diff options
Diffstat (limited to 'src/scripts')
25 files changed, 131 insertions, 131 deletions
diff --git a/src/scripts/eastern_kingdoms/alterac_valley/boss_balinda.cpp b/src/scripts/eastern_kingdoms/alterac_valley/boss_balinda.cpp index 7f90ab15273..2226fec339c 100644 --- a/src/scripts/eastern_kingdoms/alterac_valley/boss_balinda.cpp +++ b/src/scripts/eastern_kingdoms/alterac_valley/boss_balinda.cpp @@ -88,8 +88,8 @@ struct boss_balindaAI : public ScriptedAI uint32 uiFrostboltTimer; uint32 uiResetTimer; uint32 uiWaterElementalTimer; - - SummonList Summons; + + SummonList Summons; void Reset() { @@ -100,7 +100,7 @@ struct boss_balindaAI : public ScriptedAI uiResetTimer = 5*IN_MILISECONDS; uiWaterElementalTimer = 0; - Summons.DespawnAll(); + Summons.DespawnAll(); } void EnterCombat(Unit *who) @@ -113,7 +113,7 @@ struct boss_balindaAI : public ScriptedAI Reset(); } - void JustSummoned(Creature* summoned) + void JustSummoned(Creature* summoned) { ((mob_water_elementalAI*)summoned->AI())->uiBalindaGUID = m_creature->GetGUID(); summoned->AI()->AttackStart(SelectTarget(SELECT_TARGET_RANDOM,0, 50, true)); @@ -122,9 +122,9 @@ struct boss_balindaAI : public ScriptedAI } void JustDied(Unit* Killer) - { - Summons.DespawnAll(); - } + { + Summons.DespawnAll(); + } void UpdateAI(const uint32 diff) { @@ -133,7 +133,7 @@ struct boss_balindaAI : public ScriptedAI if (uiWaterElementalTimer < diff) { - if(Summons.empty()) + if(Summons.empty()) m_creature->SummonCreature(NPC_WATER_ELEMENTAL, 0, 0, 0, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 45*IN_MILISECONDS); uiWaterElementalTimer = 50*IN_MILISECONDS; } else uiWaterElementalTimer -= diff; diff --git a/src/scripts/eastern_kingdoms/blackrock_depths/blackrock_depths.cpp b/src/scripts/eastern_kingdoms/blackrock_depths/blackrock_depths.cpp index 5ecc380019d..9d255893927 100644 --- a/src/scripts/eastern_kingdoms/blackrock_depths/blackrock_depths.cpp +++ b/src/scripts/eastern_kingdoms/blackrock_depths/blackrock_depths.cpp @@ -52,11 +52,11 @@ bool GOHello_go_shadowforge_brazier(Player* pPlayer, GameObject* pGo) pInstance->SetData(TYPE_LYCEUM, DONE); else pInstance->SetData(TYPE_LYCEUM, IN_PROGRESS); - // If used brazier open linked doors (North or South) - if(pGo->GetGUID() == pInstance->GetData64(DATA_SF_BRAZIER_N)) - pInstance->HandleGameObject(pInstance->GetData64(DATA_GOLEM_DOOR_N), true); - else if(pGo->GetGUID() == pInstance->GetData64(DATA_SF_BRAZIER_S)) - pInstance->HandleGameObject(pInstance->GetData64(DATA_GOLEM_DOOR_S), true); + // If used brazier open linked doors (North or South) + if(pGo->GetGUID() == pInstance->GetData64(DATA_SF_BRAZIER_N)) + pInstance->HandleGameObject(pInstance->GetData64(DATA_GOLEM_DOOR_N), true); + else if(pGo->GetGUID() == pInstance->GetData64(DATA_SF_BRAZIER_S)) + pInstance->HandleGameObject(pInstance->GetData64(DATA_GOLEM_DOOR_S), true); } return false; } diff --git a/src/scripts/eastern_kingdoms/western_plaguelands.cpp b/src/scripts/eastern_kingdoms/western_plaguelands.cpp index 14f65bd9c80..90b21f98283 100644 --- a/src/scripts/eastern_kingdoms/western_plaguelands.cpp +++ b/src/scripts/eastern_kingdoms/western_plaguelands.cpp @@ -206,7 +206,7 @@ CreatureAI* GetAI_npc_the_scourge_cauldron(Creature* pCreature) } /*###### -## npcs_andorhal_tower +## npcs_andorhal_tower ######*/ enum eAndorhalTower diff --git a/src/scripts/examples/example_misc.cpp b/src/scripts/examples/example_misc.cpp index 00465b996d5..e26220bfbb3 100644 --- a/src/scripts/examples/example_misc.cpp +++ b/src/scripts/examples/example_misc.cpp @@ -38,7 +38,7 @@ bool AT_example_areatrigger(Player* pPlayer, const AreaTriggerEntry *pAt) extern void LoadDatabase(); bool ItemUse_example_item(Player* pPlayer, Item* pItem, SpellCastTargets const& scTargets) { - sScriptMgr.LoadDatabase(); + sScriptMgr.LoadDatabase(); return true; } diff --git a/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/culling_of_stratholme.h b/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/culling_of_stratholme.h index d020770bb77..2fc8135762b 100644 --- a/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/culling_of_stratholme.h +++ b/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/culling_of_stratholme.h @@ -63,6 +63,6 @@ enum GameObjects GO_MALGANIS_GATE_2 = 187723, GO_EXIT_GATE = 191788, GO_MALGANIS_CHEST_N = 190663, - GO_MALGANIS_CHEST_H = 193597 + GO_MALGANIS_CHEST_H = 193597 }; #endif diff --git a/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/instance_culling_of_stratholme.cpp b/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/instance_culling_of_stratholme.cpp index b034c7e5c28..d3d5da802d6 100644 --- a/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/instance_culling_of_stratholme.cpp +++ b/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/instance_culling_of_stratholme.cpp @@ -101,7 +101,7 @@ struct instance_culling_of_stratholme : public ScriptedInstance HandleGameObject(uiExitGate,true); break; case GO_MALGANIS_CHEST_N: - case GO_MALGANIS_CHEST_H: + case GO_MALGANIS_CHEST_H: uiMalGanisChest = pGo->GetGUID(); if (m_auiEncounter[3] == DONE) pGo->RemoveFlag(GAMEOBJECT_FLAGS,GO_FLAG_INTERACT_COND); diff --git a/src/scripts/kalimdor/razorfen_downs/razorfen_downs.h b/src/scripts/kalimdor/razorfen_downs/razorfen_downs.h index d1c95d3f305..a67b4223c4a 100644 --- a/src/scripts/kalimdor/razorfen_downs/razorfen_downs.h +++ b/src/scripts/kalimdor/razorfen_downs/razorfen_downs.h @@ -32,7 +32,7 @@ enum eData64 enum eGameObject { - GO_GONG = 148917 + GO_GONG = 148917 }; enum eCreature diff --git a/src/scripts/northrend/borean_tundra.cpp b/src/scripts/northrend/borean_tundra.cpp index e4230217a9f..b33d8cfc27a 100644 --- a/src/scripts/northrend/borean_tundra.cpp +++ b/src/scripts/northrend/borean_tundra.cpp @@ -2226,7 +2226,7 @@ struct npc_valiance_keep_cannoneerAI : public ScriptedAI void Reset() { - uiTimer = urand(13000,18000); + uiTimer = urand(13000,18000); } void UpdateAI(const uint32 diff) @@ -2307,7 +2307,7 @@ struct npc_warmage_coldarraAI : public Scripted_NoMovementAI m_uiTimer = urand(90000,120000); } break; - case NPC_WARMAGE_CALANDRA: + case NPC_WARMAGE_CALANDRA: { if (!orbList.empty()) { @@ -2336,7 +2336,7 @@ struct npc_warmage_coldarraAI : public Scripted_NoMovementAI } break; } - } + } else m_uiTimer -= uiDiff; ScriptedAI::UpdateAI(uiDiff); @@ -2506,7 +2506,7 @@ void AddSC_borean_tundra() newscript->Name = "npc_valiance_keep_cannoneer"; newscript->GetAI = &GetAI_npc_valiance_keep_cannoneer; newscript->RegisterSelf(); - + newscript = new Script; newscript->Name = "npc_warmage_coldarra"; newscript->GetAI = &GetAI_npc_warmage_coldarra; diff --git a/src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/boss_black_knight.cpp b/src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/boss_black_knight.cpp index 4f19d85ca01..3ed4a81d6a3 100644 --- a/src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/boss_black_knight.cpp +++ b/src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/boss_black_knight.cpp @@ -55,8 +55,8 @@ enum eSpells SPELL_BLACK_KNIGHT_RES = 67693, - SPELL_LEAP = 67749, - SPELL_LEAP_H = 67880 + SPELL_LEAP = 67749, + SPELL_LEAP_H = 67880 }; enum eModels diff --git a/src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/trial_of_the_champion.h b/src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/trial_of_the_champion.h index 2ac62bd5b01..221c7c0412f 100644 --- a/src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/trial_of_the_champion.h +++ b/src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/trial_of_the_champion.h @@ -70,13 +70,13 @@ enum eGameObjects GO_MAIN_GATE = 195647, GO_CHAMPIONS_LOOT = 195709, - GO_CHAMPIONS_LOOT_H = 195710, + GO_CHAMPIONS_LOOT_H = 195710, GO_EADRIC_LOOT = 195374, - GO_EADRIC_LOOT_H = 195375, + GO_EADRIC_LOOT_H = 195375, GO_PALETRESS_LOOT = 195323, - GO_PALETRESS_LOOT_H = 195324 + GO_PALETRESS_LOOT_H = 195324 }; enum eVehicles diff --git a/src/scripts/northrend/crystalsong_forest.cpp b/src/scripts/northrend/crystalsong_forest.cpp index 0400f1714ef..d60490d39b5 100644 --- a/src/scripts/northrend/crystalsong_forest.cpp +++ b/src/scripts/northrend/crystalsong_forest.cpp @@ -83,14 +83,14 @@ struct npc_warmage_violetstandAI : public Scripted_NoMovementAI m_uiTimer = 90000; } break; - case NPC_WARMAGE_HALISTER: + case NPC_WARMAGE_HALISTER: case NPC_WARMAGE_ILSUDRIA: if (pTarget) DoCast(pTarget,SPELL_TRANSITUS_SHIELD_BEAM); m_uiTimer = 90000; break; } - } + } else m_uiTimer -= uiDiff; ScriptedAI::UpdateAI(uiDiff); diff --git a/src/scripts/northrend/frozen_halls/pit_of_saron/boss_forgemaster_garfrost.cpp b/src/scripts/northrend/frozen_halls/pit_of_saron/boss_forgemaster_garfrost.cpp index 2e30f4375d7..dd7a7b4c41d 100644 --- a/src/scripts/northrend/frozen_halls/pit_of_saron/boss_forgemaster_garfrost.cpp +++ b/src/scripts/northrend/frozen_halls/pit_of_saron/boss_forgemaster_garfrost.cpp @@ -68,8 +68,8 @@ struct boss_garfrostAI : public ScriptedAI pInstance = c->GetInstanceData(); } - bool phase2; - bool phase3; + bool phase2; + bool phase3; bool bAchievement; ScriptedInstance* pInstance; @@ -77,10 +77,10 @@ struct boss_garfrostAI : public ScriptedAI void Reset() { - events.Reset(); + events.Reset(); - phase2 = false; - phase3 = false; + phase2 = false; + phase3 = false; bAchievement = true; if (pInstance) @@ -89,8 +89,8 @@ struct boss_garfrostAI : public ScriptedAI void EnterCombat(Unit* who) { - DoScriptText(SAY_AGGRO, m_creature); - DoCast(m_creature, SPELL_PERMAFROST); + DoScriptText(SAY_AGGRO, m_creature); + DoCast(m_creature, SPELL_PERMAFROST); if (pInstance) pInstance->SetData(DATA_GARFROST_EVENT, IN_PROGRESS); @@ -98,32 +98,32 @@ struct boss_garfrostAI : public ScriptedAI events.ScheduleEvent(EVENT_THROW_SARONITE, 45000); } - void DamageTaken(Unit* pDoneBy, uint32& uiDamage) + void DamageTaken(Unit* pDoneBy, uint32& uiDamage) { - if (HealthBelowPct(66) && !phase2) - { - phase2 = true; + if (HealthBelowPct(66) && !phase2) + { + phase2 = true; DoCast(m_creature, SPELL_THUNDERING_STOMP); // TODO: should go to a forge - DoCast(m_creature, DUNGEON_MODE(SPELL_FORGE_BLADE, H_SPELL_FORGE_BLADE)); + DoCast(m_creature, DUNGEON_MODE(SPELL_FORGE_BLADE, H_SPELL_FORGE_BLADE)); // TODO: should equip when spell completes SetEquipmentSlots(false, EQUIP_ID_SWORD, -1, -1); m_creature->SetByteValue(UNIT_FIELD_BYTES_2, 0, SHEATH_STATE_MELEE); - events.ScheduleEvent(EVENT_CHILLINGWAVE, 10000); - } + events.ScheduleEvent(EVENT_CHILLINGWAVE, 10000); + } - if (HealthBelowPct(33) && !phase3) - { - phase3 = true; + if (HealthBelowPct(33) && !phase3) + { + phase3 = true; DoCast(m_creature, SPELL_THUNDERING_STOMP); // TODO: should go to a forge - DoCast(m_creature, DUNGEON_MODE(SPELL_FORGE_MACE, H_SPELL_FORGE_MACE)); + DoCast(m_creature, DUNGEON_MODE(SPELL_FORGE_MACE, H_SPELL_FORGE_MACE)); // TODO: should equip when spell completes SetEquipmentSlots(false, EQUIP_ID_MACE, -1, -1); m_creature->SetByteValue(UNIT_FIELD_BYTES_2, 0, SHEATH_STATE_MELEE); events.CancelEvent(EVENT_CHILLINGWAVE); // cast only in phase 2. - events.ScheduleEvent(EVENT_DEEPFREEZE, 10000); - } + events.ScheduleEvent(EVENT_DEEPFREEZE, 10000); + } } void KilledUnit(Unit *victim) @@ -136,8 +136,8 @@ struct boss_garfrostAI : public ScriptedAI void JustDied(Unit* killer) { - DoScriptText(SAY_DEATH, m_creature); - if (pInstance) + DoScriptText(SAY_DEATH, m_creature); + if (pInstance) { if (Creature *pTyrannus = m_creature->GetCreature(*m_creature, pInstance->GetData64(DATA_TYRANNUS))) DoScriptText(SAY_TYRANNUS_DEATH, pTyrannus); @@ -179,16 +179,16 @@ struct boss_garfrostAI : public ScriptedAI events.RescheduleEvent(EVENT_THROW_SARONITE, 35000); return; case EVENT_DEEPFREEZE: - if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM, 0)) - DoCast(pTarget, DUNGEON_MODE(SPELL_DEEP_FREEZE, H_SPELL_DEEP_FREEZE)); + if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM, 0)) + DoCast(pTarget, DUNGEON_MODE(SPELL_DEEP_FREEZE, H_SPELL_DEEP_FREEZE)); events.RescheduleEvent(EVENT_DEEPFREEZE, 35000); return; case EVENT_CHILLINGWAVE: - DoCastAOE(DUNGEON_MODE(SPELL_CHILLING_WAVE, H_SPELL_CHILLING_WAVE)); + DoCastAOE(DUNGEON_MODE(SPELL_CHILLING_WAVE, H_SPELL_CHILLING_WAVE)); events.RescheduleEvent(EVENT_CHILLINGWAVE, 40000); return; - } - } + } + } DoMeleeAttackIfReady(); } diff --git a/src/scripts/northrend/frozen_halls/pit_of_saron/boss_krickandick.cpp b/src/scripts/northrend/frozen_halls/pit_of_saron/boss_krickandick.cpp index d07930449a2..2ec10f7df11 100644 --- a/src/scripts/northrend/frozen_halls/pit_of_saron/boss_krickandick.cpp +++ b/src/scripts/northrend/frozen_halls/pit_of_saron/boss_krickandick.cpp @@ -68,16 +68,16 @@ enum Yells enum Events { - EVENT_NONE, + EVENT_NONE, EVENT_PURSUE, - EVENT_MIGHTY_KICK, - EVENT_POISON_NOVA, - EVENT_EXPLOSIVE_BARRAGE, - EVENT_END_EXPLOSIVE_BARRAGE, + EVENT_MIGHTY_KICK, + EVENT_POISON_NOVA, + EVENT_EXPLOSIVE_BARRAGE, + EVENT_END_EXPLOSIVE_BARRAGE, // Krick - EVENT_SHADOW_BOLT, - EVENT_TOXIC_WASTE, + EVENT_SHADOW_BOLT, + EVENT_TOXIC_WASTE, // Krick OUTRO EVENT_OUTRO_1, @@ -145,7 +145,7 @@ struct boss_ickAI : public ScriptedAI void EnterCombat(Unit *pWho) { if (pInstance) - pInstance->SetData(DATA_KRICKANDICK_EVENT, IN_PROGRESS); + pInstance->SetData(DATA_KRICKANDICK_EVENT, IN_PROGRESS); Creature* pKrick = GetKrick(); if (!pKrick) @@ -154,12 +154,12 @@ struct boss_ickAI : public ScriptedAI if (pKrick) DoScriptText(SAY_KRICK_AGGRO, pKrick); - events.ScheduleEvent(EVENT_MIGHTY_KICK, 20000, GCD_1); + events.ScheduleEvent(EVENT_MIGHTY_KICK, 20000, GCD_1); events.ScheduleEvent(EVENT_PURSUE, 30000, GCD_1); events.ScheduleEvent(EVENT_POISON_NOVA, 30000, GCD_1); - events.ScheduleEvent(EVENT_EXPLOSIVE_BARRAGE, 35000); + events.ScheduleEvent(EVENT_EXPLOSIVE_BARRAGE, 35000); events.ScheduleEvent(EVENT_TOXIC_WASTE, 5000); - events.ScheduleEvent(EVENT_SHADOW_BOLT, 15000); + events.ScheduleEvent(EVENT_SHADOW_BOLT, 15000); } void EnterEvadeMode() @@ -241,7 +241,7 @@ struct boss_ickAI : public ScriptedAI if (Creature *pKrick = GetKrick()) { DoScriptText(SAY_KRICK_BARRAGE_1, pKrick); - DoScriptText(SAY_KRICK_BARRAGE_2, pKrick); + DoScriptText(SAY_KRICK_BARRAGE_2, pKrick); } DoCastAOE(SPELL_EXPLOSIVE_BARRAGE); @@ -268,7 +268,7 @@ struct boss_krickAI : public ScriptedAI pInstance = c->GetInstanceData(); } - ScriptedInstance* pInstance; + ScriptedInstance* pInstance; EventMap events; KrickPhase phase; @@ -353,8 +353,8 @@ struct boss_krickAI : public ScriptedAI { if (phase == PHASE_OUTRO) { - if (!pInstance) - return; + if (!pInstance) + return; events.Update(diff); switch(events.ExecuteEvent()) @@ -454,7 +454,7 @@ struct boss_krickAI : public ScriptedAI } return; } - } + } }; CreatureAI* GetAI_boss_ick(Creature* pCreature) diff --git a/src/scripts/northrend/frozen_halls/pit_of_saron/boss_scourgelord_tyrannus.cpp b/src/scripts/northrend/frozen_halls/pit_of_saron/boss_scourgelord_tyrannus.cpp index 86aceb57ea2..b45a059df98 100644 --- a/src/scripts/northrend/frozen_halls/pit_of_saron/boss_scourgelord_tyrannus.cpp +++ b/src/scripts/northrend/frozen_halls/pit_of_saron/boss_scourgelord_tyrannus.cpp @@ -96,7 +96,7 @@ struct boss_tyrannusAI : public ScriptedAI void Reset() { - events.Reset(); + events.Reset(); if (pInstance) pInstance->SetData(DATA_TYRANNUS_EVENT, NOT_STARTED); @@ -110,7 +110,7 @@ struct boss_tyrannusAI : public ScriptedAI void EnterCombat(Unit* who) { DoScriptText(SAY_AGGRO, m_creature); - m_creature->ExitVehicle(); + m_creature->ExitVehicle(); // restore health if any damage done during intro m_creature->SetHealth(m_creature->GetMaxHealth()); @@ -118,7 +118,7 @@ struct boss_tyrannusAI : public ScriptedAI if (pInstance) pInstance->SetData(DATA_TYRANNUS_EVENT, IN_PROGRESS); - events.ScheduleEvent(EVENT_FORCEFUL_SMASH, 10000); + events.ScheduleEvent(EVENT_FORCEFUL_SMASH, 10000); events.ScheduleEvent(EVENT_OVERLORDS_BRAND, 35000); events.ScheduleEvent(EVENT_DARK_MIGHT, 40000); } @@ -130,13 +130,13 @@ struct boss_tyrannusAI : public ScriptedAI void JustDied(Unit* killer) { - DoScriptText(SAY_DEATH, m_creature); + DoScriptText(SAY_DEATH, m_creature); - if (pInstance) + if (pInstance) { pInstance->SetData(DATA_TYRANNUS_EVENT, DONE); if (Creature* pRimefang = GetRimefang()) - pRimefang->ForcedDespawn(); + pRimefang->ForcedDespawn(); } } @@ -160,18 +160,18 @@ struct boss_tyrannusAI : public ScriptedAI events.ScheduleEvent(EVENT_FORCEFUL_SMASH, 10000); return; case EVENT_OVERLORDS_BRAND: - if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM, 0)) - DoCast(pTarget, SPELL_OVERLORDS_BRAND); + if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM, 0)) + DoCast(pTarget, SPELL_OVERLORDS_BRAND); events.ScheduleEvent(EVENT_OVERLORDS_BRAND, 45000); return; case EVENT_DARK_MIGHT: - DoScriptText(SAY_DARK_MIGHT_1, m_creature); - DoScriptText(SAY_DARK_MIGHT_2, m_creature); + DoScriptText(SAY_DARK_MIGHT_1, m_creature); + DoScriptText(SAY_DARK_MIGHT_2, m_creature); DoCast(m_creature, DUNGEON_MODE(SPELL_DARK_MIGHT, H_SPELL_DARK_MIGHT)); events.ScheduleEvent(EVENT_DARK_MIGHT, 60000); return; - } - } + } + } DoMeleeAttackIfReady(); } @@ -193,7 +193,7 @@ struct boss_rimefangAI : public ScriptedAI m_creature->InterruptSpell(CURRENT_GENERIC_SPELL); m_creature->HandleEmoteCommand(EMOTE_ONESHOT_LIFTOFF); m_creature->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING); - events.Reset(); + events.Reset(); } void EnterCombat(Unit* who) @@ -201,7 +201,7 @@ struct boss_rimefangAI : public ScriptedAI m_creature->InterruptSpell(CURRENT_GENERIC_SPELL); m_creature->HandleEmoteCommand(EMOTE_ONESHOT_LIFTOFF); m_creature->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING); - events.ScheduleEvent(EVENT_MARK_OF_RIMEFANG, 25000); + events.ScheduleEvent(EVENT_MARK_OF_RIMEFANG, 25000); events.ScheduleEvent(EVENT_ICY_BLAST, 35000); } @@ -220,13 +220,13 @@ struct boss_rimefangAI : public ScriptedAI { switch(eventId) { - case EVENT_MARK_OF_RIMEFANG: - DoScriptText(SAY_MARK_RIMEFANG_1, m_creature); + case EVENT_MARK_OF_RIMEFANG: + DoScriptText(SAY_MARK_RIMEFANG_1, m_creature); DoScriptText(SAY_MARK_RIMEFANG_2, m_creature); - if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM, 0)) + if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM, 0)) DoCast(pTarget, SPELL_MARK_OF_RIMEFANG); - events.ScheduleEvent(EVENT_HOARFROST, 5000); + events.ScheduleEvent(EVENT_HOARFROST, 5000); return; case EVENT_HOARFROST: if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM, 0)) @@ -234,18 +234,18 @@ struct boss_rimefangAI : public ScriptedAI events.ScheduleEvent(EVENT_MARK_OF_RIMEFANG, 20000); return; case EVENT_ICY_BLAST: - if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM, 0)) - DoCast(pTarget, DUNGEON_MODE(SPELL_ICY_BLAST, H_SPELL_ICY_BLAST)); + if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM, 0)) + DoCast(pTarget, DUNGEON_MODE(SPELL_ICY_BLAST, H_SPELL_ICY_BLAST)); events.ScheduleEvent(EVENT_ICY_BLAST_2, 5000); return; case EVENT_ICY_BLAST_2: - if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM, 0)) + if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM, 0)) DoCast(pTarget->getVictim(), DUNGEON_MODE(SPELL_ICY_BLAST_2, H_SPELL_ICY_BLAST_2)); events.ScheduleEvent(EVENT_ICY_BLAST, 30000); return; - } - } - } + } + } + } }; CreatureAI* GetAI_boss_tyrannus(Creature* pCreature) diff --git a/src/scripts/northrend/frozen_halls/pit_of_saron/pit_of_saron.cpp b/src/scripts/northrend/frozen_halls/pit_of_saron/pit_of_saron.cpp index 63f1ff7e264..f6af85b1c89 100644 --- a/src/scripts/northrend/frozen_halls/pit_of_saron/pit_of_saron.cpp +++ b/src/scripts/northrend/frozen_halls/pit_of_saron/pit_of_saron.cpp @@ -904,7 +904,7 @@ struct mob_geist_ambusherAI: public ScriptedAI void EnterCombat(Unit* who) { - //Only here so when I figure out how to make it cast on an NPC i can do that. + //Only here so when I figure out how to make it cast on an NPC i can do that. events.ScheduleEvent(EVENT_LEAPING_FACE_MAUL, 99999); } @@ -923,7 +923,7 @@ struct mob_geist_ambusherAI: public ScriptedAI { switch(eventId) { - //Should only be used on NPCs + //Should only be used on NPCs case EVENT_LEAPING_FACE_MAUL: if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM, 0)) DoCast(pTarget, SPELL_LEAPING_FACE_MAUL); diff --git a/src/scripts/northrend/grizzly_hills.cpp b/src/scripts/northrend/grizzly_hills.cpp index 438e5091d6d..3a2466eacdb 100644 --- a/src/scripts/northrend/grizzly_hills.cpp +++ b/src/scripts/northrend/grizzly_hills.cpp @@ -394,7 +394,7 @@ struct npc_outhouse_bunnyAI : public ScriptedAI if (uiType == 1) m_gender = uiData; } - + void SpellHit(Unit* pCaster, const SpellEntry* pSpell) { if (pSpell->Id == SPELL_OUTHOUSE_GROANS) @@ -440,15 +440,15 @@ struct npc_tallhorn_stagAI : public ScriptedAI void UpdateAI(const uint32 uiDiff) { if (m_uiPhase = 1) - { - if (GameObject* haunch = me->FindNearestGameObject(OBJECT_HAUNCH, 2.0f)) + { + if (GameObject* haunch = me->FindNearestGameObject(OBJECT_HAUNCH, 2.0f)) { me->SetStandState(UNIT_STAND_STATE_DEAD); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); me->SetUInt32Value(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_DEAD); } m_uiPhase = 0; - } + } } }; @@ -475,16 +475,16 @@ struct npc_amberpine_woodsmanAI : public ScriptedAI { m_uiTimer = 0; m_uiPhase = 1; - } - - void UpdateAI(const uint32 uiDiff) - { + } + + void UpdateAI(const uint32 uiDiff) + { // call this each update tick? - if (Creature* stag = me->FindNearestCreature(TALLHORN_STAG, 0.2f)) - { + if (Creature* stag = me->FindNearestCreature(TALLHORN_STAG, 0.2f)) + { me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_USESTANDING); } - else + else if (m_uiPhase) { if (m_uiTimer <= uiDiff) @@ -495,7 +495,7 @@ struct npc_amberpine_woodsmanAI : public ScriptedAI me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_LOOT); m_uiTimer = 3000; m_uiPhase = 2; - break; + break; case 2: me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_ATTACK1H); m_uiTimer = 4000; @@ -506,7 +506,7 @@ struct npc_amberpine_woodsmanAI : public ScriptedAI else m_uiTimer -= uiDiff; } - ScriptedAI::UpdateAI(uiDiff); + ScriptedAI::UpdateAI(uiDiff); UpdateVictim(); } diff --git a/src/scripts/northrend/gundrak/instance_gundrak.cpp b/src/scripts/northrend/gundrak/instance_gundrak.cpp index e96495eee26..2d7cf27cc38 100644 --- a/src/scripts/northrend/gundrak/instance_gundrak.cpp +++ b/src/scripts/northrend/gundrak/instance_gundrak.cpp @@ -298,7 +298,7 @@ struct instance_gundrak : public ScriptedInstance void SetData64(uint32 type, uint64 data) { if (type == DATA_RUIN_DWELLER_DIED) - DwellerGUIDs.erase(data); + DwellerGUIDs.erase(data); } uint32 GetData(uint32 type) diff --git a/src/scripts/northrend/icecrown.cpp b/src/scripts/northrend/icecrown.cpp index ff43dd4a49a..15f50e74fb7 100644 --- a/src/scripts/northrend/icecrown.cpp +++ b/src/scripts/northrend/icecrown.cpp @@ -191,7 +191,7 @@ struct npc_argent_valiantAI : public ScriptedAI pCreature->GetMotionMaster()->MovePoint(0,8599.258,963.951,547.553); pCreature->setFaction(35); //wrong faction in db? } - + uint32 uiChargeTimer; uint32 uiShieldBreakerTimer; @@ -200,7 +200,7 @@ struct npc_argent_valiantAI : public ScriptedAI uiChargeTimer = 7000; uiShieldBreakerTimer = 10000; } - + void MovementInform(uint32 uiType, uint32 uiId) { if (uiType != POINT_MOTION_TYPE) diff --git a/src/scripts/northrend/naxxramas/boss_gothik.cpp b/src/scripts/northrend/naxxramas/boss_gothik.cpp index 19a1a088e73..7af552454b9 100644 --- a/src/scripts/northrend/naxxramas/boss_gothik.cpp +++ b/src/scripts/northrend/naxxramas/boss_gothik.cpp @@ -426,7 +426,7 @@ struct boss_gothikAI : public BossAI ++waveCount; } - else + else { phaseTwo = true; DoScriptText(SAY_TELEPORT, me); diff --git a/src/scripts/northrend/nexus/oculus/boss_drakos.cpp b/src/scripts/northrend/nexus/oculus/boss_drakos.cpp index 44fdb87ece3..bd98fc43bc0 100644 --- a/src/scripts/northrend/nexus/oculus/boss_drakos.cpp +++ b/src/scripts/northrend/nexus/oculus/boss_drakos.cpp @@ -81,10 +81,10 @@ struct boss_drakosAI : public ScriptedAI if (pInstance) pInstance->SetData(DATA_DRAKOS_EVENT, IN_PROGRESS); } - void JustSummoned(Creature* summon) - { - lSummons.Summon(summon); - } + void JustSummoned(Creature* summon) + { + lSummons.Summon(summon); + } void UpdateAI(const uint32 diff) { @@ -140,7 +140,7 @@ struct boss_drakosAI : public ScriptedAI DoScriptText(RAND(SAY_STOMP_1,SAY_STOMP_2,SAY_STOMP_3), m_creature); DoCast(DUNGEON_MODE(SPELL_THUNDERING_STOMP, SPELL_THUNDERING_STOMP_H)); uiStompTimer = urand(15*IN_MILISECONDS, 18*IN_MILISECONDS); - } else uiStompTimer -= diff ; + } else uiStompTimer -= diff ; DoMeleeAttackIfReady(); } diff --git a/src/scripts/northrend/violet_hold/boss_ichoron.cpp b/src/scripts/northrend/violet_hold/boss_ichoron.cpp index 65eaec5b634..196a71d82f6 100644 --- a/src/scripts/northrend/violet_hold/boss_ichoron.cpp +++ b/src/scripts/northrend/violet_hold/boss_ichoron.cpp @@ -326,7 +326,7 @@ struct mob_ichor_globuleAI : public ScriptedAI { mob_ichor_globuleAI(Creature* pCreature) : ScriptedAI(pCreature) { - pInstance = pCreature->GetInstanceData(); + pInstance = pCreature->GetInstanceData(); } ScriptedInstance* pInstance; diff --git a/src/scripts/northrend/violet_hold/boss_lavanthor.cpp b/src/scripts/northrend/violet_hold/boss_lavanthor.cpp index 9d9a24e57f6..b70f0b00dda 100644 --- a/src/scripts/northrend/violet_hold/boss_lavanthor.cpp +++ b/src/scripts/northrend/violet_hold/boss_lavanthor.cpp @@ -56,7 +56,7 @@ struct boss_lavanthorAI : public ScriptedAI { if (pInstance) { - if (GameObject *pDoor = pInstance->instance->GetGameObject(pInstance->GetData64(DATA_LAVANTHOR_CELL))) + if (GameObject *pDoor = pInstance->instance->GetGameObject(pInstance->GetData64(DATA_LAVANTHOR_CELL))) if (pDoor->GetGoState() == GO_STATE_READY) { EnterEvadeMode(); diff --git a/src/scripts/northrend/violet_hold/boss_moragg.cpp b/src/scripts/northrend/violet_hold/boss_moragg.cpp index fee6d0f35a0..d543aae9d55 100644 --- a/src/scripts/northrend/violet_hold/boss_moragg.cpp +++ b/src/scripts/northrend/violet_hold/boss_moragg.cpp @@ -51,7 +51,7 @@ struct boss_moraggAI : public ScriptedAI { if (GameObject *pDoor = pInstance->instance->GetGameObject(pInstance->GetData64(DATA_MORAGG_CELL))) if(pDoor->GetGoState() == GO_STATE_READY) - { + { EnterEvadeMode(); return; } diff --git a/src/scripts/northrend/violet_hold/boss_xevozz.cpp b/src/scripts/northrend/violet_hold/boss_xevozz.cpp index 58bc0644c71..4d29ff592e2 100644 --- a/src/scripts/northrend/violet_hold/boss_xevozz.cpp +++ b/src/scripts/northrend/violet_hold/boss_xevozz.cpp @@ -225,7 +225,7 @@ struct mob_ethereal_sphereAI : public ScriptedAI { mob_ethereal_sphereAI(Creature* pCreature) : ScriptedAI(pCreature) { - pInstance = pCreature->GetInstanceData(); + pInstance = pCreature->GetInstanceData(); } ScriptedInstance* pInstance; diff --git a/src/scripts/northrend/zuldrak.cpp b/src/scripts/northrend/zuldrak.cpp index 0dbedc2d22f..d5b35b3ed5f 100644 --- a/src/scripts/northrend/zuldrak.cpp +++ b/src/scripts/northrend/zuldrak.cpp @@ -929,16 +929,16 @@ struct npc_crusade_recruitAI : public ScriptedAI uint8 m_uiPhase; //The current phase we are in uint32 m_uiTimer; //Timer until phase transition float m_heading; //Store creature heading - + void Reset() { m_uiTimer = 0; m_uiPhase = 0; m_creature->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); m_creature->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_COWER); - m_heading = m_creature->GetOrientation(); + m_heading = m_creature->GetOrientation(); } - + void UpdateAI(const uint32 uiDiff) { if (m_uiPhase) @@ -951,10 +951,10 @@ struct npc_crusade_recruitAI : public ScriptedAI // say random text m_creature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); m_creature->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_NONE); - DoScriptText(RAND(SAY_RECRUIT_1,SAY_RECRUIT_2,SAY_RECRUIT_3), m_creature); + DoScriptText(RAND(SAY_RECRUIT_1,SAY_RECRUIT_2,SAY_RECRUIT_3), m_creature); m_uiTimer = 3000; m_uiPhase = 2; - break; + break; case 2: // walk forward m_creature->AddUnitMovementFlag(MOVEMENTFLAG_WALK_MODE); @@ -973,7 +973,7 @@ struct npc_crusade_recruitAI : public ScriptedAI else m_uiTimer -= uiDiff; } - ScriptedAI::UpdateAI(uiDiff); + ScriptedAI::UpdateAI(uiDiff); if (!UpdateVictim()) return; @@ -986,7 +986,7 @@ CreatureAI* GetAI_npc_crusade_recruit(Creature* pCreature) } bool GossipHello_npc_crusade_recruit(Player* pPlayer, Creature* pCreature) -{ +{ if (pPlayer->GetQuestStatus(QUEST_TROLL_PATROL_INTESTINAL_FORTITUDE) == QUEST_STATUS_INCOMPLETE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); 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