diff options
Diffstat (limited to 'src/server/game/Conditions/ConditionMgr.cpp')
| -rw-r--r-- | src/server/game/Conditions/ConditionMgr.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Conditions/ConditionMgr.cpp b/src/server/game/Conditions/ConditionMgr.cpp index 6f375bc3d99..b75f2709eb6 100644 --- a/src/server/game/Conditions/ConditionMgr.cpp +++ b/src/server/game/Conditions/ConditionMgr.cpp @@ -2533,7 +2533,7 @@ bool ConditionMgr::IsPlayerMeetingCondition(Player const* player, PlayerConditio { if (LanguageDesc const* lang = GetLanguageDescByID(condition->LanguageID)) { - uint32 languageSkill = player->GetSkillValue(lang->skill_id); + int32 languageSkill = player->GetSkillValue(lang->skill_id); if (!languageSkill && player->HasAuraTypeWithMiscvalue(SPELL_AURA_COMPREHEND_LANGUAGE, condition->LanguageID)) languageSkill = 300; @@ -2839,10 +2839,10 @@ bool ConditionMgr::IsPlayerMeetingCondition(Player const* player, PlayerConditio } } - if (condition->MinAvgItemLevel && uint32(std::floor(player->GetFloatValue(PLAYER_FIELD_AVG_ITEM_LEVEL))) < condition->MinAvgItemLevel) + if (condition->MinAvgItemLevel && int32(std::floor(player->GetFloatValue(PLAYER_FIELD_AVG_ITEM_LEVEL))) < condition->MinAvgItemLevel) return false; - if (condition->MaxAvgItemLevel && uint32(std::floor(player->GetFloatValue(PLAYER_FIELD_AVG_ITEM_LEVEL))) > condition->MaxAvgItemLevel) + if (condition->MaxAvgItemLevel && int32(std::floor(player->GetFloatValue(PLAYER_FIELD_AVG_ITEM_LEVEL))) > condition->MaxAvgItemLevel) return false; if (condition->MinAvgEquippedItemLevel && uint32(std::floor(player->GetFloatValue(PLAYER_FIELD_AVG_ITEM_LEVEL + 1))) < condition->MinAvgEquippedItemLevel) |
