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-rw-r--r--src/scripts/eastern_kingdoms/blackwing_lair/boss_vaelastrasz.cpp4
-rw-r--r--src/scripts/eastern_kingdoms/scarlet_enclave/chapter5.cpp30
-rw-r--r--src/scripts/eastern_kingdoms/scarlet_monastery/boss_azshir_the_sleepless.cpp2
-rw-r--r--src/scripts/eastern_kingdoms/scarlet_monastery/boss_headless_horseman.cpp11
-rw-r--r--src/scripts/eastern_kingdoms/zulaman/boss_hexlord.cpp9
-rw-r--r--src/scripts/eastern_kingdoms/zulgurub/boss_marli.cpp4
-rw-r--r--src/scripts/kalimdor/silithus.cpp20
-rw-r--r--src/scripts/northrend/azjol_nerub/azjol_nerub/boss_krikthir_the_gatewatcher.cpp30
-rw-r--r--src/scripts/northrend/borean_tundra.cpp119
-rw-r--r--src/scripts/northrend/icecrown.cpp31
-rw-r--r--src/scripts/northrend/naxxramas/instance_naxxramas.cpp2
-rw-r--r--src/scripts/northrend/obsidian_sanctum/boss_sartharion.cpp2
-rw-r--r--src/scripts/northrend/utgarde_keep/utgarde_keep/boss_keleseth.cpp3
-rw-r--r--src/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_palehoof.cpp19
-rw-r--r--src/scripts/northrend/vault_of_archavon/boss_toravon.cpp31
-rw-r--r--src/scripts/northrend/violet_hold/instance_violet_hold.cpp18
-rw-r--r--src/scripts/outland/auchindoun/shadow_labyrinth/boss_murmur.cpp2
-rw-r--r--src/scripts/outland/black_temple/illidari_council.cpp15
-rw-r--r--src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_leotheras_the_blind.cpp4
-rw-r--r--src/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_vazruden_the_herald.cpp13
-rw-r--r--src/scripts/world/go_scripts.cpp119
-rw-r--r--src/scripts/world/item_scripts.cpp115
22 files changed, 323 insertions, 280 deletions
diff --git a/src/scripts/eastern_kingdoms/blackwing_lair/boss_vaelastrasz.cpp b/src/scripts/eastern_kingdoms/blackwing_lair/boss_vaelastrasz.cpp
index 7ab783e6e93..f6e94307f2f 100644
--- a/src/scripts/eastern_kingdoms/blackwing_lair/boss_vaelastrasz.cpp
+++ b/src/scripts/eastern_kingdoms/blackwing_lair/boss_vaelastrasz.cpp
@@ -173,8 +173,8 @@ struct boss_vaelAI : public ScriptedAI
while (i < 3) // max 3 tries to get a random target with power_mana
{
++i;
- if (pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1, 100, true)) //not aggro leader
- if (pTarget->getPowerType() == POWER_MANA)
+ pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1, 100, true); //not aggro leader
+ if (pTarget && pTarget->getPowerType() == POWER_MANA)
i = 3;
}
if (pTarget) // cast on self (see below)
diff --git a/src/scripts/eastern_kingdoms/scarlet_enclave/chapter5.cpp b/src/scripts/eastern_kingdoms/scarlet_enclave/chapter5.cpp
index 79af5c3030c..3b0ce186592 100644
--- a/src/scripts/eastern_kingdoms/scarlet_enclave/chapter5.cpp
+++ b/src/scripts/eastern_kingdoms/scarlet_enclave/chapter5.cpp
@@ -1511,7 +1511,8 @@ struct npc_highlord_darion_mograineAI : public npc_escortAI
// Death
for (uint8 i = 0; i < ENCOUNTER_GHOUL_NUMBER; ++i)
{
- if (!(pTemp = Unit::GetCreature(*me, uiGhoulGUID[i])))
+ pTemp = Unit::GetCreature(*me, uiGhoulGUID[i]);
+ if (!pTemp)
{
pTemp = me->SummonCreature(NPC_ACHERUS_GHOUL, LightofDawnLoc[0].x+rand()%30, LightofDawnLoc[0].y+rand()%30, LightofDawnLoc[0].z, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 300000);
pTemp->setFaction(2084);
@@ -1520,7 +1521,8 @@ struct npc_highlord_darion_mograineAI : public npc_escortAI
}
for (uint8 i = 0; i < ENCOUNTER_ABOMINATION_NUMBER; ++i)
{
- if (!(pTemp = Unit::GetCreature(*me, uiAbominationGUID[i])))
+ pTemp = Unit::GetCreature(*me, uiAbominationGUID[i]);
+ if (!pTemp)
{
pTemp = me->SummonCreature(NPC_WARRIOR_OF_THE_FROZEN_WASTES, LightofDawnLoc[0].x+rand()%30, LightofDawnLoc[0].y+rand()%30, LightofDawnLoc[0].z, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 300000);
pTemp->setFaction(2084);
@@ -1529,7 +1531,8 @@ struct npc_highlord_darion_mograineAI : public npc_escortAI
}
for (uint8 i = 0; i < ENCOUNTER_WARRIOR_NUMBER; ++i)
{
- if (!(pTemp = Unit::GetCreature(*me, uiWarriorGUID[i])))
+ pTemp = Unit::GetCreature(*me, uiWarriorGUID[i]);
+ if (!pTemp)
{
pTemp = me->SummonCreature(NPC_RAMPAGING_ABOMINATION, LightofDawnLoc[0].x+rand()%30, LightofDawnLoc[0].y+rand()%30, LightofDawnLoc[0].z, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 300000);
pTemp->setFaction(2084);
@@ -1538,7 +1541,8 @@ struct npc_highlord_darion_mograineAI : public npc_escortAI
}
for (uint8 i = 0; i < ENCOUNTER_BEHEMOTH_NUMBER; ++i)
{
- if (!(pTemp = Unit::GetCreature(*me, uiBehemothGUID[i])))
+ pTemp = Unit::GetCreature(*me, uiBehemothGUID[i]);
+ if (!pTemp)
{
pTemp = me->SummonCreature(NPC_FLESH_BEHEMOTH, LightofDawnLoc[0].x+rand()%30, LightofDawnLoc[0].y+rand()%30, LightofDawnLoc[0].z, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 300000);
pTemp->setFaction(2084);
@@ -1549,7 +1553,8 @@ struct npc_highlord_darion_mograineAI : public npc_escortAI
// Dawn
for (uint8 i = 0; i < ENCOUNTER_DEFENDER_NUMBER; ++i)
{
- if (!(pTemp = Unit::GetCreature(*me, uiDefenderGUID[i])))
+ pTemp = Unit::GetCreature(*me, uiDefenderGUID[i]);
+ if (!pTemp)
{
pTemp = me->SummonCreature(NPC_DEFENDER_OF_THE_LIGHT, LightofDawnLoc[0].x+rand()%30, LightofDawnLoc[0].y+rand()%30, LightofDawnLoc[0].z, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 300000);
pTemp->setFaction(2089);
@@ -1559,7 +1564,8 @@ struct npc_highlord_darion_mograineAI : public npc_escortAI
}
for (uint8 i = 0; i < ENCOUNTER_EARTHSHATTER_NUMBER; ++i)
{
- if (!(pTemp = Unit::GetCreature(*me, uiEarthshatterGUID[i])))
+ pTemp = Unit::GetCreature(*me, uiEarthshatterGUID[i]);
+ if (!pTemp)
{
pTemp = me->SummonCreature(NPC_RIMBLAT_EARTHSHATTER, LightofDawnLoc[0].x+rand()%30, LightofDawnLoc[0].y+rand()%30, LightofDawnLoc[0].z, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 300000);
pTemp->setFaction(2089);
@@ -1567,28 +1573,32 @@ struct npc_highlord_darion_mograineAI : public npc_escortAI
uiEarthshatterGUID[i] = pTemp->GetGUID();
}
}
- if (!(pTemp = Unit::GetCreature(*me, uiKorfaxGUID)))
+ pTemp = Unit::GetCreature(*me, uiKorfaxGUID);
+ if (!pTemp)
{
pTemp = me->SummonCreature(NPC_KORFAX_CHAMPION_OF_THE_LIGHT, LightofDawnLoc[0].x+rand()%30, LightofDawnLoc[0].y+rand()%30, LightofDawnLoc[0].z, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 600000);
pTemp->setFaction(2089);
me->AddThreat(pTemp, 0.0f);
uiKorfaxGUID = pTemp->GetGUID();
}
- if (!(pTemp = Unit::GetCreature(*me, uiMaxwellGUID)))
+ pTemp = Unit::GetCreature(*me, uiMaxwellGUID);
+ if (!pTemp)
{
pTemp = me->SummonCreature(NPC_LORD_MAXWELL_TYROSUS, LightofDawnLoc[0].x+rand()%30, LightofDawnLoc[0].y+rand()%30, LightofDawnLoc[0].z, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 600000);
pTemp->setFaction(2089);
me->AddThreat(pTemp, 0.0f);
uiMaxwellGUID = pTemp->GetGUID();
}
- if (!(pTemp = Unit::GetCreature(*me, uiEligorGUID)))
+ pTemp = Unit::GetCreature(*me, uiEligorGUID);
+ if (!pTemp)
{
pTemp = me->SummonCreature(NPC_COMMANDER_ELIGOR_DAWNBRINGER, LightofDawnLoc[0].x+rand()%30, LightofDawnLoc[0].y+rand()%30, LightofDawnLoc[0].z, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 600000);
pTemp->setFaction(2089);
me->AddThreat(pTemp, 0.0f);
uiEligorGUID = pTemp->GetGUID();
}
- if (!(pTemp = Unit::GetCreature(*me, uiRayneGUID)))
+ pTemp = Unit::GetCreature(*me, uiRayneGUID);
+ if (!pTemp)
{
pTemp = me->SummonCreature(NPC_RAYNE, LightofDawnLoc[0].x+rand()%30, LightofDawnLoc[0].y+rand()%30, LightofDawnLoc[0].z, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 300000);
pTemp->setFaction(2089);
diff --git a/src/scripts/eastern_kingdoms/scarlet_monastery/boss_azshir_the_sleepless.cpp b/src/scripts/eastern_kingdoms/scarlet_monastery/boss_azshir_the_sleepless.cpp
index 32555a550c2..6b6efa0f934 100644
--- a/src/scripts/eastern_kingdoms/scarlet_monastery/boss_azshir_the_sleepless.cpp
+++ b/src/scripts/eastern_kingdoms/scarlet_monastery/boss_azshir_the_sleepless.cpp
@@ -60,7 +60,7 @@ struct boss_azshir_the_sleeplessAI : public ScriptedAI
DoCast(me->getVictim(), SPELL_SOULSIPHON);
return;
- SoulSiphon_Timer = 20000;
+ //SoulSiphon_Timer = 20000;
} else SoulSiphon_Timer -= diff;
}
diff --git a/src/scripts/eastern_kingdoms/scarlet_monastery/boss_headless_horseman.cpp b/src/scripts/eastern_kingdoms/scarlet_monastery/boss_headless_horseman.cpp
index b3f250769b2..34d6d1bf295 100644
--- a/src/scripts/eastern_kingdoms/scarlet_monastery/boss_headless_horseman.cpp
+++ b/src/scripts/eastern_kingdoms/scarlet_monastery/boss_headless_horseman.cpp
@@ -116,12 +116,7 @@ static Locations Spawn[]=
{1765.28,1347.46,17.55} //spawn point for smoke
};
-struct Summon
-{
- const std::string text;
-};
-
-static Summon Text[]=
+static const char* Text[]=
{
{"Horseman rise..."},
{"Your time is nigh..."},
@@ -615,14 +610,14 @@ struct boss_headless_horsemanAI : public ScriptedAI
if (count < 3)
{
if (plr)
- plr->Say(Text[count].text,0);
+ plr->Say(Text[count],0);
}
else
{
DoCast(me, SPELL_RHYME_BIG);
if (plr)
{
- plr->Say(Text[count].text,0);
+ plr->Say(Text[count],0);
plr->HandleEmoteCommand(ANIM_EMOTE_SHOUT);
}
wp_reached = true;
diff --git a/src/scripts/eastern_kingdoms/zulaman/boss_hexlord.cpp b/src/scripts/eastern_kingdoms/zulaman/boss_hexlord.cpp
index 17ab1f3c5b1..7baa9292142 100644
--- a/src/scripts/eastern_kingdoms/zulaman/boss_hexlord.cpp
+++ b/src/scripts/eastern_kingdoms/zulaman/boss_hexlord.cpp
@@ -559,11 +559,10 @@ struct boss_alyson_antilleAI : public boss_hexlord_addAI
else
{
if (urand(0,1))
- {
- if (pTarget = DoSelectLowestHpFriendly(50, 0))
- DoCast(pTarget, SPELL_DISPEL_MAGIC, false);
- }
- else if (pTarget = SelectUnit(SELECT_TARGET_RANDOM, 0))
+ pTarget = DoSelectLowestHpFriendly(50, 0);
+ else
+ pTarget = SelectUnit(SELECT_TARGET_RANDOM, 0);
+ if (pTarget)
DoCast(pTarget, SPELL_DISPEL_MAGIC, false);
}
flashheal_timer = 2500;
diff --git a/src/scripts/eastern_kingdoms/zulgurub/boss_marli.cpp b/src/scripts/eastern_kingdoms/zulgurub/boss_marli.cpp
index 21a7630018b..77e9f9b929f 100644
--- a/src/scripts/eastern_kingdoms/zulgurub/boss_marli.cpp
+++ b/src/scripts/eastern_kingdoms/zulgurub/boss_marli.cpp
@@ -167,8 +167,8 @@ struct boss_marliAI : public ScriptedAI
while (i < 3) // max 3 tries to get a random target with power_mana
{
++i;
- if (pTarget = SelectTarget(SELECT_TARGET_RANDOM,1, 100, true)) // not aggro leader
- if (pTarget->getPowerType() == POWER_MANA)
+ pTarget = SelectTarget(SELECT_TARGET_RANDOM,1, 100, true); // not aggro leader
+ if (pTarget && pTarget->getPowerType() == POWER_MANA)
i = 3;
}
if (pTarget)
diff --git a/src/scripts/kalimdor/silithus.cpp b/src/scripts/kalimdor/silithus.cpp
index d7495b4187e..c2c356692f1 100644
--- a/src/scripts/kalimdor/silithus.cpp
+++ b/src/scripts/kalimdor/silithus.cpp
@@ -688,15 +688,19 @@ struct npc_anachronos_the_ancientAI : public ScriptedAI
Fandral->CastSpell(-8127,1525,17.5,33806,true);
break;
case 51:
- while (mob = plr->FindNearestCreature(15423,50,me))
- mob->RemoveFromWorld();
- while (mob = plr->FindNearestCreature(15424,50,me))
- mob->RemoveFromWorld();
- while (mob = plr->FindNearestCreature(15414,50,me))
- mob->RemoveFromWorld();
- while (mob = plr->FindNearestCreature(15422,50,me))
- mob->RemoveFromWorld();
+ {
+ uint32 entries[4] = { 15423, 15424, 15414, 15422 };
+ for (uint8 i = 0; i < 4; ++i)
+ {
+ mob = plr->FindNearestCreature(entries[i],50,me);
+ while (mob)
+ {
+ mob->RemoveFromWorld();
+ mob = plr->FindNearestCreature(15423,50,me);
+ }
+ }
break;
+ }
case 52:
Fandral->GetMotionMaster()->MoveCharge(-8028.75, 1538.795, 2.61,4);
DoScriptText(ANACHRONOS_SAY_9, me,Fandral);
diff --git a/src/scripts/northrend/azjol_nerub/azjol_nerub/boss_krikthir_the_gatewatcher.cpp b/src/scripts/northrend/azjol_nerub/azjol_nerub/boss_krikthir_the_gatewatcher.cpp
index fa035693008..9cbc514b468 100644
--- a/src/scripts/northrend/azjol_nerub/azjol_nerub/boss_krikthir_the_gatewatcher.cpp
+++ b/src/scripts/northrend/azjol_nerub/azjol_nerub/boss_krikthir_the_gatewatcher.cpp
@@ -182,18 +182,26 @@ struct boss_krik_thirAI : public ScriptedAI
{
DoScriptText(SAY_DEATH, me);
- if (pInstance)
- {
- pInstance->SetData(DATA_KRIKTHIR_THE_GATEWATCHER_EVENT, DONE);
- //Achievement: Watch him die
- Creature *pAdd1, *pAdd2, *pAdd3;
- if ((pAdd1 = Unit::GetCreature(*me, pInstance->GetData64(DATA_WATCHER_GASHRA))) && pAdd1->isAlive() &&
- (pAdd2 = Unit::GetCreature(*me, pInstance->GetData64(DATA_WATCHER_SILTHIK))) && pAdd2->isAlive() &&
- (pAdd3 = Unit::GetCreature(*me, pInstance->GetData64(DATA_WATCHER_NARJIL))) && pAdd3->isAlive() &&
- IsHeroic())
- pInstance->DoCompleteAchievement(ACHIEV_WATH_HIM_DIE);
- }
+ if (!pInstance)
+ return;
+
+ pInstance->SetData(DATA_KRIKTHIR_THE_GATEWATCHER_EVENT, DONE);
+ //Achievement: Watch him die
+ Creature *pAdd = Unit::GetCreature(*me, pInstance->GetData64(DATA_WATCHER_GASHRA));
+ if (!pAdd || !pAdd->isAlive())
+ return;
+
+ pAdd = Unit::GetCreature(*me, pInstance->GetData64(DATA_WATCHER_SILTHIK));
+ if (!pAdd || !pAdd->isAlive())
+ return;
+
+ pAdd = Unit::GetCreature(*me, pInstance->GetData64(DATA_WATCHER_NARJIL));
+ if (!pAdd || !pAdd->isAlive())
+ return;
+
+ pInstance->DoCompleteAchievement(ACHIEV_WATH_HIM_DIE);
}
+
void KilledUnit(Unit * victim)
{
if (victim == me)
diff --git a/src/scripts/northrend/borean_tundra.cpp b/src/scripts/northrend/borean_tundra.cpp
index b36463b581f..728e065e14a 100644
--- a/src/scripts/northrend/borean_tundra.cpp
+++ b/src/scripts/northrend/borean_tundra.cpp
@@ -647,6 +647,13 @@ enum eNesingwaryTrapper
SPELL_TRAPPED = 46104,
};
+#define CaribouTrapsNum 15
+const uint32 CaribouTraps[CaribouTrapsNum] =
+{
+ GO_CARIBOU_TRAP_1, GO_CARIBOU_TRAP_2, GO_CARIBOU_TRAP_3, GO_CARIBOU_TRAP_4, GO_CARIBOU_TRAP_5,
+ GO_CARIBOU_TRAP_6, GO_CARIBOU_TRAP_7, GO_CARIBOU_TRAP_8, GO_CARIBOU_TRAP_9, GO_CARIBOU_TRAP_10,
+ GO_CARIBOU_TRAP_11, GO_CARIBOU_TRAP_12, GO_CARIBOU_TRAP_13, GO_CARIBOU_TRAP_14, GO_CARIBOU_TRAP_15,
+};
//#define SAY_NESINGWARY_1 -1571008
struct npc_nesingwary_trapperAI : public ScriptedAI
@@ -725,24 +732,15 @@ struct npc_nesingwary_trapperAI : public ScriptedAI
case 7:
{
GameObject *go_caribou = NULL;
- if ((go_caribou = me->FindNearestGameObject(GO_CARIBOU_TRAP_1, 5.0f)) ||
- (go_caribou = me->FindNearestGameObject(GO_CARIBOU_TRAP_2, 5.0f)) ||
- (go_caribou = me->FindNearestGameObject(GO_CARIBOU_TRAP_3, 5.0f)) ||
- (go_caribou = me->FindNearestGameObject(GO_CARIBOU_TRAP_4, 5.0f)) ||
- (go_caribou = me->FindNearestGameObject(GO_CARIBOU_TRAP_5, 5.0f)) ||
- (go_caribou = me->FindNearestGameObject(GO_CARIBOU_TRAP_6, 5.0f)) ||
- (go_caribou = me->FindNearestGameObject(GO_CARIBOU_TRAP_7, 5.0f)) ||
- (go_caribou = me->FindNearestGameObject(GO_CARIBOU_TRAP_8, 5.0f)) ||
- (go_caribou = me->FindNearestGameObject(GO_CARIBOU_TRAP_9, 5.0f)) ||
- (go_caribou = me->FindNearestGameObject(GO_CARIBOU_TRAP_10, 5.0f)) ||
- (go_caribou = me->FindNearestGameObject(GO_CARIBOU_TRAP_11, 5.0f)) ||
- (go_caribou = me->FindNearestGameObject(GO_CARIBOU_TRAP_12, 5.0f)) ||
- (go_caribou = me->FindNearestGameObject(GO_CARIBOU_TRAP_13, 5.0f)) ||
- (go_caribou = me->FindNearestGameObject(GO_CARIBOU_TRAP_14, 5.0f)) ||
- (go_caribou = me->FindNearestGameObject(GO_CARIBOU_TRAP_15, 5.0f)))
+ for (uint8 i = 0; i < CaribouTrapsNum; ++i)
{
- go_caribou->SetGoState(GO_STATE_ACTIVE);
- go_caribouGUID = go_caribou->GetGUID();
+ go_caribou = me->FindNearestGameObject(CaribouTraps[i], 5.0f);
+ if (go_caribou)
+ {
+ go_caribou->SetGoState(GO_STATE_ACTIVE);
+ go_caribouGUID = go_caribou->GetGUID();
+ break;
+ }
}
Phase = 8;
uiPhaseTimer = 1000;
@@ -2029,6 +2027,16 @@ enum eHelpThemselves
GO_MAMMOTH_TRAP_22 = 188044,
};
+#define MammothTrapsNum 22
+const uint32 MammothTraps[MammothTrapsNum] =
+{
+ GO_MAMMOTH_TRAP_1, GO_MAMMOTH_TRAP_2, GO_MAMMOTH_TRAP_3, GO_MAMMOTH_TRAP_4, GO_MAMMOTH_TRAP_5,
+ GO_MAMMOTH_TRAP_6, GO_MAMMOTH_TRAP_7, GO_MAMMOTH_TRAP_8, GO_MAMMOTH_TRAP_9, GO_MAMMOTH_TRAP_10,
+ GO_MAMMOTH_TRAP_11, GO_MAMMOTH_TRAP_12, GO_MAMMOTH_TRAP_13, GO_MAMMOTH_TRAP_14, GO_MAMMOTH_TRAP_15,
+ GO_MAMMOTH_TRAP_16, GO_MAMMOTH_TRAP_17, GO_MAMMOTH_TRAP_18, GO_MAMMOTH_TRAP_19, GO_MAMMOTH_TRAP_20,
+ GO_MAMMOTH_TRAP_21, GO_MAMMOTH_TRAP_22
+};
+
struct npc_trapped_mammoth_calfAI : public ScriptedAI
{
npc_trapped_mammoth_calfAI(Creature* c) : ScriptedAI(c) {}
@@ -2038,34 +2046,19 @@ struct npc_trapped_mammoth_calfAI : public ScriptedAI
void Reset()
{
- GameObject *pTrap;
-
uiTimer = 1500;
bStarted = false;
- if ((pTrap = me->FindNearestGameObject(GO_MAMMOTH_TRAP_1,1.0f)) ||
- (pTrap = me->FindNearestGameObject(GO_MAMMOTH_TRAP_2,1.0f)) ||
- (pTrap = me->FindNearestGameObject(GO_MAMMOTH_TRAP_3,1.0f)) ||
- (pTrap = me->FindNearestGameObject(GO_MAMMOTH_TRAP_4,1.0f)) ||
- (pTrap = me->FindNearestGameObject(GO_MAMMOTH_TRAP_5,1.0f)) ||
- (pTrap = me->FindNearestGameObject(GO_MAMMOTH_TRAP_6,1.0f)) ||
- (pTrap = me->FindNearestGameObject(GO_MAMMOTH_TRAP_7,1.0f)) ||
- (pTrap = me->FindNearestGameObject(GO_MAMMOTH_TRAP_8,1.0f)) ||
- (pTrap = me->FindNearestGameObject(GO_MAMMOTH_TRAP_9,1.0f)) ||
- (pTrap = me->FindNearestGameObject(GO_MAMMOTH_TRAP_10,1.0f)) ||
- (pTrap = me->FindNearestGameObject(GO_MAMMOTH_TRAP_11,1.0f)) ||
- (pTrap = me->FindNearestGameObject(GO_MAMMOTH_TRAP_12,1.0f)) ||
- (pTrap = me->FindNearestGameObject(GO_MAMMOTH_TRAP_13,1.0f)) ||
- (pTrap = me->FindNearestGameObject(GO_MAMMOTH_TRAP_14,1.0f)) ||
- (pTrap = me->FindNearestGameObject(GO_MAMMOTH_TRAP_15,1.0f)) ||
- (pTrap = me->FindNearestGameObject(GO_MAMMOTH_TRAP_16,1.0f)) ||
- (pTrap = me->FindNearestGameObject(GO_MAMMOTH_TRAP_17,1.0f)) ||
- (pTrap = me->FindNearestGameObject(GO_MAMMOTH_TRAP_18,1.0f)) ||
- (pTrap = me->FindNearestGameObject(GO_MAMMOTH_TRAP_19,1.0f)) ||
- (pTrap = me->FindNearestGameObject(GO_MAMMOTH_TRAP_20,1.0f)) ||
- (pTrap = me->FindNearestGameObject(GO_MAMMOTH_TRAP_21,1.0f)) ||
- (pTrap = me->FindNearestGameObject(GO_MAMMOTH_TRAP_22,1.0f)))
- pTrap->SetGoState(GO_STATE_ACTIVE);
+ GameObject* pTrap;
+ for (uint8 i = 0; i < MammothTrapsNum; ++i)
+ {
+ pTrap = me->FindNearestGameObject(MammothTraps[i],11.0f);
+ if (pTrap)
+ {
+ pTrap->SetGoState(GO_STATE_ACTIVE);
+ return;
+ }
+ }
}
void UpdateAI(const uint32 diff)
@@ -2091,34 +2084,20 @@ struct npc_trapped_mammoth_calfAI : public ScriptedAI
void MovementInform(uint32 uiType, uint32 /*uiId*/)
{
- GameObject* pTrap;
+
if (uiType != POINT_MOTION_TYPE)
return;
me->DisappearAndDie();
-
- if ((pTrap = me->FindNearestGameObject(GO_MAMMOTH_TRAP_1,11.0f)) ||
- (pTrap = me->FindNearestGameObject(GO_MAMMOTH_TRAP_2,11.0f)) ||
- (pTrap = me->FindNearestGameObject(GO_MAMMOTH_TRAP_3,11.0f)) ||
- (pTrap = me->FindNearestGameObject(GO_MAMMOTH_TRAP_4,11.0f)) ||
- (pTrap = me->FindNearestGameObject(GO_MAMMOTH_TRAP_5,11.0f)) ||
- (pTrap = me->FindNearestGameObject(GO_MAMMOTH_TRAP_6,11.0f)) ||
- (pTrap = me->FindNearestGameObject(GO_MAMMOTH_TRAP_7,11.0f)) ||
- (pTrap = me->FindNearestGameObject(GO_MAMMOTH_TRAP_8,11.0f)) ||
- (pTrap = me->FindNearestGameObject(GO_MAMMOTH_TRAP_9,11.0f)) ||
- (pTrap = me->FindNearestGameObject(GO_MAMMOTH_TRAP_10,11.0f)) ||
- (pTrap = me->FindNearestGameObject(GO_MAMMOTH_TRAP_11,11.0f)) ||
- (pTrap = me->FindNearestGameObject(GO_MAMMOTH_TRAP_12,11.0f)) ||
- (pTrap = me->FindNearestGameObject(GO_MAMMOTH_TRAP_13,11.0f)) ||
- (pTrap = me->FindNearestGameObject(GO_MAMMOTH_TRAP_14,11.0f)) ||
- (pTrap = me->FindNearestGameObject(GO_MAMMOTH_TRAP_15,11.0f)) ||
- (pTrap = me->FindNearestGameObject(GO_MAMMOTH_TRAP_16,11.0f)) ||
- (pTrap = me->FindNearestGameObject(GO_MAMMOTH_TRAP_17,11.0f)) ||
- (pTrap = me->FindNearestGameObject(GO_MAMMOTH_TRAP_18,11.0f)) ||
- (pTrap = me->FindNearestGameObject(GO_MAMMOTH_TRAP_19,11.0f)) ||
- (pTrap = me->FindNearestGameObject(GO_MAMMOTH_TRAP_20,11.0f)) ||
- (pTrap = me->FindNearestGameObject(GO_MAMMOTH_TRAP_21,11.0f)) ||
- (pTrap = me->FindNearestGameObject(GO_MAMMOTH_TRAP_22,11.0f)))
- pTrap->SetLootState(GO_JUST_DEACTIVATED);
+ GameObject* pTrap;
+ for (uint8 i = 0; i < MammothTrapsNum; ++i)
+ {
+ pTrap = me->FindNearestGameObject(MammothTraps[i],11.0f);
+ if (pTrap)
+ {
+ pTrap->SetLootState(GO_JUST_DEACTIVATED);
+ return;
+ }
+ }
}
};
@@ -2233,8 +2212,10 @@ struct npc_valiance_keep_cannoneerAI : public ScriptedAI
if (uiTimer <= diff)
{
me->HandleEmoteCommand(EMOTE_ONESHOT_KNEEL);
- GameObject* pCannon;
- if ((pCannon = me->FindNearestGameObject(GO_VALIANCE_KEEP_CANNON_1,10)) || (pCannon = me->FindNearestGameObject(GO_VALIANCE_KEEP_CANNON_2,10)))
+ GameObject* pCannon = me->FindNearestGameObject(GO_VALIANCE_KEEP_CANNON_1,10);
+ if (!pCannon)
+ pCannon = me->FindNearestGameObject(GO_VALIANCE_KEEP_CANNON_2,10);
+ if (pCannon)
pCannon->Use(me);
uiTimer = urand(13000,18000);
}
diff --git a/src/scripts/northrend/icecrown.cpp b/src/scripts/northrend/icecrown.cpp
index 5c47f22f825..84bc655ac22 100644
--- a/src/scripts/northrend/icecrown.cpp
+++ b/src/scripts/northrend/icecrown.cpp
@@ -301,29 +301,32 @@ struct npc_alorah_and_grimminAI : public ScriptedAI
{
npc_alorah_and_grimminAI(Creature* pCreature) : ScriptedAI(pCreature) {}
- uint8 uiCast;
+ bool uiCast;
void Reset()
{
- uiCast = 1;
+ uiCast = false;
}
void UpdateAI(const uint32 /*uiDiff*/)
{
- if (uiCast = 1)
+ if (uiCast)
+ return;
+ uiCast = true;
+ Creature* pTarget = NULL;
+
+ switch(me->GetEntry())
{
- Creature* pTarget1 = me->FindNearestCreature(NPC_EYDIS_DARKBANE, 10.0f);
- Creature* pTarget2 = me->FindNearestCreature(NPC_FJOLA_LIGHTBANE, 10.0f);
- switch(me->GetEntry())
- {
- case NPC_PRIESTESS_ALORAH:
- DoCast(pTarget1, SPELL_CHAIN);
- uiCast = 0;
- case NPC_PRIEST_GRIMMIN:
- DoCast(pTarget2, SPELL_CHAIN);
- uiCast = 0;
- }
+ case NPC_PRIESTESS_ALORAH:
+ pTarget = me->FindNearestCreature(NPC_EYDIS_DARKBANE, 10.0f);
+ break;
+ case NPC_PRIEST_GRIMMIN:
+ pTarget = me->FindNearestCreature(NPC_FJOLA_LIGHTBANE, 10.0f);
+ break;
}
+ if (pTarget)
+ DoCast(pTarget, SPELL_CHAIN);
+
if (!UpdateVictim())
return;
}
diff --git a/src/scripts/northrend/naxxramas/instance_naxxramas.cpp b/src/scripts/northrend/naxxramas/instance_naxxramas.cpp
index 15b3aecace0..706789a73f1 100644
--- a/src/scripts/northrend/naxxramas/instance_naxxramas.cpp
+++ b/src/scripts/northrend/naxxramas/instance_naxxramas.cpp
@@ -286,7 +286,7 @@ struct instance_naxxramas : public InstanceData
}
}
- bool CheckAchievementCriteriaMeet(uint32 criteria_id, Player const* source, Unit const* target = NULL, uint32 miscvalue1 = 0)
+ bool CheckAchievementCriteriaMeet(uint32 criteria_id, Player const* /*source*/, Unit const* /*target = NULL*/, uint32 /*miscvalue1 = 0*/)
{
switch(criteria_id)
{
diff --git a/src/scripts/northrend/obsidian_sanctum/boss_sartharion.cpp b/src/scripts/northrend/obsidian_sanctum/boss_sartharion.cpp
index 378f2633907..3e24aaeb6c0 100644
--- a/src/scripts/northrend/obsidian_sanctum/boss_sartharion.cpp
+++ b/src/scripts/northrend/obsidian_sanctum/boss_sartharion.cpp
@@ -1072,7 +1072,7 @@ struct mob_acolyte_of_shadronAI : public ScriptedAI
if (pInstance)
{
Unit *pTarget = SelectTarget(SELECT_TARGET_TOPAGGRO, 0, 999, true);
- Creature* pShadron = NULL;
+
Creature* pSartharion = Unit::GetCreature(*me, pInstance->GetData64(DATA_SARTHARION));
if (Creature* pShadron = Unit::GetCreature(*me, pInstance->GetData64(DATA_SHADRON)))
//if not solo figth, buff main boss, else place debuff on mini-boss. both spells TARGET_SCRIPT
diff --git a/src/scripts/northrend/utgarde_keep/utgarde_keep/boss_keleseth.cpp b/src/scripts/northrend/utgarde_keep/utgarde_keep/boss_keleseth.cpp
index b365de8996f..d69f0eee846 100644
--- a/src/scripts/northrend/utgarde_keep/utgarde_keep/boss_keleseth.cpp
+++ b/src/scripts/northrend/utgarde_keep/utgarde_keep/boss_keleseth.cpp
@@ -197,7 +197,8 @@ struct boss_kelesethAI : public ScriptedAI
DoScriptText(SAY_SKELETONS, me);
for (uint8 i = 0; i < 5; ++i)
{
- if (Skeleton = me->SummonCreature(CREATURE_SKELETON, SkeletonSpawnPoint[i][0], SkeletonSpawnPoint[i][1] , SKELETONSPAWN_Z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000))
+ Skeleton = me->SummonCreature(CREATURE_SKELETON, SkeletonSpawnPoint[i][0], SkeletonSpawnPoint[i][1] , SKELETONSPAWN_Z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000);
+ if (Skeleton)
{
Skeleton->RemoveUnitMovementFlag(MOVEMENTFLAG_WALK_MODE);
Skeleton->GetMotionMaster()->MovePoint(0, me->GetPositionX(), me->GetPositionY() , me->GetPositionZ());
diff --git a/src/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_palehoof.cpp b/src/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_palehoof.cpp
index 74a94d99dc0..297fe37b7d8 100644
--- a/src/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_palehoof.cpp
+++ b/src/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_palehoof.cpp
@@ -103,17 +103,24 @@ struct boss_palehoofAI : public ScriptedAI
{
pInstance->SetData(DATA_GORTOK_PALEHOOF_EVENT, NOT_STARTED);
- Creature* pTemp;
- if ((pTemp = Unit::GetCreature((*me), pInstance->GetData64(DATA_MOB_FRENZIED_WORGEN))) && !pTemp->isAlive())
+ Creature* pTemp = Unit::GetCreature((*me), pInstance->GetData64(DATA_MOB_FRENZIED_WORGEN));
+ if (pTemp && !pTemp->isAlive())
pTemp->Respawn();
- if ((pTemp = Unit::GetCreature((*me), pInstance->GetData64(DATA_MOB_FEROCIOUS_RHINO))) && !pTemp->isAlive())
+
+ pTemp = Unit::GetCreature((*me), pInstance->GetData64(DATA_MOB_FEROCIOUS_RHINO));
+ if (pTemp && !pTemp->isAlive())
pTemp->Respawn();
- if ((pTemp = Unit::GetCreature((*me), pInstance->GetData64(DATA_MOB_MASSIVE_JORMUNGAR))) && !pTemp->isAlive())
+
+ pTemp = Unit::GetCreature((*me), pInstance->GetData64(DATA_MOB_MASSIVE_JORMUNGAR));
+ if (pTemp && !pTemp->isAlive())
pTemp->Respawn();
- if ((pTemp = Unit::GetCreature((*me), pInstance->GetData64(DATA_MOB_RAVENOUS_FURBOLG))) && !pTemp->isAlive())
+
+ pTemp = Unit::GetCreature((*me), pInstance->GetData64(DATA_MOB_RAVENOUS_FURBOLG));
+ if (pTemp && !pTemp->isAlive())
pTemp->Respawn();
- if (GameObject* pGo = pInstance->instance->GetGameObject(pInstance->GetData64(DATA_GORTOK_PALEHOOF_SPHERE)))
+ GameObject* pGo = pInstance->instance->GetGameObject(pInstance->GetData64(DATA_GORTOK_PALEHOOF_SPHERE));
+ if (pGo)
{
pGo->SetGoState(GO_STATE_READY);
pGo->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
diff --git a/src/scripts/northrend/vault_of_archavon/boss_toravon.cpp b/src/scripts/northrend/vault_of_archavon/boss_toravon.cpp
index 250238f1c12..092339be6d5 100644
--- a/src/scripts/northrend/vault_of_archavon/boss_toravon.cpp
+++ b/src/scripts/northrend/vault_of_archavon/boss_toravon.cpp
@@ -233,21 +233,24 @@ struct mob_frozen_orb_stalkerAI : public Scripted_NoMovementAI
void UpdateAI(const uint32 /*diff*/)
{
- if (!spawned)
+ if (spawned)
+ return;
+
+ spawned = true;
+ if (!pInstance)
+ return;
+
+ Unit* pToravon = me->GetCreature(*me, pInstance->GetData64(DATA_TORAVON));
+ if (!pToravon)
+ return;
+
+ uint8 num_orbs = RAID_MODE(1, 3);
+ for (uint8 i=0; i<num_orbs; ++i)
{
- Unit* pToravon;
- if (pInstance && (pToravon = me->GetCreature(*me, pInstance->GetData64(DATA_TORAVON))))
- {
- uint8 num_orbs = RAID_MODE(1, 3);
- for (uint8 i=0; i<num_orbs; ++i)
- {
- Position pos;
- me->GetNearPoint(pToravon, pos.m_positionX, pos.m_positionY, pos.m_positionZ, 0.0f, 10.0f, 0.0f);
- me->SetPosition(pos, true);
- DoCast(me, SPELL_FROZEN_ORB_SUMMON);
- }
- }
- spawned = true;
+ Position pos;
+ me->GetNearPoint(pToravon, pos.m_positionX, pos.m_positionY, pos.m_positionZ, 0.0f, 10.0f, 0.0f);
+ me->SetPosition(pos, true);
+ DoCast(me, SPELL_FROZEN_ORB_SUMMON);
}
}
};
diff --git a/src/scripts/northrend/violet_hold/instance_violet_hold.cpp b/src/scripts/northrend/violet_hold/instance_violet_hold.cpp
index 4d993eccd27..d124404610f 100644
--- a/src/scripts/northrend/violet_hold/instance_violet_hold.cpp
+++ b/src/scripts/northrend/violet_hold/instance_violet_hold.cpp
@@ -274,7 +274,8 @@ struct instance_violet_hold : public ScriptedInstance
{
case BOSS_MORAGG:
HandleGameObject(uiMoraggCell,bForceRespawn);
- if (pBoss = instance->GetCreature(uiMoragg))
+ pBoss = instance->GetCreature(uiMoragg);
+ if (pBoss)
pBoss->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE|UNIT_FLAG_NON_ATTACKABLE);
break;
case BOSS_EREKEM:
@@ -282,7 +283,8 @@ struct instance_violet_hold : public ScriptedInstance
HandleGameObject(uiErekemRightGuardCell, bForceRespawn);
HandleGameObject(uiErekemLeftGuardCell, bForceRespawn);
- if (pBoss = instance->GetCreature(uiErekem))
+ pBoss = instance->GetCreature(uiErekem);
+ if (pBoss)
pBoss->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE|UNIT_FLAG_NON_ATTACKABLE);
if (Creature* pGuard1 = instance->GetCreature(uiErekemGuard[0]))
@@ -303,22 +305,26 @@ struct instance_violet_hold : public ScriptedInstance
break;
case BOSS_ICHORON:
HandleGameObject(uiIchoronCell,bForceRespawn);
- if (pBoss = instance->GetCreature(uiIchoron))
+ instance->GetCreature(uiIchoron);
+ if (pBoss)
pBoss->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE|UNIT_FLAG_NON_ATTACKABLE);
break;
case BOSS_LAVANTHOR:
HandleGameObject(uiLavanthorCell,bForceRespawn);
- if (pBoss = instance->GetCreature(uiLavanthor))
+ pBoss = instance->GetCreature(uiLavanthor);
+ if (pBoss)
pBoss->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE|UNIT_FLAG_NON_ATTACKABLE);
break;
case BOSS_XEVOZZ:
HandleGameObject(uiXevozzCell,bForceRespawn);
- if (pBoss = instance->GetCreature(uiXevozz))
+ pBoss = instance->GetCreature(uiXevozz);
+ if (pBoss)
pBoss->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE|UNIT_FLAG_NON_ATTACKABLE);
break;
case BOSS_ZURAMAT:
HandleGameObject(uiZuramatCell,bForceRespawn);
- if (pBoss = instance->GetCreature(uiZuramat))
+ pBoss = instance->GetCreature(uiZuramat);
+ if (pBoss)
pBoss->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE|UNIT_FLAG_NON_ATTACKABLE);
break;
}
diff --git a/src/scripts/outland/auchindoun/shadow_labyrinth/boss_murmur.cpp b/src/scripts/outland/auchindoun/shadow_labyrinth/boss_murmur.cpp
index c4fe561a3aa..14bf249c3b5 100644
--- a/src/scripts/outland/auchindoun/shadow_labyrinth/boss_murmur.cpp
+++ b/src/scripts/outland/auchindoun/shadow_labyrinth/boss_murmur.cpp
@@ -88,7 +88,7 @@ struct boss_murmurAI : public ScriptedAI
// Sonic Boom instant damage (needs core fix instead of this)
void SpellHitTarget(Unit *pTarget, const SpellEntry *spell)
{
- if (pTarget && pTarget->isAlive() && spell && spell->Id == SPELL_SONIC_BOOM_EFFECT)
+ if (pTarget && pTarget->isAlive() && spell && spell->Id == uint32(SPELL_SONIC_BOOM_EFFECT))
me->DealDamage(pTarget,(pTarget->GetHealth()*90)/100,NULL,SPELL_DIRECT_DAMAGE,SPELL_SCHOOL_MASK_NATURE,spell);
}
diff --git a/src/scripts/outland/black_temple/illidari_council.cpp b/src/scripts/outland/black_temple/illidari_council.cpp
index cb3ac18be70..82cc2876b5a 100644
--- a/src/scripts/outland/black_temple/illidari_council.cpp
+++ b/src/scripts/outland/black_temple/illidari_council.cpp
@@ -220,15 +220,16 @@ struct mob_illidari_councilAI : public ScriptedAI
Creature* pMember = NULL;
for (uint8 i = 0; i < 4; ++i)
{
- if (pMember = (Unit::GetCreature((*me), Council[i])))
+ pMember = Unit::GetCreature((*me), Council[i]);
+ if (!pMember)
+ continue;
+
+ if (!pMember->isAlive())
{
- if (!pMember->isAlive())
- {
- pMember->RemoveCorpse();
- pMember->Respawn();
- }
- pMember->AI()->EnterEvadeMode();
+ pMember->RemoveCorpse();
+ pMember->Respawn();
}
+ pMember->AI()->EnterEvadeMode();
}
if (pInstance)
diff --git a/src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_leotheras_the_blind.cpp b/src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_leotheras_the_blind.cpp
index 0df1e2b5653..61c9ed9d527 100644
--- a/src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_leotheras_the_blind.cpp
+++ b/src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_leotheras_the_blind.cpp
@@ -204,7 +204,7 @@ struct boss_leotheras_the_blindAI : public ScriptedAI
pInstance->SetData(DATA_LEOTHERASTHEBLINDEVENT, NOT_STARTED);
}
- void CheckChannelers(bool DoEvade = true)
+ void CheckChannelers(/*bool DoEvade = true*/)
{
for (uint8 i = 0; i < 3; ++i)
{
@@ -646,7 +646,7 @@ struct mob_greyheart_spellbinderAI : public ScriptedAI
pInstance->SetData64(DATA_LEOTHERAS_EVENT_STARTER, 0);
Creature *leotheras = Unit::GetCreature(*me, leotherasGUID);
if (leotheras && leotheras->isAlive())
- CAST_AI(boss_leotheras_the_blindAI, leotheras->AI())->CheckChannelers(false);
+ CAST_AI(boss_leotheras_the_blindAI, leotheras->AI())->CheckChannelers(/*false*/);
}
}
diff --git a/src/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_vazruden_the_herald.cpp b/src/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_vazruden_the_herald.cpp
index 649f0382468..181911f77a4 100644
--- a/src/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_vazruden_the_herald.cpp
+++ b/src/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_vazruden_the_herald.cpp
@@ -98,7 +98,7 @@ struct boss_nazanAI : public ScriptedAI
void SpellHitTarget(Unit *pTarget, const SpellEntry* entry)
{
- if (pTarget && entry->Id == SPELL_FIREBALL)
+ if (pTarget && entry->Id == uint32(SPELL_FIREBALL))
me->SummonCreature(ENTRY_LIQUID_FIRE,pTarget->GetPositionX(),pTarget->GetPositionY(),pTarget->GetPositionZ(),pTarget->GetOrientation(),TEMPSUMMON_TIMED_DESPAWN,30000);
}
@@ -260,13 +260,18 @@ struct boss_vazruden_the_heraldAI : public ScriptedAI
if (summoned)
{
Creature *Nazan = Unit::GetCreature(*me, NazanGUID);
- Creature *Vazruden = Unit::GetCreature(*me, VazrudenGUID);
- if (Nazan || (Nazan = me->FindNearestCreature(ENTRY_NAZAN, 5000)))
+ if (!Nazan)
+ Nazan = me->FindNearestCreature(ENTRY_NAZAN, 5000);
+ if (Nazan)
{
Nazan->DisappearAndDie();
NazanGUID = 0;
}
- if (Vazruden || (Vazruden = me->FindNearestCreature(ENTRY_VAZRUDEN, 5000)))
+
+ Creature *Vazruden = Unit::GetCreature(*me, VazrudenGUID);
+ if (!Vazruden)
+ Vazruden = me->FindNearestCreature(ENTRY_VAZRUDEN, 5000);
+ if (Vazruden)
{
Vazruden->DisappearAndDie();
VazrudenGUID = 0;
diff --git a/src/scripts/world/go_scripts.cpp b/src/scripts/world/go_scripts.cpp
index 4cc377984ad..28ba7b47e97 100644
--- a/src/scripts/world/go_scripts.cpp
+++ b/src/scripts/world/go_scripts.cpp
@@ -635,35 +635,37 @@ enum eJotunheimCage
bool GOHello_go_jotunheim_cage(Player* pPlayer, GameObject* pGO)
{
- Creature* pPrisoner;
- pPrisoner = NULL;
-
- if ((pPrisoner = pGO->FindNearestCreature(NPC_EBON_BLADE_PRISONER_HUMAN, 5.0f, true)) ||
- (pPrisoner = pGO->FindNearestCreature(NPC_EBON_BLADE_PRISONER_TROLL, 5.0f, true)) ||
- (pPrisoner = pGO->FindNearestCreature(NPC_EBON_BLADE_PRISONER_ORC, 5.0f, true)) ||
- (pPrisoner = pGO->FindNearestCreature(NPC_EBON_BLADE_PRISONER_NE, 5.0f, true)))
+ Creature* pPrisoner = pGO->FindNearestCreature(NPC_EBON_BLADE_PRISONER_HUMAN, 5.0f, true);
+ if (!pPrisoner)
{
- if (pPrisoner && pPrisoner->isAlive())
+ pPrisoner = pGO->FindNearestCreature(NPC_EBON_BLADE_PRISONER_TROLL, 5.0f, true);
+ if (!pPrisoner)
{
- pPrisoner->DisappearAndDie();
- pPlayer->KilledMonsterCredit(NPC_EBON_BLADE_PRISONER_HUMAN, 0);
- switch(pPrisoner->GetEntry())
- {
- case NPC_EBON_BLADE_PRISONER_HUMAN:
- pPlayer->CastSpell(pPlayer,SPELL_SUMMON_BLADE_KNIGHT_H,true);
- break;
- case NPC_EBON_BLADE_PRISONER_NE:
- pPlayer->CastSpell(pPlayer,SPELL_SUMMON_BLADE_KNIGHT_NE,true);
- break;
- case NPC_EBON_BLADE_PRISONER_TROLL:
- pPlayer->CastSpell(pPlayer,SPELL_SUMMON_BLADE_KNIGHT_TROLL,true);
- break;
- case NPC_EBON_BLADE_PRISONER_ORC:
- pPlayer->CastSpell(pPlayer,SPELL_SUMMON_BLADE_KNIGHT_ORC,true);
- break;
- }
+ pPrisoner = pGO->FindNearestCreature(NPC_EBON_BLADE_PRISONER_ORC, 5.0f, true);
+ if (!pPrisoner)
+ pPrisoner = pGO->FindNearestCreature(NPC_EBON_BLADE_PRISONER_NE, 5.0f, true);
}
}
+ if (!pPrisoner || !pPrisoner->isAlive())
+ return false;
+
+ pPrisoner->DisappearAndDie();
+ pPlayer->KilledMonsterCredit(NPC_EBON_BLADE_PRISONER_HUMAN, 0);
+ switch(pPrisoner->GetEntry())
+ {
+ case NPC_EBON_BLADE_PRISONER_HUMAN:
+ pPlayer->CastSpell(pPlayer,SPELL_SUMMON_BLADE_KNIGHT_H,true);
+ break;
+ case NPC_EBON_BLADE_PRISONER_NE:
+ pPlayer->CastSpell(pPlayer,SPELL_SUMMON_BLADE_KNIGHT_NE,true);
+ break;
+ case NPC_EBON_BLADE_PRISONER_TROLL:
+ pPlayer->CastSpell(pPlayer,SPELL_SUMMON_BLADE_KNIGHT_TROLL,true);
+ break;
+ case NPC_EBON_BLADE_PRISONER_ORC:
+ pPlayer->CastSpell(pPlayer,SPELL_SUMMON_BLADE_KNIGHT_ORC,true);
+ break;
+ }
return true;
}
enum eTableTheka
@@ -758,14 +760,26 @@ enum ePrisonersOfWyrmskull
bool GOHello_go_dragonflayer_cage(Player *pPlayer, GameObject *pGO)
{
- Creature *pPrisoner = NULL;
- Quest const* qInfo = objmgr.GetQuestTemplate(QUEST_PRISONERS_OF_WYRMSKULL);
+ if (pPlayer->GetQuestStatus(QUEST_PRISONERS_OF_WYRMSKULL) != QUEST_STATUS_INCOMPLETE)
+ return true;
+
+ Creature* pPrisoner = pGO->FindNearestCreature(NPC_PRISONER_PRIEST, 2.0f);
+ if (!pPrisoner)
+ {
+ pPrisoner = pGO->FindNearestCreature(NPC_PRISONER_MAGE, 2.0f);
+ if (!pPrisoner)
+ {
+ pPrisoner = pGO->FindNearestCreature(NPC_PRISONER_WARRIOR, 2.0f);
+ if (!pPrisoner)
+ pPrisoner = pGO->FindNearestCreature(NPC_PRISONER_PALADIN, 2.0f);
+ }
+ }
+
+ if (!pPrisoner || !pPrisoner->isAlive())
+ return true;
- if (pPlayer->GetQuestStatus(QUEST_PRISONERS_OF_WYRMSKULL) == QUEST_STATUS_INCOMPLETE &&
- ((pPrisoner = pGO->FindNearestCreature(NPC_PRISONER_PRIEST,2.0f)) ||
- (pPrisoner = pGO->FindNearestCreature(NPC_PRISONER_MAGE,2.0f)) ||
- (pPrisoner = pGO->FindNearestCreature(NPC_PRISONER_WARRIOR,2.0f)) ||
- (pPrisoner = pGO->FindNearestCreature(NPC_PRISONER_PALADIN,2.0f))) && pPrisoner->isAlive())
+ Quest const* qInfo = objmgr.GetQuestTemplate(QUEST_PRISONERS_OF_WYRMSKULL);
+ if (qInfo)
{
//TODO: prisoner should help player for a short period of time
pPlayer->KilledMonsterCredit(qInfo->ReqCreatureOrGOId[0],0);
@@ -787,15 +801,17 @@ enum eTadpoles
bool GOHello_go_tadpole_cage(Player *pPlayer, GameObject *pGO)
{
- Creature *pTadpole;
- if (pPlayer->GetQuestStatus(QUEST_OH_NOES_THE_TADPOLES) == QUEST_STATUS_INCOMPLETE &&
- (pTadpole = pGO->FindNearestCreature(NPC_WINTERFIN_TADPOLE,1.0f)))
+ if (pPlayer->GetQuestStatus(QUEST_OH_NOES_THE_TADPOLES) == QUEST_STATUS_INCOMPLETE)
+ {
+ Creature *pTadpole = pGO->FindNearestCreature(NPC_WINTERFIN_TADPOLE,1.0f);
+ if (pTadpole)
{
pGO->UseDoorOrButton();
pTadpole->DisappearAndDie();
pPlayer->KilledMonsterCredit(NPC_WINTERFIN_TADPOLE,0);
//FIX: Summon minion tadpole
}
+ }
return true;
}
@@ -814,14 +830,18 @@ enum eReallyDoneItThisTime
bool GOHello_go_black_cage(Player *pPlayer, GameObject *pGO)
{
- Creature *pPrisoner;
- if (((pPlayer->GetTeamId() == TEAM_ALLIANCE && pPlayer->GetQuestStatus(QUEST_ALLIANCE_YOU_VE_REALLY_DONE_IT_THIS_TIME_KUL) == QUEST_STATUS_INCOMPLETE) ||
- (pPlayer->GetTeamId() == TEAM_HORDE && pPlayer->GetQuestStatus(QUEST_HORDE_YOU_VE_REALLY_DONE_IT_THIS_TIME_KUL) == QUEST_STATUS_INCOMPLETE)) &&
- ((pPrisoner = pGO->FindNearestCreature(NPC_CAPTIVE_ASPIRANT,1.0f)) || (pPrisoner = pGO->FindNearestCreature(NPC_KUL,1.0f))))
+ if ((pPlayer->GetTeamId() == TEAM_ALLIANCE && pPlayer->GetQuestStatus(QUEST_ALLIANCE_YOU_VE_REALLY_DONE_IT_THIS_TIME_KUL) == QUEST_STATUS_INCOMPLETE) ||
+ (pPlayer->GetTeamId() == TEAM_HORDE && pPlayer->GetQuestStatus(QUEST_HORDE_YOU_VE_REALLY_DONE_IT_THIS_TIME_KUL) == QUEST_STATUS_INCOMPLETE))
{
- pGO->UseDoorOrButton();
- pPrisoner->DisappearAndDie();
- pPlayer->KilledMonsterCredit(pPrisoner->GetEntry(),0);
+ Creature *pPrisoner = pGO->FindNearestCreature(NPC_CAPTIVE_ASPIRANT,1.0f);
+ if (!pPrisoner)
+ pPrisoner = pGO->FindNearestCreature(NPC_KUL,1.0f);
+ if (pPrisoner)
+ {
+ pGO->UseDoorOrButton();
+ pPrisoner->DisappearAndDie();
+ pPlayer->KilledMonsterCredit(pPrisoner->GetEntry(),0);
+ }
}
return true;
}
@@ -893,14 +913,13 @@ enum eProphecy
bool GOHello_go_stillpine_cage(Player *pPlayer, GameObject *pGO)
{
- Creature *pPrisoner;
- if (pPlayer->GetQuestStatus(QUEST_PROPHECY_OF_AKIDA) == QUEST_STATUS_INCOMPLETE &&
- (pPrisoner = pGO->FindNearestCreature(NPC_STILLPINE_CAPTIVE,1.0f)))
- {
- pGO->UseDoorOrButton();
- pPrisoner->DisappearAndDie();
- pPlayer->KilledMonsterCredit(pPrisoner->GetEntry(),0);
- }
+ if (pPlayer->GetQuestStatus(QUEST_PROPHECY_OF_AKIDA) == QUEST_STATUS_INCOMPLETE)
+ if (Creature *pPrisoner = pGO->FindNearestCreature(NPC_STILLPINE_CAPTIVE,1.0f))
+ {
+ pGO->UseDoorOrButton();
+ pPrisoner->DisappearAndDie();
+ pPlayer->KilledMonsterCredit(pPrisoner->GetEntry(),0);
+ }
return true;
}
diff --git a/src/scripts/world/item_scripts.cpp b/src/scripts/world/item_scripts.cpp
index 85866c0ed43..241f6020caa 100644
--- a/src/scripts/world/item_scripts.cpp
+++ b/src/scripts/world/item_scripts.cpp
@@ -253,36 +253,40 @@ enum ePileFakeFur
GO_HIGH_QUALITY_FUR = 187983,
NPC_NESINGWARY_TRAPPER = 25835
};
+
+#define CaribouTrapsNum 15
+const uint32 CaribouTraps[CaribouTrapsNum] =
+{
+ GO_CARIBOU_TRAP_1, GO_CARIBOU_TRAP_2, GO_CARIBOU_TRAP_3, GO_CARIBOU_TRAP_4, GO_CARIBOU_TRAP_5,
+ GO_CARIBOU_TRAP_6, GO_CARIBOU_TRAP_7, GO_CARIBOU_TRAP_8, GO_CARIBOU_TRAP_9, GO_CARIBOU_TRAP_10,
+ GO_CARIBOU_TRAP_11, GO_CARIBOU_TRAP_12, GO_CARIBOU_TRAP_13, GO_CARIBOU_TRAP_14, GO_CARIBOU_TRAP_15,
+};
+
+
bool ItemUse_item_pile_fake_furs(Player *pPlayer, Item * /*pItem*/, SpellCastTargets const & /*targets*/)
{
- GameObject *pGo;
- if ((pGo = pPlayer->FindNearestGameObject(GO_CARIBOU_TRAP_1, 5.0f)) ||
- (pGo = pPlayer->FindNearestGameObject(GO_CARIBOU_TRAP_2, 5.0f)) ||
- (pGo = pPlayer->FindNearestGameObject(GO_CARIBOU_TRAP_3, 5.0f)) ||
- (pGo = pPlayer->FindNearestGameObject(GO_CARIBOU_TRAP_4, 5.0f)) ||
- (pGo = pPlayer->FindNearestGameObject(GO_CARIBOU_TRAP_5, 5.0f)) ||
- (pGo = pPlayer->FindNearestGameObject(GO_CARIBOU_TRAP_6, 5.0f)) ||
- (pGo = pPlayer->FindNearestGameObject(GO_CARIBOU_TRAP_7, 5.0f)) ||
- (pGo = pPlayer->FindNearestGameObject(GO_CARIBOU_TRAP_8, 5.0f)) ||
- (pGo = pPlayer->FindNearestGameObject(GO_CARIBOU_TRAP_9, 5.0f)) ||
- (pGo = pPlayer->FindNearestGameObject(GO_CARIBOU_TRAP_10, 5.0f)) ||
- (pGo = pPlayer->FindNearestGameObject(GO_CARIBOU_TRAP_11, 5.0f)) ||
- (pGo = pPlayer->FindNearestGameObject(GO_CARIBOU_TRAP_12, 5.0f)) ||
- (pGo = pPlayer->FindNearestGameObject(GO_CARIBOU_TRAP_13, 5.0f)) ||
- (pGo = pPlayer->FindNearestGameObject(GO_CARIBOU_TRAP_14, 5.0f)) ||
- (pGo = pPlayer->FindNearestGameObject(GO_CARIBOU_TRAP_15, 5.0f)))
+ GameObject *pGo = NULL;
+ for (uint8 i = 0; i < CaribouTrapsNum; ++i)
{
- if (pGo->FindNearestCreature(NPC_NESINGWARY_TRAPPER, 10.0f, true) || pGo->FindNearestCreature(NPC_NESINGWARY_TRAPPER, 10.0f, false) || pGo->FindNearestGameObject(GO_HIGH_QUALITY_FUR, 2.0f))
- return true;
- float x, y, z;
- pGo->GetClosePoint(x, y, z, pGo->GetObjectSize() / 3, 7.0f);
- pGo->SummonGameObject(GO_HIGH_QUALITY_FUR, pGo->GetPositionX(), pGo->GetPositionY(), pGo->GetPositionZ(), 0, 0, 0, 0, 0, 1000);
- if (TempSummon* summon = pPlayer->SummonCreature(NPC_NESINGWARY_TRAPPER, x, y, z, pGo->GetOrientation(), TEMPSUMMON_DEAD_DESPAWN, 1000))
- {
- summon->SetVisibility(VISIBILITY_OFF);
- summon->SetReactState(REACT_PASSIVE);
- summon->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
- }
+ pGo = pPlayer->FindNearestGameObject(CaribouTraps[i], 5.0f);
+ if (pGo)
+ break;
+ }
+
+ if (!pGo)
+ return false;
+
+ if (pGo->FindNearestCreature(NPC_NESINGWARY_TRAPPER, 10.0f, true) || pGo->FindNearestCreature(NPC_NESINGWARY_TRAPPER, 10.0f, false) || pGo->FindNearestGameObject(GO_HIGH_QUALITY_FUR, 2.0f))
+ return true;
+
+ float x, y, z;
+ pGo->GetClosePoint(x, y, z, pGo->GetObjectSize() / 3, 7.0f);
+ pGo->SummonGameObject(GO_HIGH_QUALITY_FUR, pGo->GetPositionX(), pGo->GetPositionY(), pGo->GetPositionZ(), 0, 0, 0, 0, 0, 1000);
+ if (TempSummon* summon = pPlayer->SummonCreature(NPC_NESINGWARY_TRAPPER, x, y, z, pGo->GetOrientation(), TEMPSUMMON_DEAD_DESPAWN, 1000))
+ {
+ summon->SetVisibility(VISIBILITY_OFF);
+ summon->SetReactState(REACT_PASSIVE);
+ summon->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
}
return false;
}
@@ -348,41 +352,38 @@ enum eHelpThemselves
GO_MAMMOTH_TRAP_22 = 188044,
};
+#define MammothTrapsNum 22
+const uint32 MammothTraps[MammothTrapsNum] =
+{
+ GO_MAMMOTH_TRAP_1, GO_MAMMOTH_TRAP_2, GO_MAMMOTH_TRAP_3, GO_MAMMOTH_TRAP_4, GO_MAMMOTH_TRAP_5,
+ GO_MAMMOTH_TRAP_6, GO_MAMMOTH_TRAP_7, GO_MAMMOTH_TRAP_8, GO_MAMMOTH_TRAP_9, GO_MAMMOTH_TRAP_10,
+ GO_MAMMOTH_TRAP_11, GO_MAMMOTH_TRAP_12, GO_MAMMOTH_TRAP_13, GO_MAMMOTH_TRAP_14, GO_MAMMOTH_TRAP_15,
+ GO_MAMMOTH_TRAP_16, GO_MAMMOTH_TRAP_17, GO_MAMMOTH_TRAP_18, GO_MAMMOTH_TRAP_19, GO_MAMMOTH_TRAP_20,
+ GO_MAMMOTH_TRAP_21, GO_MAMMOTH_TRAP_22
+};
+
bool ItemUse_item_dehta_trap_smasher(Player* pPlayer, Item* /*pItem*/, const SpellCastTargets & /*pTargets*/)
{
+ if (pPlayer->GetQuestStatus(QUEST_CANNOT_HELP_THEMSELVES) != QUEST_STATUS_INCOMPLETE)
+ return false;
+
Creature* pMammoth;
- GameObject* pTrap;
+ pMammoth = pPlayer->FindNearestCreature(NPC_TRAPPED_MAMMOTH_CALF,5.0f);
+ if (!pMammoth)
+ return false;
- if (pPlayer->GetQuestStatus(QUEST_CANNOT_HELP_THEMSELVES) == QUEST_STATUS_INCOMPLETE &&
- (pMammoth = pPlayer->FindNearestCreature(NPC_TRAPPED_MAMMOTH_CALF,5.0f)) &&
- ((pTrap = pPlayer->FindNearestGameObject(GO_MAMMOTH_TRAP_1,5.0f)) ||
- (pTrap = pPlayer->FindNearestGameObject(GO_MAMMOTH_TRAP_2,5.0f)) ||
- (pTrap = pPlayer->FindNearestGameObject(GO_MAMMOTH_TRAP_3,5.0f)) ||
- (pTrap = pPlayer->FindNearestGameObject(GO_MAMMOTH_TRAP_4,5.0f)) ||
- (pTrap = pPlayer->FindNearestGameObject(GO_MAMMOTH_TRAP_5,5.0f)) ||
- (pTrap = pPlayer->FindNearestGameObject(GO_MAMMOTH_TRAP_6,5.0f)) ||
- (pTrap = pPlayer->FindNearestGameObject(GO_MAMMOTH_TRAP_7,5.0f)) ||
- (pTrap = pPlayer->FindNearestGameObject(GO_MAMMOTH_TRAP_8,5.0f)) ||
- (pTrap = pPlayer->FindNearestGameObject(GO_MAMMOTH_TRAP_9,5.0f)) ||
- (pTrap = pPlayer->FindNearestGameObject(GO_MAMMOTH_TRAP_10,5.0f)) ||
- (pTrap = pPlayer->FindNearestGameObject(GO_MAMMOTH_TRAP_11,5.0f)) ||
- (pTrap = pPlayer->FindNearestGameObject(GO_MAMMOTH_TRAP_12,5.0f)) ||
- (pTrap = pPlayer->FindNearestGameObject(GO_MAMMOTH_TRAP_13,5.0f)) ||
- (pTrap = pPlayer->FindNearestGameObject(GO_MAMMOTH_TRAP_14,5.0f)) ||
- (pTrap = pPlayer->FindNearestGameObject(GO_MAMMOTH_TRAP_15,5.0f)) ||
- (pTrap = pPlayer->FindNearestGameObject(GO_MAMMOTH_TRAP_16,5.0f)) ||
- (pTrap = pPlayer->FindNearestGameObject(GO_MAMMOTH_TRAP_17,5.0f)) ||
- (pTrap = pPlayer->FindNearestGameObject(GO_MAMMOTH_TRAP_18,5.0f)) ||
- (pTrap = pPlayer->FindNearestGameObject(GO_MAMMOTH_TRAP_19,5.0f)) ||
- (pTrap = pPlayer->FindNearestGameObject(GO_MAMMOTH_TRAP_20,5.0f)) ||
- (pTrap = pPlayer->FindNearestGameObject(GO_MAMMOTH_TRAP_21,5.0f)) ||
- (pTrap = pPlayer->FindNearestGameObject(GO_MAMMOTH_TRAP_22,5.0f))))
+ GameObject* pTrap;
+ for (uint8 i = 0; i < MammothTrapsNum; ++i)
{
- pMammoth->AI()->DoAction(1);
- pTrap->SetGoState(GO_STATE_READY);
- pPlayer->KilledMonsterCredit(NPC_TRAPPED_MAMMOTH_CALF,0);
- }
-
+ pTrap = pPlayer->FindNearestGameObject(MammothTraps[i],11.0f);
+ if (pTrap)
+ {
+ pMammoth->AI()->DoAction(1);
+ pTrap->SetGoState(GO_STATE_READY);
+ pPlayer->KilledMonsterCredit(NPC_TRAPPED_MAMMOTH_CALF,0);
+ return true;
+ }
+ }
return false;
}