diff options
Diffstat (limited to 'src/scripts/outland')
5 files changed, 5 insertions, 5 deletions
diff --git a/src/scripts/outland/black_temple/boss_mother_shahraz.cpp b/src/scripts/outland/black_temple/boss_mother_shahraz.cpp index 1a18d5fc36c..b8596e1bf62 100644 --- a/src/scripts/outland/black_temple/boss_mother_shahraz.cpp +++ b/src/scripts/outland/black_temple/boss_mother_shahraz.cpp @@ -202,7 +202,7 @@ struct boss_shahrazAI : public ScriptedAI ++BeamCount; uint32 Beam = CurrentBeam; if (BeamCount > 3) - while(CurrentBeam == Beam) + while (CurrentBeam == Beam) CurrentBeam = rand()%3; } else BeamTimer -= diff; diff --git a/src/scripts/outland/black_temple/boss_supremus.cpp b/src/scripts/outland/black_temple/boss_supremus.cpp index c7cc7055ffa..88e701d8f13 100644 --- a/src/scripts/outland/black_temple/boss_supremus.cpp +++ b/src/scripts/outland/black_temple/boss_supremus.cpp @@ -174,7 +174,7 @@ struct boss_supremusAI : public ScriptedAI events.Update(diff); - while(uint32 eventId = events.ExecuteEvent()) + while (uint32 eventId = events.ExecuteEvent()) { switch(eventId) { diff --git a/src/scripts/outland/black_temple/boss_warlord_najentus.cpp b/src/scripts/outland/black_temple/boss_warlord_najentus.cpp index 12f1eb80975..838bbef5d75 100644 --- a/src/scripts/outland/black_temple/boss_warlord_najentus.cpp +++ b/src/scripts/outland/black_temple/boss_warlord_najentus.cpp @@ -140,7 +140,7 @@ struct boss_najentusAI : public ScriptedAI events.Update(diff); - while(uint32 eventId = events.ExecuteEvent()) + while (uint32 eventId = events.ExecuteEvent()) { switch(eventId) { diff --git a/src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_fathomlord_karathress.cpp b/src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_fathomlord_karathress.cpp index 54b8666dd97..e992d6258f8 100644 --- a/src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_fathomlord_karathress.cpp +++ b/src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_fathomlord_karathress.cpp @@ -665,7 +665,7 @@ struct boss_fathomguard_caribdisAI : public ScriptedAI // It can be cast on any of the mobs Unit *pUnit = NULL; - while(pUnit == NULL || !pUnit->isAlive()) + while (pUnit == NULL || !pUnit->isAlive()) { pUnit = selectAdvisorUnit(); } diff --git a/src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_morogrim_tidewalker.cpp b/src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_morogrim_tidewalker.cpp index 156d57cb47a..3ba2272463c 100644 --- a/src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_morogrim_tidewalker.cpp +++ b/src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_morogrim_tidewalker.cpp @@ -235,7 +235,7 @@ struct boss_morogrim_tidewalkerAI : public ScriptedAI if (pTarget) itr = list.find(pTarget->GetGUID()); ++counter; - } while(itr != list.end()); + } while (itr != list.end()); if (pTarget) { |
