diff options
Diffstat (limited to 'src/game')
| -rw-r--r-- | src/game/GameObject.cpp | 4 | ||||
| -rw-r--r-- | src/game/UpdateData.cpp | 4 |
2 files changed, 3 insertions, 5 deletions
diff --git a/src/game/GameObject.cpp b/src/game/GameObject.cpp index c8021c8bb8b..239fe826087 100644 --- a/src/game/GameObject.cpp +++ b/src/game/GameObject.cpp @@ -324,8 +324,6 @@ void GameObject::Update(uint32 /*p_time*/) return; } - bool NeedDespawn = (goInfo->trap.charges != 0); - // Note: this hack with search required until GO casting not implemented // search unfriendly creature if(owner) // hunter trap @@ -359,7 +357,7 @@ void GameObject::Update(uint32 /*p_time*/) else m_cooldownTime = time(NULL) + 4; // 4 seconds - if(NeedDespawn) + if(owner) SetLootState(GO_JUST_DEACTIVATED); // can be despawned or destroyed if(IsBattleGroundTrap && ok->GetTypeId() == TYPEID_PLAYER) diff --git a/src/game/UpdateData.cpp b/src/game/UpdateData.cpp index 34547040cda..9273944b76c 100644 --- a/src/game/UpdateData.cpp +++ b/src/game/UpdateData.cpp @@ -105,7 +105,7 @@ void UpdateData::Compress(void* dst, uint32 *dst_size, void* src, int src_size) bool UpdateData::BuildPacket(WorldPacket *packet) { - ByteBuffer buf(m_data.size()); + ByteBuffer buf(m_data.size() + 10 + m_outOfRangeGUIDs.size()*8); buf << (uint32) (!m_outOfRangeGUIDs.empty() ? m_blockCount + 1 : m_blockCount); @@ -128,7 +128,7 @@ bool UpdateData::BuildPacket(WorldPacket *packet) if (pSize > 100 ) // compress large packets { - packet->resize(pSize); + packet->resize(pSize * 1.1f + 16); packet->put<uint32>(0, pSize); |
