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-rw-r--r--src/scripts/kalimdor/ashenvale.cpp6
-rw-r--r--src/scripts/northrend/azjol_nerub/azjol_nerub/boss_anubarak.cpp4
-rw-r--r--src/scripts/northrend/zuldrak.cpp17
-rw-r--r--src/scripts/outland/blades_edge_mountains.cpp4
-rw-r--r--src/scripts/world/areatrigger_scripts.cpp2
5 files changed, 18 insertions, 15 deletions
diff --git a/src/scripts/kalimdor/ashenvale.cpp b/src/scripts/kalimdor/ashenvale.cpp
index 654e7ed3146..13e8f442048 100644
--- a/src/scripts/kalimdor/ashenvale.cpp
+++ b/src/scripts/kalimdor/ashenvale.cpp
@@ -323,7 +323,7 @@ struct npc_muglashAI : public npc_escortAI
}
}
- void Aggro(Unit* pWho)
+ void Aggro(Unit* /*pWho*/)
{
if (HasEscortState(STATE_ESCORT_PAUSED))
{
@@ -340,7 +340,7 @@ struct npc_muglashAI : public npc_escortAI
m_bIsBrazierExtinguished = false;
}
- void JustDied(Unit* pKiller)
+ void JustDied(Unit* /*pKiller*/)
{
Player* pPlayer = GetPlayerForEscort();
if (HasEscortState(STATE_ESCORT_ESCORTING))
@@ -420,7 +420,7 @@ bool QuestAccept_npc_muglash(Player* pPlayer, Creature* pCreature, const Quest*
}
-bool GOHello_go_naga_brazier(Player* pPlayer, GameObject* pGo)
+bool GOHello_go_naga_brazier(Player* /*pPlayer*/, GameObject* pGo)
{
if (Creature* pCreature = GetClosestCreatureWithEntry(pGo, NPC_MUGLASH, INTERACTION_DISTANCE*2))
{
diff --git a/src/scripts/northrend/azjol_nerub/azjol_nerub/boss_anubarak.cpp b/src/scripts/northrend/azjol_nerub/azjol_nerub/boss_anubarak.cpp
index 3feef804d3b..6de6578f7bb 100644
--- a/src/scripts/northrend/azjol_nerub/azjol_nerub/boss_anubarak.cpp
+++ b/src/scripts/northrend/azjol_nerub/azjol_nerub/boss_anubarak.cpp
@@ -157,7 +157,7 @@ struct boss_anub_arakAI : public ScriptedAI
return NULL;
}
- void EnterCombat(Unit *pWho)
+ void EnterCombat(Unit * /*pWho*/)
{
DoScriptText(SAY_AGGRO, me);
if (pInstance)
@@ -323,7 +323,7 @@ struct boss_anub_arakAI : public ScriptedAI
}
}
- void JustDied(Unit *pKiller)
+ void JustDied(Unit * /*pKiller*/)
{
DoScriptText(SAY_DEATH, me);
lSummons.DespawnAll();
diff --git a/src/scripts/northrend/zuldrak.cpp b/src/scripts/northrend/zuldrak.cpp
index 29b293154c9..129f0be7c6a 100644
--- a/src/scripts/northrend/zuldrak.cpp
+++ b/src/scripts/northrend/zuldrak.cpp
@@ -1021,15 +1021,18 @@ enum eScourgeEnclosure
bool GOHello_go_scourge_enclosure(Player *pPlayer, GameObject *pGO)
{
- Creature *pGymerDummy;
- if (pPlayer->GetQuestStatus(QUEST_OUR_ONLY_HOPE) == QUEST_STATUS_INCOMPLETE &&
- (pGymerDummy = pGO->FindNearestCreature(NPC_GYMER_DUMMY,20.0f)))
+
+ if (pPlayer->GetQuestStatus(QUEST_OUR_ONLY_HOPE) == QUEST_STATUS_INCOMPLETE)
+ {
+ Creature *pGymerDummy = pGO->FindNearestCreature(NPC_GYMER_DUMMY,20.0f);
+ if (pGymerDummy)
{
- pGO->UseDoorOrButton();
- pPlayer->KilledMonsterCredit(pGymerDummy->GetEntry(),pGymerDummy->GetGUID());
- pGymerDummy->CastSpell(pGymerDummy, 55529, true);
- pGymerDummy->DisappearAndDie();
+ pGO->UseDoorOrButton();
+ pPlayer->KilledMonsterCredit(pGymerDummy->GetEntry(),pGymerDummy->GetGUID());
+ pGymerDummy->CastSpell(pGymerDummy, 55529, true);
+ pGymerDummy->DisappearAndDie();
}
+ }
return true;
}
diff --git a/src/scripts/outland/blades_edge_mountains.cpp b/src/scripts/outland/blades_edge_mountains.cpp
index 7d2b56d872d..f5b4539edaf 100644
--- a/src/scripts/outland/blades_edge_mountains.cpp
+++ b/src/scripts/outland/blades_edge_mountains.cpp
@@ -442,7 +442,7 @@ struct npc_ogre_bruteAI : public ScriptedAI
}
}
- void MovementInform(uint32 type, uint32 id)
+ void MovementInform(uint32 /*type*/, uint32 id)
{
Player* pPlayer = Unit::GetPlayer(PlayerGUID);
if (id == 1)
@@ -459,7 +459,7 @@ struct npc_ogre_bruteAI : public ScriptedAI
}
}
- void UpdateAI(const uint32 diff)
+ void UpdateAI(const uint32 /*diff*/)
{
if (!UpdateVictim())
return;
diff --git a/src/scripts/world/areatrigger_scripts.cpp b/src/scripts/world/areatrigger_scripts.cpp
index 05764a18ad3..9a75263d35c 100644
--- a/src/scripts/world/areatrigger_scripts.cpp
+++ b/src/scripts/world/areatrigger_scripts.cpp
@@ -191,7 +191,7 @@ enum eScentLarkorwi
NPC_LARKORWI_MATE = 9683
};
-bool AreaTrigger_at_scent_larkorwi(Player* pPlayer, const AreaTriggerEntry* pAt)
+bool AreaTrigger_at_scent_larkorwi(Player* pPlayer, const AreaTriggerEntry* /*pAt*/)
{
if (!pPlayer->isDead() && pPlayer->GetQuestStatus(QUEST_SCENT_OF_LARKORWI) == QUEST_STATUS_INCOMPLETE)
{