diff options
Diffstat (limited to 'src/game')
| -rw-r--r-- | src/game/CharacterHandler.cpp | 5 | ||||
| -rw-r--r-- | src/game/Map.cpp | 2 | ||||
| -rw-r--r-- | src/game/ObjectMgr.cpp | 7 | ||||
| -rw-r--r-- | src/game/ScriptCalls.cpp | 3 | ||||
| -rw-r--r-- | src/game/ScriptCalls.h | 9 | ||||
| -rw-r--r-- | src/game/Unit.cpp | 9 | ||||
| -rw-r--r-- | src/game/World.h | 2 | ||||
| -rw-r--r-- | src/game/WorldSession.cpp | 4 |
8 files changed, 37 insertions, 4 deletions
diff --git a/src/game/CharacterHandler.cpp b/src/game/CharacterHandler.cpp index becf81d9c04..c65c923a31e 100644 --- a/src/game/CharacterHandler.cpp +++ b/src/game/CharacterHandler.cpp @@ -42,6 +42,7 @@ #include "SocialMgr.h" #include "UpdateMask.h" #include "Util.h" +#include "ScriptCalls.h" class LoginQueryHolder : public SqlQueryHolder { @@ -812,6 +813,10 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder * holder) pCurrChar->SetStandState(UNIT_STAND_STATE_STAND); m_playerLoading = false; + + //Hook for OnLogin Event + Script->OnLogin(pCurrChar); + delete holder; } diff --git a/src/game/Map.cpp b/src/game/Map.cpp index ee6ca6f8291..2953236bcbd 100644 --- a/src/game/Map.cpp +++ b/src/game/Map.cpp @@ -2866,7 +2866,7 @@ void Map::ScriptsProcess() sLog.outError("SCRIPT_COMMAND_TALK call for non-creature (TypeId: %u, Entry: %u, GUID: %u), skipping.",source->GetTypeId(),source->GetEntry(),source->GetGUIDLow()); break; } - if(step.script->datalong > 3) + if(step.script->datalong > 4) { sLog.outError("SCRIPT_COMMAND_TALK invalid chat type (%u), skipping.",step.script->datalong); break; diff --git a/src/game/ObjectMgr.cpp b/src/game/ObjectMgr.cpp index a1e19eb178a..2f4bad688ef 100644 --- a/src/game/ObjectMgr.cpp +++ b/src/game/ObjectMgr.cpp @@ -4297,7 +4297,7 @@ void ObjectMgr::LoadScripts(ScriptMapMap& scripts, char const* tablename) { case SCRIPT_COMMAND_TALK: { - if(tmp.datalong > 3) + if(tmp.datalong > 4) { sLog.outErrorDb("Table `%s` has invalid talk type (datalong = %u) in SCRIPT_COMMAND_TALK for script id %u",tablename,tmp.datalong,tmp.id); continue; @@ -8377,7 +8377,10 @@ void ObjectMgr::LoadScriptNames() } barGoLink bar( result->GetRowCount() ); - uint32 count = 0; + + //OnEvent Changes + m_scriptNames.push_back("scripted_on_events"); + uint32 count = 1; do { diff --git a/src/game/ScriptCalls.cpp b/src/game/ScriptCalls.cpp index b8870c2a1dd..8a075448daf 100644 --- a/src/game/ScriptCalls.cpp +++ b/src/game/ScriptCalls.cpp @@ -59,6 +59,9 @@ bool LoadScriptingModule(char const* libName) } if( !(testScript->ScriptsInit =(scriptCallScriptsInit )TRINITY_GET_PROC_ADDR(testScript->hScriptsLib,"ScriptsInit" )) + ||!(testScript->OnLogin =(scriptCallOnLogin )TRINITY_GET_PROC_ADDR(testScript->hScriptsLib,"OnLogin" )) + ||!(testScript->OnLogout =(scriptCallOnLogout )TRINITY_GET_PROC_ADDR(testScript->hScriptsLib,"OnLogout" )) + ||!(testScript->OnPVPKill =(scriptCallOnPVPKill )TRINITY_GET_PROC_ADDR(testScript->hScriptsLib,"OnPVPKill" )) ||!(testScript->ScriptsFree =(scriptCallScriptsFree )TRINITY_GET_PROC_ADDR(testScript->hScriptsLib,"ScriptsFree" )) ||!(testScript->ScriptsVersion =(scriptCallScriptsVersion )TRINITY_GET_PROC_ADDR(testScript->hScriptsLib,"ScriptsVersion" )) ||!(testScript->GossipHello =(scriptCallGossipHello )TRINITY_GET_PROC_ADDR(testScript->hScriptsLib,"GossipHello" )) diff --git a/src/game/ScriptCalls.h b/src/game/ScriptCalls.h index 0eae69cb505..bb6ecee3b89 100644 --- a/src/game/ScriptCalls.h +++ b/src/game/ScriptCalls.h @@ -37,6 +37,11 @@ class InstanceData; bool LoadScriptingModule(char const* libName = ""); void UnloadScriptingModule(); +//On Event Handlers +typedef void(TRINITY_IMPORT * scriptCallOnLogin) (Player *pPlayer); +typedef void(TRINITY_IMPORT * scriptCallOnLogout) (Player *pPlayer); +typedef void(TRINITY_IMPORT * scriptCallOnPVPKill) (Player *killer, Player *killed); + typedef void(TRINITY_IMPORT * scriptCallScriptsInit) (char const*); typedef void(TRINITY_IMPORT * scriptCallScriptsFree) (); typedef char const* (TRINITY_IMPORT * scriptCallScriptsVersion) (); @@ -72,6 +77,10 @@ typedef struct scriptCallScriptsFree ScriptsFree; scriptCallScriptsVersion ScriptsVersion; + scriptCallOnLogin OnLogin; + scriptCallOnLogout OnLogout; + scriptCallOnPVPKill OnPVPKill; + scriptCallGossipHello GossipHello; scriptCallGOChooseReward GOChooseReward; scriptCallQuestAccept QuestAccept; diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index e73f8ec80de..607018cd8cb 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -53,6 +53,7 @@ #include "TemporarySummon.h" #include "Vehicle.h" #include "Transports.h" +#include "ScriptCalls.h" #include <math.h> @@ -778,6 +779,14 @@ uint32 Unit::DealDamage(Unit *pVictim, uint32 damage, CleanDamage const* cleanDa ((Player*)pVictim)->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_TOTAL_DAMAGE_RECEIVED, health); Kill(pVictim, durabilityLoss); + + //Hook for OnPVPKill Event + if (pVictim->GetTypeId() == TYPEID_PLAYER && this->GetTypeId() == TYPEID_PLAYER) + { + Player *killer = ((Player*)this); + Player *killed = ((Player*)pVictim); + Script->OnPVPKill(killer, killed); + } } else // if (health <= damage) { diff --git a/src/game/World.h b/src/game/World.h index 9d5085c3b7f..6cd1fb6a82e 100644 --- a/src/game/World.h +++ b/src/game/World.h @@ -386,7 +386,7 @@ enum RealmZone }; // DB scripting commands -#define SCRIPT_COMMAND_TALK 0 // source = unit, target=any, datalong ( 0=say, 1=whisper, 2=yell, 3=emote text) +#define SCRIPT_COMMAND_TALK 0 // source = unit, target=any, datalong (0=say, 1=whisper, 2=yell, 3=emote text, 4=boss emote text) #define SCRIPT_COMMAND_EMOTE 1 // source = unit, datalong = anim_id #define SCRIPT_COMMAND_FIELD_SET 2 // source = any, datalong = field_id, datalog2 = value #define SCRIPT_COMMAND_MOVE_TO 3 // source = Creature, datalog2 = time, x/y/z diff --git a/src/game/WorldSession.cpp b/src/game/WorldSession.cpp index d80ede80bc7..4cb251d6524 100644 --- a/src/game/WorldSession.cpp +++ b/src/game/WorldSession.cpp @@ -40,6 +40,7 @@ #include "MapManager.h" #include "SocialMgr.h" #include "zlib/zlib.h" +#include "ScriptCalls.h" /// WorldSession constructor WorldSession::WorldSession(uint32 id, WorldSocket *sock, AccountTypes sec, uint8 expansion, time_t mute_time, LocaleConstant locale) : @@ -451,6 +452,9 @@ void WorldSession::LogoutPlayer(bool Save) sLog.outDebug( "SESSION: Sent SMSG_LOGOUT_COMPLETE Message" ); } + //Hook for OnLogout Event + Script->OnLogout(_player); + m_playerLogout = false; m_playerRecentlyLogout = true; LogoutRequest(0); |
