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-rw-r--r--src/scripts/eastern_kingdoms/alterac_valley/boss_balinda.cpp16
-rw-r--r--src/scripts/eastern_kingdoms/blackrock_depths/blackrock_depths.cpp10
-rw-r--r--src/scripts/eastern_kingdoms/western_plaguelands.cpp2
-rw-r--r--src/scripts/examples/example_misc.cpp2
-rw-r--r--src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/culling_of_stratholme.h2
-rw-r--r--src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/instance_culling_of_stratholme.cpp2
-rw-r--r--src/scripts/kalimdor/razorfen_downs/razorfen_downs.h2
-rw-r--r--src/scripts/northrend/borean_tundra.cpp8
-rw-r--r--src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/boss_black_knight.cpp4
-rw-r--r--src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/trial_of_the_champion.h6
-rw-r--r--src/scripts/northrend/crystalsong_forest.cpp4
-rw-r--r--src/scripts/northrend/frozen_halls/pit_of_saron/boss_forgemaster_garfrost.cpp54
-rw-r--r--src/scripts/northrend/frozen_halls/pit_of_saron/boss_krickandick.cpp32
-rw-r--r--src/scripts/northrend/frozen_halls/pit_of_saron/boss_scourgelord_tyrannus.cpp48
-rw-r--r--src/scripts/northrend/frozen_halls/pit_of_saron/pit_of_saron.cpp4
-rw-r--r--src/scripts/northrend/grizzly_hills.cpp26
-rw-r--r--src/scripts/northrend/gundrak/instance_gundrak.cpp2
-rw-r--r--src/scripts/northrend/icecrown.cpp4
-rw-r--r--src/scripts/northrend/naxxramas/boss_gothik.cpp2
-rw-r--r--src/scripts/northrend/nexus/oculus/boss_drakos.cpp10
-rw-r--r--src/scripts/northrend/violet_hold/boss_ichoron.cpp2
-rw-r--r--src/scripts/northrend/violet_hold/boss_lavanthor.cpp2
-rw-r--r--src/scripts/northrend/violet_hold/boss_moragg.cpp2
-rw-r--r--src/scripts/northrend/violet_hold/boss_xevozz.cpp2
-rw-r--r--src/scripts/northrend/zuldrak.cpp14
25 files changed, 131 insertions, 131 deletions
diff --git a/src/scripts/eastern_kingdoms/alterac_valley/boss_balinda.cpp b/src/scripts/eastern_kingdoms/alterac_valley/boss_balinda.cpp
index 7f90ab15273..2226fec339c 100644
--- a/src/scripts/eastern_kingdoms/alterac_valley/boss_balinda.cpp
+++ b/src/scripts/eastern_kingdoms/alterac_valley/boss_balinda.cpp
@@ -88,8 +88,8 @@ struct boss_balindaAI : public ScriptedAI
uint32 uiFrostboltTimer;
uint32 uiResetTimer;
uint32 uiWaterElementalTimer;
-
- SummonList Summons;
+
+ SummonList Summons;
void Reset()
{
@@ -100,7 +100,7 @@ struct boss_balindaAI : public ScriptedAI
uiResetTimer = 5*IN_MILISECONDS;
uiWaterElementalTimer = 0;
- Summons.DespawnAll();
+ Summons.DespawnAll();
}
void EnterCombat(Unit *who)
@@ -113,7 +113,7 @@ struct boss_balindaAI : public ScriptedAI
Reset();
}
- void JustSummoned(Creature* summoned)
+ void JustSummoned(Creature* summoned)
{
((mob_water_elementalAI*)summoned->AI())->uiBalindaGUID = m_creature->GetGUID();
summoned->AI()->AttackStart(SelectTarget(SELECT_TARGET_RANDOM,0, 50, true));
@@ -122,9 +122,9 @@ struct boss_balindaAI : public ScriptedAI
}
void JustDied(Unit* Killer)
- {
- Summons.DespawnAll();
- }
+ {
+ Summons.DespawnAll();
+ }
void UpdateAI(const uint32 diff)
{
@@ -133,7 +133,7 @@ struct boss_balindaAI : public ScriptedAI
if (uiWaterElementalTimer < diff)
{
- if(Summons.empty())
+ if(Summons.empty())
m_creature->SummonCreature(NPC_WATER_ELEMENTAL, 0, 0, 0, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 45*IN_MILISECONDS);
uiWaterElementalTimer = 50*IN_MILISECONDS;
} else uiWaterElementalTimer -= diff;
diff --git a/src/scripts/eastern_kingdoms/blackrock_depths/blackrock_depths.cpp b/src/scripts/eastern_kingdoms/blackrock_depths/blackrock_depths.cpp
index 5ecc380019d..9d255893927 100644
--- a/src/scripts/eastern_kingdoms/blackrock_depths/blackrock_depths.cpp
+++ b/src/scripts/eastern_kingdoms/blackrock_depths/blackrock_depths.cpp
@@ -52,11 +52,11 @@ bool GOHello_go_shadowforge_brazier(Player* pPlayer, GameObject* pGo)
pInstance->SetData(TYPE_LYCEUM, DONE);
else
pInstance->SetData(TYPE_LYCEUM, IN_PROGRESS);
- // If used brazier open linked doors (North or South)
- if(pGo->GetGUID() == pInstance->GetData64(DATA_SF_BRAZIER_N))
- pInstance->HandleGameObject(pInstance->GetData64(DATA_GOLEM_DOOR_N), true);
- else if(pGo->GetGUID() == pInstance->GetData64(DATA_SF_BRAZIER_S))
- pInstance->HandleGameObject(pInstance->GetData64(DATA_GOLEM_DOOR_S), true);
+ // If used brazier open linked doors (North or South)
+ if(pGo->GetGUID() == pInstance->GetData64(DATA_SF_BRAZIER_N))
+ pInstance->HandleGameObject(pInstance->GetData64(DATA_GOLEM_DOOR_N), true);
+ else if(pGo->GetGUID() == pInstance->GetData64(DATA_SF_BRAZIER_S))
+ pInstance->HandleGameObject(pInstance->GetData64(DATA_GOLEM_DOOR_S), true);
}
return false;
}
diff --git a/src/scripts/eastern_kingdoms/western_plaguelands.cpp b/src/scripts/eastern_kingdoms/western_plaguelands.cpp
index 14f65bd9c80..90b21f98283 100644
--- a/src/scripts/eastern_kingdoms/western_plaguelands.cpp
+++ b/src/scripts/eastern_kingdoms/western_plaguelands.cpp
@@ -206,7 +206,7 @@ CreatureAI* GetAI_npc_the_scourge_cauldron(Creature* pCreature)
}
/*######
-## npcs_andorhal_tower
+## npcs_andorhal_tower
######*/
enum eAndorhalTower
diff --git a/src/scripts/examples/example_misc.cpp b/src/scripts/examples/example_misc.cpp
index 00465b996d5..e26220bfbb3 100644
--- a/src/scripts/examples/example_misc.cpp
+++ b/src/scripts/examples/example_misc.cpp
@@ -38,7 +38,7 @@ bool AT_example_areatrigger(Player* pPlayer, const AreaTriggerEntry *pAt)
extern void LoadDatabase();
bool ItemUse_example_item(Player* pPlayer, Item* pItem, SpellCastTargets const& scTargets)
{
- sScriptMgr.LoadDatabase();
+ sScriptMgr.LoadDatabase();
return true;
}
diff --git a/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/culling_of_stratholme.h b/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/culling_of_stratholme.h
index d020770bb77..2fc8135762b 100644
--- a/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/culling_of_stratholme.h
+++ b/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/culling_of_stratholme.h
@@ -63,6 +63,6 @@ enum GameObjects
GO_MALGANIS_GATE_2 = 187723,
GO_EXIT_GATE = 191788,
GO_MALGANIS_CHEST_N = 190663,
- GO_MALGANIS_CHEST_H = 193597
+ GO_MALGANIS_CHEST_H = 193597
};
#endif
diff --git a/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/instance_culling_of_stratholme.cpp b/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/instance_culling_of_stratholme.cpp
index b034c7e5c28..d3d5da802d6 100644
--- a/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/instance_culling_of_stratholme.cpp
+++ b/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/instance_culling_of_stratholme.cpp
@@ -101,7 +101,7 @@ struct instance_culling_of_stratholme : public ScriptedInstance
HandleGameObject(uiExitGate,true);
break;
case GO_MALGANIS_CHEST_N:
- case GO_MALGANIS_CHEST_H:
+ case GO_MALGANIS_CHEST_H:
uiMalGanisChest = pGo->GetGUID();
if (m_auiEncounter[3] == DONE)
pGo->RemoveFlag(GAMEOBJECT_FLAGS,GO_FLAG_INTERACT_COND);
diff --git a/src/scripts/kalimdor/razorfen_downs/razorfen_downs.h b/src/scripts/kalimdor/razorfen_downs/razorfen_downs.h
index d1c95d3f305..a67b4223c4a 100644
--- a/src/scripts/kalimdor/razorfen_downs/razorfen_downs.h
+++ b/src/scripts/kalimdor/razorfen_downs/razorfen_downs.h
@@ -32,7 +32,7 @@ enum eData64
enum eGameObject
{
- GO_GONG = 148917
+ GO_GONG = 148917
};
enum eCreature
diff --git a/src/scripts/northrend/borean_tundra.cpp b/src/scripts/northrend/borean_tundra.cpp
index e4230217a9f..b33d8cfc27a 100644
--- a/src/scripts/northrend/borean_tundra.cpp
+++ b/src/scripts/northrend/borean_tundra.cpp
@@ -2226,7 +2226,7 @@ struct npc_valiance_keep_cannoneerAI : public ScriptedAI
void Reset()
{
- uiTimer = urand(13000,18000);
+ uiTimer = urand(13000,18000);
}
void UpdateAI(const uint32 diff)
@@ -2307,7 +2307,7 @@ struct npc_warmage_coldarraAI : public Scripted_NoMovementAI
m_uiTimer = urand(90000,120000);
}
break;
- case NPC_WARMAGE_CALANDRA:
+ case NPC_WARMAGE_CALANDRA:
{
if (!orbList.empty())
{
@@ -2336,7 +2336,7 @@ struct npc_warmage_coldarraAI : public Scripted_NoMovementAI
}
break;
}
- }
+ }
else m_uiTimer -= uiDiff;
ScriptedAI::UpdateAI(uiDiff);
@@ -2506,7 +2506,7 @@ void AddSC_borean_tundra()
newscript->Name = "npc_valiance_keep_cannoneer";
newscript->GetAI = &GetAI_npc_valiance_keep_cannoneer;
newscript->RegisterSelf();
-
+
newscript = new Script;
newscript->Name = "npc_warmage_coldarra";
newscript->GetAI = &GetAI_npc_warmage_coldarra;
diff --git a/src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/boss_black_knight.cpp b/src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/boss_black_knight.cpp
index 4f19d85ca01..3ed4a81d6a3 100644
--- a/src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/boss_black_knight.cpp
+++ b/src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/boss_black_knight.cpp
@@ -55,8 +55,8 @@ enum eSpells
SPELL_BLACK_KNIGHT_RES = 67693,
- SPELL_LEAP = 67749,
- SPELL_LEAP_H = 67880
+ SPELL_LEAP = 67749,
+ SPELL_LEAP_H = 67880
};
enum eModels
diff --git a/src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/trial_of_the_champion.h b/src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/trial_of_the_champion.h
index 2ac62bd5b01..221c7c0412f 100644
--- a/src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/trial_of_the_champion.h
+++ b/src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/trial_of_the_champion.h
@@ -70,13 +70,13 @@ enum eGameObjects
GO_MAIN_GATE = 195647,
GO_CHAMPIONS_LOOT = 195709,
- GO_CHAMPIONS_LOOT_H = 195710,
+ GO_CHAMPIONS_LOOT_H = 195710,
GO_EADRIC_LOOT = 195374,
- GO_EADRIC_LOOT_H = 195375,
+ GO_EADRIC_LOOT_H = 195375,
GO_PALETRESS_LOOT = 195323,
- GO_PALETRESS_LOOT_H = 195324
+ GO_PALETRESS_LOOT_H = 195324
};
enum eVehicles
diff --git a/src/scripts/northrend/crystalsong_forest.cpp b/src/scripts/northrend/crystalsong_forest.cpp
index 0400f1714ef..d60490d39b5 100644
--- a/src/scripts/northrend/crystalsong_forest.cpp
+++ b/src/scripts/northrend/crystalsong_forest.cpp
@@ -83,14 +83,14 @@ struct npc_warmage_violetstandAI : public Scripted_NoMovementAI
m_uiTimer = 90000;
}
break;
- case NPC_WARMAGE_HALISTER:
+ case NPC_WARMAGE_HALISTER:
case NPC_WARMAGE_ILSUDRIA:
if (pTarget)
DoCast(pTarget,SPELL_TRANSITUS_SHIELD_BEAM);
m_uiTimer = 90000;
break;
}
- }
+ }
else m_uiTimer -= uiDiff;
ScriptedAI::UpdateAI(uiDiff);
diff --git a/src/scripts/northrend/frozen_halls/pit_of_saron/boss_forgemaster_garfrost.cpp b/src/scripts/northrend/frozen_halls/pit_of_saron/boss_forgemaster_garfrost.cpp
index 2e30f4375d7..dd7a7b4c41d 100644
--- a/src/scripts/northrend/frozen_halls/pit_of_saron/boss_forgemaster_garfrost.cpp
+++ b/src/scripts/northrend/frozen_halls/pit_of_saron/boss_forgemaster_garfrost.cpp
@@ -68,8 +68,8 @@ struct boss_garfrostAI : public ScriptedAI
pInstance = c->GetInstanceData();
}
- bool phase2;
- bool phase3;
+ bool phase2;
+ bool phase3;
bool bAchievement;
ScriptedInstance* pInstance;
@@ -77,10 +77,10 @@ struct boss_garfrostAI : public ScriptedAI
void Reset()
{
- events.Reset();
+ events.Reset();
- phase2 = false;
- phase3 = false;
+ phase2 = false;
+ phase3 = false;
bAchievement = true;
if (pInstance)
@@ -89,8 +89,8 @@ struct boss_garfrostAI : public ScriptedAI
void EnterCombat(Unit* who)
{
- DoScriptText(SAY_AGGRO, m_creature);
- DoCast(m_creature, SPELL_PERMAFROST);
+ DoScriptText(SAY_AGGRO, m_creature);
+ DoCast(m_creature, SPELL_PERMAFROST);
if (pInstance)
pInstance->SetData(DATA_GARFROST_EVENT, IN_PROGRESS);
@@ -98,32 +98,32 @@ struct boss_garfrostAI : public ScriptedAI
events.ScheduleEvent(EVENT_THROW_SARONITE, 45000);
}
- void DamageTaken(Unit* pDoneBy, uint32& uiDamage)
+ void DamageTaken(Unit* pDoneBy, uint32& uiDamage)
{
- if (HealthBelowPct(66) && !phase2)
- {
- phase2 = true;
+ if (HealthBelowPct(66) && !phase2)
+ {
+ phase2 = true;
DoCast(m_creature, SPELL_THUNDERING_STOMP);
// TODO: should go to a forge
- DoCast(m_creature, DUNGEON_MODE(SPELL_FORGE_BLADE, H_SPELL_FORGE_BLADE));
+ DoCast(m_creature, DUNGEON_MODE(SPELL_FORGE_BLADE, H_SPELL_FORGE_BLADE));
// TODO: should equip when spell completes
SetEquipmentSlots(false, EQUIP_ID_SWORD, -1, -1);
m_creature->SetByteValue(UNIT_FIELD_BYTES_2, 0, SHEATH_STATE_MELEE);
- events.ScheduleEvent(EVENT_CHILLINGWAVE, 10000);
- }
+ events.ScheduleEvent(EVENT_CHILLINGWAVE, 10000);
+ }
- if (HealthBelowPct(33) && !phase3)
- {
- phase3 = true;
+ if (HealthBelowPct(33) && !phase3)
+ {
+ phase3 = true;
DoCast(m_creature, SPELL_THUNDERING_STOMP);
// TODO: should go to a forge
- DoCast(m_creature, DUNGEON_MODE(SPELL_FORGE_MACE, H_SPELL_FORGE_MACE));
+ DoCast(m_creature, DUNGEON_MODE(SPELL_FORGE_MACE, H_SPELL_FORGE_MACE));
// TODO: should equip when spell completes
SetEquipmentSlots(false, EQUIP_ID_MACE, -1, -1);
m_creature->SetByteValue(UNIT_FIELD_BYTES_2, 0, SHEATH_STATE_MELEE);
events.CancelEvent(EVENT_CHILLINGWAVE); // cast only in phase 2.
- events.ScheduleEvent(EVENT_DEEPFREEZE, 10000);
- }
+ events.ScheduleEvent(EVENT_DEEPFREEZE, 10000);
+ }
}
void KilledUnit(Unit *victim)
@@ -136,8 +136,8 @@ struct boss_garfrostAI : public ScriptedAI
void JustDied(Unit* killer)
{
- DoScriptText(SAY_DEATH, m_creature);
- if (pInstance)
+ DoScriptText(SAY_DEATH, m_creature);
+ if (pInstance)
{
if (Creature *pTyrannus = m_creature->GetCreature(*m_creature, pInstance->GetData64(DATA_TYRANNUS)))
DoScriptText(SAY_TYRANNUS_DEATH, pTyrannus);
@@ -179,16 +179,16 @@ struct boss_garfrostAI : public ScriptedAI
events.RescheduleEvent(EVENT_THROW_SARONITE, 35000);
return;
case EVENT_DEEPFREEZE:
- if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM, 0))
- DoCast(pTarget, DUNGEON_MODE(SPELL_DEEP_FREEZE, H_SPELL_DEEP_FREEZE));
+ if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM, 0))
+ DoCast(pTarget, DUNGEON_MODE(SPELL_DEEP_FREEZE, H_SPELL_DEEP_FREEZE));
events.RescheduleEvent(EVENT_DEEPFREEZE, 35000);
return;
case EVENT_CHILLINGWAVE:
- DoCastAOE(DUNGEON_MODE(SPELL_CHILLING_WAVE, H_SPELL_CHILLING_WAVE));
+ DoCastAOE(DUNGEON_MODE(SPELL_CHILLING_WAVE, H_SPELL_CHILLING_WAVE));
events.RescheduleEvent(EVENT_CHILLINGWAVE, 40000);
return;
- }
- }
+ }
+ }
DoMeleeAttackIfReady();
}
diff --git a/src/scripts/northrend/frozen_halls/pit_of_saron/boss_krickandick.cpp b/src/scripts/northrend/frozen_halls/pit_of_saron/boss_krickandick.cpp
index d07930449a2..2ec10f7df11 100644
--- a/src/scripts/northrend/frozen_halls/pit_of_saron/boss_krickandick.cpp
+++ b/src/scripts/northrend/frozen_halls/pit_of_saron/boss_krickandick.cpp
@@ -68,16 +68,16 @@ enum Yells
enum Events
{
- EVENT_NONE,
+ EVENT_NONE,
EVENT_PURSUE,
- EVENT_MIGHTY_KICK,
- EVENT_POISON_NOVA,
- EVENT_EXPLOSIVE_BARRAGE,
- EVENT_END_EXPLOSIVE_BARRAGE,
+ EVENT_MIGHTY_KICK,
+ EVENT_POISON_NOVA,
+ EVENT_EXPLOSIVE_BARRAGE,
+ EVENT_END_EXPLOSIVE_BARRAGE,
// Krick
- EVENT_SHADOW_BOLT,
- EVENT_TOXIC_WASTE,
+ EVENT_SHADOW_BOLT,
+ EVENT_TOXIC_WASTE,
// Krick OUTRO
EVENT_OUTRO_1,
@@ -145,7 +145,7 @@ struct boss_ickAI : public ScriptedAI
void EnterCombat(Unit *pWho)
{
if (pInstance)
- pInstance->SetData(DATA_KRICKANDICK_EVENT, IN_PROGRESS);
+ pInstance->SetData(DATA_KRICKANDICK_EVENT, IN_PROGRESS);
Creature* pKrick = GetKrick();
if (!pKrick)
@@ -154,12 +154,12 @@ struct boss_ickAI : public ScriptedAI
if (pKrick)
DoScriptText(SAY_KRICK_AGGRO, pKrick);
- events.ScheduleEvent(EVENT_MIGHTY_KICK, 20000, GCD_1);
+ events.ScheduleEvent(EVENT_MIGHTY_KICK, 20000, GCD_1);
events.ScheduleEvent(EVENT_PURSUE, 30000, GCD_1);
events.ScheduleEvent(EVENT_POISON_NOVA, 30000, GCD_1);
- events.ScheduleEvent(EVENT_EXPLOSIVE_BARRAGE, 35000);
+ events.ScheduleEvent(EVENT_EXPLOSIVE_BARRAGE, 35000);
events.ScheduleEvent(EVENT_TOXIC_WASTE, 5000);
- events.ScheduleEvent(EVENT_SHADOW_BOLT, 15000);
+ events.ScheduleEvent(EVENT_SHADOW_BOLT, 15000);
}
void EnterEvadeMode()
@@ -241,7 +241,7 @@ struct boss_ickAI : public ScriptedAI
if (Creature *pKrick = GetKrick())
{
DoScriptText(SAY_KRICK_BARRAGE_1, pKrick);
- DoScriptText(SAY_KRICK_BARRAGE_2, pKrick);
+ DoScriptText(SAY_KRICK_BARRAGE_2, pKrick);
}
DoCastAOE(SPELL_EXPLOSIVE_BARRAGE);
@@ -268,7 +268,7 @@ struct boss_krickAI : public ScriptedAI
pInstance = c->GetInstanceData();
}
- ScriptedInstance* pInstance;
+ ScriptedInstance* pInstance;
EventMap events;
KrickPhase phase;
@@ -353,8 +353,8 @@ struct boss_krickAI : public ScriptedAI
{
if (phase == PHASE_OUTRO)
{
- if (!pInstance)
- return;
+ if (!pInstance)
+ return;
events.Update(diff);
switch(events.ExecuteEvent())
@@ -454,7 +454,7 @@ struct boss_krickAI : public ScriptedAI
}
return;
}
- }
+ }
};
CreatureAI* GetAI_boss_ick(Creature* pCreature)
diff --git a/src/scripts/northrend/frozen_halls/pit_of_saron/boss_scourgelord_tyrannus.cpp b/src/scripts/northrend/frozen_halls/pit_of_saron/boss_scourgelord_tyrannus.cpp
index 86aceb57ea2..b45a059df98 100644
--- a/src/scripts/northrend/frozen_halls/pit_of_saron/boss_scourgelord_tyrannus.cpp
+++ b/src/scripts/northrend/frozen_halls/pit_of_saron/boss_scourgelord_tyrannus.cpp
@@ -96,7 +96,7 @@ struct boss_tyrannusAI : public ScriptedAI
void Reset()
{
- events.Reset();
+ events.Reset();
if (pInstance)
pInstance->SetData(DATA_TYRANNUS_EVENT, NOT_STARTED);
@@ -110,7 +110,7 @@ struct boss_tyrannusAI : public ScriptedAI
void EnterCombat(Unit* who)
{
DoScriptText(SAY_AGGRO, m_creature);
- m_creature->ExitVehicle();
+ m_creature->ExitVehicle();
// restore health if any damage done during intro
m_creature->SetHealth(m_creature->GetMaxHealth());
@@ -118,7 +118,7 @@ struct boss_tyrannusAI : public ScriptedAI
if (pInstance)
pInstance->SetData(DATA_TYRANNUS_EVENT, IN_PROGRESS);
- events.ScheduleEvent(EVENT_FORCEFUL_SMASH, 10000);
+ events.ScheduleEvent(EVENT_FORCEFUL_SMASH, 10000);
events.ScheduleEvent(EVENT_OVERLORDS_BRAND, 35000);
events.ScheduleEvent(EVENT_DARK_MIGHT, 40000);
}
@@ -130,13 +130,13 @@ struct boss_tyrannusAI : public ScriptedAI
void JustDied(Unit* killer)
{
- DoScriptText(SAY_DEATH, m_creature);
+ DoScriptText(SAY_DEATH, m_creature);
- if (pInstance)
+ if (pInstance)
{
pInstance->SetData(DATA_TYRANNUS_EVENT, DONE);
if (Creature* pRimefang = GetRimefang())
- pRimefang->ForcedDespawn();
+ pRimefang->ForcedDespawn();
}
}
@@ -160,18 +160,18 @@ struct boss_tyrannusAI : public ScriptedAI
events.ScheduleEvent(EVENT_FORCEFUL_SMASH, 10000);
return;
case EVENT_OVERLORDS_BRAND:
- if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM, 0))
- DoCast(pTarget, SPELL_OVERLORDS_BRAND);
+ if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM, 0))
+ DoCast(pTarget, SPELL_OVERLORDS_BRAND);
events.ScheduleEvent(EVENT_OVERLORDS_BRAND, 45000);
return;
case EVENT_DARK_MIGHT:
- DoScriptText(SAY_DARK_MIGHT_1, m_creature);
- DoScriptText(SAY_DARK_MIGHT_2, m_creature);
+ DoScriptText(SAY_DARK_MIGHT_1, m_creature);
+ DoScriptText(SAY_DARK_MIGHT_2, m_creature);
DoCast(m_creature, DUNGEON_MODE(SPELL_DARK_MIGHT, H_SPELL_DARK_MIGHT));
events.ScheduleEvent(EVENT_DARK_MIGHT, 60000);
return;
- }
- }
+ }
+ }
DoMeleeAttackIfReady();
}
@@ -193,7 +193,7 @@ struct boss_rimefangAI : public ScriptedAI
m_creature->InterruptSpell(CURRENT_GENERIC_SPELL);
m_creature->HandleEmoteCommand(EMOTE_ONESHOT_LIFTOFF);
m_creature->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
- events.Reset();
+ events.Reset();
}
void EnterCombat(Unit* who)
@@ -201,7 +201,7 @@ struct boss_rimefangAI : public ScriptedAI
m_creature->InterruptSpell(CURRENT_GENERIC_SPELL);
m_creature->HandleEmoteCommand(EMOTE_ONESHOT_LIFTOFF);
m_creature->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
- events.ScheduleEvent(EVENT_MARK_OF_RIMEFANG, 25000);
+ events.ScheduleEvent(EVENT_MARK_OF_RIMEFANG, 25000);
events.ScheduleEvent(EVENT_ICY_BLAST, 35000);
}
@@ -220,13 +220,13 @@ struct boss_rimefangAI : public ScriptedAI
{
switch(eventId)
{
- case EVENT_MARK_OF_RIMEFANG:
- DoScriptText(SAY_MARK_RIMEFANG_1, m_creature);
+ case EVENT_MARK_OF_RIMEFANG:
+ DoScriptText(SAY_MARK_RIMEFANG_1, m_creature);
DoScriptText(SAY_MARK_RIMEFANG_2, m_creature);
- if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM, 0))
+ if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_MARK_OF_RIMEFANG);
- events.ScheduleEvent(EVENT_HOARFROST, 5000);
+ events.ScheduleEvent(EVENT_HOARFROST, 5000);
return;
case EVENT_HOARFROST:
if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM, 0))
@@ -234,18 +234,18 @@ struct boss_rimefangAI : public ScriptedAI
events.ScheduleEvent(EVENT_MARK_OF_RIMEFANG, 20000);
return;
case EVENT_ICY_BLAST:
- if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM, 0))
- DoCast(pTarget, DUNGEON_MODE(SPELL_ICY_BLAST, H_SPELL_ICY_BLAST));
+ if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM, 0))
+ DoCast(pTarget, DUNGEON_MODE(SPELL_ICY_BLAST, H_SPELL_ICY_BLAST));
events.ScheduleEvent(EVENT_ICY_BLAST_2, 5000);
return;
case EVENT_ICY_BLAST_2:
- if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM, 0))
+ if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget->getVictim(), DUNGEON_MODE(SPELL_ICY_BLAST_2, H_SPELL_ICY_BLAST_2));
events.ScheduleEvent(EVENT_ICY_BLAST, 30000);
return;
- }
- }
- }
+ }
+ }
+ }
};
CreatureAI* GetAI_boss_tyrannus(Creature* pCreature)
diff --git a/src/scripts/northrend/frozen_halls/pit_of_saron/pit_of_saron.cpp b/src/scripts/northrend/frozen_halls/pit_of_saron/pit_of_saron.cpp
index 63f1ff7e264..f6af85b1c89 100644
--- a/src/scripts/northrend/frozen_halls/pit_of_saron/pit_of_saron.cpp
+++ b/src/scripts/northrend/frozen_halls/pit_of_saron/pit_of_saron.cpp
@@ -904,7 +904,7 @@ struct mob_geist_ambusherAI: public ScriptedAI
void EnterCombat(Unit* who)
{
- //Only here so when I figure out how to make it cast on an NPC i can do that.
+ //Only here so when I figure out how to make it cast on an NPC i can do that.
events.ScheduleEvent(EVENT_LEAPING_FACE_MAUL, 99999);
}
@@ -923,7 +923,7 @@ struct mob_geist_ambusherAI: public ScriptedAI
{
switch(eventId)
{
- //Should only be used on NPCs
+ //Should only be used on NPCs
case EVENT_LEAPING_FACE_MAUL:
if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_LEAPING_FACE_MAUL);
diff --git a/src/scripts/northrend/grizzly_hills.cpp b/src/scripts/northrend/grizzly_hills.cpp
index 438e5091d6d..3a2466eacdb 100644
--- a/src/scripts/northrend/grizzly_hills.cpp
+++ b/src/scripts/northrend/grizzly_hills.cpp
@@ -394,7 +394,7 @@ struct npc_outhouse_bunnyAI : public ScriptedAI
if (uiType == 1)
m_gender = uiData;
}
-
+
void SpellHit(Unit* pCaster, const SpellEntry* pSpell)
{
if (pSpell->Id == SPELL_OUTHOUSE_GROANS)
@@ -440,15 +440,15 @@ struct npc_tallhorn_stagAI : public ScriptedAI
void UpdateAI(const uint32 uiDiff)
{
if (m_uiPhase = 1)
- {
- if (GameObject* haunch = me->FindNearestGameObject(OBJECT_HAUNCH, 2.0f))
+ {
+ if (GameObject* haunch = me->FindNearestGameObject(OBJECT_HAUNCH, 2.0f))
{
me->SetStandState(UNIT_STAND_STATE_DEAD);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
me->SetUInt32Value(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_DEAD);
}
m_uiPhase = 0;
- }
+ }
}
};
@@ -475,16 +475,16 @@ struct npc_amberpine_woodsmanAI : public ScriptedAI
{
m_uiTimer = 0;
m_uiPhase = 1;
- }
-
- void UpdateAI(const uint32 uiDiff)
- {
+ }
+
+ void UpdateAI(const uint32 uiDiff)
+ {
// call this each update tick?
- if (Creature* stag = me->FindNearestCreature(TALLHORN_STAG, 0.2f))
- {
+ if (Creature* stag = me->FindNearestCreature(TALLHORN_STAG, 0.2f))
+ {
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_USESTANDING);
}
- else
+ else
if (m_uiPhase)
{
if (m_uiTimer <= uiDiff)
@@ -495,7 +495,7 @@ struct npc_amberpine_woodsmanAI : public ScriptedAI
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_LOOT);
m_uiTimer = 3000;
m_uiPhase = 2;
- break;
+ break;
case 2:
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_ATTACK1H);
m_uiTimer = 4000;
@@ -506,7 +506,7 @@ struct npc_amberpine_woodsmanAI : public ScriptedAI
else
m_uiTimer -= uiDiff;
}
- ScriptedAI::UpdateAI(uiDiff);
+ ScriptedAI::UpdateAI(uiDiff);
UpdateVictim();
}
diff --git a/src/scripts/northrend/gundrak/instance_gundrak.cpp b/src/scripts/northrend/gundrak/instance_gundrak.cpp
index e96495eee26..2d7cf27cc38 100644
--- a/src/scripts/northrend/gundrak/instance_gundrak.cpp
+++ b/src/scripts/northrend/gundrak/instance_gundrak.cpp
@@ -298,7 +298,7 @@ struct instance_gundrak : public ScriptedInstance
void SetData64(uint32 type, uint64 data)
{
if (type == DATA_RUIN_DWELLER_DIED)
- DwellerGUIDs.erase(data);
+ DwellerGUIDs.erase(data);
}
uint32 GetData(uint32 type)
diff --git a/src/scripts/northrend/icecrown.cpp b/src/scripts/northrend/icecrown.cpp
index ff43dd4a49a..15f50e74fb7 100644
--- a/src/scripts/northrend/icecrown.cpp
+++ b/src/scripts/northrend/icecrown.cpp
@@ -191,7 +191,7 @@ struct npc_argent_valiantAI : public ScriptedAI
pCreature->GetMotionMaster()->MovePoint(0,8599.258,963.951,547.553);
pCreature->setFaction(35); //wrong faction in db?
}
-
+
uint32 uiChargeTimer;
uint32 uiShieldBreakerTimer;
@@ -200,7 +200,7 @@ struct npc_argent_valiantAI : public ScriptedAI
uiChargeTimer = 7000;
uiShieldBreakerTimer = 10000;
}
-
+
void MovementInform(uint32 uiType, uint32 uiId)
{
if (uiType != POINT_MOTION_TYPE)
diff --git a/src/scripts/northrend/naxxramas/boss_gothik.cpp b/src/scripts/northrend/naxxramas/boss_gothik.cpp
index 19a1a088e73..7af552454b9 100644
--- a/src/scripts/northrend/naxxramas/boss_gothik.cpp
+++ b/src/scripts/northrend/naxxramas/boss_gothik.cpp
@@ -426,7 +426,7 @@ struct boss_gothikAI : public BossAI
++waveCount;
}
- else
+ else
{
phaseTwo = true;
DoScriptText(SAY_TELEPORT, me);
diff --git a/src/scripts/northrend/nexus/oculus/boss_drakos.cpp b/src/scripts/northrend/nexus/oculus/boss_drakos.cpp
index 44fdb87ece3..bd98fc43bc0 100644
--- a/src/scripts/northrend/nexus/oculus/boss_drakos.cpp
+++ b/src/scripts/northrend/nexus/oculus/boss_drakos.cpp
@@ -81,10 +81,10 @@ struct boss_drakosAI : public ScriptedAI
if (pInstance)
pInstance->SetData(DATA_DRAKOS_EVENT, IN_PROGRESS);
}
- void JustSummoned(Creature* summon)
- {
- lSummons.Summon(summon);
- }
+ void JustSummoned(Creature* summon)
+ {
+ lSummons.Summon(summon);
+ }
void UpdateAI(const uint32 diff)
{
@@ -140,7 +140,7 @@ struct boss_drakosAI : public ScriptedAI
DoScriptText(RAND(SAY_STOMP_1,SAY_STOMP_2,SAY_STOMP_3), m_creature);
DoCast(DUNGEON_MODE(SPELL_THUNDERING_STOMP, SPELL_THUNDERING_STOMP_H));
uiStompTimer = urand(15*IN_MILISECONDS, 18*IN_MILISECONDS);
- } else uiStompTimer -= diff ;
+ } else uiStompTimer -= diff ;
DoMeleeAttackIfReady();
}
diff --git a/src/scripts/northrend/violet_hold/boss_ichoron.cpp b/src/scripts/northrend/violet_hold/boss_ichoron.cpp
index 65eaec5b634..196a71d82f6 100644
--- a/src/scripts/northrend/violet_hold/boss_ichoron.cpp
+++ b/src/scripts/northrend/violet_hold/boss_ichoron.cpp
@@ -326,7 +326,7 @@ struct mob_ichor_globuleAI : public ScriptedAI
{
mob_ichor_globuleAI(Creature* pCreature) : ScriptedAI(pCreature)
{
- pInstance = pCreature->GetInstanceData();
+ pInstance = pCreature->GetInstanceData();
}
ScriptedInstance* pInstance;
diff --git a/src/scripts/northrend/violet_hold/boss_lavanthor.cpp b/src/scripts/northrend/violet_hold/boss_lavanthor.cpp
index 9d9a24e57f6..b70f0b00dda 100644
--- a/src/scripts/northrend/violet_hold/boss_lavanthor.cpp
+++ b/src/scripts/northrend/violet_hold/boss_lavanthor.cpp
@@ -56,7 +56,7 @@ struct boss_lavanthorAI : public ScriptedAI
{
if (pInstance)
{
- if (GameObject *pDoor = pInstance->instance->GetGameObject(pInstance->GetData64(DATA_LAVANTHOR_CELL)))
+ if (GameObject *pDoor = pInstance->instance->GetGameObject(pInstance->GetData64(DATA_LAVANTHOR_CELL)))
if (pDoor->GetGoState() == GO_STATE_READY)
{
EnterEvadeMode();
diff --git a/src/scripts/northrend/violet_hold/boss_moragg.cpp b/src/scripts/northrend/violet_hold/boss_moragg.cpp
index fee6d0f35a0..d543aae9d55 100644
--- a/src/scripts/northrend/violet_hold/boss_moragg.cpp
+++ b/src/scripts/northrend/violet_hold/boss_moragg.cpp
@@ -51,7 +51,7 @@ struct boss_moraggAI : public ScriptedAI
{
if (GameObject *pDoor = pInstance->instance->GetGameObject(pInstance->GetData64(DATA_MORAGG_CELL)))
if(pDoor->GetGoState() == GO_STATE_READY)
- {
+ {
EnterEvadeMode();
return;
}
diff --git a/src/scripts/northrend/violet_hold/boss_xevozz.cpp b/src/scripts/northrend/violet_hold/boss_xevozz.cpp
index 58bc0644c71..4d29ff592e2 100644
--- a/src/scripts/northrend/violet_hold/boss_xevozz.cpp
+++ b/src/scripts/northrend/violet_hold/boss_xevozz.cpp
@@ -225,7 +225,7 @@ struct mob_ethereal_sphereAI : public ScriptedAI
{
mob_ethereal_sphereAI(Creature* pCreature) : ScriptedAI(pCreature)
{
- pInstance = pCreature->GetInstanceData();
+ pInstance = pCreature->GetInstanceData();
}
ScriptedInstance* pInstance;
diff --git a/src/scripts/northrend/zuldrak.cpp b/src/scripts/northrend/zuldrak.cpp
index 0dbedc2d22f..d5b35b3ed5f 100644
--- a/src/scripts/northrend/zuldrak.cpp
+++ b/src/scripts/northrend/zuldrak.cpp
@@ -929,16 +929,16 @@ struct npc_crusade_recruitAI : public ScriptedAI
uint8 m_uiPhase; //The current phase we are in
uint32 m_uiTimer; //Timer until phase transition
float m_heading; //Store creature heading
-
+
void Reset()
{
m_uiTimer = 0;
m_uiPhase = 0;
m_creature->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
m_creature->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_COWER);
- m_heading = m_creature->GetOrientation();
+ m_heading = m_creature->GetOrientation();
}
-
+
void UpdateAI(const uint32 uiDiff)
{
if (m_uiPhase)
@@ -951,10 +951,10 @@ struct npc_crusade_recruitAI : public ScriptedAI
// say random text
m_creature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
m_creature->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_NONE);
- DoScriptText(RAND(SAY_RECRUIT_1,SAY_RECRUIT_2,SAY_RECRUIT_3), m_creature);
+ DoScriptText(RAND(SAY_RECRUIT_1,SAY_RECRUIT_2,SAY_RECRUIT_3), m_creature);
m_uiTimer = 3000;
m_uiPhase = 2;
- break;
+ break;
case 2:
// walk forward
m_creature->AddUnitMovementFlag(MOVEMENTFLAG_WALK_MODE);
@@ -973,7 +973,7 @@ struct npc_crusade_recruitAI : public ScriptedAI
else
m_uiTimer -= uiDiff;
}
- ScriptedAI::UpdateAI(uiDiff);
+ ScriptedAI::UpdateAI(uiDiff);
if (!UpdateVictim())
return;
@@ -986,7 +986,7 @@ CreatureAI* GetAI_npc_crusade_recruit(Creature* pCreature)
}
bool GossipHello_npc_crusade_recruit(Player* pPlayer, Creature* pCreature)
-{
+{
if (pPlayer->GetQuestStatus(QUEST_TROLL_PATROL_INTESTINAL_FORTITUDE) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);