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-rw-r--r--src/game/Player.cpp6
-rw-r--r--src/game/SpellAuras.cpp2
2 files changed, 4 insertions, 4 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp
index 52e16a4c396..7bf2deff3e8 100644
--- a/src/game/Player.cpp
+++ b/src/game/Player.cpp
@@ -20189,11 +20189,11 @@ bool Player::IsAllowUseFlyMountsHere() const
{
case 0:
case 1:
- if (!sWorld.getConfig(CONFIG_FLYING_MOUNTS_AZEROTH))
+ //if (!sWorld.getConfig(CONFIG_FLYING_MOUNTS_AZEROTH))
return false;
break;
case 530:
- if (!sWorld.getConfig(CONFIG_FLYING_MOUNTS_OUTLAND))
+ //if (!sWorld.getConfig(CONFIG_FLYING_MOUNTS_OUTLAND))
return false;
break;
case 571:
@@ -20201,7 +20201,7 @@ bool Player::IsAllowUseFlyMountsHere() const
return false;
break;
default:
- if (!sWorld.getConfig(CONFIG_FLYING_MOUNTS_OTHERS))
+ //if (!sWorld.getConfig(CONFIG_FLYING_MOUNTS_OTHERS))
return false;
break;
}
diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp
index 47bee213e21..fdb8fe316f5 100644
--- a/src/game/SpellAuras.cpp
+++ b/src/game/SpellAuras.cpp
@@ -5512,7 +5512,7 @@ void Aura::PeriodicTick()
}
}
else
- pdamage = uint32(m_target->GetMaxHealth()*amount/100);
+ pdamage = uint32(m_target->GetMaxHealth()*pdamage/100);
//As of 2.2 resilience reduces damage from DoT ticks as much as the chance to not be critically hit
// Reduce dot damage from resilience for players