ -391,14 +391,6 @@ inline bool IsPassiveSpellStackableWithRanks(SpellEntry const* spellProto) inline bool IsDeathPersistentSpell(SpellEntry const *spellInfo) { - switch(spellInfo->Id) - { - case 40214: // Dragonmaw Illusion - case 35480: case 35481: case 35482: // Human Illusion - case 35483: case 39824: // Human Illusion - return true; - } - return spellInfo->AttributesEx3 & SPELL_ATTR_EX3_DEATH_PERSISTENT; } @@ -1114,7 +1106,7 @@ class SpellMgr SpellPetAuraMap mSpellPetAuraMap; SpellCustomAttribute mSpellCustomAttr; SpellLinkedMap mSpellLinkedMap; - PetLevelupSpellMap mPetLevelupSpellMap; + PetLevelupSpellMap mPetLevelupSpellMap; }; #define spellmgr SpellMgr::Instance() |
