diff options
Diffstat (limited to 'src/server/game/Globals/ObjectMgr.cpp')
| -rw-r--r--[-rwxr-xr-x] | src/server/game/Globals/ObjectMgr.cpp | 1291 |
1 files changed, 643 insertions, 648 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 24e307482ff..81fb8ad9646 100755..100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -296,8 +296,8 @@ void ObjectMgr::LoadCreatureLocales() } } while (result->NextRow()); - sLog->outString(">> Loaded %lu creature locale strings in %u ms", (unsigned long)_creatureLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %lu creature locale strings in %u ms", (unsigned long)_creatureLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime)); + } void ObjectMgr::LoadGossipMenuItemsLocales() @@ -333,8 +333,8 @@ void ObjectMgr::LoadGossipMenuItemsLocales() } } while (result->NextRow()); - sLog->outString(">> Loaded %lu gossip_menu_option locale strings in %u ms", (unsigned long)_gossipMenuItemsLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %lu gossip_menu_option locale strings in %u ms", (unsigned long)_gossipMenuItemsLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime)); + } void ObjectMgr::LoadPointOfInterestLocales() @@ -360,8 +360,8 @@ void ObjectMgr::LoadPointOfInterestLocales() AddLocaleString(fields[i].GetString(), LocaleConstant(i), data.IconName); } while (result->NextRow()); - sLog->outString(">> Loaded %lu points_of_interest locale strings in %u ms", (unsigned long)_pointOfInterestLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %lu points_of_interest locale strings in %u ms", (unsigned long)_pointOfInterestLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime)); + } void ObjectMgr::LoadCreatureTemplates() @@ -388,8 +388,8 @@ void ObjectMgr::LoadCreatureTemplates() if (!result) { - sLog->outString(">> Loaded 0 creature template definitions. DB table `creature_template` is empty."); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded 0 creature template definitions. DB table `creature_template` is empty."); + return; } @@ -493,8 +493,8 @@ void ObjectMgr::LoadCreatureTemplates() for (CreatureTemplateContainer::const_iterator itr = _creatureTemplateStore.begin(); itr != _creatureTemplateStore.end(); ++itr) CheckCreatureTemplate(&itr->second); - sLog->outString(">> Loaded %u creature definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u creature definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + } void ObjectMgr::LoadCreatureTemplateAddons() @@ -506,8 +506,8 @@ void ObjectMgr::LoadCreatureTemplateAddons() if (!result) { - sLog->outString(">> Loaded 0 creature template addon definitions. DB table `creature_template_addon` is empty."); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded 0 creature template addon definitions. DB table `creature_template_addon` is empty."); + return; } @@ -520,7 +520,7 @@ void ObjectMgr::LoadCreatureTemplateAddons() if (!sObjectMgr->GetCreatureTemplate(entry)) { - sLog->outErrorDb("Creature template (Entry: %u) does not exist but has a record in `creature_template_addon`", entry); + sLog->outError(LOG_FILTER_SQL, "Creature template (Entry: %u) does not exist but has a record in `creature_template_addon`", entry); continue; } @@ -540,7 +540,7 @@ void ObjectMgr::LoadCreatureTemplateAddons() SpellInfo const* AdditionalSpellInfo = sSpellMgr->GetSpellInfo(uint32(atol(*itr))); if (!AdditionalSpellInfo) { - sLog->outErrorDb("Creature (Entry: %u) has wrong spell %u defined in `auras` field in `creature_template_addon`.", entry, uint32(atol(*itr))); + sLog->outError(LOG_FILTER_SQL, "Creature (Entry: %u) has wrong spell %u defined in `auras` field in `creature_template_addon`.", entry, uint32(atol(*itr))); continue; } creatureAddon.auras[i++] = uint32(atol(*itr)); @@ -550,14 +550,14 @@ void ObjectMgr::LoadCreatureTemplateAddons() { if (!sCreatureDisplayInfoStore.LookupEntry(creatureAddon.mount)) { - sLog->outErrorDb("Creature (Entry: %u) has invalid displayInfoId (%u) for mount defined in `creature_template_addon`", entry, creatureAddon.mount); + sLog->outError(LOG_FILTER_SQL, "Creature (Entry: %u) has invalid displayInfoId (%u) for mount defined in `creature_template_addon`", entry, creatureAddon.mount); creatureAddon.mount = 0; } } if (!sEmotesStore.LookupEntry(creatureAddon.emote)) { - sLog->outErrorDb("Creature (Entry: %u) has invalid emote (%u) defined in `creature_addon`.", entry, creatureAddon.emote); + sLog->outError(LOG_FILTER_SQL, "Creature (Entry: %u) has invalid emote (%u) defined in `creature_addon`.", entry, creatureAddon.emote); creatureAddon.emote = 0; } @@ -565,8 +565,8 @@ void ObjectMgr::LoadCreatureTemplateAddons() } while (result->NextRow()); - sLog->outString(">> Loaded %u creature template addons in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u creature template addons in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + } void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo) @@ -584,7 +584,7 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo) CreatureTemplate const* difficultyInfo = GetCreatureTemplate(cInfo->DifficultyEntry[diff]); if (!difficultyInfo) { - sLog->outErrorDb("Creature (Entry: %u) has `difficulty_entry_%u`=%u but creature entry %u does not exist.", + sLog->outError(LOG_FILTER_SQL, "Creature (Entry: %u) has `difficulty_entry_%u`=%u but creature entry %u does not exist.", cInfo->Entry, diff + 1, cInfo->DifficultyEntry[diff], cInfo->DifficultyEntry[diff]); continue; } @@ -595,20 +595,20 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo) ok2 = false; if (_difficultyEntries[diff2].find(cInfo->Entry) != _difficultyEntries[diff2].end()) { - sLog->outErrorDb("Creature (Entry: %u) is listed as `difficulty_entry_%u` of another creature, but itself lists %u in `difficulty_entry_%u`.", + sLog->outError(LOG_FILTER_SQL, "Creature (Entry: %u) is listed as `difficulty_entry_%u` of another creature, but itself lists %u in `difficulty_entry_%u`.", cInfo->Entry, diff2 + 1, cInfo->DifficultyEntry[diff], diff + 1); continue; } if (_difficultyEntries[diff2].find(cInfo->DifficultyEntry[diff]) != _difficultyEntries[diff2].end()) { - sLog->outErrorDb("Creature (Entry: %u) already listed as `difficulty_entry_%u` for another entry.", cInfo->DifficultyEntry[diff], diff2 + 1); + sLog->outError(LOG_FILTER_SQL, "Creature (Entry: %u) already listed as `difficulty_entry_%u` for another entry.", cInfo->DifficultyEntry[diff], diff2 + 1); continue; } if (_hasDifficultyEntries[diff2].find(cInfo->DifficultyEntry[diff]) != _hasDifficultyEntries[diff2].end()) { - sLog->outErrorDb("Creature (Entry: %u) has `difficulty_entry_%u`=%u but creature entry %u has itself a value in `difficulty_entry_%u`.", + sLog->outError(LOG_FILTER_SQL, "Creature (Entry: %u) has `difficulty_entry_%u`=%u but creature entry %u has itself a value in `difficulty_entry_%u`.", cInfo->Entry, diff + 1, cInfo->DifficultyEntry[diff], cInfo->DifficultyEntry[diff], diff2 + 1); continue; } @@ -619,51 +619,51 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo) if (cInfo->unit_class != difficultyInfo->unit_class) { - sLog->outErrorDb("Creature (Entry: %u, class %u) has different `unit_class` in difficulty %u mode (Entry: %u, class %u).", + sLog->outError(LOG_FILTER_SQL, "Creature (Entry: %u, class %u) has different `unit_class` in difficulty %u mode (Entry: %u, class %u).", cInfo->Entry, cInfo->unit_class, diff + 1, cInfo->DifficultyEntry[diff], difficultyInfo->unit_class); continue; } if (cInfo->npcflag != difficultyInfo->npcflag) { - sLog->outErrorDb("Creature (Entry: %u) has different `npcflag` in difficulty %u mode (Entry: %u).", cInfo->Entry, diff + 1, cInfo->DifficultyEntry[diff]); + sLog->outError(LOG_FILTER_SQL, "Creature (Entry: %u) has different `npcflag` in difficulty %u mode (Entry: %u).", cInfo->Entry, diff + 1, cInfo->DifficultyEntry[diff]); continue; } if (cInfo->trainer_class != difficultyInfo->trainer_class) { - sLog->outErrorDb("Creature (Entry: %u) has different `trainer_class` in difficulty %u mode (Entry: %u).", cInfo->Entry, diff + 1, cInfo->DifficultyEntry[diff]); + sLog->outError(LOG_FILTER_SQL, "Creature (Entry: %u) has different `trainer_class` in difficulty %u mode (Entry: %u).", cInfo->Entry, diff + 1, cInfo->DifficultyEntry[diff]); continue; } if (cInfo->trainer_race != difficultyInfo->trainer_race) { - sLog->outErrorDb("Creature (Entry: %u) has different `trainer_race` in difficulty %u mode (Entry: %u).", cInfo->Entry, diff + 1, cInfo->DifficultyEntry[diff]); + sLog->outError(LOG_FILTER_SQL, "Creature (Entry: %u) has different `trainer_race` in difficulty %u mode (Entry: %u).", cInfo->Entry, diff + 1, cInfo->DifficultyEntry[diff]); continue; } if (cInfo->trainer_type != difficultyInfo->trainer_type) { - sLog->outErrorDb("Creature (Entry: %u) has different `trainer_type` in difficulty %u mode (Entry: %u).", cInfo->Entry, diff + 1, cInfo->DifficultyEntry[diff]); + sLog->outError(LOG_FILTER_SQL, "Creature (Entry: %u) has different `trainer_type` in difficulty %u mode (Entry: %u).", cInfo->Entry, diff + 1, cInfo->DifficultyEntry[diff]); continue; } if (cInfo->trainer_spell != difficultyInfo->trainer_spell) { - sLog->outErrorDb("Creature (Entry: %u) has different `trainer_spell` in difficulty %u mode (Entry: %u).", cInfo->Entry, diff + 1, cInfo->DifficultyEntry[diff]); + sLog->outError(LOG_FILTER_SQL, "Creature (Entry: %u) has different `trainer_spell` in difficulty %u mode (Entry: %u).", cInfo->Entry, diff + 1, cInfo->DifficultyEntry[diff]); continue; } if (!difficultyInfo->AIName.empty()) { - sLog->outErrorDb("Creature (Entry: %u) lists difficulty %u mode entry %u with `AIName` filled in. `AIName` of difficulty 0 mode creature is always used instead.", + sLog->outError(LOG_FILTER_SQL, "Creature (Entry: %u) lists difficulty %u mode entry %u with `AIName` filled in. `AIName` of difficulty 0 mode creature is always used instead.", cInfo->Entry, diff + 1, cInfo->DifficultyEntry[diff]); continue; } if (difficultyInfo->ScriptID) { - sLog->outErrorDb("Creature (Entry: %u) lists difficulty %u mode entry %u with `ScriptName` filled in. `ScriptName` of difficulty 0 mode creature is always used instead.", + sLog->outError(LOG_FILTER_SQL, "Creature (Entry: %u) lists difficulty %u mode entry %u with `ScriptName` filled in. `ScriptName` of difficulty 0 mode creature is always used instead.", cInfo->Entry, diff + 1, cInfo->DifficultyEntry[diff]); continue; } @@ -675,11 +675,11 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo) FactionTemplateEntry const* factionTemplate = sFactionTemplateStore.LookupEntry(cInfo->faction_A); if (!factionTemplate) - sLog->outErrorDb("Creature (Entry: %u) has non-existing faction_A template (%u).", cInfo->Entry, cInfo->faction_A); + sLog->outError(LOG_FILTER_SQL, "Creature (Entry: %u) has non-existing faction_A template (%u).", cInfo->Entry, cInfo->faction_A); factionTemplate = sFactionTemplateStore.LookupEntry(cInfo->faction_H); if (!factionTemplate) - sLog->outErrorDb("Creature (Entry: %u) has non-existing faction_H template (%u).", cInfo->Entry, cInfo->faction_H); + sLog->outError(LOG_FILTER_SQL, "Creature (Entry: %u) has non-existing faction_H template (%u).", cInfo->Entry, cInfo->faction_H); // used later for scale CreatureDisplayInfoEntry const* displayScaleEntry = NULL; @@ -689,7 +689,7 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo) CreatureDisplayInfoEntry const* displayEntry = sCreatureDisplayInfoStore.LookupEntry(cInfo->Modelid1); if (!displayEntry) { - sLog->outErrorDb("Creature (Entry: %u) lists non-existing Modelid1 id (%u), this can crash the client.", cInfo->Entry, cInfo->Modelid1); + sLog->outError(LOG_FILTER_SQL, "Creature (Entry: %u) lists non-existing Modelid1 id (%u), this can crash the client.", cInfo->Entry, cInfo->Modelid1); const_cast<CreatureTemplate*>(cInfo)->Modelid1 = 0; } else if (!displayScaleEntry) @@ -697,7 +697,7 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo) CreatureModelInfo const* modelInfo = GetCreatureModelInfo(cInfo->Modelid1); if (!modelInfo) - sLog->outErrorDb("No model data exist for `Modelid1` = %u listed by creature (Entry: %u).", cInfo->Modelid1, cInfo->Entry); + sLog->outError(LOG_FILTER_SQL, "No model data exist for `Modelid1` = %u listed by creature (Entry: %u).", cInfo->Modelid1, cInfo->Entry); } if (cInfo->Modelid2) @@ -705,7 +705,7 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo) CreatureDisplayInfoEntry const* displayEntry = sCreatureDisplayInfoStore.LookupEntry(cInfo->Modelid2); if (!displayEntry) { - sLog->outErrorDb("Creature (Entry: %u) lists non-existing Modelid2 id (%u), this can crash the client.", cInfo->Entry, cInfo->Modelid2); + sLog->outError(LOG_FILTER_SQL, "Creature (Entry: %u) lists non-existing Modelid2 id (%u), this can crash the client.", cInfo->Entry, cInfo->Modelid2); const_cast<CreatureTemplate*>(cInfo)->Modelid2 = 0; } else if (!displayScaleEntry) @@ -713,7 +713,7 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo) CreatureModelInfo const* modelInfo = GetCreatureModelInfo(cInfo->Modelid2); if (!modelInfo) - sLog->outErrorDb("No model data exist for `Modelid2` = %u listed by creature (Entry: %u).", cInfo->Modelid2, cInfo->Entry); + sLog->outError(LOG_FILTER_SQL, "No model data exist for `Modelid2` = %u listed by creature (Entry: %u).", cInfo->Modelid2, cInfo->Entry); } if (cInfo->Modelid3) @@ -721,7 +721,7 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo) CreatureDisplayInfoEntry const* displayEntry = sCreatureDisplayInfoStore.LookupEntry(cInfo->Modelid3); if (!displayEntry) { - sLog->outErrorDb("Creature (Entry: %u) lists non-existing Modelid3 id (%u), this can crash the client.", cInfo->Entry, cInfo->Modelid3); + sLog->outError(LOG_FILTER_SQL, "Creature (Entry: %u) lists non-existing Modelid3 id (%u), this can crash the client.", cInfo->Entry, cInfo->Modelid3); const_cast<CreatureTemplate*>(cInfo)->Modelid3 = 0; } else if (!displayScaleEntry) @@ -729,7 +729,7 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo) CreatureModelInfo const* modelInfo = GetCreatureModelInfo(cInfo->Modelid3); if (!modelInfo) - sLog->outErrorDb("No model data exist for `Modelid3` = %u listed by creature (Entry: %u).", cInfo->Modelid3, cInfo->Entry); + sLog->outError(LOG_FILTER_SQL, "No model data exist for `Modelid3` = %u listed by creature (Entry: %u).", cInfo->Modelid3, cInfo->Entry); } if (cInfo->Modelid4) @@ -737,7 +737,7 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo) CreatureDisplayInfoEntry const* displayEntry = sCreatureDisplayInfoStore.LookupEntry(cInfo->Modelid4); if (!displayEntry) { - sLog->outErrorDb("Creature (Entry: %u) lists non-existing Modelid4 id (%u), this can crash the client.", cInfo->Entry, cInfo->Modelid4); + sLog->outError(LOG_FILTER_SQL, "Creature (Entry: %u) lists non-existing Modelid4 id (%u), this can crash the client.", cInfo->Entry, cInfo->Modelid4); const_cast<CreatureTemplate*>(cInfo)->Modelid4 = 0; } else if (!displayScaleEntry) @@ -745,11 +745,11 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo) CreatureModelInfo const* modelInfo = GetCreatureModelInfo(cInfo->Modelid4); if (!modelInfo) - sLog->outErrorDb("No model data exist for `Modelid4` = %u listed by creature (Entry: %u).", cInfo->Modelid4, cInfo->Entry); + sLog->outError(LOG_FILTER_SQL, "No model data exist for `Modelid4` = %u listed by creature (Entry: %u).", cInfo->Modelid4, cInfo->Entry); } if (!displayScaleEntry) - sLog->outErrorDb("Creature (Entry: %u) does not have any existing display id in Modelid1/Modelid2/Modelid3/Modelid4.", cInfo->Entry); + sLog->outError(LOG_FILTER_SQL, "Creature (Entry: %u) does not have any existing display id in Modelid1/Modelid2/Modelid3/Modelid4.", cInfo->Entry); for (int k = 0; k < MAX_KILL_CREDIT; ++k) { @@ -757,7 +757,7 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo) { if (!GetCreatureTemplate(cInfo->KillCredit[k])) { - sLog->outErrorDb("Creature (Entry: %u) lists non-existing creature entry %u in `KillCredit%d`.", cInfo->Entry, cInfo->KillCredit[k], k + 1); + sLog->outError(LOG_FILTER_SQL, "Creature (Entry: %u) lists non-existing creature entry %u in `KillCredit%d`.", cInfo->Entry, cInfo->KillCredit[k], k + 1); const_cast<CreatureTemplate*>(cInfo)->KillCredit[k] = 0; } } @@ -765,13 +765,13 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo) if (!cInfo->unit_class || ((1 << (cInfo->unit_class-1)) & CLASSMASK_ALL_CREATURES) == 0) { - sLog->outErrorDb("Creature (Entry: %u) has invalid unit_class (%u) in creature_template. Set to 1 (UNIT_CLASS_WARRIOR).", cInfo->Entry, cInfo->unit_class); + sLog->outError(LOG_FILTER_SQL, "Creature (Entry: %u) has invalid unit_class (%u) in creature_template. Set to 1 (UNIT_CLASS_WARRIOR).", cInfo->Entry, cInfo->unit_class); const_cast<CreatureTemplate*>(cInfo)->unit_class = UNIT_CLASS_WARRIOR; } if (cInfo->dmgschool >= MAX_SPELL_SCHOOL) { - sLog->outErrorDb("Creature (Entry: %u) has invalid spell school value (%u) in `dmgschool`.", cInfo->Entry, cInfo->dmgschool); + sLog->outError(LOG_FILTER_SQL, "Creature (Entry: %u) has invalid spell school value (%u) in `dmgschool`.", cInfo->Entry, cInfo->dmgschool); const_cast<CreatureTemplate*>(cInfo)->dmgschool = SPELL_SCHOOL_NORMAL; } @@ -782,30 +782,30 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo) const_cast<CreatureTemplate*>(cInfo)->rangeattacktime = BASE_ATTACK_TIME; if ((cInfo->npcflag & UNIT_NPC_FLAG_TRAINER) && cInfo->trainer_type >= MAX_TRAINER_TYPE) - sLog->outErrorDb("Creature (Entry: %u) has wrong trainer type %u.", cInfo->Entry, cInfo->trainer_type); + sLog->outError(LOG_FILTER_SQL, "Creature (Entry: %u) has wrong trainer type %u.", cInfo->Entry, cInfo->trainer_type); if (cInfo->type && !sCreatureTypeStore.LookupEntry(cInfo->type)) { - sLog->outErrorDb("Creature (Entry: %u) has invalid creature type (%u) in `type`.", cInfo->Entry, cInfo->type); + sLog->outError(LOG_FILTER_SQL, "Creature (Entry: %u) has invalid creature type (%u) in `type`.", cInfo->Entry, cInfo->type); const_cast<CreatureTemplate*>(cInfo)->type = CREATURE_TYPE_HUMANOID; } // must exist or used hidden but used in data horse case if (cInfo->family && !sCreatureFamilyStore.LookupEntry(cInfo->family) && cInfo->family != CREATURE_FAMILY_HORSE_CUSTOM) { - sLog->outErrorDb("Creature (Entry: %u) has invalid creature family (%u) in `family`.", cInfo->Entry, cInfo->family); + sLog->outError(LOG_FILTER_SQL, "Creature (Entry: %u) has invalid creature family (%u) in `family`.", cInfo->Entry, cInfo->family); const_cast<CreatureTemplate*>(cInfo)->family = 0; } if (cInfo->InhabitType <= 0 || cInfo->InhabitType > INHABIT_ANYWHERE) { - sLog->outErrorDb("Creature (Entry: %u) has wrong value (%u) in `InhabitType`, creature will not correctly walk/swim/fly.", cInfo->Entry, cInfo->InhabitType); + sLog->outError(LOG_FILTER_SQL, "Creature (Entry: %u) has wrong value (%u) in `InhabitType`, creature will not correctly walk/swim/fly.", cInfo->Entry, cInfo->InhabitType); const_cast<CreatureTemplate*>(cInfo)->InhabitType = INHABIT_ANYWHERE; } if (cInfo->HoverHeight < 0.0f) { - sLog->outErrorDb("Creature (Entry: %u) has wrong value (%f) in `HoverHeight`", cInfo->Entry, cInfo->HoverHeight); + sLog->outError(LOG_FILTER_SQL, "Creature (Entry: %u) has wrong value (%f) in `HoverHeight`", cInfo->Entry, cInfo->HoverHeight); const_cast<CreatureTemplate*>(cInfo)->HoverHeight = 1.0f; } @@ -814,7 +814,7 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo) VehicleEntry const* vehId = sVehicleStore.LookupEntry(cInfo->VehicleId); if (!vehId) { - sLog->outErrorDb("Creature (Entry: %u) has a non-existing VehicleId (%u). This *WILL* cause the client to freeze!", cInfo->Entry, cInfo->VehicleId); + sLog->outError(LOG_FILTER_SQL, "Creature (Entry: %u) has a non-existing VehicleId (%u). This *WILL* cause the client to freeze!", cInfo->Entry, cInfo->VehicleId); const_cast<CreatureTemplate*>(cInfo)->VehicleId = 0; } } @@ -823,21 +823,21 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo) { CreatureSpellDataEntry const* spellDataId = sCreatureSpellDataStore.LookupEntry(cInfo->PetSpellDataId); if (!spellDataId) - sLog->outErrorDb("Creature (Entry: %u) has non-existing PetSpellDataId (%u).", cInfo->Entry, cInfo->PetSpellDataId); + sLog->outError(LOG_FILTER_SQL, "Creature (Entry: %u) has non-existing PetSpellDataId (%u).", cInfo->Entry, cInfo->PetSpellDataId); } for (uint8 j = 0; j < CREATURE_MAX_SPELLS; ++j) { if (cInfo->spells[j] && !sSpellMgr->GetSpellInfo(cInfo->spells[j])) { - sLog->outErrorDb("Creature (Entry: %u) has non-existing Spell%d (%u), set to 0.", cInfo->Entry, j+1, cInfo->spells[j]); + sLog->outError(LOG_FILTER_SQL, "Creature (Entry: %u) has non-existing Spell%d (%u), set to 0.", cInfo->Entry, j+1, cInfo->spells[j]); const_cast<CreatureTemplate*>(cInfo)->spells[j] = 0; } } if (cInfo->MovementType >= MAX_DB_MOTION_TYPE) { - sLog->outErrorDb("Creature (Entry: %u) has wrong movement generator type (%u), ignored and set to IDLE.", cInfo->Entry, cInfo->MovementType); + sLog->outError(LOG_FILTER_SQL, "Creature (Entry: %u) has wrong movement generator type (%u), ignored and set to IDLE.", cInfo->Entry, cInfo->MovementType); const_cast<CreatureTemplate*>(cInfo)->MovementType = IDLE_MOTION_TYPE; } @@ -845,7 +845,7 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo) { if (!GetEquipmentInfo(cInfo->equipmentId)) { - sLog->outErrorDb("Table `creature_template` lists creature (Entry: %u) with `equipment_id` %u not found in table `creature_equip_template`, set to no equipment.", cInfo->Entry, cInfo->equipmentId); + sLog->outError(LOG_FILTER_SQL, "Table `creature_template` lists creature (Entry: %u) with `equipment_id` %u not found in table `creature_equip_template`, set to no equipment.", cInfo->Entry, cInfo->equipmentId); const_cast<CreatureTemplate*>(cInfo)->equipmentId = 0; } } @@ -861,19 +861,19 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo) if (cInfo->expansion > MAX_CREATURE_BASE_HP) { - sLog->outErrorDb("Table `creature_template` lists creature (Entry: %u) with `exp` %u. Ignored and set to 0.", cInfo->Entry, cInfo->expansion); + sLog->outError(LOG_FILTER_SQL, "Table `creature_template` lists creature (Entry: %u) with `exp` %u. Ignored and set to 0.", cInfo->Entry, cInfo->expansion); const_cast<CreatureTemplate*>(cInfo)->expansion = 0; } if (cInfo->expansionUnknown > MAX_CREATURE_BASE_HP) { - sLog->outErrorDb("Table `creature_template` lists creature (Entry: %u) with `exp_unk` %u. Ignored and set to 0.", cInfo->Entry, cInfo->expansionUnknown); + sLog->outError(LOG_FILTER_SQL, "Table `creature_template` lists creature (Entry: %u) with `exp_unk` %u. Ignored and set to 0.", cInfo->Entry, cInfo->expansionUnknown); const_cast<CreatureTemplate*>(cInfo)->expansionUnknown = 0; } if (uint32 badFlags = (cInfo->flags_extra & ~CREATURE_FLAG_EXTRA_DB_ALLOWED)) { - sLog->outErrorDb("Table `creature_template` lists creature (Entry: %u) with disallowed `flags_extra` %u, removing incorrect flag.", cInfo->Entry, badFlags); + sLog->outError(LOG_FILTER_SQL, "Table `creature_template` lists creature (Entry: %u) with disallowed `flags_extra` %u, removing incorrect flag.", cInfo->Entry, badFlags); const_cast<CreatureTemplate*>(cInfo)->flags_extra &= CREATURE_FLAG_EXTRA_DB_ALLOWED; } @@ -889,8 +889,8 @@ void ObjectMgr::LoadCreatureAddons() if (!result) { - sLog->outString(">> Loaded 0 creature addon definitions. DB table `creature_addon` is empty."); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded 0 creature addon definitions. DB table `creature_addon` is empty."); + return; } @@ -904,7 +904,7 @@ void ObjectMgr::LoadCreatureAddons() CreatureData const* creData = GetCreatureData(guid); if (!creData) { - sLog->outErrorDb("Creature (GUID: %u) does not exist but has a record in `creature_addon`", guid); + sLog->outError(LOG_FILTER_SQL, "Creature (GUID: %u) does not exist but has a record in `creature_addon`", guid); continue; } @@ -914,7 +914,7 @@ void ObjectMgr::LoadCreatureAddons() if (creData->movementType == WAYPOINT_MOTION_TYPE && !creatureAddon.path_id) { const_cast<CreatureData*>(creData)->movementType = IDLE_MOTION_TYPE; - sLog->outErrorDb("Creature (GUID %u) has movement type set to WAYPOINT_MOTION_TYPE but no path assigned", guid); + sLog->outError(LOG_FILTER_SQL, "Creature (GUID %u) has movement type set to WAYPOINT_MOTION_TYPE but no path assigned", guid); } creatureAddon.mount = fields[2].GetUInt32(); @@ -930,7 +930,7 @@ void ObjectMgr::LoadCreatureAddons() SpellInfo const* AdditionalSpellInfo = sSpellMgr->GetSpellInfo(uint32(atol(*itr))); if (!AdditionalSpellInfo) { - sLog->outErrorDb("Creature (GUID: %u) has wrong spell %u defined in `auras` field in `creature_addon`.", guid, uint32(atol(*itr))); + sLog->outError(LOG_FILTER_SQL, "Creature (GUID: %u) has wrong spell %u defined in `auras` field in `creature_addon`.", guid, uint32(atol(*itr))); continue; } creatureAddon.auras[i++] = uint32(atol(*itr)); @@ -940,14 +940,14 @@ void ObjectMgr::LoadCreatureAddons() { if (!sCreatureDisplayInfoStore.LookupEntry(creatureAddon.mount)) { - sLog->outErrorDb("Creature (GUID: %u) has invalid displayInfoId (%u) for mount defined in `creature_addon`", guid, creatureAddon.mount); + sLog->outError(LOG_FILTER_SQL, "Creature (GUID: %u) has invalid displayInfoId (%u) for mount defined in `creature_addon`", guid, creatureAddon.mount); creatureAddon.mount = 0; } } if (!sEmotesStore.LookupEntry(creatureAddon.emote)) { - sLog->outErrorDb("Creature (GUID: %u) has invalid emote (%u) defined in `creature_addon`.", guid, creatureAddon.emote); + sLog->outError(LOG_FILTER_SQL, "Creature (GUID: %u) has invalid emote (%u) defined in `creature_addon`.", guid, creatureAddon.emote); creatureAddon.emote = 0; } @@ -955,8 +955,8 @@ void ObjectMgr::LoadCreatureAddons() } while (result->NextRow()); - sLog->outString(">> Loaded %u creature addons in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u creature addons in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + } CreatureAddon const* ObjectMgr::GetCreatureAddon(uint32 lowguid) @@ -994,8 +994,8 @@ void ObjectMgr::LoadEquipmentTemplates() if (!result) { - sLog->outString(">> Loaded 0 creature equipment templates. DB table `creature_equip_template` is empty!"); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded 0 creature equipment templates. DB table `creature_equip_template` is empty!"); + return; } @@ -1021,7 +1021,7 @@ void ObjectMgr::LoadEquipmentTemplates() if (!dbcItem) { - sLog->outErrorDb("Unknown item (entry=%u) in creature_equip_template.itemEntry%u for entry = %u, forced to 0.", + sLog->outError(LOG_FILTER_SQL, "Unknown item (entry=%u) in creature_equip_template.itemEntry%u for entry = %u, forced to 0.", equipmentInfo.ItemEntry[i], i+1, entry); equipmentInfo.ItemEntry[i] = 0; continue; @@ -1037,7 +1037,7 @@ void ObjectMgr::LoadEquipmentTemplates() dbcItem->InventoryType != INVTYPE_THROWN && dbcItem->InventoryType != INVTYPE_RANGEDRIGHT) { - sLog->outErrorDb("Item (entry=%u) in creature_equip_template.itemEntry%u for entry = %u is not equipable in a hand, forced to 0.", + sLog->outError(LOG_FILTER_SQL, "Item (entry=%u) in creature_equip_template.itemEntry%u for entry = %u is not equipable in a hand, forced to 0.", equipmentInfo.ItemEntry[i], i+1, entry); equipmentInfo.ItemEntry[i] = 0; } @@ -1047,8 +1047,8 @@ void ObjectMgr::LoadEquipmentTemplates() } while (result->NextRow()); - sLog->outString(">> Loaded %u equipment templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u equipment templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + } CreatureModelInfo const* ObjectMgr::GetCreatureModelInfo(uint32 modelId) @@ -1105,7 +1105,7 @@ CreatureModelInfo const* ObjectMgr::GetCreatureModelRandomGender(uint32* display { CreatureModelInfo const* minfo_tmp = GetCreatureModelInfo(modelInfo->modelid_other_gender); if (!minfo_tmp) - sLog->outErrorDb("Model (Entry: %u) has modelid_other_gender %u not found in table `creature_model_info`. ", *displayID, modelInfo->modelid_other_gender); + sLog->outError(LOG_FILTER_SQL, "Model (Entry: %u) has modelid_other_gender %u not found in table `creature_model_info`. ", *displayID, modelInfo->modelid_other_gender); else { // Model ID changed @@ -1125,8 +1125,8 @@ void ObjectMgr::LoadCreatureModelInfo() if (!result) { - sLog->outString(">> Loaded 0 creature model definitions. DB table `creature_model_info` is empty."); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded 0 creature model definitions. DB table `creature_model_info` is empty."); + return; } @@ -1149,17 +1149,17 @@ void ObjectMgr::LoadCreatureModelInfo() // Checks if (!sCreatureDisplayInfoStore.LookupEntry(modelId)) - sLog->outErrorDb("Table `creature_model_info` has model for not existed display id (%u).", modelId); + sLog->outError(LOG_FILTER_SQL, "Table `creature_model_info` has model for not existed display id (%u).", modelId); if (modelInfo.gender > GENDER_NONE) { - sLog->outErrorDb("Table `creature_model_info` has wrong gender (%u) for display id (%u).", uint32(modelInfo.gender), modelId); + sLog->outError(LOG_FILTER_SQL, "Table `creature_model_info` has wrong gender (%u) for display id (%u).", uint32(modelInfo.gender), modelId); modelInfo.gender = GENDER_MALE; } if (modelInfo.modelid_other_gender && !sCreatureDisplayInfoStore.LookupEntry(modelInfo.modelid_other_gender)) { - sLog->outErrorDb("Table `creature_model_info` has not existed alt.gender model (%u) for existed display id (%u).", modelInfo.modelid_other_gender, modelId); + sLog->outError(LOG_FILTER_SQL, "Table `creature_model_info` has not existed alt.gender model (%u) for existed display id (%u).", modelInfo.modelid_other_gender, modelId); modelInfo.modelid_other_gender = 0; } @@ -1170,8 +1170,8 @@ void ObjectMgr::LoadCreatureModelInfo() } while (result->NextRow()); - sLog->outString(">> Loaded %u creature model based info in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u creature model based info in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + } void ObjectMgr::LoadLinkedRespawn() @@ -1184,8 +1184,8 @@ void ObjectMgr::LoadLinkedRespawn() if (!result) { - sLog->outErrorDb(">> Loaded 0 linked respawns. DB table `linked_respawn` is empty."); - sLog->outString(); + sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 linked respawns. DB table `linked_respawn` is empty."); + return; } @@ -1206,7 +1206,7 @@ void ObjectMgr::LoadLinkedRespawn() const CreatureData* slave = GetCreatureData(guidLow); if (!slave) { - sLog->outErrorDb("Couldn't get creature data for GUIDLow %u", guidLow); + sLog->outError(LOG_FILTER_SQL, "Couldn't get creature data for GUIDLow %u", guidLow); error = true; break; } @@ -1214,7 +1214,7 @@ void ObjectMgr::LoadLinkedRespawn() const CreatureData* master = GetCreatureData(linkedGuidLow); if (!master) { - sLog->outErrorDb("Couldn't get creature data for GUIDLow %u", linkedGuidLow); + sLog->outError(LOG_FILTER_SQL, "Couldn't get creature data for GUIDLow %u", linkedGuidLow); error = true; break; } @@ -1222,14 +1222,14 @@ void ObjectMgr::LoadLinkedRespawn() const MapEntry* const map = sMapStore.LookupEntry(master->mapid); if (!map || !map->Instanceable() || (master->mapid != slave->mapid)) { - sLog->outErrorDb("Creature '%u' linking to '%u' on an unpermitted map.", guidLow, linkedGuidLow); + sLog->outError(LOG_FILTER_SQL, "Creature '%u' linking to '%u' on an unpermitted map.", guidLow, linkedGuidLow); error = true; break; } if (!(master->spawnMask & slave->spawnMask)) // they must have a possibility to meet (normal/heroic difficulty) { - sLog->outErrorDb("LinkedRespawn: Creature '%u' linking to '%u' with not corresponding spawnMask", guidLow, linkedGuidLow); + sLog->outError(LOG_FILTER_SQL, "LinkedRespawn: Creature '%u' linking to '%u' with not corresponding spawnMask", guidLow, linkedGuidLow); error = true; break; } @@ -1243,7 +1243,7 @@ void ObjectMgr::LoadLinkedRespawn() const CreatureData* slave = GetCreatureData(guidLow); if (!slave) { - sLog->outErrorDb("Couldn't get creature data for GUIDLow %u", guidLow); + sLog->outError(LOG_FILTER_SQL, "Couldn't get creature data for GUIDLow %u", guidLow); error = true; break; } @@ -1251,7 +1251,7 @@ void ObjectMgr::LoadLinkedRespawn() const GameObjectData* master = GetGOData(linkedGuidLow); if (!master) { - sLog->outErrorDb("Couldn't get gameobject data for GUIDLow %u", linkedGuidLow); + sLog->outError(LOG_FILTER_SQL, "Couldn't get gameobject data for GUIDLow %u", linkedGuidLow); error = true; break; } @@ -1259,14 +1259,14 @@ void ObjectMgr::LoadLinkedRespawn() const MapEntry* const map = sMapStore.LookupEntry(master->mapid); if (!map || !map->Instanceable() || (master->mapid != slave->mapid)) { - sLog->outErrorDb("Creature '%u' linking to '%u' on an unpermitted map.", guidLow, linkedGuidLow); + sLog->outError(LOG_FILTER_SQL, "Creature '%u' linking to '%u' on an unpermitted map.", guidLow, linkedGuidLow); error = true; break; } if (!(master->spawnMask & slave->spawnMask)) // they must have a possibility to meet (normal/heroic difficulty) { - sLog->outErrorDb("LinkedRespawn: Creature '%u' linking to '%u' with not corresponding spawnMask", guidLow, linkedGuidLow); + sLog->outError(LOG_FILTER_SQL, "LinkedRespawn: Creature '%u' linking to '%u' with not corresponding spawnMask", guidLow, linkedGuidLow); error = true; break; } @@ -1280,7 +1280,7 @@ void ObjectMgr::LoadLinkedRespawn() const GameObjectData* slave = GetGOData(guidLow); if (!slave) { - sLog->outErrorDb("Couldn't get gameobject data for GUIDLow %u", guidLow); + sLog->outError(LOG_FILTER_SQL, "Couldn't get gameobject data for GUIDLow %u", guidLow); error = true; break; } @@ -1288,7 +1288,7 @@ void ObjectMgr::LoadLinkedRespawn() const GameObjectData* master = GetGOData(linkedGuidLow); if (!master) { - sLog->outErrorDb("Couldn't get gameobject data for GUIDLow %u", linkedGuidLow); + sLog->outError(LOG_FILTER_SQL, "Couldn't get gameobject data for GUIDLow %u", linkedGuidLow); error = true; break; } @@ -1296,14 +1296,14 @@ void ObjectMgr::LoadLinkedRespawn() const MapEntry* const map = sMapStore.LookupEntry(master->mapid); if (!map || !map->Instanceable() || (master->mapid != slave->mapid)) { - sLog->outErrorDb("Creature '%u' linking to '%u' on an unpermitted map.", guidLow, linkedGuidLow); + sLog->outError(LOG_FILTER_SQL, "Creature '%u' linking to '%u' on an unpermitted map.", guidLow, linkedGuidLow); error = true; break; } if (!(master->spawnMask & slave->spawnMask)) // they must have a possibility to meet (normal/heroic difficulty) { - sLog->outErrorDb("LinkedRespawn: Creature '%u' linking to '%u' with not corresponding spawnMask", guidLow, linkedGuidLow); + sLog->outError(LOG_FILTER_SQL, "LinkedRespawn: Creature '%u' linking to '%u' with not corresponding spawnMask", guidLow, linkedGuidLow); error = true; break; } @@ -1317,7 +1317,7 @@ void ObjectMgr::LoadLinkedRespawn() const GameObjectData* slave = GetGOData(guidLow); if (!slave) { - sLog->outErrorDb("Couldn't get gameobject data for GUIDLow %u", guidLow); + sLog->outError(LOG_FILTER_SQL, "Couldn't get gameobject data for GUIDLow %u", guidLow); error = true; break; } @@ -1325,7 +1325,7 @@ void ObjectMgr::LoadLinkedRespawn() const CreatureData* master = GetCreatureData(linkedGuidLow); if (!master) { - sLog->outErrorDb("Couldn't get creature data for GUIDLow %u", linkedGuidLow); + sLog->outError(LOG_FILTER_SQL, "Couldn't get creature data for GUIDLow %u", linkedGuidLow); error = true; break; } @@ -1333,14 +1333,14 @@ void ObjectMgr::LoadLinkedRespawn() const MapEntry* const map = sMapStore.LookupEntry(master->mapid); if (!map || !map->Instanceable() || (master->mapid != slave->mapid)) { - sLog->outErrorDb("Creature '%u' linking to '%u' on an unpermitted map.", guidLow, linkedGuidLow); + sLog->outError(LOG_FILTER_SQL, "Creature '%u' linking to '%u' on an unpermitted map.", guidLow, linkedGuidLow); error = true; break; } if (!(master->spawnMask & slave->spawnMask)) // they must have a possibility to meet (normal/heroic difficulty) { - sLog->outErrorDb("LinkedRespawn: Creature '%u' linking to '%u' with not corresponding spawnMask", guidLow, linkedGuidLow); + sLog->outError(LOG_FILTER_SQL, "LinkedRespawn: Creature '%u' linking to '%u' with not corresponding spawnMask", guidLow, linkedGuidLow); error = true; break; } @@ -1356,8 +1356,8 @@ void ObjectMgr::LoadLinkedRespawn() } while (result->NextRow()); - sLog->outString(">> Loaded " UI64FMTD " linked respawns in %u ms", uint64(_linkedRespawnStore.size()), GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded " UI64FMTD " linked respawns in %u ms", uint64(_linkedRespawnStore.size()), GetMSTimeDiffToNow(oldMSTime)); + } bool ObjectMgr::SetCreatureLinkedRespawn(uint32 guidLow, uint32 linkedGuidLow) @@ -1382,13 +1382,13 @@ bool ObjectMgr::SetCreatureLinkedRespawn(uint32 guidLow, uint32 linkedGuidLow) const MapEntry* const map = sMapStore.LookupEntry(master->mapid); if (!map || !map->Instanceable() || (master->mapid != slave->mapid)) { - sLog->outErrorDb("Creature '%u' linking to '%u' on an unpermitted map.", guidLow, linkedGuidLow); + sLog->outError(LOG_FILTER_SQL, "Creature '%u' linking to '%u' on an unpermitted map.", guidLow, linkedGuidLow); return false; } if (!(master->spawnMask & slave->spawnMask)) // they must have a possibility to meet (normal/heroic difficulty) { - sLog->outErrorDb("LinkedRespawn: Creature '%u' linking to '%u' with not corresponding spawnMask", guidLow, linkedGuidLow); + sLog->outError(LOG_FILTER_SQL, "LinkedRespawn: Creature '%u' linking to '%u' with not corresponding spawnMask", guidLow, linkedGuidLow); return false; } @@ -1416,8 +1416,8 @@ void ObjectMgr::LoadCreatures() if (!result) { - sLog->outErrorDb(">> Loaded 0 creatures. DB table `creature` is empty."); - sLog->outString(); + sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 creatures. DB table `creature` is empty."); + return; } @@ -1441,7 +1441,7 @@ void ObjectMgr::LoadCreatures() CreatureTemplate const* cInfo = GetCreatureTemplate(entry); if (!cInfo) { - sLog->outErrorDb("Table `creature` has creature (GUID: %u) with non existing creature entry %u, skipped.", guid, entry); + sLog->outError(LOG_FILTER_SQL, "Table `creature` has creature (GUID: %u) with non existing creature entry %u, skipped.", guid, entry); continue; } @@ -1471,19 +1471,19 @@ void ObjectMgr::LoadCreatures() MapEntry const* mapEntry = sMapStore.LookupEntry(data.mapid); if (!mapEntry) { - sLog->outErrorDb("Table `creature` have creature (GUID: %u) that spawned at not existed map (Id: %u), skipped.", guid, data.mapid); + sLog->outError(LOG_FILTER_SQL, "Table `creature` have creature (GUID: %u) that spawned at not existed map (Id: %u), skipped.", guid, data.mapid); continue; } if (data.spawnMask & ~spawnMasks[data.mapid]) - sLog->outErrorDb("Table `creature` have creature (GUID: %u) that have wrong spawn mask %u including not supported difficulty modes for map (Id: %u) spawnMasks[data.mapid]: %u.", guid, data.spawnMask, data.mapid, spawnMasks[data.mapid]); + sLog->outError(LOG_FILTER_SQL, "Table `creature` have creature (GUID: %u) that have wrong spawn mask %u including not supported difficulty modes for map (Id: %u) spawnMasks[data.mapid]: %u.", guid, data.spawnMask, data.mapid, spawnMasks[data.mapid]); bool ok = true; for (uint32 diff = 0; diff < MAX_DIFFICULTY - 1 && ok; ++diff) { if (_difficultyEntries[diff].find(data.id) != _difficultyEntries[diff].end()) { - sLog->outErrorDb("Table `creature` have creature (GUID: %u) that listed as difficulty %u template (entry: %u) in `creature_template`, skipped.", + sLog->outError(LOG_FILTER_SQL, "Table `creature` have creature (GUID: %u) that listed as difficulty %u template (entry: %u) in `creature_template`, skipped.", guid, diff + 1, data.id); ok = false; } @@ -1496,7 +1496,7 @@ void ObjectMgr::LoadCreatures() { if (!GetEquipmentInfo(data.equipmentId)) { - sLog->outErrorDb("Table `creature` have creature (Entry: %u) with equipment_id %u not found in table `creature_equip_template`, set to no equipment.", data.id, data.equipmentId); + sLog->outError(LOG_FILTER_SQL, "Table `creature` have creature (Entry: %u) with equipment_id %u not found in table `creature_equip_template`, set to no equipment.", data.id, data.equipmentId); data.equipmentId = -1; } } @@ -1504,19 +1504,19 @@ void ObjectMgr::LoadCreatures() if (cInfo->flags_extra & CREATURE_FLAG_EXTRA_INSTANCE_BIND) { if (!mapEntry || !mapEntry->IsDungeon()) - sLog->outErrorDb("Table `creature` have creature (GUID: %u Entry: %u) with `creature_template`.`flags_extra` including CREATURE_FLAG_EXTRA_INSTANCE_BIND but creature are not in instance.", guid, data.id); + sLog->outError(LOG_FILTER_SQL, "Table `creature` have creature (GUID: %u Entry: %u) with `creature_template`.`flags_extra` including CREATURE_FLAG_EXTRA_INSTANCE_BIND but creature are not in instance.", guid, data.id); } if (data.spawndist < 0.0f) { - sLog->outErrorDb("Table `creature` have creature (GUID: %u Entry: %u) with `spawndist`< 0, set to 0.", guid, data.id); + sLog->outError(LOG_FILTER_SQL, "Table `creature` have creature (GUID: %u Entry: %u) with `spawndist`< 0, set to 0.", guid, data.id); data.spawndist = 0.0f; } else if (data.movementType == RANDOM_MOTION_TYPE) { if (data.spawndist == 0.0f) { - sLog->outErrorDb("Table `creature` have creature (GUID: %u Entry: %u) with `MovementType`=1 (random movement) but with `spawndist`=0, replace by idle movement type (0).", guid, data.id); + sLog->outError(LOG_FILTER_SQL, "Table `creature` have creature (GUID: %u Entry: %u) with `MovementType`=1 (random movement) but with `spawndist`=0, replace by idle movement type (0).", guid, data.id); data.movementType = IDLE_MOTION_TYPE; } } @@ -1524,14 +1524,14 @@ void ObjectMgr::LoadCreatures() { if (data.spawndist != 0.0f) { - sLog->outErrorDb("Table `creature` have creature (GUID: %u Entry: %u) with `MovementType`=0 (idle) have `spawndist`<>0, set to 0.", guid, data.id); + sLog->outError(LOG_FILTER_SQL, "Table `creature` have creature (GUID: %u Entry: %u) with `MovementType`=0 (idle) have `spawndist`<>0, set to 0.", guid, data.id); data.spawndist = 0.0f; } } if (data.phaseMask == 0) { - sLog->outErrorDb("Table `creature` have creature (GUID: %u Entry: %u) with `phaseMask`=0 (not visible for anyone), set to 1.", guid, data.id); + sLog->outError(LOG_FILTER_SQL, "Table `creature` have creature (GUID: %u Entry: %u) with `phaseMask`=0 (not visible for anyone), set to 1.", guid, data.id); data.phaseMask = 1; } @@ -1543,8 +1543,8 @@ void ObjectMgr::LoadCreatures() } while (result->NextRow()); - sLog->outString(">> Loaded %u creatures in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u creatures in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + } void ObjectMgr::AddCreatureToGrid(uint32 guid, CreatureData const* data) @@ -1614,7 +1614,7 @@ uint32 ObjectMgr::AddGOData(uint32 entry, uint32 mapId, float x, float y, float GameObject* go = new GameObject; if (!go->LoadGameObjectFromDB(guid, map)) { - sLog->outError("AddGOData: cannot add gameobject entry %u to map", entry); + sLog->outError(LOG_FILTER_GENERAL, "AddGOData: cannot add gameobject entry %u to map", entry); delete go; return 0; } @@ -1649,7 +1649,7 @@ bool ObjectMgr::MoveCreData(uint32 guid, uint32 mapId, Position pos) Creature* creature = new Creature; if (!creature->LoadCreatureFromDB(guid, map)) { - sLog->outError("AddCreature: cannot add creature entry %u to map", guid); + sLog->outError(LOG_FILTER_GENERAL, "AddCreature: cannot add creature entry %u to map", guid); delete creature; return false; } @@ -1701,7 +1701,7 @@ uint32 ObjectMgr::AddCreData(uint32 entry, uint32 /*team*/, uint32 mapId, float Creature* creature = new Creature; if (!creature->LoadCreatureFromDB(guid, map)) { - sLog->outError("AddCreature: cannot add creature entry %u to map", entry); + sLog->outError(LOG_FILTER_GENERAL, "AddCreature: cannot add creature entry %u to map", entry); delete creature; return 0; } @@ -1726,8 +1726,8 @@ void ObjectMgr::LoadGameobjects() if (!result) { - sLog->outErrorDb(">> Loaded 0 gameobjects. DB table `gameobject` is empty."); - sLog->outString(); + sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 gameobjects. DB table `gameobject` is empty."); + return; } @@ -1750,7 +1750,7 @@ void ObjectMgr::LoadGameobjects() GameObjectTemplate const* gInfo = GetGameObjectTemplate(entry); if (!gInfo) { - sLog->outErrorDb("Table `gameobject` has gameobject (GUID: %u) with non existing gameobject entry %u, skipped.", guid, entry); + sLog->outError(LOG_FILTER_SQL, "Table `gameobject` has gameobject (GUID: %u) with non existing gameobject entry %u, skipped.", guid, entry); continue; } @@ -1762,14 +1762,14 @@ void ObjectMgr::LoadGameobjects() case GAMEOBJECT_TYPE_SPELL_FOCUS: break; default: - sLog->outErrorDb("Gameobject (GUID: %u Entry %u GoType: %u) doesn't have a displayId (%u), not loaded.", guid, entry, gInfo->type, gInfo->displayId); + sLog->outError(LOG_FILTER_SQL, "Gameobject (GUID: %u Entry %u GoType: %u) doesn't have a displayId (%u), not loaded.", guid, entry, gInfo->type, gInfo->displayId); break; } } if (gInfo->displayId && !sGameObjectDisplayInfoStore.LookupEntry(gInfo->displayId)) { - sLog->outErrorDb("Gameobject (GUID: %u Entry %u GoType: %u) has an invalid displayId (%u), not loaded.", guid, entry, gInfo->type, gInfo->displayId); + sLog->outError(LOG_FILTER_SQL, "Gameobject (GUID: %u Entry %u GoType: %u) has an invalid displayId (%u), not loaded.", guid, entry, gInfo->type, gInfo->displayId); continue; } @@ -1790,13 +1790,13 @@ void ObjectMgr::LoadGameobjects() MapEntry const* mapEntry = sMapStore.LookupEntry(data.mapid); if (!mapEntry) { - sLog->outErrorDb("Table `gameobject` has gameobject (GUID: %u Entry: %u) spawned on a non-existed map (Id: %u), skip", guid, data.id, data.mapid); + sLog->outError(LOG_FILTER_SQL, "Table `gameobject` has gameobject (GUID: %u Entry: %u) spawned on a non-existed map (Id: %u), skip", guid, data.id, data.mapid); continue; } if (data.spawntimesecs == 0 && gInfo->IsDespawnAtAction()) { - sLog->outErrorDb("Table `gameobject` has gameobject (GUID: %u Entry: %u) with `spawntimesecs` (0) value, but the gameobejct is marked as despawnable at action.", guid, data.id); + sLog->outError(LOG_FILTER_SQL, "Table `gameobject` has gameobject (GUID: %u Entry: %u) with `spawntimesecs` (0) value, but the gameobejct is marked as despawnable at action.", guid, data.id); } data.animprogress = fields[12].GetUInt8(); @@ -1805,7 +1805,7 @@ void ObjectMgr::LoadGameobjects() uint32 go_state = fields[13].GetUInt8(); if (go_state >= MAX_GO_STATE) { - sLog->outErrorDb("Table `gameobject` has gameobject (GUID: %u Entry: %u) with invalid `state` (%u) value, skip", guid, data.id, go_state); + sLog->outError(LOG_FILTER_SQL, "Table `gameobject` has gameobject (GUID: %u Entry: %u) with invalid `state` (%u) value, skip", guid, data.id, go_state); continue; } data.go_state = GOState(go_state); @@ -1813,7 +1813,7 @@ void ObjectMgr::LoadGameobjects() data.spawnMask = fields[14].GetUInt8(); if (data.spawnMask & ~spawnMasks[data.mapid]) - sLog->outErrorDb("Table `gameobject` has gameobject (GUID: %u Entry: %u) that has wrong spawn mask %u including not supported difficulty modes for map (Id: %u), skip", guid, data.id, data.spawnMask, data.mapid); + sLog->outError(LOG_FILTER_SQL, "Table `gameobject` has gameobject (GUID: %u Entry: %u) that has wrong spawn mask %u including not supported difficulty modes for map (Id: %u), skip", guid, data.id, data.spawnMask, data.mapid); data.phaseMask = fields[15].GetUInt16(); int16 gameEvent = fields[16].GetInt8(); @@ -1821,25 +1821,25 @@ void ObjectMgr::LoadGameobjects() if (data.rotation2 < -1.0f || data.rotation2 > 1.0f) { - sLog->outErrorDb("Table `gameobject` has gameobject (GUID: %u Entry: %u) with invalid rotation2 (%f) value, skip", guid, data.id, data.rotation2); + sLog->outError(LOG_FILTER_SQL, "Table `gameobject` has gameobject (GUID: %u Entry: %u) with invalid rotation2 (%f) value, skip", guid, data.id, data.rotation2); continue; } if (data.rotation3 < -1.0f || data.rotation3 > 1.0f) { - sLog->outErrorDb("Table `gameobject` has gameobject (GUID: %u Entry: %u) with invalid rotation3 (%f) value, skip", guid, data.id, data.rotation3); + sLog->outError(LOG_FILTER_SQL, "Table `gameobject` has gameobject (GUID: %u Entry: %u) with invalid rotation3 (%f) value, skip", guid, data.id, data.rotation3); continue; } if (!MapManager::IsValidMapCoord(data.mapid, data.posX, data.posY, data.posZ, data.orientation)) { - sLog->outErrorDb("Table `gameobject` has gameobject (GUID: %u Entry: %u) with invalid coordinates, skip", guid, data.id); + sLog->outError(LOG_FILTER_SQL, "Table `gameobject` has gameobject (GUID: %u Entry: %u) with invalid coordinates, skip", guid, data.id); continue; } if (data.phaseMask == 0) { - sLog->outErrorDb("Table `gameobject` has gameobject (GUID: %u Entry: %u) with `phaseMask`=0 (not visible for anyone), set to 1.", guid, data.id); + sLog->outError(LOG_FILTER_SQL, "Table `gameobject` has gameobject (GUID: %u Entry: %u) with `phaseMask`=0 (not visible for anyone), set to 1.", guid, data.id); data.phaseMask = 1; } @@ -1848,8 +1848,8 @@ void ObjectMgr::LoadGameobjects() ++count; } while (result->NextRow()); - sLog->outString(">> Loaded %lu gameobjects in %u ms", (unsigned long)_gameObjectDataStore.size(), GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %lu gameobjects in %u ms", (unsigned long)_gameObjectDataStore.size(), GetMSTimeDiffToNow(oldMSTime)); + } void ObjectMgr::AddGameobjectToGrid(uint32 guid, GameObjectData const* data) @@ -2017,8 +2017,8 @@ void ObjectMgr::LoadItemLocales() } } while (result->NextRow()); - sLog->outString(">> Loaded %lu Item locale strings in %u ms", (unsigned long)_itemLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %lu Item locale strings in %u ms", (unsigned long)_itemLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime)); + } void FillItemDamageFields(float* minDamage, float* maxDamage, float* dps, uint32 itemLevel, uint32 itemClass, uint32 itemSubClass, uint32 quality, uint32 delay, float statScalingFactor, uint32 inventoryType, uint32 flags2) @@ -2540,10 +2540,9 @@ void ObjectMgr::LoadItemTemplates() } for (std::set<uint32>::const_iterator itr = notFoundOutfit.begin(); itr != notFoundOutfit.end(); ++itr) - sLog->outErrorDb("Item (Entry: %u) does not exist in `item_template` but is referenced in `CharStartOutfit.dbc`", *itr); + sLog->outError(LOG_FILTER_SQL, "Item (Entry: %u) does not exist in `item_template` but is referenced in `CharStartOutfit.dbc`", *itr); - sLog->outString(">> Loaded %u item templates from Item-sparse.db2 and %u from database in %u ms", sparseCount, dbCount, GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u item templates from Item-sparse.db2 and %u from database in %u ms", sparseCount, dbCount, GetMSTimeDiffToNow(oldMSTime)); } void ObjectMgr::LoadItemTemplateAddon() @@ -2560,7 +2559,7 @@ void ObjectMgr::LoadItemTemplateAddon() uint32 itemId = fields[0].GetUInt32(); if (!GetItemTemplate(itemId)) { - sLog->outErrorDb("Item %u specified in `item_template_addon` does not exist, skipped.", itemId); + sLog->outError(LOG_FILTER_SQL, "Item %u specified in `item_template_addon` does not exist, skipped.", itemId); continue; } @@ -2568,7 +2567,7 @@ void ObjectMgr::LoadItemTemplateAddon() uint32 maxMoneyLoot = fields[4].GetUInt32(); if (minMoneyLoot > maxMoneyLoot) { - sLog->outErrorDb("Minimum money loot specified in `item_template_addon` for item %u was greater than maximum amount, swapping.", itemId); + sLog->outError(LOG_FILTER_SQL, "Minimum money loot specified in `item_template_addon` for item %u was greater than maximum amount, swapping.", itemId); std::swap(minMoneyLoot, maxMoneyLoot); } @@ -2582,8 +2581,7 @@ void ObjectMgr::LoadItemTemplateAddon() } while (result->NextRow()); } - sLog->outString(">> Loaded %u item addon templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u item addon templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } void ObjectMgr::LoadItemScriptNames() @@ -2600,7 +2598,7 @@ void ObjectMgr::LoadItemScriptNames() uint32 itemId = fields[0].GetUInt32(); if (!GetItemTemplate(itemId)) { - sLog->outErrorDb("Item %u specified in `item_script_names` does not exist, skipped.", itemId); + sLog->outError(LOG_FILTER_SQL, "Item %u specified in `item_script_names` does not exist, skipped.", itemId); continue; } @@ -2609,8 +2607,7 @@ void ObjectMgr::LoadItemScriptNames() } while (result->NextRow()); } - sLog->outString(">> Loaded %u item script names in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u item script names in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } ItemTemplate const* ObjectMgr::GetItemTemplate(uint32 entry) @@ -2635,8 +2632,8 @@ void ObjectMgr::LoadVehicleTemplateAccessories() if (!result) { - sLog->outErrorDb(">> Loaded 0 vehicle template accessories. DB table `vehicle_template_accessory` is empty."); - sLog->outString(); + sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 vehicle template accessories. DB table `vehicle_template_accessory` is empty."); + return; } @@ -2653,19 +2650,19 @@ void ObjectMgr::LoadVehicleTemplateAccessories() if (!sObjectMgr->GetCreatureTemplate(uiEntry)) { - sLog->outErrorDb("Table `vehicle_template_accessory`: creature template entry %u does not exist.", uiEntry); + sLog->outError(LOG_FILTER_SQL, "Table `vehicle_template_accessory`: creature template entry %u does not exist.", uiEntry); continue; } if (!sObjectMgr->GetCreatureTemplate(uiAccessory)) { - sLog->outErrorDb("Table `vehicle_template_accessory`: Accessory %u does not exist.", uiAccessory); + sLog->outError(LOG_FILTER_SQL, "Table `vehicle_template_accessory`: Accessory %u does not exist.", uiAccessory); continue; } if (_spellClickInfoStore.find(uiEntry) == _spellClickInfoStore.end()) { - sLog->outErrorDb("Table `vehicle_template_accessory`: creature template entry %u has no data in npc_spellclick_spells", uiEntry); + sLog->outError(LOG_FILTER_SQL, "Table `vehicle_template_accessory`: creature template entry %u has no data in npc_spellclick_spells", uiEntry); continue; } @@ -2675,8 +2672,8 @@ void ObjectMgr::LoadVehicleTemplateAccessories() } while (result->NextRow()); - sLog->outString(">> Loaded %u Vehicle Template Accessories in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u Vehicle Template Accessories in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + } void ObjectMgr::LoadVehicleAccessories() @@ -2692,8 +2689,8 @@ void ObjectMgr::LoadVehicleAccessories() if (!result) { - sLog->outString(">> Loaded 0 Vehicle Accessories in %u ms", GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded 0 Vehicle Accessories in %u ms", GetMSTimeDiffToNow(oldMSTime)); + return; } @@ -2710,7 +2707,7 @@ void ObjectMgr::LoadVehicleAccessories() if (!sObjectMgr->GetCreatureTemplate(uiAccessory)) { - sLog->outErrorDb("Table `vehicle_accessory`: Accessory %u does not exist.", uiAccessory); + sLog->outError(LOG_FILTER_SQL, "Table `vehicle_accessory`: Accessory %u does not exist.", uiAccessory); continue; } @@ -2720,8 +2717,8 @@ void ObjectMgr::LoadVehicleAccessories() } while (result->NextRow()); - sLog->outString(">> Loaded %u Vehicle Accessories in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u Vehicle Accessories in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + } void ObjectMgr::LoadPetLevelInfo() @@ -2733,8 +2730,8 @@ void ObjectMgr::LoadPetLevelInfo() if (!result) { - sLog->outErrorDb(">> Loaded 0 level pet stats definitions. DB table `pet_levelstats` is empty."); - sLog->outString(); + sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 level pet stats definitions. DB table `pet_levelstats` is empty."); + return; } @@ -2747,7 +2744,7 @@ void ObjectMgr::LoadPetLevelInfo() uint32 creature_id = fields[0].GetUInt32(); if (!sObjectMgr->GetCreatureTemplate(creature_id)) { - sLog->outErrorDb("Wrong creature id %u in `pet_levelstats` table, ignoring.", creature_id); + sLog->outError(LOG_FILTER_SQL, "Wrong creature id %u in `pet_levelstats` table, ignoring.", creature_id); continue; } @@ -2755,17 +2752,17 @@ void ObjectMgr::LoadPetLevelInfo() if (current_level > sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL)) { if (current_level > STRONG_MAX_LEVEL) // hardcoded level maximum - sLog->outErrorDb("Wrong (> %u) level %u in `pet_levelstats` table, ignoring.", STRONG_MAX_LEVEL, current_level); + sLog->outError(LOG_FILTER_SQL, "Wrong (> %u) level %u in `pet_levelstats` table, ignoring.", STRONG_MAX_LEVEL, current_level); else { - sLog->outDetail("Unused (> MaxPlayerLevel in worldserver.conf) level %u in `pet_levelstats` table, ignoring.", current_level); + sLog->outInfo(LOG_FILTER_GENERAL, "Unused (> MaxPlayerLevel in worldserver.conf) level %u in `pet_levelstats` table, ignoring.", current_level); ++count; // make result loading percent "expected" correct in case disabled detail mode for example. } continue; } else if (current_level < 1) { - sLog->outErrorDb("Wrong (<1) level %u in `pet_levelstats` table, ignoring.", current_level); + sLog->outError(LOG_FILTER_SQL, "Wrong (<1) level %u in `pet_levelstats` table, ignoring.", current_level); continue; } @@ -2798,7 +2795,7 @@ void ObjectMgr::LoadPetLevelInfo() // fatal error if no level 1 data if (!pInfo || pInfo[0].health == 0) { - sLog->outErrorDb("Creature %u does not have pet stats data for Level 1!", itr->first); + sLog->outError(LOG_FILTER_SQL, "Creature %u does not have pet stats data for Level 1!", itr->first); exit(1); } @@ -2807,14 +2804,14 @@ void ObjectMgr::LoadPetLevelInfo() { if (pInfo[level].health == 0) { - sLog->outErrorDb("Creature %u has no data for Level %i pet stats data, using data of Level %i.", itr->first, level+1, level); + sLog->outError(LOG_FILTER_SQL, "Creature %u has no data for Level %i pet stats data, using data of Level %i.", itr->first, level+1, level); pInfo[level] = pInfo[level-1]; } } } - sLog->outString(">> Loaded %u level pet stats definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u level pet stats definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + } PetLevelInfo const* ObjectMgr::GetPetLevelInfo(uint32 creature_id, uint8 level) const @@ -2836,7 +2833,7 @@ void ObjectMgr::PlayerCreateInfoAddItemHelper(uint32 race_, uint32 class_, uint3 else { if (count < -1) - sLog->outErrorDb("Invalid count %i specified on item %u be removed from original player create info (use -1)!", count, itemId); + sLog->outError(LOG_FILTER_SQL, "Invalid count %i specified on item %u be removed from original player create info (use -1)!", count, itemId); uint32 RaceClass = (race_) | (class_ << 8); bool doneOne = false; @@ -2858,7 +2855,7 @@ void ObjectMgr::PlayerCreateInfoAddItemHelper(uint32 race_, uint32 class_, uint3 } if (!found) - sLog->outErrorDb("Item %u specified to be removed from original create info not found in dbc!", itemId); + sLog->outError(LOG_FILTER_SQL, "Item %u specified to be removed from original create info not found in dbc!", itemId); if (!doneOne) doneOne = true; @@ -2880,8 +2877,8 @@ void ObjectMgr::LoadPlayerInfo() if (!result) { - sLog->outString(); - sLog->outErrorDb(">> Loaded 0 player create definitions. DB table `playercreateinfo` is empty."); + + sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 player create definitions. DB table `playercreateinfo` is empty."); exit(1); } else @@ -2903,39 +2900,39 @@ void ObjectMgr::LoadPlayerInfo() if (current_race >= MAX_RACES) { - sLog->outErrorDb("Wrong race %u in `playercreateinfo` table, ignoring.", current_race); + sLog->outError(LOG_FILTER_SQL, "Wrong race %u in `playercreateinfo` table, ignoring.", current_race); continue; } ChrRacesEntry const* rEntry = sChrRacesStore.LookupEntry(current_race); if (!rEntry) { - sLog->outErrorDb("Wrong race %u in `playercreateinfo` table, ignoring.", current_race); + sLog->outError(LOG_FILTER_SQL, "Wrong race %u in `playercreateinfo` table, ignoring.", current_race); continue; } if (current_class >= MAX_CLASSES) { - sLog->outErrorDb("Wrong class %u in `playercreateinfo` table, ignoring.", current_class); + sLog->outError(LOG_FILTER_SQL, "Wrong class %u in `playercreateinfo` table, ignoring.", current_class); continue; } if (!sChrClassesStore.LookupEntry(current_class)) { - sLog->outErrorDb("Wrong class %u in `playercreateinfo` table, ignoring.", current_class); + sLog->outError(LOG_FILTER_SQL, "Wrong class %u in `playercreateinfo` table, ignoring.", current_class); continue; } // accept DB data only for valid position (and non instanceable) if (!MapManager::IsValidMapCoord(mapId, positionX, positionY, positionZ, orientation)) { - sLog->outErrorDb("Wrong home position for class %u race %u pair in `playercreateinfo` table, ignoring.", current_class, current_race); + sLog->outError(LOG_FILTER_SQL, "Wrong home position for class %u race %u pair in `playercreateinfo` table, ignoring.", current_class, current_race); continue; } if (sMapStore.LookupEntry(mapId)->Instanceable()) { - sLog->outErrorDb("Home position in instanceable map for class %u race %u pair in `playercreateinfo` table, ignoring.", current_class, current_race); + sLog->outError(LOG_FILTER_SQL, "Home position in instanceable map for class %u race %u pair in `playercreateinfo` table, ignoring.", current_class, current_race); continue; } @@ -2955,13 +2952,13 @@ void ObjectMgr::LoadPlayerInfo() } while (result->NextRow()); - sLog->outString(">> Loaded %u player create definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u player create definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + } } // Load playercreate items - sLog->outString("Loading Player Create Items Data..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Loading Player Create Items Data..."); { uint32 oldMSTime = getMSTime(); // 0 1 2 3 @@ -2969,8 +2966,8 @@ void ObjectMgr::LoadPlayerInfo() if (!result) { - sLog->outString(">> Loaded 0 custom player create items. DB table `playercreateinfo_item` is empty."); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded 0 custom player create items. DB table `playercreateinfo_item` is empty."); + } else { @@ -2983,14 +2980,14 @@ void ObjectMgr::LoadPlayerInfo() uint32 current_race = fields[0].GetUInt8(); if (current_race >= MAX_RACES) { - sLog->outErrorDb("Wrong race %u in `playercreateinfo_item` table, ignoring.", current_race); + sLog->outError(LOG_FILTER_SQL, "Wrong race %u in `playercreateinfo_item` table, ignoring.", current_race); continue; } uint32 current_class = fields[1].GetUInt8(); if (current_class >= MAX_CLASSES) { - sLog->outErrorDb("Wrong class %u in `playercreateinfo_item` table, ignoring.", current_class); + sLog->outError(LOG_FILTER_SQL, "Wrong class %u in `playercreateinfo_item` table, ignoring.", current_class); continue; } @@ -2998,7 +2995,7 @@ void ObjectMgr::LoadPlayerInfo() if (!GetItemTemplate(item_id)) { - sLog->outErrorDb("Item id %u (race %u class %u) in `playercreateinfo_item` table but not listed in `item_template`, ignoring.", item_id, current_race, current_class); + sLog->outError(LOG_FILTER_SQL, "Item id %u (race %u class %u) in `playercreateinfo_item` table but not listed in `item_template`, ignoring.", item_id, current_race, current_class); continue; } @@ -3006,7 +3003,7 @@ void ObjectMgr::LoadPlayerInfo() if (!amount) { - sLog->outErrorDb("Item id %u (class %u race %u) have amount == 0 in `playercreateinfo_item` table, ignoring.", item_id, current_race, current_class); + sLog->outError(LOG_FILTER_SQL, "Item id %u (class %u race %u) have amount == 0 in `playercreateinfo_item` table, ignoring.", item_id, current_race, current_class); continue; } @@ -3027,13 +3024,13 @@ void ObjectMgr::LoadPlayerInfo() } while (result->NextRow()); - sLog->outString(">> Loaded %u custom player create items in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u custom player create items in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + } } // Load playercreate spells - sLog->outString("Loading Player Create Spell Data..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Loading Player Create Spell Data..."); { uint32 oldMSTime = getMSTime(); @@ -3042,8 +3039,8 @@ void ObjectMgr::LoadPlayerInfo() if (!result) { - sLog->outErrorDb(">> Loaded 0 player create spells. DB table `%s` is empty.", sWorld->getBoolConfig(CONFIG_START_ALL_SPELLS) ? "playercreateinfo_spell_custom" : "playercreateinfo_spell"); - sLog->outString(); + sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 player create spells. DB table `%s` is empty.", sWorld->getBoolConfig(CONFIG_START_ALL_SPELLS) ? "playercreateinfo_spell_custom" : "playercreateinfo_spell"); + } else { @@ -3056,14 +3053,14 @@ void ObjectMgr::LoadPlayerInfo() uint32 current_race = fields[0].GetUInt8(); if (current_race >= MAX_RACES) { - sLog->outErrorDb("Wrong race %u in `playercreateinfo_spell` table, ignoring.", current_race); + sLog->outError(LOG_FILTER_SQL, "Wrong race %u in `playercreateinfo_spell` table, ignoring.", current_race); continue; } uint32 current_class = fields[1].GetUInt8(); if (current_class >= MAX_CLASSES) { - sLog->outErrorDb("Wrong class %u in `playercreateinfo_spell` table, ignoring.", current_class); + sLog->outError(LOG_FILTER_SQL, "Wrong class %u in `playercreateinfo_spell` table, ignoring.", current_class); continue; } @@ -3084,13 +3081,13 @@ void ObjectMgr::LoadPlayerInfo() } while (result->NextRow()); - sLog->outString(">> Loaded %u player create spells in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u player create spells in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + } } // Load playercreate actions - sLog->outString("Loading Player Create Action Data..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Loading Player Create Action Data..."); { uint32 oldMSTime = getMSTime(); @@ -3099,8 +3096,8 @@ void ObjectMgr::LoadPlayerInfo() if (!result) { - sLog->outErrorDb(">> Loaded 0 player create actions. DB table `playercreateinfo_action` is empty."); - sLog->outString(); + sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 player create actions. DB table `playercreateinfo_action` is empty."); + } else { @@ -3113,14 +3110,14 @@ void ObjectMgr::LoadPlayerInfo() uint32 current_race = fields[0].GetUInt8(); if (current_race >= MAX_RACES) { - sLog->outErrorDb("Wrong race %u in `playercreateinfo_action` table, ignoring.", current_race); + sLog->outError(LOG_FILTER_SQL, "Wrong race %u in `playercreateinfo_action` table, ignoring.", current_race); continue; } uint32 current_class = fields[1].GetUInt8(); if (current_class >= MAX_CLASSES) { - sLog->outErrorDb("Wrong class %u in `playercreateinfo_action` table, ignoring.", current_class); + sLog->outError(LOG_FILTER_SQL, "Wrong class %u in `playercreateinfo_action` table, ignoring.", current_class); continue; } @@ -3131,13 +3128,13 @@ void ObjectMgr::LoadPlayerInfo() } while (result->NextRow()); - sLog->outString(">> Loaded %u player create actions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u player create actions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + } } // Loading levels data (class/race dependent) - sLog->outString("Loading Player Create Level Stats Data..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Loading Player Create Level Stats Data..."); { uint32 oldMSTime = getMSTime(); @@ -3146,8 +3143,8 @@ void ObjectMgr::LoadPlayerInfo() if (!result) { - sLog->outErrorDb(">> Loaded 0 level stats definitions. DB table `player_levelstats` is empty."); - sLog->outString(); + sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 level stats definitions. DB table `player_levelstats` is empty."); + exit(1); } @@ -3160,14 +3157,14 @@ void ObjectMgr::LoadPlayerInfo() uint32 current_race = fields[0].GetUInt8(); if (current_race >= MAX_RACES) { - sLog->outErrorDb("Wrong race %u in `player_levelstats` table, ignoring.", current_race); + sLog->outError(LOG_FILTER_SQL, "Wrong race %u in `player_levelstats` table, ignoring.", current_race); continue; } uint32 current_class = fields[1].GetUInt8(); if (current_class >= MAX_CLASSES) { - sLog->outErrorDb("Wrong class %u in `player_levelstats` table, ignoring.", current_class); + sLog->outError(LOG_FILTER_SQL, "Wrong class %u in `player_levelstats` table, ignoring.", current_class); continue; } @@ -3175,10 +3172,10 @@ void ObjectMgr::LoadPlayerInfo() if (current_level > sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL)) { if (current_level > STRONG_MAX_LEVEL) // hardcoded level maximum - sLog->outErrorDb("Wrong (> %u) level %u in `player_levelstats` table, ignoring.", STRONG_MAX_LEVEL, current_level); + sLog->outError(LOG_FILTER_SQL, "Wrong (> %u) level %u in `player_levelstats` table, ignoring.", STRONG_MAX_LEVEL, current_level); else { - sLog->outDetail("Unused (> MaxPlayerLevel in worldserver.conf) level %u in `player_levelstats` table, ignoring.", current_level); + sLog->outInfo(LOG_FILTER_GENERAL, "Unused (> MaxPlayerLevel in worldserver.conf) level %u in `player_levelstats` table, ignoring.", current_level); ++count; // make result loading percent "expected" correct in case disabled detail mode for example. } continue; @@ -3230,7 +3227,7 @@ void ObjectMgr::LoadPlayerInfo() // fatal error if no level 1 data if (!pInfo->levelInfo || pInfo->levelInfo[0].stats[0] == 0) { - sLog->outErrorDb("Race %i Class %i Level 1 does not have stats data!", race, class_); + sLog->outError(LOG_FILTER_SQL, "Race %i Class %i Level 1 does not have stats data!", race, class_); exit(1); } @@ -3239,19 +3236,19 @@ void ObjectMgr::LoadPlayerInfo() { if (pInfo->levelInfo[level].stats[0] == 0) { - sLog->outErrorDb("Race %i Class %i Level %i does not have stats data. Using stats data of level %i.", race, class_, level+1, level); + sLog->outError(LOG_FILTER_SQL, "Race %i Class %i Level %i does not have stats data. Using stats data of level %i.", race, class_, level+1, level); pInfo->levelInfo[level] = pInfo->levelInfo[level-1]; } } } } - sLog->outString(">> Loaded %u level stats definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u level stats definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + } // Loading xp per level data - sLog->outString("Loading Player Create XP Data..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Loading Player Create XP Data..."); { uint32 oldMSTime = getMSTime(); @@ -3264,8 +3261,8 @@ void ObjectMgr::LoadPlayerInfo() if (!result) { - sLog->outErrorDb(">> Loaded 0 xp for level definitions. DB table `player_xp_for_level` is empty."); - sLog->outString(); + sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 xp for level definitions. DB table `player_xp_for_level` is empty."); + exit(1); } @@ -3281,10 +3278,10 @@ void ObjectMgr::LoadPlayerInfo() if (current_level >= sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL)) { if (current_level > STRONG_MAX_LEVEL) // hardcoded level maximum - sLog->outErrorDb("Wrong (> %u) level %u in `player_xp_for_level` table, ignoring.", STRONG_MAX_LEVEL, current_level); + sLog->outError(LOG_FILTER_SQL, "Wrong (> %u) level %u in `player_xp_for_level` table, ignoring.", STRONG_MAX_LEVEL, current_level); else { - sLog->outDetail("Unused (> MaxPlayerLevel in worldserver.conf) level %u in `player_xp_for_levels` table, ignoring.", current_level); + sLog->outInfo(LOG_FILTER_GENERAL, "Unused (> MaxPlayerLevel in worldserver.conf) level %u in `player_xp_for_levels` table, ignoring.", current_level); ++count; // make result loading percent "expected" correct in case disabled detail mode for example. } continue; @@ -3300,13 +3297,13 @@ void ObjectMgr::LoadPlayerInfo() { if (_playerXPperLevel[level] == 0) { - sLog->outErrorDb("Level %i does not have XP for level data. Using data of level [%i] + 100.", level+1, level); + sLog->outError(LOG_FILTER_SQL, "Level %i does not have XP for level data. Using data of level [%i] + 100.", level+1, level); _playerXPperLevel[level] = _playerXPperLevel[level-1]+100; } } - sLog->outString(">> Loaded %u xp for level definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u xp for level definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + } } @@ -3323,7 +3320,7 @@ void ObjectMgr::GetPlayerClassLevelInfo(uint32 class_, uint8 level, uint32& base if (!hp || !mp) { - sLog->outError("Tried to get non-existant Class-Level combination data for base hp/mp. Class %u Level %u", class_, level); + sLog->outError(LOG_FILTER_GENERAL, "Tried to get non-existant Class-Level combination data for base hp/mp. Class %u Level %u", class_, level); return; } @@ -3475,8 +3472,8 @@ void ObjectMgr::LoadQuests() " FROM quest_template"); if (!result) { - sLog->outErrorDb(">> Loaded 0 quests definitions. DB table `quest_template` is empty."); - sLog->outString(); + sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 quests definitions. DB table `quest_template` is empty."); + return; } @@ -3505,18 +3502,18 @@ void ObjectMgr::LoadQuests() // additional quest integrity checks (GO, creature_template and item_template must be loaded already) if (qinfo->GetQuestMethod() >= 3) - sLog->outErrorDb("Quest %u has `Method` = %u, expected values are 0, 1 or 2.", qinfo->GetQuestId(), qinfo->GetQuestMethod()); + sLog->outError(LOG_FILTER_SQL, "Quest %u has `Method` = %u, expected values are 0, 1 or 2.", qinfo->GetQuestId(), qinfo->GetQuestMethod()); if (qinfo->Flags & ~QUEST_TRINITY_FLAGS_DB_ALLOWED) { - sLog->outErrorDb("Quest %u has `SpecialFlags` = %u > max allowed value. Correct `SpecialFlags` to value <= %u", + sLog->outError(LOG_FILTER_SQL, "Quest %u has `SpecialFlags` = %u > max allowed value. Correct `SpecialFlags` to value <= %u", qinfo->GetQuestId(), qinfo->Flags >> 20, QUEST_TRINITY_FLAGS_DB_ALLOWED >> 20); qinfo->Flags &= QUEST_TRINITY_FLAGS_DB_ALLOWED; } if (qinfo->Flags & QUEST_FLAGS_DAILY && qinfo->Flags & QUEST_FLAGS_WEEKLY) { - sLog->outErrorDb("Weekly Quest %u is marked as daily quest in `Flags`, removed daily flag.", qinfo->GetQuestId()); + sLog->outError(LOG_FILTER_SQL, "Weekly Quest %u is marked as daily quest in `Flags`, removed daily flag.", qinfo->GetQuestId()); qinfo->Flags &= ~QUEST_FLAGS_DAILY; } @@ -3524,7 +3521,7 @@ void ObjectMgr::LoadQuests() { if (!(qinfo->Flags & QUEST_TRINITY_FLAGS_REPEATABLE)) { - sLog->outErrorDb("Daily Quest %u not marked as repeatable in `SpecialFlags`, added.", qinfo->GetQuestId()); + sLog->outError(LOG_FILTER_SQL, "Daily Quest %u not marked as repeatable in `SpecialFlags`, added.", qinfo->GetQuestId()); qinfo->Flags |= QUEST_TRINITY_FLAGS_REPEATABLE; } } @@ -3533,7 +3530,7 @@ void ObjectMgr::LoadQuests() { if (!(qinfo->Flags & QUEST_TRINITY_FLAGS_REPEATABLE)) { - sLog->outErrorDb("Weekly Quest %u not marked as repeatable in `SpecialFlags`, added.", qinfo->GetQuestId()); + sLog->outError(LOG_FILTER_SQL, "Weekly Quest %u not marked as repeatable in `SpecialFlags`, added.", qinfo->GetQuestId()); qinfo->Flags |= QUEST_TRINITY_FLAGS_REPEATABLE; } } @@ -3545,7 +3542,7 @@ void ObjectMgr::LoadQuests() { if (uint32 id = qinfo->RewardChoiceItemId[j]) { - sLog->outErrorDb("Quest %u has `RewardChoiceItemId%d` = %u but item from `RewardChoiceItemId%d` can't be rewarded with quest flag QUEST_FLAGS_AUTO_REWARDED.", + sLog->outError(LOG_FILTER_SQL, "Quest %u has `RewardChoiceItemId%d` = %u but item from `RewardChoiceItemId%d` can't be rewarded with quest flag QUEST_FLAGS_AUTO_REWARDED.", qinfo->GetQuestId(), j+1, id, j+1); // no changes, quest ignore this data } @@ -3557,7 +3554,7 @@ void ObjectMgr::LoadQuests() { if (!GetAreaEntryByAreaID(qinfo->ZoneOrSort)) { - sLog->outErrorDb("Quest %u has `ZoneOrSort` = %u (zone case) but zone with this id does not exist.", + sLog->outError(LOG_FILTER_SQL, "Quest %u has `ZoneOrSort` = %u (zone case) but zone with this id does not exist.", qinfo->GetQuestId(), qinfo->ZoneOrSort); // no changes, quest not dependent from this value but can have problems at client } @@ -3568,7 +3565,7 @@ void ObjectMgr::LoadQuests() QuestSortEntry const* qSort = sQuestSortStore.LookupEntry(-int32(qinfo->ZoneOrSort)); if (!qSort) { - sLog->outErrorDb("Quest %u has `ZoneOrSort` = %i (sort case) but quest sort with this id does not exist.", + sLog->outError(LOG_FILTER_SQL, "Quest %u has `ZoneOrSort` = %i (sort case) but quest sort with this id does not exist.", qinfo->GetQuestId(), qinfo->ZoneOrSort); // no changes, quest not dependent from this value but can have problems at client (note some may be 0, we must allow this so no check) } @@ -3577,7 +3574,7 @@ void ObjectMgr::LoadQuests() { if (qinfo->RequiredSkillId != skill_id) { - sLog->outErrorDb("Quest %u has `ZoneOrSort` = %i but `RequiredSkillId` does not have a corresponding value (%d).", + sLog->outError(LOG_FILTER_SQL, "Quest %u has `ZoneOrSort` = %i but `RequiredSkillId` does not have a corresponding value (%d).", qinfo->GetQuestId(), qinfo->ZoneOrSort, skill_id); //override, and force proper value here? } @@ -3589,7 +3586,7 @@ void ObjectMgr::LoadQuests() { if (!(qinfo->RequiredClasses & CLASSMASK_ALL_PLAYABLE)) { - sLog->outErrorDb("Quest %u does not contain any playable classes in `RequiredClasses` (%u), value set to 0 (all classes).", qinfo->GetQuestId(), qinfo->RequiredClasses); + sLog->outError(LOG_FILTER_SQL, "Quest %u does not contain any playable classes in `RequiredClasses` (%u), value set to 0 (all classes).", qinfo->GetQuestId(), qinfo->RequiredClasses); qinfo->RequiredClasses = 0; } } @@ -3598,7 +3595,7 @@ void ObjectMgr::LoadQuests() { if (!(qinfo->RequiredRaces & RACEMASK_ALL_PLAYABLE)) { - sLog->outErrorDb("Quest %u does not contain any playable races in `RequiredRaces` (%u), value set to 0 (all races).", qinfo->GetQuestId(), qinfo->RequiredRaces); + sLog->outError(LOG_FILTER_SQL, "Quest %u does not contain any playable races in `RequiredRaces` (%u), value set to 0 (all races).", qinfo->GetQuestId(), qinfo->RequiredRaces); qinfo->RequiredRaces = 0; } } @@ -3607,7 +3604,7 @@ void ObjectMgr::LoadQuests() { if (!sSkillLineStore.LookupEntry(qinfo->RequiredSkillId)) { - sLog->outErrorDb("Quest %u has `RequiredSkillId` = %u but this skill does not exist", + sLog->outError(LOG_FILTER_SQL, "Quest %u has `RequiredSkillId` = %u but this skill does not exist", qinfo->GetQuestId(), qinfo->RequiredSkillId); } } @@ -3616,7 +3613,7 @@ void ObjectMgr::LoadQuests() { if (qinfo->RequiredSkillPoints > sWorld->GetConfigMaxSkillValue()) { - sLog->outErrorDb("Quest %u has `RequiredSkillPoints` = %u but max possible skill is %u, quest can't be done.", + sLog->outError(LOG_FILTER_SQL, "Quest %u has `RequiredSkillPoints` = %u but max possible skill is %u, quest can't be done.", qinfo->GetQuestId(), qinfo->RequiredSkillPoints, sWorld->GetConfigMaxSkillValue()); // no changes, quest can't be done for this requirement } @@ -3625,77 +3622,77 @@ void ObjectMgr::LoadQuests() if (qinfo->RequiredFactionId2 && !sFactionStore.LookupEntry(qinfo->RequiredFactionId2)) { - sLog->outErrorDb("Quest %u has `RequiredFactionId2` = %u but faction template %u does not exist, quest can't be done.", + sLog->outError(LOG_FILTER_SQL, "Quest %u has `RequiredFactionId2` = %u but faction template %u does not exist, quest can't be done.", qinfo->GetQuestId(), qinfo->RequiredFactionId2, qinfo->RequiredFactionId2); // no changes, quest can't be done for this requirement } if (qinfo->RequiredFactionId1 && !sFactionStore.LookupEntry(qinfo->RequiredFactionId1)) { - sLog->outErrorDb("Quest %u has `RequiredFactionId1` = %u but faction template %u does not exist, quest can't be done.", + sLog->outError(LOG_FILTER_SQL, "Quest %u has `RequiredFactionId1` = %u but faction template %u does not exist, quest can't be done.", qinfo->GetQuestId(), qinfo->RequiredFactionId1, qinfo->RequiredFactionId1); // no changes, quest can't be done for this requirement } if (qinfo->RequiredMinRepFaction && !sFactionStore.LookupEntry(qinfo->RequiredMinRepFaction)) { - sLog->outErrorDb("Quest %u has `RequiredMinRepFaction` = %u but faction template %u does not exist, quest can't be done.", + sLog->outError(LOG_FILTER_SQL, "Quest %u has `RequiredMinRepFaction` = %u but faction template %u does not exist, quest can't be done.", qinfo->GetQuestId(), qinfo->RequiredMinRepFaction, qinfo->RequiredMinRepFaction); // no changes, quest can't be done for this requirement } if (qinfo->RequiredMaxRepFaction && !sFactionStore.LookupEntry(qinfo->RequiredMaxRepFaction)) { - sLog->outErrorDb("Quest %u has `RequiredMaxRepFaction` = %u but faction template %u does not exist, quest can't be done.", + sLog->outError(LOG_FILTER_SQL, "Quest %u has `RequiredMaxRepFaction` = %u but faction template %u does not exist, quest can't be done.", qinfo->GetQuestId(), qinfo->RequiredMaxRepFaction, qinfo->RequiredMaxRepFaction); // no changes, quest can't be done for this requirement } if (qinfo->RequiredMinRepValue && qinfo->RequiredMinRepValue > ReputationMgr::Reputation_Cap) { - sLog->outErrorDb("Quest %u has `RequiredMinRepValue` = %d but max reputation is %u, quest can't be done.", + sLog->outError(LOG_FILTER_SQL, "Quest %u has `RequiredMinRepValue` = %d but max reputation is %u, quest can't be done.", qinfo->GetQuestId(), qinfo->RequiredMinRepValue, ReputationMgr::Reputation_Cap); // no changes, quest can't be done for this requirement } if (qinfo->RequiredMinRepValue && qinfo->RequiredMaxRepValue && qinfo->RequiredMaxRepValue <= qinfo->RequiredMinRepValue) { - sLog->outErrorDb("Quest %u has `RequiredMaxRepValue` = %d and `RequiredMinRepValue` = %d, quest can't be done.", + sLog->outError(LOG_FILTER_SQL, "Quest %u has `RequiredMaxRepValue` = %d and `RequiredMinRepValue` = %d, quest can't be done.", qinfo->GetQuestId(), qinfo->RequiredMaxRepValue, qinfo->RequiredMinRepValue); // no changes, quest can't be done for this requirement } if (!qinfo->RequiredFactionId1 && qinfo->RequiredFactionValue1 != 0) { - sLog->outErrorDb("Quest %u has `RequiredFactionValue1` = %d but `RequiredFactionId1` is 0, value has no effect", + sLog->outError(LOG_FILTER_SQL, "Quest %u has `RequiredFactionValue1` = %d but `RequiredFactionId1` is 0, value has no effect", qinfo->GetQuestId(), qinfo->RequiredFactionValue1); // warning } if (!qinfo->RequiredFactionId2 && qinfo->RequiredFactionValue2 != 0) { - sLog->outErrorDb("Quest %u has `RequiredFactionValue2` = %d but `RequiredFactionId2` is 0, value has no effect", + sLog->outError(LOG_FILTER_SQL, "Quest %u has `RequiredFactionValue2` = %d but `RequiredFactionId2` is 0, value has no effect", qinfo->GetQuestId(), qinfo->RequiredFactionValue2); // warning } if (!qinfo->RequiredMinRepFaction && qinfo->RequiredMinRepValue != 0) { - sLog->outErrorDb("Quest %u has `RequiredMinRepValue` = %d but `RequiredMinRepFaction` is 0, value has no effect", + sLog->outError(LOG_FILTER_SQL, "Quest %u has `RequiredMinRepValue` = %d but `RequiredMinRepFaction` is 0, value has no effect", qinfo->GetQuestId(), qinfo->RequiredMinRepValue); // warning } if (!qinfo->RequiredMaxRepFaction && qinfo->RequiredMaxRepValue != 0) { - sLog->outErrorDb("Quest %u has `RequiredMaxRepValue` = %d but `RequiredMaxRepFaction` is 0, value has no effect", + sLog->outError(LOG_FILTER_SQL, "Quest %u has `RequiredMaxRepValue` = %d but `RequiredMaxRepFaction` is 0, value has no effect", qinfo->GetQuestId(), qinfo->RequiredMaxRepValue); // warning } if (qinfo->RewardTitleId && !sCharTitlesStore.LookupEntry(qinfo->RewardTitleId)) { - sLog->outErrorDb("Quest %u has `RewardTitleId` = %u but CharTitle Id %u does not exist, quest can't be rewarded with title.", + sLog->outError(LOG_FILTER_SQL, "Quest %u has `RewardTitleId` = %u but CharTitle Id %u does not exist, quest can't be rewarded with title.", qinfo->GetQuestId(), qinfo->GetCharTitleId(), qinfo->GetCharTitleId()); qinfo->RewardTitleId = 0; // quest can't reward this title @@ -3705,20 +3702,20 @@ void ObjectMgr::LoadQuests() { if (!sObjectMgr->GetItemTemplate(qinfo->SourceItemId)) { - sLog->outErrorDb("Quest %u has `SourceItemId` = %u but item with entry %u does not exist, quest can't be done.", + sLog->outError(LOG_FILTER_SQL, "Quest %u has `SourceItemId` = %u but item with entry %u does not exist, quest can't be done.", qinfo->GetQuestId(), qinfo->SourceItemId, qinfo->SourceItemId); qinfo->SourceItemId = 0; // quest can't be done for this requirement } else if (qinfo->SourceItemIdCount == 0) { - sLog->outErrorDb("Quest %u has `SourceItemId` = %u but `SourceItemIdCount` = 0, set to 1 but need fix in DB.", + sLog->outError(LOG_FILTER_SQL, "Quest %u has `SourceItemId` = %u but `SourceItemIdCount` = 0, set to 1 but need fix in DB.", qinfo->GetQuestId(), qinfo->SourceItemId); qinfo->SourceItemIdCount = 1; // update to 1 for allow quest work for backward compatibility with DB } } else if (qinfo->SourceItemIdCount>0) { - sLog->outErrorDb("Quest %u has `SourceItemId` = 0 but `SourceItemIdCount` = %u, useless value.", + sLog->outError(LOG_FILTER_SQL, "Quest %u has `SourceItemId` = 0 but `SourceItemIdCount` = %u, useless value.", qinfo->GetQuestId(), qinfo->SourceItemIdCount); qinfo->SourceItemIdCount=0; // no quest work changes in fact } @@ -3728,13 +3725,13 @@ void ObjectMgr::LoadQuests() SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(qinfo->SourceSpellid); if (!spellInfo) { - sLog->outErrorDb("Quest %u has `SourceSpellid` = %u but spell %u doesn't exist, quest can't be done.", + sLog->outError(LOG_FILTER_SQL, "Quest %u has `SourceSpellid` = %u but spell %u doesn't exist, quest can't be done.", qinfo->GetQuestId(), qinfo->SourceSpellid, qinfo->SourceSpellid); qinfo->SourceSpellid = 0; // quest can't be done for this requirement } else if (!SpellMgr::IsSpellValid(spellInfo)) { - sLog->outErrorDb("Quest %u has `SourceSpellid` = %u but spell %u is broken, quest can't be done.", + sLog->outError(LOG_FILTER_SQL, "Quest %u has `SourceSpellid` = %u but spell %u is broken, quest can't be done.", qinfo->GetQuestId(), qinfo->SourceSpellid, qinfo->SourceSpellid); qinfo->SourceSpellid = 0; // quest can't be done for this requirement } @@ -3747,7 +3744,7 @@ void ObjectMgr::LoadQuests() { if (qinfo->RequiredItemCount[j] == 0) { - sLog->outErrorDb("Quest %u has `RequiredItemId%d` = %u but `RequiredItemCount%d` = 0, quest can't be done.", + sLog->outError(LOG_FILTER_SQL, "Quest %u has `RequiredItemId%d` = %u but `RequiredItemCount%d` = 0, quest can't be done.", qinfo->GetQuestId(), j+1, id, j+1); // no changes, quest can't be done for this requirement } @@ -3756,14 +3753,14 @@ void ObjectMgr::LoadQuests() if (!sObjectMgr->GetItemTemplate(id)) { - sLog->outErrorDb("Quest %u has `RequiredItemId%d` = %u but item with entry %u does not exist, quest can't be done.", + sLog->outError(LOG_FILTER_SQL, "Quest %u has `RequiredItemId%d` = %u but item with entry %u does not exist, quest can't be done.", qinfo->GetQuestId(), j+1, id, id); qinfo->RequiredItemCount[j] = 0; // prevent incorrect work of quest } } else if (qinfo->RequiredItemCount[j] > 0) { - sLog->outErrorDb("Quest %u has `RequiredItemId%d` = 0 but `RequiredItemCount%d` = %u, quest can't be done.", + sLog->outError(LOG_FILTER_SQL, "Quest %u has `RequiredItemId%d` = 0 but `RequiredItemCount%d` = %u, quest can't be done.", qinfo->GetQuestId(), j+1, j+1, qinfo->RequiredItemCount[j]); qinfo->RequiredItemCount[j] = 0; // prevent incorrect work of quest } @@ -3776,7 +3773,7 @@ void ObjectMgr::LoadQuests() { if (!sObjectMgr->GetItemTemplate(id)) { - sLog->outErrorDb("Quest %u has `RequiredSourceItemId%d` = %u but item with entry %u does not exist, quest can't be done.", + sLog->outError(LOG_FILTER_SQL, "Quest %u has `RequiredSourceItemId%d` = %u but item with entry %u does not exist, quest can't be done.", qinfo->GetQuestId(), j+1, id, id); // no changes, quest can't be done for this requirement } @@ -3785,7 +3782,7 @@ void ObjectMgr::LoadQuests() { if (qinfo->RequiredSourceItemCount[j]>0) { - sLog->outErrorDb("Quest %u has `RequiredSourceItemId%d` = 0 but `RequiredSourceItemCount%d` = %u.", + sLog->outError(LOG_FILTER_SQL, "Quest %u has `RequiredSourceItemId%d` = 0 but `RequiredSourceItemCount%d` = %u.", qinfo->GetQuestId(), j+1, j+1, qinfo->RequiredSourceItemCount[j]); // no changes, quest ignore this data } @@ -3800,7 +3797,7 @@ void ObjectMgr::LoadQuests() SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(id); if (!spellInfo) { - sLog->outErrorDb("Quest %u has `ReqSpellCast%d` = %u but spell %u does not exist, quest can't be done.", + sLog->outError(LOG_FILTER_SQL, "Quest %u has `ReqSpellCast%d` = %u but spell %u does not exist, quest can't be done.", qinfo->GetQuestId(), j+1, id, id); continue; } @@ -3822,7 +3819,7 @@ void ObjectMgr::LoadQuests() { if (!qinfo->HasFlag(QUEST_TRINITY_FLAGS_EXPLORATION_OR_EVENT)) { - sLog->outErrorDb("Spell (id: %u) have SPELL_EFFECT_QUEST_COMPLETE or SPELL_EFFECT_SEND_EVENT for quest %u and RequiredNpcOrGo%d = 0, but quest not have flag QUEST_TRINITY_FLAGS_EXPLORATION_OR_EVENT. Quest flags or RequiredNpcOrGo%d must be fixed, quest modified to enable objective.", spellInfo->Id, qinfo->Id, j+1, j+1); + sLog->outError(LOG_FILTER_SQL, "Spell (id: %u) have SPELL_EFFECT_QUEST_COMPLETE or SPELL_EFFECT_SEND_EVENT for quest %u and RequiredNpcOrGo%d = 0, but quest not have flag QUEST_TRINITY_FLAGS_EXPLORATION_OR_EVENT. Quest flags or RequiredNpcOrGo%d must be fixed, quest modified to enable objective.", spellInfo->Id, qinfo->Id, j+1, j+1); // this will prevent quest completing without objective const_cast<Quest*>(qinfo)->SetFlag(QUEST_TRINITY_FLAGS_EXPLORATION_OR_EVENT); @@ -3830,7 +3827,7 @@ void ObjectMgr::LoadQuests() } else { - sLog->outErrorDb("Quest %u has `ReqSpellCast%d` = %u and RequiredNpcOrGo%d = 0 but spell %u does not have SPELL_EFFECT_QUEST_COMPLETE or SPELL_EFFECT_SEND_EVENT effect for this quest, quest can't be done.", + sLog->outError(LOG_FILTER_SQL, "Quest %u has `ReqSpellCast%d` = %u and RequiredNpcOrGo%d = 0 but spell %u does not have SPELL_EFFECT_QUEST_COMPLETE or SPELL_EFFECT_SEND_EVENT effect for this quest, quest can't be done.", qinfo->GetQuestId(), j+1, id, j+1, id); // no changes, quest can't be done for this requirement } @@ -3843,14 +3840,14 @@ void ObjectMgr::LoadQuests() int32 id = qinfo->RequiredNpcOrGo[j]; if (id < 0 && !sObjectMgr->GetGameObjectTemplate(-id)) { - sLog->outErrorDb("Quest %u has `RequiredNpcOrGo%d` = %i but gameobject %u does not exist, quest can't be done.", + sLog->outError(LOG_FILTER_SQL, "Quest %u has `RequiredNpcOrGo%d` = %i but gameobject %u does not exist, quest can't be done.", qinfo->GetQuestId(), j+1, id, uint32(-id)); qinfo->RequiredNpcOrGo[j] = 0; // quest can't be done for this requirement } if (id > 0 && !sObjectMgr->GetCreatureTemplate(id)) { - sLog->outErrorDb("Quest %u has `RequiredNpcOrGo%d` = %i but creature with entry %u does not exist, quest can't be done.", + sLog->outError(LOG_FILTER_SQL, "Quest %u has `RequiredNpcOrGo%d` = %i but creature with entry %u does not exist, quest can't be done.", qinfo->GetQuestId(), j+1, id, uint32(id)); qinfo->RequiredNpcOrGo[j] = 0; // quest can't be done for this requirement } @@ -3863,14 +3860,14 @@ void ObjectMgr::LoadQuests() if (!qinfo->RequiredNpcOrGoCount[j]) { - sLog->outErrorDb("Quest %u has `RequiredNpcOrGo%d` = %u but `RequiredNpcOrGoCount%d` = 0, quest can't be done.", + sLog->outError(LOG_FILTER_SQL, "Quest %u has `RequiredNpcOrGo%d` = %u but `RequiredNpcOrGoCount%d` = 0, quest can't be done.", qinfo->GetQuestId(), j+1, id, j+1); // no changes, quest can be incorrectly done, but we already report this } } else if (qinfo->RequiredNpcOrGoCount[j]>0) { - sLog->outErrorDb("Quest %u has `RequiredNpcOrGo%d` = 0 but `RequiredNpcOrGoCount%d` = %u.", + sLog->outError(LOG_FILTER_SQL, "Quest %u has `RequiredNpcOrGo%d` = 0 but `RequiredNpcOrGoCount%d` = %u.", qinfo->GetQuestId(), j+1, j+1, qinfo->RequiredNpcOrGoCount[j]); // no changes, quest ignore this data } @@ -3883,21 +3880,21 @@ void ObjectMgr::LoadQuests() { if (!sObjectMgr->GetItemTemplate(id)) { - sLog->outErrorDb("Quest %u has `RewardChoiceItemId%d` = %u but item with entry %u does not exist, quest will not reward this item.", + sLog->outError(LOG_FILTER_SQL, "Quest %u has `RewardChoiceItemId%d` = %u but item with entry %u does not exist, quest will not reward this item.", qinfo->GetQuestId(), j+1, id, id); qinfo->RewardChoiceItemId[j] = 0; // no changes, quest will not reward this } if (!qinfo->RewardChoiceItemCount[j]) { - sLog->outErrorDb("Quest %u has `RewardChoiceItemId%d` = %u but `RewardChoiceItemCount%d` = 0, quest can't be done.", + sLog->outError(LOG_FILTER_SQL, "Quest %u has `RewardChoiceItemId%d` = %u but `RewardChoiceItemCount%d` = 0, quest can't be done.", qinfo->GetQuestId(), j+1, id, j+1); // no changes, quest can't be done } } else if (qinfo->RewardChoiceItemCount[j]>0) { - sLog->outErrorDb("Quest %u has `RewardChoiceItemId%d` = 0 but `RewardChoiceItemCount%d` = %u.", + sLog->outError(LOG_FILTER_SQL, "Quest %u has `RewardChoiceItemId%d` = 0 but `RewardChoiceItemCount%d` = %u.", qinfo->GetQuestId(), j+1, j+1, qinfo->RewardChoiceItemCount[j]); // no changes, quest ignore this data } @@ -3910,21 +3907,21 @@ void ObjectMgr::LoadQuests() { if (!sObjectMgr->GetItemTemplate(id)) { - sLog->outErrorDb("Quest %u has `RewardItemId%d` = %u but item with entry %u does not exist, quest will not reward this item.", + sLog->outError(LOG_FILTER_SQL, "Quest %u has `RewardItemId%d` = %u but item with entry %u does not exist, quest will not reward this item.", qinfo->GetQuestId(), j+1, id, id); qinfo->RewardItemId[j] = 0; // no changes, quest will not reward this item } if (!qinfo->RewardItemIdCount[j]) { - sLog->outErrorDb("Quest %u has `RewardItemId%d` = %u but `RewardItemIdCount%d` = 0, quest will not reward this item.", + sLog->outError(LOG_FILTER_SQL, "Quest %u has `RewardItemId%d` = %u but `RewardItemIdCount%d` = 0, quest will not reward this item.", qinfo->GetQuestId(), j+1, id, j+1); // no changes } } else if (qinfo->RewardItemIdCount[j]>0) { - sLog->outErrorDb("Quest %u has `RewardItemId%d` = 0 but `RewardItemIdCount%d` = %u.", + sLog->outError(LOG_FILTER_SQL, "Quest %u has `RewardItemId%d` = 0 but `RewardItemIdCount%d` = %u.", qinfo->GetQuestId(), j+1, j+1, qinfo->RewardItemIdCount[j]); // no changes, quest ignore this data } @@ -3936,18 +3933,18 @@ void ObjectMgr::LoadQuests() { if (abs(qinfo->RewardFactionValueId[j]) > 9) { - sLog->outErrorDb("Quest %u has RewardFactionValueId%d = %i. That is outside the range of valid values (-9 to 9).", qinfo->GetQuestId(), j+1, qinfo->RewardFactionValueId[j]); + sLog->outError(LOG_FILTER_SQL, "Quest %u has RewardFactionValueId%d = %i. That is outside the range of valid values (-9 to 9).", qinfo->GetQuestId(), j+1, qinfo->RewardFactionValueId[j]); } if (!sFactionStore.LookupEntry(qinfo->RewardFactionId[j])) { - sLog->outErrorDb("Quest %u has `RewardFactionId%d` = %u but raw faction (faction.dbc) %u does not exist, quest will not reward reputation for this faction.", qinfo->GetQuestId(), j+1, qinfo->RewardFactionId[j], qinfo->RewardFactionId[j]); + sLog->outError(LOG_FILTER_SQL, "Quest %u has `RewardFactionId%d` = %u but raw faction (faction.dbc) %u does not exist, quest will not reward reputation for this faction.", qinfo->GetQuestId(), j+1, qinfo->RewardFactionId[j], qinfo->RewardFactionId[j]); qinfo->RewardFactionId[j] = 0; // quest will not reward this } } else if (qinfo->RewardFactionValueIdOverride[j] != 0) { - sLog->outErrorDb("Quest %u has `RewardFactionId%d` = 0 but `RewardFactionValueIdOverride%d` = %i.", + sLog->outError(LOG_FILTER_SQL, "Quest %u has `RewardFactionId%d` = 0 but `RewardFactionValueIdOverride%d` = %i.", qinfo->GetQuestId(), j+1, j+1, qinfo->RewardFactionValueIdOverride[j]); // no changes, quest ignore this data } @@ -3959,21 +3956,21 @@ void ObjectMgr::LoadQuests() if (!spellInfo) { - sLog->outErrorDb("Quest %u has `RewardSpell` = %u but spell %u does not exist, spell removed as display reward.", + sLog->outError(LOG_FILTER_SQL, "Quest %u has `RewardSpell` = %u but spell %u does not exist, spell removed as display reward.", qinfo->GetQuestId(), qinfo->RewardSpell, qinfo->RewardSpell); qinfo->RewardSpell = 0; // no spell reward will display for this quest } else if (!SpellMgr::IsSpellValid(spellInfo)) { - sLog->outErrorDb("Quest %u has `RewardSpell` = %u but spell %u is broken, quest will not have a spell reward.", + sLog->outError(LOG_FILTER_SQL, "Quest %u has `RewardSpell` = %u but spell %u is broken, quest will not have a spell reward.", qinfo->GetQuestId(), qinfo->RewardSpell, qinfo->RewardSpell); qinfo->RewardSpell = 0; // no spell reward will display for this quest } else if (GetTalentSpellCost(qinfo->RewardSpell)) { - sLog->outErrorDb("Quest %u has `RewardSpell` = %u but spell %u is talent, quest will not have a spell reward.", + sLog->outError(LOG_FILTER_SQL, "Quest %u has `RewardSpell` = %u but spell %u is talent, quest will not have a spell reward.", qinfo->GetQuestId(), qinfo->RewardSpell, qinfo->RewardSpell); qinfo->RewardSpell = 0; // no spell reward will display for this quest } @@ -3985,21 +3982,21 @@ void ObjectMgr::LoadQuests() if (!spellInfo) { - sLog->outErrorDb("Quest %u has `RewardSpellCast` = %u but spell %u does not exist, quest will not have a spell reward.", + sLog->outError(LOG_FILTER_SQL, "Quest %u has `RewardSpellCast` = %u but spell %u does not exist, quest will not have a spell reward.", qinfo->GetQuestId(), qinfo->RewardSpellCast, qinfo->RewardSpellCast); qinfo->RewardSpellCast = 0; // no spell will be casted on player } else if (!SpellMgr::IsSpellValid(spellInfo)) { - sLog->outErrorDb("Quest %u has `RewardSpellCast` = %u but spell %u is broken, quest will not have a spell reward.", + sLog->outError(LOG_FILTER_SQL, "Quest %u has `RewardSpellCast` = %u but spell %u is broken, quest will not have a spell reward.", qinfo->GetQuestId(), qinfo->RewardSpellCast, qinfo->RewardSpellCast); qinfo->RewardSpellCast = 0; // no spell will be casted on player } else if (GetTalentSpellCost(qinfo->RewardSpellCast)) { - sLog->outErrorDb("Quest %u has `RewardSpell` = %u but spell %u is talent, quest will not have a spell reward.", + sLog->outError(LOG_FILTER_SQL, "Quest %u has `RewardSpell` = %u but spell %u is talent, quest will not have a spell reward.", qinfo->GetQuestId(), qinfo->RewardSpellCast, qinfo->RewardSpellCast); qinfo->RewardSpellCast = 0; // no spell will be casted on player } @@ -4009,7 +4006,7 @@ void ObjectMgr::LoadQuests() { if (!sMailTemplateStore.LookupEntry(qinfo->RewardMailTemplateId)) { - sLog->outErrorDb("Quest %u has `RewardMailTemplateId` = %u but mail template %u does not exist, quest will not have a mail reward.", + sLog->outError(LOG_FILTER_SQL, "Quest %u has `RewardMailTemplateId` = %u but mail template %u does not exist, quest will not have a mail reward.", qinfo->GetQuestId(), qinfo->RewardMailTemplateId, qinfo->RewardMailTemplateId); qinfo->RewardMailTemplateId = 0; // no mail will send to player qinfo->RewardMailDelay = 0; // no mail will send to player @@ -4017,7 +4014,7 @@ void ObjectMgr::LoadQuests() else if (usedMailTemplates.find(qinfo->RewardMailTemplateId) != usedMailTemplates.end()) { std::map<uint32, uint32>::const_iterator used_mt_itr = usedMailTemplates.find(qinfo->RewardMailTemplateId); - sLog->outErrorDb("Quest %u has `RewardMailTemplateId` = %u but mail template %u already used for quest %u, quest will not have a mail reward.", + sLog->outError(LOG_FILTER_SQL, "Quest %u has `RewardMailTemplateId` = %u but mail template %u already used for quest %u, quest will not have a mail reward.", qinfo->GetQuestId(), qinfo->RewardMailTemplateId, qinfo->RewardMailTemplateId, used_mt_itr->second); qinfo->RewardMailTemplateId = 0; // no mail will send to player qinfo->RewardMailDelay = 0; // no mail will send to player @@ -4031,7 +4028,7 @@ void ObjectMgr::LoadQuests() QuestMap::iterator qNextItr = _questTemplates.find(qinfo->NextQuestIdChain); if (qNextItr == _questTemplates.end()) { - sLog->outErrorDb("Quest %u has `NextQuestIdChain` = %u but quest %u does not exist, quest chain will not work.", + sLog->outError(LOG_FILTER_SQL, "Quest %u has `NextQuestIdChain` = %u but quest %u does not exist, quest chain will not work.", qinfo->GetQuestId(), qinfo->NextQuestIdChain, qinfo->NextQuestIdChain); qinfo->NextQuestIdChain = 0; } @@ -4046,7 +4043,7 @@ void ObjectMgr::LoadQuests() { if (qinfo->RewardCurrencyCount[j] == 0) { - sLog->outErrorDb("Quest %u has `RewardCurrencyId%d` = %u but `RewardCurrencyCount%d` = 0, quest can't be done.", + sLog->outError(LOG_FILTER_SQL, "Quest %u has `RewardCurrencyId%d` = %u but `RewardCurrencyCount%d` = 0, quest can't be done.", qinfo->GetQuestId(), j+1, currency, j+1); // no changes, quest can't be done for this requirement } @@ -4054,14 +4051,14 @@ void ObjectMgr::LoadQuests() /* TODO: Re-enable once currency dbc getters are implemented if (!sObjectMgr->GetCurrency(currency)) { - sLog->outErrorDb("Quest %u has `RewardCurrencyId%d` = %u but currency with entry %u does not exist, quest can't be done.", + sLog->outError(LOG_FILTER_SQL, "Quest %u has `RewardCurrencyId%d` = %u but currency with entry %u does not exist, quest can't be done.", qinfo->GetQuestId(), j+1, currency, currency); qinfo->RewardCurrencyCount[j] = 0; // prevent incorrect work of quest }*/ } else if (qinfo->RewardCurrencyCount[j] > 0) { - sLog->outErrorDb("Quest %u has `RewardCurrencyId%d` = 0 but `RewardCurrencyCount%d` = %u, quest can't be done.", + sLog->outError(LOG_FILTER_SQL, "Quest %u has `RewardCurrencyId%d` = 0 but `RewardCurrencyCount%d` = %u, quest can't be done.", qinfo->GetQuestId(), j+1, j+1, qinfo->RewardCurrencyCount[j]); qinfo->RewardCurrencyCount[j] = 0; // prevent incorrect work of quest } @@ -4074,7 +4071,7 @@ void ObjectMgr::LoadQuests() { if (qinfo->RequiredCurrencyCount[j] == 0) { - sLog->outErrorDb("Quest %u has `RequiredCurrencyId%d` = %u but `RequiredCurrencyCount%d` = 0, quest can't be done.", + sLog->outError(LOG_FILTER_SQL, "Quest %u has `RequiredCurrencyId%d` = %u but `RequiredCurrencyCount%d` = 0, quest can't be done.", qinfo->GetQuestId(), j+1, currency, j+1); // no changes, quest can't be done for this requirement } @@ -4082,14 +4079,14 @@ void ObjectMgr::LoadQuests() /* TODO: Re-enable once currency dbc getters are implemented if (!sObjectMgr->GetCurrency(currency)) { - sLog->outErrorDb("Quest %u has `RequiredCurrencyId%d` = %u but currency with entry %u does not exist, quest can't be done.", + sLog->outError(LOG_FILTER_SQL, "Quest %u has `RequiredCurrencyId%d` = %u but currency with entry %u does not exist, quest can't be done.", qinfo->GetQuestId(), j+1, currency, currency); qinfo->RequiredCurrencyCount[j] = 0; // prevent incorrect work of quest }*/ } else if (qinfo->RequiredCurrencyCount[j] > 0) { - sLog->outErrorDb("Quest %u has `RequiredCurrencyId%d` = 0 but `RequiredCurrencyCount%d` = %u, quest can't be done.", + sLog->outError(LOG_FILTER_SQL, "Quest %u has `RequiredCurrencyId%d` = 0 but `RequiredCurrencyCount%d` = %u, quest can't be done.", qinfo->GetQuestId(), j+1, j+1, qinfo->RequiredCurrencyCount[j]); qinfo->RequiredCurrencyCount[j] = 0; // prevent incorrect work of quest } @@ -4099,7 +4096,7 @@ void ObjectMgr::LoadQuests() { if (!sSoundEntriesStore.LookupEntry(qinfo->SoundAccept)) { - sLog->outErrorDb("Quest %u has `SoundAccept` = %u but sound %u does not exist, set to 0.", + sLog->outError(LOG_FILTER_SQL, "Quest %u has `SoundAccept` = %u but sound %u does not exist, set to 0.", qinfo->GetQuestId(), qinfo->SoundAccept, qinfo->SoundAccept); qinfo->SoundAccept = 0; // no sound will be played } @@ -4109,7 +4106,7 @@ void ObjectMgr::LoadQuests() { if (!sSoundEntriesStore.LookupEntry(qinfo->SoundTurnIn)) { - sLog->outErrorDb("Quest %u has `SoundTurnIn` = %u but sound %u does not exist, set to 0.", + sLog->outError(LOG_FILTER_SQL, "Quest %u has `SoundTurnIn` = %u but sound %u does not exist, set to 0.", qinfo->GetQuestId(), qinfo->SoundTurnIn, qinfo->SoundTurnIn); qinfo->SoundTurnIn = 0; // no sound will be played } @@ -4121,14 +4118,14 @@ void ObjectMgr::LoadQuests() if (!spellInfo) { - sLog->outErrorDb("Quest %u has `RequiredSpell` = %u but spell %u does not exist, quest will not require a spell.", + sLog->outError(LOG_FILTER_SQL, "Quest %u has `RequiredSpell` = %u but spell %u does not exist, quest will not require a spell.", qinfo->GetQuestId(), qinfo->RequiredSpell, qinfo->RequiredSpell); qinfo->RequiredSpell = 0; // no spell will be required } else if (!SpellMgr::IsSpellValid(spellInfo)) { - sLog->outErrorDb("Quest %u has `RequiredSpell` = %u but spell %u is broken, quest will not require a spell.", + sLog->outError(LOG_FILTER_SQL, "Quest %u has `RequiredSpell` = %u but spell %u is broken, quest will not require a spell.", qinfo->GetQuestId(), qinfo->RequiredSpell, qinfo->RequiredSpell); qinfo->RequiredSpell = 0; // no spell will be required } @@ -4136,7 +4133,7 @@ void ObjectMgr::LoadQuests() /* Can we require talents? else if (GetTalentSpellCost(qinfo->RewardSpellCast)) { - sLog->outErrorDb("Quest %u has `RewardSpell` = %u but spell %u is talent, quest will not have a spell reward.", + sLog->outError(LOG_FILTER_SQL, "Quest %u has `RewardSpell` = %u but spell %u is talent, quest will not have a spell reward.", qinfo->GetQuestId(), qinfo->RewardSpellCast, qinfo->RewardSpellCast); qinfo->RewardSpellCast = 0; // no spell will be casted on player } @@ -4147,12 +4144,12 @@ void ObjectMgr::LoadQuests() { if (!sSkillLineStore.LookupEntry(qinfo->RewardSkillId)) { - sLog->outErrorDb("Quest %u has `RewardSkillId` = %u but this skill does not exist", + sLog->outError(LOG_FILTER_SQL, "Quest %u has `RewardSkillId` = %u but this skill does not exist", qinfo->GetQuestId(), qinfo->RewardSkillId); } if (!qinfo->RewardSkillPoints) { - sLog->outErrorDb("Quest %u has `RewardSkillId` = %u but `RewardSkillPoints` is 0", + sLog->outError(LOG_FILTER_SQL, "Quest %u has `RewardSkillId` = %u but `RewardSkillPoints` is 0", qinfo->GetQuestId(), qinfo->RewardSkillId); } } @@ -4161,13 +4158,13 @@ void ObjectMgr::LoadQuests() { if (qinfo->RewardSkillPoints > sWorld->GetConfigMaxSkillValue()) { - sLog->outErrorDb("Quest %u has `RewardSkillPoints` = %u but max possible skill is %u, quest can't be done.", + sLog->outError(LOG_FILTER_SQL, "Quest %u has `RewardSkillPoints` = %u but max possible skill is %u, quest can't be done.", qinfo->GetQuestId(), qinfo->RewardSkillPoints, sWorld->GetConfigMaxSkillValue()); // no changes, quest can't be done for this requirement } if (!qinfo->RewardSkillId) { - sLog->outErrorDb("Quest %u has `RewardSkillPoints` = %u but `RewardSkillId` is 0", + sLog->outError(LOG_FILTER_SQL, "Quest %u has `RewardSkillPoints` = %u but `RewardSkillId` is 0", qinfo->GetQuestId(), qinfo->RewardSkillPoints); } } @@ -4176,7 +4173,7 @@ void ObjectMgr::LoadQuests() { if (!sObjectMgr->GetCreatureTemplate(qinfo->QuestGiverPortrait)) { - sLog->outErrorDb("Quest %u has `QuestGiverPortrait` = %u but creature with entry %u does not exist, quest can't be done.", + sLog->outError(LOG_FILTER_SQL, "Quest %u has `QuestGiverPortrait` = %u but creature with entry %u does not exist, quest can't be done.", qinfo->GetQuestId(), qinfo->QuestGiverPortrait, qinfo->QuestGiverPortrait); qinfo->QuestGiverPortrait = 0; } @@ -4186,7 +4183,7 @@ void ObjectMgr::LoadQuests() { if (!sObjectMgr->GetCreatureTemplate(qinfo->QuestTurnInPortrait)) { - sLog->outErrorDb("Quest %u has `QuestTurnInPortrait` = %u but creature with entry %u does not exist, quest can't be done.", + sLog->outError(LOG_FILTER_SQL, "Quest %u has `QuestTurnInPortrait` = %u but creature with entry %u does not exist, quest can't be done.", qinfo->GetQuestId(), qinfo->QuestTurnInPortrait, qinfo->QuestTurnInPortrait); qinfo->QuestTurnInPortrait = 0; } @@ -4199,7 +4196,7 @@ void ObjectMgr::LoadQuests() { if (_questTemplates.find(abs(qinfo->GetPrevQuestId())) == _questTemplates.end()) { - sLog->outErrorDb("Quest %d has PrevQuestId %i, but no such quest", qinfo->GetQuestId(), qinfo->GetPrevQuestId()); + sLog->outError(LOG_FILTER_SQL, "Quest %d has PrevQuestId %i, but no such quest", qinfo->GetQuestId(), qinfo->GetPrevQuestId()); } else { @@ -4212,7 +4209,7 @@ void ObjectMgr::LoadQuests() QuestMap::iterator qNextItr = _questTemplates.find(abs(qinfo->GetNextQuestId())); if (qNextItr == _questTemplates.end()) { - sLog->outErrorDb("Quest %d has NextQuestId %i, but no such quest", qinfo->GetQuestId(), qinfo->GetNextQuestId()); + sLog->outError(LOG_FILTER_SQL, "Quest %d has NextQuestId %i, but no such quest", qinfo->GetQuestId(), qinfo->GetNextQuestId()); } else { @@ -4251,7 +4248,7 @@ void ObjectMgr::LoadQuests() if (!quest->HasFlag(QUEST_TRINITY_FLAGS_EXPLORATION_OR_EVENT)) { - sLog->outErrorDb("Spell (id: %u) have SPELL_EFFECT_QUEST_COMPLETE for quest %u, but quest not have flag QUEST_TRINITY_FLAGS_EXPLORATION_OR_EVENT. Quest flags must be fixed, quest modified to enable objective.", spellInfo->Id, quest_id); + sLog->outError(LOG_FILTER_SQL, "Spell (id: %u) have SPELL_EFFECT_QUEST_COMPLETE for quest %u, but quest not have flag QUEST_TRINITY_FLAGS_EXPLORATION_OR_EVENT. Quest flags must be fixed, quest modified to enable objective.", spellInfo->Id, quest_id); // this will prevent quest completing without objective const_cast<Quest*>(quest)->SetFlag(QUEST_TRINITY_FLAGS_EXPLORATION_OR_EVENT); @@ -4259,8 +4256,8 @@ void ObjectMgr::LoadQuests() } } - sLog->outString(">> Loaded %lu quests definitions in %u ms", (unsigned long)_questTemplates.size(), GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %lu quests definitions in %u ms", (unsigned long)_questTemplates.size(), GetMSTimeDiffToNow(oldMSTime)); + } void ObjectMgr::LoadQuestLocales() @@ -4313,8 +4310,8 @@ void ObjectMgr::LoadQuestLocales() } } while (result->NextRow()); - sLog->outString(">> Loaded %lu Quest locale strings in %u ms", (unsigned long)_questLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %lu Quest locale strings in %u ms", (unsigned long)_questLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime)); + } void ObjectMgr::LoadScripts(ScriptsType type) @@ -4332,7 +4329,7 @@ void ObjectMgr::LoadScripts(ScriptsType type) if (sScriptMgr->IsScriptScheduled()) // function cannot be called when scripts are in use. return; - sLog->outString("Loading %s...", tableName.c_str()); + sLog->outInfo(LOG_FILTER_GENERAL, "Loading %s...", tableName.c_str()); scripts->clear(); // need for reload support @@ -4342,8 +4339,8 @@ void ObjectMgr::LoadScripts(ScriptsType type) if (!result) { - sLog->outString(">> Loaded 0 script definitions. DB table `%s` is empty!", tableName.c_str()); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded 0 script definitions. DB table `%s` is empty!", tableName.c_str()); + return; } @@ -4374,19 +4371,19 @@ void ObjectMgr::LoadScripts(ScriptsType type) { if (tmp.Talk.ChatType > CHAT_TYPE_WHISPER && tmp.Talk.ChatType != CHAT_MSG_RAID_BOSS_WHISPER) { - sLog->outErrorDb("Table `%s` has invalid talk type (datalong = %u) in SCRIPT_COMMAND_TALK for script id %u", + sLog->outError(LOG_FILTER_SQL, "Table `%s` has invalid talk type (datalong = %u) in SCRIPT_COMMAND_TALK for script id %u", tableName.c_str(), tmp.Talk.ChatType, tmp.id); continue; } if (!tmp.Talk.TextID) { - sLog->outErrorDb("Table `%s` has invalid talk text id (dataint = %i) in SCRIPT_COMMAND_TALK for script id %u", + sLog->outError(LOG_FILTER_SQL, "Table `%s` has invalid talk text id (dataint = %i) in SCRIPT_COMMAND_TALK for script id %u", tableName.c_str(), tmp.Talk.TextID, tmp.id); continue; } if (tmp.Talk.TextID < MIN_DB_SCRIPT_STRING_ID || tmp.Talk.TextID >= MAX_DB_SCRIPT_STRING_ID) { - sLog->outErrorDb("Table `%s` has out of range text id (dataint = %i expected %u-%u) in SCRIPT_COMMAND_TALK for script id %u", + sLog->outError(LOG_FILTER_SQL, "Table `%s` has out of range text id (dataint = %i expected %u-%u) in SCRIPT_COMMAND_TALK for script id %u", tableName.c_str(), tmp.Talk.TextID, MIN_DB_SCRIPT_STRING_ID, MAX_DB_SCRIPT_STRING_ID, tmp.id); continue; } @@ -4398,7 +4395,7 @@ void ObjectMgr::LoadScripts(ScriptsType type) { if (!sEmotesStore.LookupEntry(tmp.Emote.EmoteID)) { - sLog->outErrorDb("Table `%s` has invalid emote id (datalong = %u) in SCRIPT_COMMAND_EMOTE for script id %u", + sLog->outError(LOG_FILTER_SQL, "Table `%s` has invalid emote id (datalong = %u) in SCRIPT_COMMAND_EMOTE for script id %u", tableName.c_str(), tmp.Emote.EmoteID, tmp.id); continue; } @@ -4409,14 +4406,14 @@ void ObjectMgr::LoadScripts(ScriptsType type) { if (!sMapStore.LookupEntry(tmp.TeleportTo.MapID)) { - sLog->outErrorDb("Table `%s` has invalid map (Id: %u) in SCRIPT_COMMAND_TELEPORT_TO for script id %u", + sLog->outError(LOG_FILTER_SQL, "Table `%s` has invalid map (Id: %u) in SCRIPT_COMMAND_TELEPORT_TO for script id %u", tableName.c_str(), tmp.TeleportTo.MapID, tmp.id); continue; } if (!Trinity::IsValidMapCoord(tmp.TeleportTo.DestX, tmp.TeleportTo.DestY, tmp.TeleportTo.DestZ, tmp.TeleportTo.Orientation)) { - sLog->outErrorDb("Table `%s` has invalid coordinates (X: %f Y: %f Z: %f O: %f) in SCRIPT_COMMAND_TELEPORT_TO for script id %u", + sLog->outError(LOG_FILTER_SQL, "Table `%s` has invalid coordinates (X: %f Y: %f Z: %f O: %f) in SCRIPT_COMMAND_TELEPORT_TO for script id %u", tableName.c_str(), tmp.TeleportTo.DestX, tmp.TeleportTo.DestY, tmp.TeleportTo.DestZ, tmp.TeleportTo.Orientation, tmp.id); continue; } @@ -4428,14 +4425,14 @@ void ObjectMgr::LoadScripts(ScriptsType type) Quest const* quest = GetQuestTemplate(tmp.QuestExplored.QuestID); if (!quest) { - sLog->outErrorDb("Table `%s` has invalid quest (ID: %u) in SCRIPT_COMMAND_QUEST_EXPLORED in `datalong` for script id %u", + sLog->outError(LOG_FILTER_SQL, "Table `%s` has invalid quest (ID: %u) in SCRIPT_COMMAND_QUEST_EXPLORED in `datalong` for script id %u", tableName.c_str(), tmp.QuestExplored.QuestID, tmp.id); continue; } if (!quest->HasFlag(QUEST_TRINITY_FLAGS_EXPLORATION_OR_EVENT)) { - sLog->outErrorDb("Table `%s` has quest (ID: %u) in SCRIPT_COMMAND_QUEST_EXPLORED in `datalong` for script id %u, but quest not have flag QUEST_TRINITY_FLAGS_EXPLORATION_OR_EVENT in quest flags. Script command or quest flags wrong. Quest modified to require objective.", + sLog->outError(LOG_FILTER_SQL, "Table `%s` has quest (ID: %u) in SCRIPT_COMMAND_QUEST_EXPLORED in `datalong` for script id %u, but quest not have flag QUEST_TRINITY_FLAGS_EXPLORATION_OR_EVENT in quest flags. Script command or quest flags wrong. Quest modified to require objective.", tableName.c_str(), tmp.QuestExplored.QuestID, tmp.id); // this will prevent quest completing without objective @@ -4446,21 +4443,21 @@ void ObjectMgr::LoadScripts(ScriptsType type) if (float(tmp.QuestExplored.Distance) > DEFAULT_VISIBILITY_DISTANCE) { - sLog->outErrorDb("Table `%s` has too large distance (%u) for exploring objective complete in `datalong2` in SCRIPT_COMMAND_QUEST_EXPLORED in `datalong` for script id %u", + sLog->outError(LOG_FILTER_SQL, "Table `%s` has too large distance (%u) for exploring objective complete in `datalong2` in SCRIPT_COMMAND_QUEST_EXPLORED in `datalong` for script id %u", tableName.c_str(), tmp.QuestExplored.Distance, tmp.id); continue; } if (tmp.QuestExplored.Distance && float(tmp.QuestExplored.Distance) > DEFAULT_VISIBILITY_DISTANCE) { - sLog->outErrorDb("Table `%s` has too large distance (%u) for exploring objective complete in `datalong2` in SCRIPT_COMMAND_QUEST_EXPLORED in `datalong` for script id %u, max distance is %f or 0 for disable distance check", + sLog->outError(LOG_FILTER_SQL, "Table `%s` has too large distance (%u) for exploring objective complete in `datalong2` in SCRIPT_COMMAND_QUEST_EXPLORED in `datalong` for script id %u, max distance is %f or 0 for disable distance check", tableName.c_str(), tmp.QuestExplored.Distance, tmp.id, DEFAULT_VISIBILITY_DISTANCE); continue; } if (tmp.QuestExplored.Distance && float(tmp.QuestExplored.Distance) < INTERACTION_DISTANCE) { - sLog->outErrorDb("Table `%s` has too small distance (%u) for exploring objective complete in `datalong2` in SCRIPT_COMMAND_QUEST_EXPLORED in `datalong` for script id %u, min distance is %f or 0 for disable distance check", + sLog->outError(LOG_FILTER_SQL, "Table `%s` has too small distance (%u) for exploring objective complete in `datalong2` in SCRIPT_COMMAND_QUEST_EXPLORED in `datalong` for script id %u, min distance is %f or 0 for disable distance check", tableName.c_str(), tmp.QuestExplored.Distance, tmp.id, INTERACTION_DISTANCE); continue; } @@ -4472,7 +4469,7 @@ void ObjectMgr::LoadScripts(ScriptsType type) { if (!GetCreatureTemplate(tmp.KillCredit.CreatureEntry)) { - sLog->outErrorDb("Table `%s` has invalid creature (Entry: %u) in SCRIPT_COMMAND_KILL_CREDIT for script id %u", + sLog->outError(LOG_FILTER_SQL, "Table `%s` has invalid creature (Entry: %u) in SCRIPT_COMMAND_KILL_CREDIT for script id %u", tableName.c_str(), tmp.KillCredit.CreatureEntry, tmp.id); continue; } @@ -4484,7 +4481,7 @@ void ObjectMgr::LoadScripts(ScriptsType type) GameObjectData const* data = GetGOData(tmp.RespawnGameobject.GOGuid); if (!data) { - sLog->outErrorDb("Table `%s` has invalid gameobject (GUID: %u) in SCRIPT_COMMAND_RESPAWN_GAMEOBJECT for script id %u", + sLog->outError(LOG_FILTER_SQL, "Table `%s` has invalid gameobject (GUID: %u) in SCRIPT_COMMAND_RESPAWN_GAMEOBJECT for script id %u", tableName.c_str(), tmp.RespawnGameobject.GOGuid, tmp.id); continue; } @@ -4492,7 +4489,7 @@ void ObjectMgr::LoadScripts(ScriptsType type) GameObjectTemplate const* info = GetGameObjectTemplate(data->id); if (!info) { - sLog->outErrorDb("Table `%s` has gameobject with invalid entry (GUID: %u Entry: %u) in SCRIPT_COMMAND_RESPAWN_GAMEOBJECT for script id %u", + sLog->outError(LOG_FILTER_SQL, "Table `%s` has gameobject with invalid entry (GUID: %u Entry: %u) in SCRIPT_COMMAND_RESPAWN_GAMEOBJECT for script id %u", tableName.c_str(), tmp.RespawnGameobject.GOGuid, data->id, tmp.id); continue; } @@ -4503,7 +4500,7 @@ void ObjectMgr::LoadScripts(ScriptsType type) info->type == GAMEOBJECT_TYPE_BUTTON || info->type == GAMEOBJECT_TYPE_TRAP) { - sLog->outErrorDb("Table `%s` have gameobject type (%u) unsupported by command SCRIPT_COMMAND_RESPAWN_GAMEOBJECT for script id %u", + sLog->outError(LOG_FILTER_SQL, "Table `%s` have gameobject type (%u) unsupported by command SCRIPT_COMMAND_RESPAWN_GAMEOBJECT for script id %u", tableName.c_str(), info->entry, tmp.id); continue; } @@ -4514,14 +4511,14 @@ void ObjectMgr::LoadScripts(ScriptsType type) { if (!Trinity::IsValidMapCoord(tmp.TempSummonCreature.PosX, tmp.TempSummonCreature.PosY, tmp.TempSummonCreature.PosZ, tmp.TempSummonCreature.Orientation)) { - sLog->outErrorDb("Table `%s` has invalid coordinates (X: %f Y: %f Z: %f O: %f) in SCRIPT_COMMAND_TEMP_SUMMON_CREATURE for script id %u", + sLog->outError(LOG_FILTER_SQL, "Table `%s` has invalid coordinates (X: %f Y: %f Z: %f O: %f) in SCRIPT_COMMAND_TEMP_SUMMON_CREATURE for script id %u", tableName.c_str(), tmp.TempSummonCreature.PosX, tmp.TempSummonCreature.PosY, tmp.TempSummonCreature.PosZ, tmp.TempSummonCreature.Orientation, tmp.id); continue; } if (!GetCreatureTemplate(tmp.TempSummonCreature.CreatureEntry)) { - sLog->outErrorDb("Table `%s` has invalid creature (Entry: %u) in SCRIPT_COMMAND_TEMP_SUMMON_CREATURE for script id %u", + sLog->outError(LOG_FILTER_SQL, "Table `%s` has invalid creature (Entry: %u) in SCRIPT_COMMAND_TEMP_SUMMON_CREATURE for script id %u", tableName.c_str(), tmp.TempSummonCreature.CreatureEntry, tmp.id); continue; } @@ -4534,7 +4531,7 @@ void ObjectMgr::LoadScripts(ScriptsType type) GameObjectData const* data = GetGOData(tmp.ToggleDoor.GOGuid); if (!data) { - sLog->outErrorDb("Table `%s` has invalid gameobject (GUID: %u) in %s for script id %u", + sLog->outError(LOG_FILTER_SQL, "Table `%s` has invalid gameobject (GUID: %u) in %s for script id %u", tableName.c_str(), tmp.ToggleDoor.GOGuid, GetScriptCommandName(tmp.command).c_str(), tmp.id); continue; } @@ -4542,14 +4539,14 @@ void ObjectMgr::LoadScripts(ScriptsType type) GameObjectTemplate const* info = GetGameObjectTemplate(data->id); if (!info) { - sLog->outErrorDb("Table `%s` has gameobject with invalid entry (GUID: %u Entry: %u) in %s for script id %u", + sLog->outError(LOG_FILTER_SQL, "Table `%s` has gameobject with invalid entry (GUID: %u Entry: %u) in %s for script id %u", tableName.c_str(), tmp.ToggleDoor.GOGuid, data->id, GetScriptCommandName(tmp.command).c_str(), tmp.id); continue; } if (info->type != GAMEOBJECT_TYPE_DOOR) { - sLog->outErrorDb("Table `%s` has gameobject type (%u) non supported by command %s for script id %u", + sLog->outError(LOG_FILTER_SQL, "Table `%s` has gameobject type (%u) non supported by command %s for script id %u", tableName.c_str(), info->entry, GetScriptCommandName(tmp.command).c_str(), tmp.id); continue; } @@ -4561,13 +4558,13 @@ void ObjectMgr::LoadScripts(ScriptsType type) { if (!sSpellMgr->GetSpellInfo(tmp.RemoveAura.SpellID)) { - sLog->outErrorDb("Table `%s` using non-existent spell (id: %u) in SCRIPT_COMMAND_REMOVE_AURA for script id %u", + sLog->outError(LOG_FILTER_SQL, "Table `%s` using non-existent spell (id: %u) in SCRIPT_COMMAND_REMOVE_AURA for script id %u", tableName.c_str(), tmp.RemoveAura.SpellID, tmp.id); continue; } if (tmp.RemoveAura.Flags & ~0x1) // 1 bits (0, 1) { - sLog->outErrorDb("Table `%s` using unknown flags in datalong2 (%u) in SCRIPT_COMMAND_REMOVE_AURA for script id %u", + sLog->outError(LOG_FILTER_SQL, "Table `%s` using unknown flags in datalong2 (%u) in SCRIPT_COMMAND_REMOVE_AURA for script id %u", tableName.c_str(), tmp.RemoveAura.Flags, tmp.id); continue; } @@ -4578,25 +4575,25 @@ void ObjectMgr::LoadScripts(ScriptsType type) { if (!sSpellMgr->GetSpellInfo(tmp.CastSpell.SpellID)) { - sLog->outErrorDb("Table `%s` using non-existent spell (id: %u) in SCRIPT_COMMAND_CAST_SPELL for script id %u", + sLog->outError(LOG_FILTER_SQL, "Table `%s` using non-existent spell (id: %u) in SCRIPT_COMMAND_CAST_SPELL for script id %u", tableName.c_str(), tmp.CastSpell.SpellID, tmp.id); continue; } if (tmp.CastSpell.Flags > 4) // targeting type { - sLog->outErrorDb("Table `%s` using unknown target in datalong2 (%u) in SCRIPT_COMMAND_CAST_SPELL for script id %u", + sLog->outError(LOG_FILTER_SQL, "Table `%s` using unknown target in datalong2 (%u) in SCRIPT_COMMAND_CAST_SPELL for script id %u", tableName.c_str(), tmp.CastSpell.Flags, tmp.id); continue; } if (tmp.CastSpell.Flags != 4 && tmp.CastSpell.CreatureEntry & ~0x1) // 1 bit (0, 1) { - sLog->outErrorDb("Table `%s` using unknown flags in dataint (%u) in SCRIPT_COMMAND_CAST_SPELL for script id %u", + sLog->outError(LOG_FILTER_SQL, "Table `%s` using unknown flags in dataint (%u) in SCRIPT_COMMAND_CAST_SPELL for script id %u", tableName.c_str(), tmp.CastSpell.CreatureEntry, tmp.id); continue; } else if (tmp.CastSpell.Flags == 4 && !GetCreatureTemplate(tmp.CastSpell.CreatureEntry)) { - sLog->outErrorDb("Table `%s` using invalid creature entry in dataint (%u) in SCRIPT_COMMAND_CAST_SPELL for script id %u", + sLog->outError(LOG_FILTER_SQL, "Table `%s` using invalid creature entry in dataint (%u) in SCRIPT_COMMAND_CAST_SPELL for script id %u", tableName.c_str(), tmp.CastSpell.CreatureEntry, tmp.id); continue; } @@ -4607,13 +4604,13 @@ void ObjectMgr::LoadScripts(ScriptsType type) { if (!GetItemTemplate(tmp.CreateItem.ItemEntry)) { - sLog->outErrorDb("Table `%s` has nonexistent item (entry: %u) in SCRIPT_COMMAND_CREATE_ITEM for script id %u", + sLog->outError(LOG_FILTER_SQL, "Table `%s` has nonexistent item (entry: %u) in SCRIPT_COMMAND_CREATE_ITEM for script id %u", tableName.c_str(), tmp.CreateItem.ItemEntry, tmp.id); continue; } if (!tmp.CreateItem.Amount) { - sLog->outErrorDb("Table `%s` SCRIPT_COMMAND_CREATE_ITEM but amount is %u for script id %u", + sLog->outError(LOG_FILTER_SQL, "Table `%s` SCRIPT_COMMAND_CREATE_ITEM but amount is %u for script id %u", tableName.c_str(), tmp.CreateItem.Amount, tmp.id); continue; } @@ -4634,8 +4631,8 @@ void ObjectMgr::LoadScripts(ScriptsType type) } while (result->NextRow()); - sLog->outString(">> Loaded %u script definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u script definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + } void ObjectMgr::LoadGameObjectScripts() @@ -4646,7 +4643,7 @@ void ObjectMgr::LoadGameObjectScripts() for (ScriptMapMap::const_iterator itr = sGameObjectScripts.begin(); itr != sGameObjectScripts.end(); ++itr) { if (!GetGOData(itr->first)) - sLog->outErrorDb("Table `gameobject_scripts` has not existing gameobject (GUID: %u) as script id", itr->first); + sLog->outError(LOG_FILTER_SQL, "Table `gameobject_scripts` has not existing gameobject (GUID: %u) as script id", itr->first); } } @@ -4658,7 +4655,7 @@ void ObjectMgr::LoadQuestEndScripts() for (ScriptMapMap::const_iterator itr = sQuestEndScripts.begin(); itr != sQuestEndScripts.end(); ++itr) { if (!GetQuestTemplate(itr->first)) - sLog->outErrorDb("Table `quest_end_scripts` has not existing quest (Id: %u) as script id", itr->first); + sLog->outError(LOG_FILTER_SQL, "Table `quest_end_scripts` has not existing quest (Id: %u) as script id", itr->first); } } @@ -4670,7 +4667,7 @@ void ObjectMgr::LoadQuestStartScripts() for (ScriptMapMap::const_iterator itr = sQuestStartScripts.begin(); itr != sQuestStartScripts.end(); ++itr) { if (!GetQuestTemplate(itr->first)) - sLog->outErrorDb("Table `quest_start_scripts` has not existing quest (Id: %u) as script id", itr->first); + sLog->outError(LOG_FILTER_SQL, "Table `quest_start_scripts` has not existing quest (Id: %u) as script id", itr->first); } } @@ -4686,14 +4683,14 @@ void ObjectMgr::LoadSpellScripts() if (!spellInfo) { - sLog->outErrorDb("Table `spell_scripts` has not existing spell (Id: %u) as script id", spellId); + sLog->outError(LOG_FILTER_SQL, "Table `spell_scripts` has not existing spell (Id: %u) as script id", spellId); continue; } uint8 i = (uint8)((uint32(itr->first) >> 24) & 0x000000FF); //check for correct spellEffect if (!spellInfo->Effects[i].Effect || (spellInfo->Effects[i].Effect != SPELL_EFFECT_SCRIPT_EFFECT && spellInfo->Effects[i].Effect != SPELL_EFFECT_DUMMY)) - sLog->outErrorDb("Table `spell_scripts` - spell %u effect %u is not SPELL_EFFECT_SCRIPT_EFFECT or SPELL_EFFECT_DUMMY", spellId, i); + sLog->outError(LOG_FILTER_SQL, "Table `spell_scripts` - spell %u effect %u is not SPELL_EFFECT_SCRIPT_EFFECT or SPELL_EFFECT_DUMMY", spellId, i); } } @@ -4735,7 +4732,7 @@ void ObjectMgr::LoadEventScripts() { std::set<uint32>::const_iterator itr2 = evt_scripts.find(itr->first); if (itr2 == evt_scripts.end()) - sLog->outErrorDb("Table `event_scripts` has script (Id: %u) not referring to any gameobject_template type 10 data2 field, type 3 data6 field, type 13 data 2 field or any spell effect %u", + sLog->outError(LOG_FILTER_SQL, "Table `event_scripts` has script (Id: %u) not referring to any gameobject_template type 10 data2 field, type 3 data6 field, type 13 data 2 field or any spell effect %u", itr->first, SPELL_EFFECT_SEND_EVENT); } } @@ -4766,7 +4763,7 @@ void ObjectMgr::LoadWaypointScripts() } for (std::set<uint32>::iterator itr = actionSet.begin(); itr != actionSet.end(); ++itr) - sLog->outErrorDb("There is no waypoint which links to the waypoint script %u", *itr); + sLog->outError(LOG_FILTER_SQL, "There is no waypoint which links to the waypoint script %u", *itr); } void ObjectMgr::LoadSpellScriptNames() @@ -4779,8 +4776,8 @@ void ObjectMgr::LoadSpellScriptNames() if (!result) { - sLog->outString(">> Loaded 0 spell script names. DB table `spell_script_names` is empty!"); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded 0 spell script names. DB table `spell_script_names` is empty!"); + return; } @@ -4804,7 +4801,7 @@ void ObjectMgr::LoadSpellScriptNames() SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellId); if (!spellInfo) { - sLog->outErrorDb("Scriptname:`%s` spell (spell_id:%d) does not exist in `Spell.dbc`.", scriptName, fields[0].GetInt32()); + sLog->outError(LOG_FILTER_SQL, "Scriptname:`%s` spell (spell_id:%d) does not exist in `Spell.dbc`.", scriptName, fields[0].GetInt32()); continue; } @@ -4812,7 +4809,7 @@ void ObjectMgr::LoadSpellScriptNames() { if (sSpellMgr->GetFirstSpellInChain(spellId) != uint32(spellId)) { - sLog->outErrorDb("Scriptname:`%s` spell (spell_id:%d) is not first rank of spell.", scriptName, fields[0].GetInt32()); + sLog->outError(LOG_FILTER_SQL, "Scriptname:`%s` spell (spell_id:%d) is not first rank of spell.", scriptName, fields[0].GetInt32()); continue; } while (spellInfo) @@ -4827,8 +4824,8 @@ void ObjectMgr::LoadSpellScriptNames() } while (result->NextRow()); - sLog->outString(">> Loaded %u spell script names in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u spell script names in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + } void ObjectMgr::ValidateSpellScripts() @@ -4837,8 +4834,8 @@ void ObjectMgr::ValidateSpellScripts() if (_spellScriptsStore.empty()) { - sLog->outString(">> Validated 0 scripts."); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Validated 0 scripts."); + return; } @@ -4858,7 +4855,7 @@ void ObjectMgr::ValidateSpellScripts() bool valid = true; if (!spellScript && !auraScript) { - sLog->outError("TSCR: Functions GetSpellScript() and GetAuraScript() of script `%s` do not return objects - script skipped", GetScriptName(sitr->second->second)); + sLog->outError(LOG_FILTER_TSCR, "Functions GetSpellScript() and GetAuraScript() of script `%s` do not return objects - script skipped", GetScriptName(sitr->second->second)); valid = false; } if (spellScript) @@ -4885,8 +4882,8 @@ void ObjectMgr::ValidateSpellScripts() ++count; } - sLog->outString(">> Validated %u scripts in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Validated %u scripts in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + } void ObjectMgr::LoadPageTexts() @@ -4898,8 +4895,8 @@ void ObjectMgr::LoadPageTexts() if (!result) { - sLog->outString(">> Loaded 0 page texts. DB table `page_text` is empty!"); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded 0 page texts. DB table `page_text` is empty!"); + return; } @@ -4923,13 +4920,13 @@ void ObjectMgr::LoadPageTexts() { PageTextContainer::const_iterator itr2 = _pageTextStore.find(itr->second.NextPage); if (itr2 == _pageTextStore.end()) - sLog->outErrorDb("Page text (Id: %u) has not existing next page (Id: %u)", itr->first, itr->second.NextPage); + sLog->outError(LOG_FILTER_SQL, "Page text (Id: %u) has not existing next page (Id: %u)", itr->first, itr->second.NextPage); } } - sLog->outString(">> Loaded %u page texts in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u page texts in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + } PageText const* ObjectMgr::GetPageText(uint32 pageEntry) @@ -4964,8 +4961,8 @@ void ObjectMgr::LoadPageTextLocales() AddLocaleString(fields[i].GetString(), LocaleConstant(i), data.Text); } while (result->NextRow()); - sLog->outString(">> Loaded %lu PageText locale strings in %u ms", (unsigned long)_pageTextLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %lu PageText locale strings in %u ms", (unsigned long)_pageTextLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime)); + } void ObjectMgr::LoadInstanceTemplate() @@ -4977,8 +4974,8 @@ void ObjectMgr::LoadInstanceTemplate() if (!result) { - sLog->outString(">> Loaded 0 instance templates. DB table `page_text` is empty!"); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded 0 instance templates. DB table `page_text` is empty!"); + return; } @@ -4991,7 +4988,7 @@ void ObjectMgr::LoadInstanceTemplate() if (!MapManager::IsValidMAP(mapID, true)) { - sLog->outErrorDb("ObjectMgr::LoadInstanceTemplate: bad mapid %d for template!", mapID); + sLog->outError(LOG_FILTER_SQL, "ObjectMgr::LoadInstanceTemplate: bad mapid %d for template!", mapID); continue; } @@ -5007,8 +5004,8 @@ void ObjectMgr::LoadInstanceTemplate() } while (result->NextRow()); - sLog->outString(">> Loaded %u instance templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u instance templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + } InstanceTemplate const* ObjectMgr::GetInstanceTemplate(uint32 mapID) @@ -5028,8 +5025,8 @@ void ObjectMgr::LoadInstanceEncounters() QueryResult result = WorldDatabase.Query("SELECT entry, creditType, creditEntry, lastEncounterDungeon FROM instance_encounters"); if (!result) { - sLog->outErrorDb(">> Loaded 0 instance encounters, table is empty!"); - sLog->outString(); + sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 instance encounters, table is empty!"); + return; } @@ -5045,13 +5042,13 @@ void ObjectMgr::LoadInstanceEncounters() DungeonEncounterEntry const* dungeonEncounter = sDungeonEncounterStore.LookupEntry(entry); if (!dungeonEncounter) { - sLog->outErrorDb("Table `instance_encounters` has an invalid encounter id %u, skipped!", entry); + sLog->outError(LOG_FILTER_SQL, "Table `instance_encounters` has an invalid encounter id %u, skipped!", entry); continue; } if (lastEncounterDungeon && !sLFGDungeonStore.LookupEntry(lastEncounterDungeon)) { - sLog->outErrorDb("Table `instance_encounters` has an encounter %u (%s) marked as final for invalid dungeon id %u, skipped!", entry, dungeonEncounter->encounterName, lastEncounterDungeon); + sLog->outError(LOG_FILTER_SQL, "Table `instance_encounters` has an encounter %u (%s) marked as final for invalid dungeon id %u, skipped!", entry, dungeonEncounter->encounterName, lastEncounterDungeon); continue; } @@ -5060,7 +5057,7 @@ void ObjectMgr::LoadInstanceEncounters() { if (itr != dungeonLastBosses.end()) { - sLog->outErrorDb("Table `instance_encounters` specified encounter %u (%s) as last encounter but %u (%s) is already marked as one, skipped!", entry, dungeonEncounter->encounterName, itr->second->id, itr->second->encounterName); + sLog->outError(LOG_FILTER_SQL, "Table `instance_encounters` specified encounter %u (%s) as last encounter but %u (%s) is already marked as one, skipped!", entry, dungeonEncounter->encounterName, itr->second->id, itr->second->encounterName); continue; } @@ -5074,7 +5071,7 @@ void ObjectMgr::LoadInstanceEncounters() CreatureTemplate const* creatureInfo = GetCreatureTemplate(creditEntry); if (!creatureInfo) { - sLog->outErrorDb("Table `instance_encounters` has an invalid creature (entry %u) linked to the encounter %u (%s), skipped!", creditEntry, entry, dungeonEncounter->encounterName); + sLog->outError(LOG_FILTER_SQL, "Table `instance_encounters` has an invalid creature (entry %u) linked to the encounter %u (%s), skipped!", creditEntry, entry, dungeonEncounter->encounterName); continue; } const_cast<CreatureTemplate*>(creatureInfo)->flags_extra |= CREATURE_FLAG_EXTRA_DUNGEON_BOSS; @@ -5083,12 +5080,12 @@ void ObjectMgr::LoadInstanceEncounters() case ENCOUNTER_CREDIT_CAST_SPELL: if (!sSpellMgr->GetSpellInfo(creditEntry)) { - sLog->outErrorDb("Table `instance_encounters` has an invalid spell (entry %u) linked to the encounter %u (%s), skipped!", creditEntry, entry, dungeonEncounter->encounterName); + sLog->outError(LOG_FILTER_SQL, "Table `instance_encounters` has an invalid spell (entry %u) linked to the encounter %u (%s), skipped!", creditEntry, entry, dungeonEncounter->encounterName); continue; } break; default: - sLog->outErrorDb("Table `instance_encounters` has an invalid credit type (%u) for encounter %u (%s), skipped!", creditType, entry, dungeonEncounter->encounterName); + sLog->outError(LOG_FILTER_SQL, "Table `instance_encounters` has an invalid credit type (%u) for encounter %u (%s), skipped!", creditType, entry, dungeonEncounter->encounterName); continue; } @@ -5097,8 +5094,8 @@ void ObjectMgr::LoadInstanceEncounters() ++count; } while (result->NextRow()); - sLog->outString(">> Loaded %u instance encounters in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u instance encounters in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + } GossipText const* ObjectMgr::GetGossipText(uint32 Text_ID) const @@ -5118,8 +5115,8 @@ void ObjectMgr::LoadGossipText() int count = 0; if (!result) { - sLog->outString(">> Loaded %u npc texts", count); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u npc texts", count); + return; } _gossipTextStore.rehash(result->GetRowCount()); @@ -5136,7 +5133,7 @@ void ObjectMgr::LoadGossipText() uint32 Text_ID = fields[cic++].GetUInt32(); if (!Text_ID) { - sLog->outErrorDb("Table `npc_text` has record wit reserved id 0, ignore."); + sLog->outError(LOG_FILTER_SQL, "Table `npc_text` has record wit reserved id 0, ignore."); continue; } @@ -5158,8 +5155,8 @@ void ObjectMgr::LoadGossipText() } } while (result->NextRow()); - sLog->outString(">> Loaded %u npc texts in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u npc texts in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + } void ObjectMgr::LoadNpcTextLocales() @@ -5201,8 +5198,8 @@ void ObjectMgr::LoadNpcTextLocales() } } while (result->NextRow()); - sLog->outString(">> Loaded %lu NpcText locale strings in %u ms", (unsigned long)_npcTextLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %lu NpcText locale strings in %u ms", (unsigned long)_npcTextLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime)); + } //not very fast function but it is called only once a day, or on starting-up @@ -5213,7 +5210,7 @@ void ObjectMgr::ReturnOrDeleteOldMails(bool serverUp) time_t curTime = time(NULL); tm* lt = localtime(&curTime); uint64 basetime(curTime); - sLog->outDetail("Returning mails current time: hour: %d, minute: %d, second: %d ", lt->tm_hour, lt->tm_min, lt->tm_sec); + sLog->outInfo(LOG_FILTER_GENERAL, "Returning mails current time: hour: %d, minute: %d, second: %d ", lt->tm_hour, lt->tm_min, lt->tm_sec); // Delete all old mails without item and without body immediately, if starting server if (!serverUp) @@ -5227,8 +5224,8 @@ void ObjectMgr::ReturnOrDeleteOldMails(bool serverUp) PreparedQueryResult result = CharacterDatabase.Query(stmt); if (!result) { - sLog->outString(">> No expired mails found."); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> No expired mails found."); + return; // any mails need to be returned or deleted } @@ -5331,8 +5328,8 @@ void ObjectMgr::ReturnOrDeleteOldMails(bool serverUp) } while (result->NextRow()); - sLog->outString(">> Processed %u expired mails: %u deleted and %u returned in %u ms", deletedCount + returnedCount, deletedCount, returnedCount, GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Processed %u expired mails: %u deleted and %u returned in %u ms", deletedCount + returnedCount, deletedCount, returnedCount, GetMSTimeDiffToNow(oldMSTime)); + } void ObjectMgr::LoadQuestAreaTriggers() @@ -5345,8 +5342,8 @@ void ObjectMgr::LoadQuestAreaTriggers() if (!result) { - sLog->outString(">> Loaded 0 quest trigger points. DB table `areatrigger_involvedrelation` is empty."); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded 0 quest trigger points. DB table `areatrigger_involvedrelation` is empty."); + return; } @@ -5364,7 +5361,7 @@ void ObjectMgr::LoadQuestAreaTriggers() AreaTriggerEntry const* atEntry = sAreaTriggerStore.LookupEntry(trigger_ID); if (!atEntry) { - sLog->outErrorDb("Area trigger (ID:%u) does not exist in `AreaTrigger.dbc`.", trigger_ID); + sLog->outError(LOG_FILTER_SQL, "Area trigger (ID:%u) does not exist in `AreaTrigger.dbc`.", trigger_ID); continue; } @@ -5372,13 +5369,13 @@ void ObjectMgr::LoadQuestAreaTriggers() if (!quest) { - sLog->outErrorDb("Table `areatrigger_involvedrelation` has record (id: %u) for not existing quest %u", trigger_ID, quest_ID); + sLog->outError(LOG_FILTER_SQL, "Table `areatrigger_involvedrelation` has record (id: %u) for not existing quest %u", trigger_ID, quest_ID); continue; } if (!quest->HasFlag(QUEST_TRINITY_FLAGS_EXPLORATION_OR_EVENT)) { - sLog->outErrorDb("Table `areatrigger_involvedrelation` has record (id: %u) for not quest %u, but quest not have flag QUEST_TRINITY_FLAGS_EXPLORATION_OR_EVENT. Trigger or quest flags must be fixed, quest modified to require objective.", trigger_ID, quest_ID); + sLog->outError(LOG_FILTER_SQL, "Table `areatrigger_involvedrelation` has record (id: %u) for not quest %u, but quest not have flag QUEST_TRINITY_FLAGS_EXPLORATION_OR_EVENT. Trigger or quest flags must be fixed, quest modified to require objective.", trigger_ID, quest_ID); // this will prevent quest completing without objective const_cast<Quest*>(quest)->SetFlag(QUEST_TRINITY_FLAGS_EXPLORATION_OR_EVENT); @@ -5390,8 +5387,8 @@ void ObjectMgr::LoadQuestAreaTriggers() } while (result->NextRow()); - sLog->outString(">> Loaded %u quest trigger points in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u quest trigger points in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + } void ObjectMgr::LoadTavernAreaTriggers() @@ -5404,8 +5401,8 @@ void ObjectMgr::LoadTavernAreaTriggers() if (!result) { - sLog->outString(">> Loaded 0 tavern triggers. DB table `areatrigger_tavern` is empty."); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded 0 tavern triggers. DB table `areatrigger_tavern` is empty."); + return; } @@ -5422,15 +5419,15 @@ void ObjectMgr::LoadTavernAreaTriggers() AreaTriggerEntry const* atEntry = sAreaTriggerStore.LookupEntry(Trigger_ID); if (!atEntry) { - sLog->outErrorDb("Area trigger (ID:%u) does not exist in `AreaTrigger.dbc`.", Trigger_ID); + sLog->outError(LOG_FILTER_SQL, "Area trigger (ID:%u) does not exist in `AreaTrigger.dbc`.", Trigger_ID); continue; } _tavernAreaTriggerStore.insert(Trigger_ID); } while (result->NextRow()); - sLog->outString(">> Loaded %u tavern triggers in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u tavern triggers in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + } void ObjectMgr::LoadAreaTriggerScripts() @@ -5442,8 +5439,8 @@ void ObjectMgr::LoadAreaTriggerScripts() if (!result) { - sLog->outString(">> Loaded 0 areatrigger scripts. DB table `areatrigger_scripts` is empty."); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded 0 areatrigger scripts. DB table `areatrigger_scripts` is empty."); + return; } @@ -5461,14 +5458,14 @@ void ObjectMgr::LoadAreaTriggerScripts() AreaTriggerEntry const* atEntry = sAreaTriggerStore.LookupEntry(Trigger_ID); if (!atEntry) { - sLog->outErrorDb("Area trigger (ID:%u) does not exist in `AreaTrigger.dbc`.", Trigger_ID); + sLog->outError(LOG_FILTER_SQL, "Area trigger (ID:%u) does not exist in `AreaTrigger.dbc`.", Trigger_ID); continue; } _areaTriggerScriptStore[Trigger_ID] = GetScriptId(scriptName); } while (result->NextRow()); - sLog->outString(">> Loaded %u areatrigger scripts in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u areatrigger scripts in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + } uint32 ObjectMgr::GetNearestTaxiNode(float x, float y, float z, uint32 mapid, uint32 team) @@ -5563,7 +5560,7 @@ uint32 ObjectMgr::GetTaxiMountDisplayId(uint32 id, uint32 team, bool allowed_alt mount_id = mount_info->GetRandomValidModelId(); if (!mount_id) { - sLog->outErrorDb("No displayid found for the taxi mount with the entry %u! Can't load it!", mount_entry); + sLog->outError(LOG_FILTER_SQL, "No displayid found for the taxi mount with the entry %u! Can't load it!", mount_entry); return false; } } @@ -5586,8 +5583,8 @@ void ObjectMgr::LoadGraveyardZones() if (!result) { - sLog->outString(">> Loaded 0 graveyard-zone links. DB table `game_graveyard_zone` is empty."); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded 0 graveyard-zone links. DB table `game_graveyard_zone` is empty."); + return; } @@ -5606,35 +5603,35 @@ void ObjectMgr::LoadGraveyardZones() WorldSafeLocsEntry const* entry = sWorldSafeLocsStore.LookupEntry(safeLocId); if (!entry) { - sLog->outErrorDb("Table `game_graveyard_zone` has a record for not existing graveyard (WorldSafeLocs.dbc id) %u, skipped.", safeLocId); + sLog->outError(LOG_FILTER_SQL, "Table `game_graveyard_zone` has a record for not existing graveyard (WorldSafeLocs.dbc id) %u, skipped.", safeLocId); continue; } AreaTableEntry const* areaEntry = GetAreaEntryByAreaID(zoneId); if (!areaEntry) { - sLog->outErrorDb("Table `game_graveyard_zone` has a record for not existing zone id (%u), skipped.", zoneId); + sLog->outError(LOG_FILTER_SQL, "Table `game_graveyard_zone` has a record for not existing zone id (%u), skipped.", zoneId); continue; } if (areaEntry->zone != 0) { - sLog->outErrorDb("Table `game_graveyard_zone` has a record for subzone id (%u) instead of zone, skipped.", zoneId); + sLog->outError(LOG_FILTER_SQL, "Table `game_graveyard_zone` has a record for subzone id (%u) instead of zone, skipped.", zoneId); continue; } if (team != 0 && team != HORDE && team != ALLIANCE) { - sLog->outErrorDb("Table `game_graveyard_zone` has a record for non player faction (%u), skipped.", team); + sLog->outError(LOG_FILTER_SQL, "Table `game_graveyard_zone` has a record for non player faction (%u), skipped.", team); continue; } if (!AddGraveYardLink(safeLocId, zoneId, team, false)) - sLog->outErrorDb("Table `game_graveyard_zone` has a duplicate record for Graveyard (ID: %u) and Zone (ID: %u), skipped.", safeLocId, zoneId); + sLog->outError(LOG_FILTER_SQL, "Table `game_graveyard_zone` has a duplicate record for Graveyard (ID: %u) and Zone (ID: %u), skipped.", safeLocId, zoneId); } while (result->NextRow()); - sLog->outString(">> Loaded %u graveyard-zone links in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u graveyard-zone links in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + } WorldSafeLocsEntry const* ObjectMgr::GetDefaultGraveYard(uint32 team) @@ -5661,7 +5658,7 @@ WorldSafeLocsEntry const* ObjectMgr::GetClosestGraveYard(float x, float y, float { if (z > -500) { - sLog->outError("ZoneId not found for map %u coords (%f, %f, %f)", MapId, x, y, z); + sLog->outError(LOG_FILTER_GENERAL, "ZoneId not found for map %u coords (%f, %f, %f)", MapId, x, y, z); return GetDefaultGraveYard(team); } } @@ -5680,7 +5677,7 @@ WorldSafeLocsEntry const* ObjectMgr::GetClosestGraveYard(float x, float y, float if (graveLow == graveUp && !map->IsBattleArena()) { - sLog->outErrorDb("Table `game_graveyard_zone` incomplete: Zone %u Team %u does not have a linked graveyard.", zoneId, team); + sLog->outError(LOG_FILTER_SQL, "Table `game_graveyard_zone` incomplete: Zone %u Team %u does not have a linked graveyard.", zoneId, team); return GetDefaultGraveYard(team); } @@ -5706,7 +5703,7 @@ WorldSafeLocsEntry const* ObjectMgr::GetClosestGraveYard(float x, float y, float WorldSafeLocsEntry const* entry = sWorldSafeLocsStore.LookupEntry(data.safeLocId); if (!entry) { - sLog->outErrorDb("Table `game_graveyard_zone` has record for not existing graveyard (WorldSafeLocs.dbc id) %u, skipped.", data.safeLocId); + sLog->outError(LOG_FILTER_SQL, "Table `game_graveyard_zone` has record for not existing graveyard (WorldSafeLocs.dbc id) %u, skipped.", data.safeLocId); continue; } @@ -5824,7 +5821,7 @@ void ObjectMgr::RemoveGraveYardLink(uint32 id, uint32 zoneId, uint32 team, bool GraveYardContainer::iterator graveUp = GraveYardStore.upper_bound(zoneId); if (graveLow == graveUp) { - //sLog->outErrorDb("Table `game_graveyard_zone` incomplete: Zone %u Team %u does not have a linked graveyard.", zoneId, team); + //sLog->outError(LOG_FILTER_SQL, "Table `game_graveyard_zone` incomplete: Zone %u Team %u does not have a linked graveyard.", zoneId, team); return; } @@ -5879,8 +5876,8 @@ void ObjectMgr::LoadAreaTriggerTeleports() QueryResult result = WorldDatabase.Query("SELECT id, target_map, target_position_x, target_position_y, target_position_z, target_orientation FROM areatrigger_teleport"); if (!result) { - sLog->outString(">> Loaded 0 area trigger teleport definitions. DB table `areatrigger_teleport` is empty."); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded 0 area trigger teleport definitions. DB table `areatrigger_teleport` is empty."); + return; } @@ -5905,20 +5902,20 @@ void ObjectMgr::LoadAreaTriggerTeleports() AreaTriggerEntry const* atEntry = sAreaTriggerStore.LookupEntry(Trigger_ID); if (!atEntry) { - sLog->outErrorDb("Area trigger (ID:%u) does not exist in `AreaTrigger.dbc`.", Trigger_ID); + sLog->outError(LOG_FILTER_SQL, "Area trigger (ID:%u) does not exist in `AreaTrigger.dbc`.", Trigger_ID); continue; } MapEntry const* mapEntry = sMapStore.LookupEntry(at.target_mapId); if (!mapEntry) { - sLog->outErrorDb("Area trigger (ID:%u) target map (ID: %u) does not exist in `Map.dbc`.", Trigger_ID, at.target_mapId); + sLog->outError(LOG_FILTER_SQL, "Area trigger (ID:%u) target map (ID: %u) does not exist in `Map.dbc`.", Trigger_ID, at.target_mapId); continue; } if (at.target_X == 0 && at.target_Y == 0 && at.target_Z == 0) { - sLog->outErrorDb("Area trigger (ID:%u) target coordinates not provided.", Trigger_ID); + sLog->outError(LOG_FILTER_SQL, "Area trigger (ID:%u) target coordinates not provided.", Trigger_ID); continue; } @@ -5926,8 +5923,8 @@ void ObjectMgr::LoadAreaTriggerTeleports() } while (result->NextRow()); - sLog->outString(">> Loaded %u area trigger teleport definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u area trigger teleport definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + } void ObjectMgr::LoadAccessRequirements() @@ -5940,8 +5937,8 @@ void ObjectMgr::LoadAccessRequirements() QueryResult result = WorldDatabase.Query("SELECT mapid, difficulty, level_min, level_max, item, item2, quest_done_A, quest_done_H, completed_achievement, quest_failed_text FROM access_requirement"); if (!result) { - sLog->outString(">> Loaded 0 access requirement definitions. DB table `access_requirement` is empty."); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded 0 access requirement definitions. DB table `access_requirement` is empty."); + return; } @@ -5973,7 +5970,7 @@ void ObjectMgr::LoadAccessRequirements() ItemTemplate const* pProto = GetItemTemplate(ar.item); if (!pProto) { - sLog->outError("Key item %u does not exist for map %u difficulty %u, removing key requirement.", ar.item, mapid, difficulty); + sLog->outError(LOG_FILTER_GENERAL, "Key item %u does not exist for map %u difficulty %u, removing key requirement.", ar.item, mapid, difficulty); ar.item = 0; } } @@ -5983,7 +5980,7 @@ void ObjectMgr::LoadAccessRequirements() ItemTemplate const* pProto = GetItemTemplate(ar.item2); if (!pProto) { - sLog->outError("Second item %u does not exist for map %u difficulty %u, removing key requirement.", ar.item2, mapid, difficulty); + sLog->outError(LOG_FILTER_GENERAL, "Second item %u does not exist for map %u difficulty %u, removing key requirement.", ar.item2, mapid, difficulty); ar.item2 = 0; } } @@ -5992,7 +5989,7 @@ void ObjectMgr::LoadAccessRequirements() { if (!GetQuestTemplate(ar.quest_A)) { - sLog->outErrorDb("Required Alliance Quest %u not exist for map %u difficulty %u, remove quest done requirement.", ar.quest_A, mapid, difficulty); + sLog->outError(LOG_FILTER_SQL, "Required Alliance Quest %u not exist for map %u difficulty %u, remove quest done requirement.", ar.quest_A, mapid, difficulty); ar.quest_A = 0; } } @@ -6001,7 +5998,7 @@ void ObjectMgr::LoadAccessRequirements() { if (!GetQuestTemplate(ar.quest_H)) { - sLog->outErrorDb("Required Horde Quest %u not exist for map %u difficulty %u, remove quest done requirement.", ar.quest_H, mapid, difficulty); + sLog->outError(LOG_FILTER_SQL, "Required Horde Quest %u not exist for map %u difficulty %u, remove quest done requirement.", ar.quest_H, mapid, difficulty); ar.quest_H = 0; } } @@ -6010,7 +6007,7 @@ void ObjectMgr::LoadAccessRequirements() { if (!sAchievementStore.LookupEntry(ar.achievement)) { - sLog->outErrorDb("Required Achievement %u not exist for map %u difficulty %u, remove quest done requirement.", ar.achievement, mapid, difficulty); + sLog->outError(LOG_FILTER_SQL, "Required Achievement %u not exist for map %u difficulty %u, remove quest done requirement.", ar.achievement, mapid, difficulty); ar.achievement = 0; } } @@ -6018,8 +6015,8 @@ void ObjectMgr::LoadAccessRequirements() _accessRequirementStore[requirement_ID] = ar; } while (result->NextRow()); - sLog->outString(">> Loaded %u access requirement definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u access requirement definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + } /* @@ -6137,7 +6134,7 @@ uint32 ObjectMgr::GenerateAuctionID() { if (_auctionId >= 0xFFFFFFFE) { - sLog->outError("Auctions ids overflow!! Can't continue, shutting down server. "); + sLog->outError(LOG_FILTER_GENERAL, "Auctions ids overflow!! Can't continue, shutting down server. "); World::StopNow(ERROR_EXIT_CODE); } return _auctionId++; @@ -6147,7 +6144,7 @@ uint64 ObjectMgr::GenerateEquipmentSetGuid() { if (_equipmentSetGuid >= uint64(0xFFFFFFFFFFFFFFFELL)) { - sLog->outError("EquipmentSet guid overflow!! Can't continue, shutting down server. "); + sLog->outError(LOG_FILTER_GENERAL, "EquipmentSet guid overflow!! Can't continue, shutting down server. "); World::StopNow(ERROR_EXIT_CODE); } return _equipmentSetGuid++; @@ -6157,7 +6154,7 @@ uint32 ObjectMgr::GenerateMailID() { if (_mailId >= 0xFFFFFFFE) { - sLog->outError("Mail ids overflow!! Can't continue, shutting down server. "); + sLog->outError(LOG_FILTER_GENERAL, "Mail ids overflow!! Can't continue, shutting down server. "); World::StopNow(ERROR_EXIT_CODE); } return _mailId++; @@ -6247,8 +6244,8 @@ void ObjectMgr::LoadGameObjectLocales() AddLocaleString(fields[i + (TOTAL_LOCALES - 1)].GetString(), LocaleConstant(i), data.CastBarCaption); } while (result->NextRow()); - sLog->outString(">> Loaded %lu gameobject locale strings in %u ms", (unsigned long)_gameObjectLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %lu gameobject locale strings in %u ms", (unsigned long)_gameObjectLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime)); + } inline void CheckGOLockId(GameObjectTemplate const* goInfo, uint32 dataN, uint32 N) @@ -6256,7 +6253,7 @@ inline void CheckGOLockId(GameObjectTemplate const* goInfo, uint32 dataN, uint32 if (sLockStore.LookupEntry(dataN)) return; - sLog->outErrorDb("Gameobject (Entry: %u GoType: %u) have data%d=%u but lock (Id: %u) not found.", + sLog->outError(LOG_FILTER_SQL, "Gameobject (Entry: %u GoType: %u) have data%d=%u but lock (Id: %u) not found.", goInfo->entry, goInfo->type, N, goInfo->door.lockId, goInfo->door.lockId); } @@ -6265,7 +6262,7 @@ inline void CheckGOLinkedTrapId(GameObjectTemplate const* goInfo, uint32 dataN, if (GameObjectTemplate const* trapInfo = sObjectMgr->GetGameObjectTemplate(dataN)) { if (trapInfo->type != GAMEOBJECT_TYPE_TRAP) - sLog->outErrorDb("Gameobject (Entry: %u GoType: %u) have data%d=%u but GO (Entry %u) have not GAMEOBJECT_TYPE_TRAP (%u) type.", + sLog->outError(LOG_FILTER_SQL, "Gameobject (Entry: %u GoType: %u) have data%d=%u but GO (Entry %u) have not GAMEOBJECT_TYPE_TRAP (%u) type.", goInfo->entry, goInfo->type, N, dataN, dataN, GAMEOBJECT_TYPE_TRAP); } } @@ -6275,7 +6272,7 @@ inline void CheckGOSpellId(GameObjectTemplate const* goInfo, uint32 dataN, uint3 if (sSpellMgr->GetSpellInfo(dataN)) return; - sLog->outErrorDb("Gameobject (Entry: %u GoType: %u) have data%d=%u but Spell (Entry %u) not exist.", + sLog->outError(LOG_FILTER_SQL, "Gameobject (Entry: %u GoType: %u) have data%d=%u but Spell (Entry %u) not exist.", goInfo->entry, goInfo->type, N, dataN, dataN); } @@ -6284,7 +6281,7 @@ inline void CheckAndFixGOChairHeightId(GameObjectTemplate const* goInfo, uint32 if (dataN <= (UNIT_STAND_STATE_SIT_HIGH_CHAIR-UNIT_STAND_STATE_SIT_LOW_CHAIR)) return; - sLog->outErrorDb("Gameobject (Entry: %u GoType: %u) have data%d=%u but correct chair height in range 0..%i.", + sLog->outError(LOG_FILTER_SQL, "Gameobject (Entry: %u GoType: %u) have data%d=%u but correct chair height in range 0..%i.", goInfo->entry, goInfo->type, N, dataN, UNIT_STAND_STATE_SIT_HIGH_CHAIR-UNIT_STAND_STATE_SIT_LOW_CHAIR); // prevent client and server unexpected work @@ -6297,7 +6294,7 @@ inline void CheckGONoDamageImmuneId(GameObjectTemplate* goTemplate, uint32 dataN if (dataN <= 1) return; - sLog->outErrorDb("Gameobject (Entry: %u GoType: %u) have data%d=%u but expected boolean (0/1) noDamageImmune field value.", goTemplate->entry, goTemplate->type, N, dataN); + sLog->outError(LOG_FILTER_SQL, "Gameobject (Entry: %u GoType: %u) have data%d=%u but expected boolean (0/1) noDamageImmune field value.", goTemplate->entry, goTemplate->type, N, dataN); } inline void CheckGOConsumable(GameObjectTemplate const* goInfo, uint32 dataN, uint32 N) @@ -6306,7 +6303,7 @@ inline void CheckGOConsumable(GameObjectTemplate const* goInfo, uint32 dataN, ui if (dataN <= 1) return; - sLog->outErrorDb("Gameobject (Entry: %u GoType: %u) have data%d=%u but expected boolean (0/1) consumable field value.", + sLog->outError(LOG_FILTER_SQL, "Gameobject (Entry: %u GoType: %u) have data%d=%u but expected boolean (0/1) consumable field value.", goInfo->entry, goInfo->type, N, dataN); } @@ -6326,8 +6323,8 @@ void ObjectMgr::LoadGameObjectTemplate() if (!result) { - sLog->outString(">> Loaded 0 gameobject definitions. DB table `gameobject_template` is empty."); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded 0 gameobject definitions. DB table `gameobject_template` is empty."); + return; } @@ -6412,7 +6409,7 @@ void ObjectMgr::LoadGameObjectTemplate() if (got.spellFocus.focusId) { if (!sSpellFocusObjectStore.LookupEntry(got.spellFocus.focusId)) - sLog->outErrorDb("GameObject (Entry: %u GoType: %u) have data0=%u but SpellFocus (Id: %u) not exist.", + sLog->outError(LOG_FILTER_SQL, "GameObject (Entry: %u GoType: %u) have data0=%u but SpellFocus (Id: %u) not exist.", entry, got.type, got.spellFocus.focusId, got.spellFocus.focusId); } @@ -6430,7 +6427,7 @@ void ObjectMgr::LoadGameObjectTemplate() if (got.goober.pageId) // pageId { if (!GetPageText(got.goober.pageId)) - sLog->outErrorDb("GameObject (Entry: %u GoType: %u) have data7=%u but PageText (Entry %u) not exist.", + sLog->outError(LOG_FILTER_SQL, "GameObject (Entry: %u GoType: %u) have data7=%u but PageText (Entry %u) not exist.", entry, got.type, got.goober.pageId, got.goober.pageId); } CheckGONoDamageImmuneId(&got, got.goober.noDamageImmune, 11); @@ -6455,7 +6452,7 @@ void ObjectMgr::LoadGameObjectTemplate() if (got.moTransport.taxiPathId) { if (got.moTransport.taxiPathId >= sTaxiPathNodesByPath.size() || sTaxiPathNodesByPath[got.moTransport.taxiPathId].empty()) - sLog->outErrorDb("GameObject (Entry: %u GoType: %u) have data0=%u but TaxiPath (Id: %u) not exist.", + sLog->outError(LOG_FILTER_SQL, "GameObject (Entry: %u GoType: %u) have data0=%u but TaxiPath (Id: %u) not exist.", entry, got.type, got.moTransport.taxiPathId, got.moTransport.taxiPathId); } break; @@ -6497,8 +6494,8 @@ void ObjectMgr::LoadGameObjectTemplate() } while (result->NextRow()); - sLog->outString(">> Loaded %u game object templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u game object templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + } void ObjectMgr::LoadExplorationBaseXP() @@ -6509,8 +6506,8 @@ void ObjectMgr::LoadExplorationBaseXP() if (!result) { - sLog->outErrorDb(">> Loaded 0 BaseXP definitions. DB table `exploration_basexp` is empty."); - sLog->outString(); + sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 BaseXP definitions. DB table `exploration_basexp` is empty."); + return; } @@ -6526,8 +6523,8 @@ void ObjectMgr::LoadExplorationBaseXP() } while (result->NextRow()); - sLog->outString(">> Loaded %u BaseXP definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u BaseXP definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + } uint32 ObjectMgr::GetBaseXP(uint8 level) @@ -6550,8 +6547,8 @@ void ObjectMgr::LoadPetNames() if (!result) { - sLog->outString(">> Loaded 0 pet name parts. DB table `pet_name_generation` is empty!"); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded 0 pet name parts. DB table `pet_name_generation` is empty!"); + return; } @@ -6571,8 +6568,8 @@ void ObjectMgr::LoadPetNames() } while (result->NextRow()); - sLog->outString(">> Loaded %u pet name parts in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u pet name parts in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + } void ObjectMgr::LoadPetNumber() @@ -6586,8 +6583,8 @@ void ObjectMgr::LoadPetNumber() _hiPetNumber = fields[0].GetUInt32()+1; } - sLog->outString(">> Loaded the max pet number: %d in %u ms", _hiPetNumber-1, GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded the max pet number: %d in %u ms", _hiPetNumber-1, GetMSTimeDiffToNow(oldMSTime)); + } std::string ObjectMgr::GeneratePetName(uint32 entry) @@ -6628,8 +6625,8 @@ void ObjectMgr::LoadCorpses() PreparedQueryResult result = CharacterDatabase.Query(CharacterDatabase.GetPreparedStatement(CHAR_SEL_CORPSES)); if (!result) { - sLog->outString(">> Loaded 0 corpses. DB table `corpse` is empty."); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded 0 corpses. DB table `corpse` is empty."); + return; } @@ -6641,7 +6638,7 @@ void ObjectMgr::LoadCorpses() CorpseType type = CorpseType(fields[12].GetUInt8()); if (type >= MAX_CORPSE_TYPE) { - sLog->outError("Corpse (guid: %u) have wrong corpse type (%u), not loading.", guid, type); + sLog->outError(LOG_FILTER_GENERAL, "Corpse (guid: %u) have wrong corpse type (%u), not loading.", guid, type); continue; } @@ -6657,8 +6654,8 @@ void ObjectMgr::LoadCorpses() } while (result->NextRow()); - sLog->outString(">> Loaded %u corpses in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u corpses in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + } void ObjectMgr::LoadReputationRewardRate() @@ -6672,8 +6669,8 @@ void ObjectMgr::LoadReputationRewardRate() if (!result) { - sLog->outErrorDb(">> Loaded `reputation_reward_rate`, table is empty!"); - sLog->outString(); + sLog->outError(LOG_FILTER_SQL, ">> Loaded `reputation_reward_rate`, table is empty!"); + return; } @@ -6692,25 +6689,25 @@ void ObjectMgr::LoadReputationRewardRate() FactionEntry const* factionEntry = sFactionStore.LookupEntry(factionId); if (!factionEntry) { - sLog->outErrorDb("Faction (faction.dbc) %u does not exist but is used in `reputation_reward_rate`", factionId); + sLog->outError(LOG_FILTER_SQL, "Faction (faction.dbc) %u does not exist but is used in `reputation_reward_rate`", factionId); continue; } if (repRate.quest_rate < 0.0f) { - sLog->outErrorDb("Table reputation_reward_rate has quest_rate with invalid rate %f, skipping data for faction %u", repRate.quest_rate, factionId); + sLog->outError(LOG_FILTER_SQL, "Table reputation_reward_rate has quest_rate with invalid rate %f, skipping data for faction %u", repRate.quest_rate, factionId); continue; } if (repRate.creature_rate < 0.0f) { - sLog->outErrorDb("Table reputation_reward_rate has creature_rate with invalid rate %f, skipping data for faction %u", repRate.creature_rate, factionId); + sLog->outError(LOG_FILTER_SQL, "Table reputation_reward_rate has creature_rate with invalid rate %f, skipping data for faction %u", repRate.creature_rate, factionId); continue; } if (repRate.spell_rate < 0.0f) { - sLog->outErrorDb("Table reputation_reward_rate has spell_rate with invalid rate %f, skipping data for faction %u", repRate.spell_rate, factionId); + sLog->outError(LOG_FILTER_SQL, "Table reputation_reward_rate has spell_rate with invalid rate %f, skipping data for faction %u", repRate.spell_rate, factionId); continue; } @@ -6720,8 +6717,8 @@ void ObjectMgr::LoadReputationRewardRate() } while (result->NextRow()); - sLog->outString(">> Loaded %u reputation_reward_rate in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u reputation_reward_rate in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + } void ObjectMgr::LoadReputationOnKill() @@ -6741,8 +6738,8 @@ void ObjectMgr::LoadReputationOnKill() if (!result) { - sLog->outErrorDb(">> Loaded 0 creature award reputation definitions. DB table `creature_onkill_reputation` is empty."); - sLog->outString(); + sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 creature award reputation definitions. DB table `creature_onkill_reputation` is empty."); + return; } @@ -6765,7 +6762,7 @@ void ObjectMgr::LoadReputationOnKill() if (!GetCreatureTemplate(creature_id)) { - sLog->outErrorDb("Table `creature_onkill_reputation` have data for not existed creature entry (%u), skipped", creature_id); + sLog->outError(LOG_FILTER_SQL, "Table `creature_onkill_reputation` have data for not existed creature entry (%u), skipped", creature_id); continue; } @@ -6774,7 +6771,7 @@ void ObjectMgr::LoadReputationOnKill() FactionEntry const* factionEntry1 = sFactionStore.LookupEntry(repOnKill.RepFaction1); if (!factionEntry1) { - sLog->outErrorDb("Faction (faction.dbc) %u does not exist but is used in `creature_onkill_reputation`", repOnKill.RepFaction1); + sLog->outError(LOG_FILTER_SQL, "Faction (faction.dbc) %u does not exist but is used in `creature_onkill_reputation`", repOnKill.RepFaction1); continue; } } @@ -6784,7 +6781,7 @@ void ObjectMgr::LoadReputationOnKill() FactionEntry const* factionEntry2 = sFactionStore.LookupEntry(repOnKill.RepFaction2); if (!factionEntry2) { - sLog->outErrorDb("Faction (faction.dbc) %u does not exist but is used in `creature_onkill_reputation`", repOnKill.RepFaction2); + sLog->outError(LOG_FILTER_SQL, "Faction (faction.dbc) %u does not exist but is used in `creature_onkill_reputation`", repOnKill.RepFaction2); continue; } } @@ -6794,8 +6791,8 @@ void ObjectMgr::LoadReputationOnKill() ++count; } while (result->NextRow()); - sLog->outString(">> Loaded %u creature award reputation definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u creature award reputation definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + } void ObjectMgr::LoadReputationSpilloverTemplate() @@ -6809,8 +6806,8 @@ void ObjectMgr::LoadReputationSpilloverTemplate() if (!result) { - sLog->outString(">> Loaded `reputation_spillover_template`, table is empty."); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded `reputation_spillover_template`, table is empty."); + return; } @@ -6839,13 +6836,13 @@ void ObjectMgr::LoadReputationSpilloverTemplate() if (!factionEntry) { - sLog->outErrorDb("Faction (faction.dbc) %u does not exist but is used in `reputation_spillover_template`", factionId); + sLog->outError(LOG_FILTER_SQL, "Faction (faction.dbc) %u does not exist but is used in `reputation_spillover_template`", factionId); continue; } if (factionEntry->team == 0) { - sLog->outErrorDb("Faction (faction.dbc) %u in `reputation_spillover_template` does not belong to any team, skipping", factionId); + sLog->outError(LOG_FILTER_SQL, "Faction (faction.dbc) %u in `reputation_spillover_template` does not belong to any team, skipping", factionId); continue; } @@ -6857,19 +6854,19 @@ void ObjectMgr::LoadReputationSpilloverTemplate() if (!factionSpillover) { - sLog->outErrorDb("Spillover faction (faction.dbc) %u does not exist but is used in `reputation_spillover_template` for faction %u, skipping", repTemplate.faction[i], factionId); + sLog->outError(LOG_FILTER_SQL, "Spillover faction (faction.dbc) %u does not exist but is used in `reputation_spillover_template` for faction %u, skipping", repTemplate.faction[i], factionId); continue; } if (factionSpillover->reputationListID < 0) { - sLog->outErrorDb("Spillover faction (faction.dbc) %u for faction %u in `reputation_spillover_template` can not be listed for client, and then useless, skipping", repTemplate.faction[i], factionId); + sLog->outError(LOG_FILTER_SQL, "Spillover faction (faction.dbc) %u for faction %u in `reputation_spillover_template` can not be listed for client, and then useless, skipping", repTemplate.faction[i], factionId); continue; } if (repTemplate.faction_rank[i] >= MAX_REPUTATION_RANK) { - sLog->outErrorDb("Rank %u used in `reputation_spillover_template` for spillover faction %u is not valid, skipping", repTemplate.faction_rank[i], repTemplate.faction[i]); + sLog->outError(LOG_FILTER_SQL, "Rank %u used in `reputation_spillover_template` for spillover faction %u is not valid, skipping", repTemplate.faction_rank[i], repTemplate.faction[i]); continue; } } @@ -6878,25 +6875,25 @@ void ObjectMgr::LoadReputationSpilloverTemplate() FactionEntry const* factionEntry0 = sFactionStore.LookupEntry(repTemplate.faction[0]); if (repTemplate.faction[0] && !factionEntry0) { - sLog->outErrorDb("Faction (faction.dbc) %u does not exist but is used in `reputation_spillover_template`", repTemplate.faction[0]); + sLog->outError(LOG_FILTER_SQL, "Faction (faction.dbc) %u does not exist but is used in `reputation_spillover_template`", repTemplate.faction[0]); continue; } FactionEntry const* factionEntry1 = sFactionStore.LookupEntry(repTemplate.faction[1]); if (repTemplate.faction[1] && !factionEntry1) { - sLog->outErrorDb("Faction (faction.dbc) %u does not exist but is used in `reputation_spillover_template`", repTemplate.faction[1]); + sLog->outError(LOG_FILTER_SQL, "Faction (faction.dbc) %u does not exist but is used in `reputation_spillover_template`", repTemplate.faction[1]); continue; } FactionEntry const* factionEntry2 = sFactionStore.LookupEntry(repTemplate.faction[2]); if (repTemplate.faction[2] && !factionEntry2) { - sLog->outErrorDb("Faction (faction.dbc) %u does not exist but is used in `reputation_spillover_template`", repTemplate.faction[2]); + sLog->outError(LOG_FILTER_SQL, "Faction (faction.dbc) %u does not exist but is used in `reputation_spillover_template`", repTemplate.faction[2]); continue; } FactionEntry const* factionEntry3 = sFactionStore.LookupEntry(repTemplate.faction[3]); if (repTemplate.faction[3] && !factionEntry3) { - sLog->outErrorDb("Faction (faction.dbc) %u does not exist but is used in `reputation_spillover_template`", repTemplate.faction[3]); + sLog->outError(LOG_FILTER_SQL, "Faction (faction.dbc) %u does not exist but is used in `reputation_spillover_template`", repTemplate.faction[3]); continue; } @@ -6906,8 +6903,8 @@ void ObjectMgr::LoadReputationSpilloverTemplate() } while (result->NextRow()); - sLog->outString(">> Loaded %u reputation_spillover_template in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u reputation_spillover_template in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + } void ObjectMgr::LoadPointsOfInterest() @@ -6923,8 +6920,8 @@ void ObjectMgr::LoadPointsOfInterest() if (!result) { - sLog->outErrorDb(">> Loaded 0 Points of Interest definitions. DB table `points_of_interest` is empty."); - sLog->outString(); + sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 Points of Interest definitions. DB table `points_of_interest` is empty."); + return; } @@ -6944,7 +6941,7 @@ void ObjectMgr::LoadPointsOfInterest() if (!Trinity::IsValidMapCoord(POI.x, POI.y)) { - sLog->outErrorDb("Table `points_of_interest` (Entry: %u) have invalid coordinates (X: %f Y: %f), ignored.", point_id, POI.x, POI.y); + sLog->outError(LOG_FILTER_SQL, "Table `points_of_interest` (Entry: %u) have invalid coordinates (X: %f Y: %f), ignored.", point_id, POI.x, POI.y); continue; } @@ -6953,8 +6950,8 @@ void ObjectMgr::LoadPointsOfInterest() ++count; } while (result->NextRow()); - sLog->outString(">> Loaded %u Points of Interest definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u Points of Interest definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + } void ObjectMgr::LoadQuestPOI() @@ -6970,8 +6967,8 @@ void ObjectMgr::LoadQuestPOI() if (!result) { - sLog->outErrorDb(">> Loaded 0 quest POI definitions. DB table `quest_poi` is empty."); - sLog->outString(); + sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 quest POI definitions. DB table `quest_poi` is empty."); + return; } @@ -7025,8 +7022,8 @@ void ObjectMgr::LoadQuestPOI() ++count; } while (result->NextRow()); - sLog->outString(">> Loaded %u quest POI definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u quest POI definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + } void ObjectMgr::LoadNPCSpellClickSpells() @@ -7039,8 +7036,8 @@ void ObjectMgr::LoadNPCSpellClickSpells() if (!result) { - sLog->outErrorDb(">> Loaded 0 spellclick spells. DB table `npc_spellclick_spells` is empty."); - sLog->outString(); + sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 spellclick spells. DB table `npc_spellclick_spells` is empty."); + return; } @@ -7054,7 +7051,7 @@ void ObjectMgr::LoadNPCSpellClickSpells() CreatureTemplate const* cInfo = GetCreatureTemplate(npc_entry); if (!cInfo) { - sLog->outErrorDb("Table npc_spellclick_spells references unknown creature_template %u. Skipping entry.", npc_entry); + sLog->outError(LOG_FILTER_SQL, "Table npc_spellclick_spells references unknown creature_template %u. Skipping entry.", npc_entry); continue; } @@ -7062,13 +7059,13 @@ void ObjectMgr::LoadNPCSpellClickSpells() SpellInfo const* spellinfo = sSpellMgr->GetSpellInfo(spellid); if (!spellinfo) { - sLog->outErrorDb("Table npc_spellclick_spells references unknown spellid %u. Skipping entry.", spellid); + sLog->outError(LOG_FILTER_SQL, "Table npc_spellclick_spells references unknown spellid %u. Skipping entry.", spellid); continue; } uint8 userType = fields[3].GetUInt16(); if (userType >= SPELL_CLICK_USER_MAX) - sLog->outErrorDb("Table npc_spellclick_spells references unknown user type %u. Skipping entry.", uint32(userType)); + sLog->outError(LOG_FILTER_SQL, "Table npc_spellclick_spells references unknown user type %u. Skipping entry.", uint32(userType)); uint8 castFlags = fields[2].GetUInt8(); SpellClickInfo info; @@ -7088,13 +7085,13 @@ void ObjectMgr::LoadNPCSpellClickSpells() { if ((itr->second.npcflag & UNIT_NPC_FLAG_SPELLCLICK) && _spellClickInfoStore.find(itr->second.Entry) == _spellClickInfoStore.end()) { - sLog->outErrorDb("npc_spellclick_spells: Creature template %u has UNIT_NPC_FLAG_SPELLCLICK but no data in spellclick table! Removing flag", itr->second.Entry); + sLog->outError(LOG_FILTER_SQL, "npc_spellclick_spells: Creature template %u has UNIT_NPC_FLAG_SPELLCLICK but no data in spellclick table! Removing flag", itr->second.Entry); const_cast<CreatureTemplate*>(&itr->second)->npcflag &= ~UNIT_NPC_FLAG_SPELLCLICK; } } - sLog->outString(">> Loaded %u spellclick definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u spellclick definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + } void ObjectMgr::DeleteCreatureData(uint32 guid) @@ -7143,8 +7140,8 @@ void ObjectMgr::LoadQuestRelationsHelper(QuestRelations& map, std::string table, if (!result) { - sLog->outErrorDb(">> Loaded 0 quest relations from `%s`, table is empty.", table.c_str()); - sLog->outString(); + sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 quest relations from `%s`, table is empty.", table.c_str()); + return; } @@ -7160,7 +7157,7 @@ void ObjectMgr::LoadQuestRelationsHelper(QuestRelations& map, std::string table, if (_questTemplates.find(quest) == _questTemplates.end()) { - sLog->outErrorDb("Table `%s`: Quest %u listed for entry %u does not exist.", table.c_str(), quest, id); + sLog->outError(LOG_FILTER_SQL, "Table `%s`: Quest %u listed for entry %u does not exist.", table.c_str(), quest, id); continue; } @@ -7172,8 +7169,8 @@ void ObjectMgr::LoadQuestRelationsHelper(QuestRelations& map, std::string table, ++count; } while (result->NextRow()); - sLog->outString(">> Loaded %u quest relations from %s in %u ms", count, table.c_str(), GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u quest relations from %s in %u ms", count, table.c_str(), GetMSTimeDiffToNow(oldMSTime)); + } void ObjectMgr::LoadGameobjectQuestRelations() @@ -7184,9 +7181,9 @@ void ObjectMgr::LoadGameobjectQuestRelations() { GameObjectTemplate const* goInfo = GetGameObjectTemplate(itr->first); if (!goInfo) - sLog->outErrorDb("Table `gameobject_questrelation` have data for not existed gameobject entry (%u) and existed quest %u", itr->first, itr->second); + sLog->outError(LOG_FILTER_SQL, "Table `gameobject_questrelation` have data for not existed gameobject entry (%u) and existed quest %u", itr->first, itr->second); else if (goInfo->type != GAMEOBJECT_TYPE_QUESTGIVER) - sLog->outErrorDb("Table `gameobject_questrelation` have data gameobject entry (%u) for quest %u, but GO is not GAMEOBJECT_TYPE_QUESTGIVER", itr->first, itr->second); + sLog->outError(LOG_FILTER_SQL, "Table `gameobject_questrelation` have data gameobject entry (%u) for quest %u, but GO is not GAMEOBJECT_TYPE_QUESTGIVER", itr->first, itr->second); } } @@ -7198,9 +7195,9 @@ void ObjectMgr::LoadGameobjectInvolvedRelations() { GameObjectTemplate const* goInfo = GetGameObjectTemplate(itr->first); if (!goInfo) - sLog->outErrorDb("Table `gameobject_involvedrelation` have data for not existed gameobject entry (%u) and existed quest %u", itr->first, itr->second); + sLog->outError(LOG_FILTER_SQL, "Table `gameobject_involvedrelation` have data for not existed gameobject entry (%u) and existed quest %u", itr->first, itr->second); else if (goInfo->type != GAMEOBJECT_TYPE_QUESTGIVER) - sLog->outErrorDb("Table `gameobject_involvedrelation` have data gameobject entry (%u) for quest %u, but GO is not GAMEOBJECT_TYPE_QUESTGIVER", itr->first, itr->second); + sLog->outError(LOG_FILTER_SQL, "Table `gameobject_involvedrelation` have data gameobject entry (%u) for quest %u, but GO is not GAMEOBJECT_TYPE_QUESTGIVER", itr->first, itr->second); } } @@ -7212,9 +7209,9 @@ void ObjectMgr::LoadCreatureQuestRelations() { CreatureTemplate const* cInfo = GetCreatureTemplate(itr->first); if (!cInfo) - sLog->outErrorDb("Table `creature_questrelation` have data for not existed creature entry (%u) and existed quest %u", itr->first, itr->second); + sLog->outError(LOG_FILTER_SQL, "Table `creature_questrelation` have data for not existed creature entry (%u) and existed quest %u", itr->first, itr->second); else if (!(cInfo->npcflag & UNIT_NPC_FLAG_QUESTGIVER)) - sLog->outErrorDb("Table `creature_questrelation` has creature entry (%u) for quest %u, but npcflag does not include UNIT_NPC_FLAG_QUESTGIVER", itr->first, itr->second); + sLog->outError(LOG_FILTER_SQL, "Table `creature_questrelation` has creature entry (%u) for quest %u, but npcflag does not include UNIT_NPC_FLAG_QUESTGIVER", itr->first, itr->second); } } @@ -7226,9 +7223,9 @@ void ObjectMgr::LoadCreatureInvolvedRelations() { CreatureTemplate const* cInfo = GetCreatureTemplate(itr->first); if (!cInfo) - sLog->outErrorDb("Table `creature_involvedrelation` have data for not existed creature entry (%u) and existed quest %u", itr->first, itr->second); + sLog->outError(LOG_FILTER_SQL, "Table `creature_involvedrelation` have data for not existed creature entry (%u) and existed quest %u", itr->first, itr->second); else if (!(cInfo->npcflag & UNIT_NPC_FLAG_QUESTGIVER)) - sLog->outErrorDb("Table `creature_involvedrelation` has creature entry (%u) for quest %u, but npcflag does not include UNIT_NPC_FLAG_QUESTGIVER", itr->first, itr->second); + sLog->outError(LOG_FILTER_SQL, "Table `creature_involvedrelation` has creature entry (%u) for quest %u, but npcflag does not include UNIT_NPC_FLAG_QUESTGIVER", itr->first, itr->second); } } @@ -7242,8 +7239,8 @@ void ObjectMgr::LoadReservedPlayersNames() if (!result) { - sLog->outString(">> Loaded 0 reserved player names. DB table `reserved_name` is empty!"); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded 0 reserved player names. DB table `reserved_name` is empty!"); + return; } @@ -7258,7 +7255,7 @@ void ObjectMgr::LoadReservedPlayersNames() std::wstring wstr; if (!Utf8toWStr (name, wstr)) { - sLog->outError("Table `reserved_name` have invalid name: %s", name.c_str()); + sLog->outError(LOG_FILTER_GENERAL, "Table `reserved_name` have invalid name: %s", name.c_str()); continue; } @@ -7269,8 +7266,8 @@ void ObjectMgr::LoadReservedPlayersNames() } while (result->NextRow()); - sLog->outString(">> Loaded %u reserved player names in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u reserved player names in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + } bool ObjectMgr::IsReservedName(const std::string& name) const @@ -7423,8 +7420,8 @@ void ObjectMgr::LoadGameObjectForQuests() if (sObjectMgr->GetGameObjectTemplates()->empty()) { - sLog->outString(">> Loaded 0 GameObjects for quests"); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded 0 GameObjects for quests"); + return; } @@ -7472,8 +7469,8 @@ void ObjectMgr::LoadGameObjectForQuests() } } - sLog->outString(">> Loaded %u GameObjects for quests in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u GameObjects for quests in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + } bool ObjectMgr::LoadTrinityStrings(const char* table, int32 min_value, int32 max_value) @@ -7487,7 +7484,7 @@ bool ObjectMgr::LoadTrinityStrings(const char* table, int32 min_value, int32 max { if (end_value >= start_value) { - sLog->outErrorDb("Table '%s' attempt loaded with invalid range (%d - %d), strings not loaded.", table, min_value, max_value); + sLog->outError(LOG_FILTER_SQL, "Table '%s' attempt loaded with invalid range (%d - %d), strings not loaded.", table, min_value, max_value); return false; } @@ -7500,7 +7497,7 @@ bool ObjectMgr::LoadTrinityStrings(const char* table, int32 min_value, int32 max { if (start_value >= end_value) { - sLog->outErrorDb("Table '%s' attempt loaded with invalid range (%d - %d), strings not loaded.", table, min_value, max_value); + sLog->outError(LOG_FILTER_SQL, "Table '%s' attempt loaded with invalid range (%d - %d), strings not loaded.", table, min_value, max_value); return false; } } @@ -7519,10 +7516,10 @@ bool ObjectMgr::LoadTrinityStrings(const char* table, int32 min_value, int32 max if (!result) { if (min_value == MIN_TRINITY_STRING_ID) // error only in case internal strings - sLog->outErrorDb(">> Loaded 0 trinity strings. DB table `%s` is empty. Cannot continue.", table); + sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 trinity strings. DB table `%s` is empty. Cannot continue.", table); else - sLog->outString(">> Loaded 0 string templates. DB table `%s` is empty.", table); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded 0 string templates. DB table `%s` is empty.", table); + return false; } @@ -7536,12 +7533,12 @@ bool ObjectMgr::LoadTrinityStrings(const char* table, int32 min_value, int32 max if (entry == 0) { - sLog->outErrorDb("Table `%s` contain reserved entry 0, ignored.", table); + sLog->outError(LOG_FILTER_SQL, "Table `%s` contain reserved entry 0, ignored.", table); continue; } else if (entry < start_value || entry >= end_value) { - sLog->outErrorDb("Table `%s` contain entry %i out of allowed range (%d - %d), ignored.", table, entry, min_value, max_value); + sLog->outError(LOG_FILTER_SQL, "Table `%s` contain entry %i out of allowed range (%d - %d), ignored.", table, entry, min_value, max_value); continue; } @@ -7549,7 +7546,7 @@ bool ObjectMgr::LoadTrinityStrings(const char* table, int32 min_value, int32 max if (!data.Content.empty()) { - sLog->outErrorDb("Table `%s` contain data for already loaded entry %i (from another table?), ignored.", table, entry); + sLog->outError(LOG_FILTER_SQL, "Table `%s` contain data for already loaded entry %i (from another table?), ignored.", table, entry); continue; } @@ -7561,11 +7558,11 @@ bool ObjectMgr::LoadTrinityStrings(const char* table, int32 min_value, int32 max } while (result->NextRow()); if (min_value == MIN_TRINITY_STRING_ID) - sLog->outString(">> Loaded %u Trinity strings from table %s in %u ms", count, table, GetMSTimeDiffToNow(oldMSTime)); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u Trinity strings from table %s in %u ms", count, table, GetMSTimeDiffToNow(oldMSTime)); else - sLog->outString(">> Loaded %u string templates from %s in %u ms", count, table, GetMSTimeDiffToNow(oldMSTime)); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u string templates from %s in %u ms", count, table, GetMSTimeDiffToNow(oldMSTime)); + - sLog->outString(); return true; } @@ -7580,9 +7577,9 @@ const char *ObjectMgr::GetTrinityString(int32 entry, LocaleConstant locale_idx) } if (entry > 0) - sLog->outErrorDb("Entry %i not found in `trinity_string` table.", entry); + sLog->outError(LOG_FILTER_SQL, "Entry %i not found in `trinity_string` table.", entry); else - sLog->outErrorDb("Trinity string entry %i not found in DB.", entry); + sLog->outError(LOG_FILTER_SQL, "Trinity string entry %i not found in DB.", entry); return "<error>"; } @@ -7596,8 +7593,8 @@ void ObjectMgr::LoadFishingBaseSkillLevel() if (!result) { - sLog->outErrorDb(">> Loaded 0 areas for fishing base skill level. DB table `skill_fishing_base_level` is empty."); - sLog->outString(); + sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 areas for fishing base skill level. DB table `skill_fishing_base_level` is empty."); + return; } @@ -7612,7 +7609,7 @@ void ObjectMgr::LoadFishingBaseSkillLevel() AreaTableEntry const* fArea = GetAreaEntryByAreaID(entry); if (!fArea) { - sLog->outErrorDb("AreaId %u defined in `skill_fishing_base_level` does not exist", entry); + sLog->outError(LOG_FILTER_SQL, "AreaId %u defined in `skill_fishing_base_level` does not exist", entry); continue; } @@ -7621,8 +7618,8 @@ void ObjectMgr::LoadFishingBaseSkillLevel() } while (result->NextRow()); - sLog->outString(">> Loaded %u areas for fishing base skill level in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u areas for fishing base skill level in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + } bool ObjectMgr::CheckDeclinedNames(std::wstring w_ownname, DeclinedName const& names) @@ -7705,8 +7702,8 @@ void ObjectMgr::LoadGameTele() if (!result) { - sLog->outErrorDb(">> Loaded 0 GameTeleports. DB table `game_tele` is empty!"); - sLog->outString(); + sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 GameTeleports. DB table `game_tele` is empty!"); + return; } @@ -7729,13 +7726,13 @@ void ObjectMgr::LoadGameTele() if (!MapManager::IsValidMapCoord(gt.mapId, gt.position_x, gt.position_y, gt.position_z, gt.orientation)) { - sLog->outErrorDb("Wrong position for id %u (name: %s) in `game_tele` table, ignoring.", id, gt.name.c_str()); + sLog->outError(LOG_FILTER_SQL, "Wrong position for id %u (name: %s) in `game_tele` table, ignoring.", id, gt.name.c_str()); continue; } if (!Utf8toWStr(gt.name, gt.wnameLow)) { - sLog->outErrorDb("Wrong UTF8 name for id %u in `game_tele` table, ignoring.", id); + sLog->outError(LOG_FILTER_SQL, "Wrong UTF8 name for id %u in `game_tele` table, ignoring.", id); continue; } @@ -7747,8 +7744,8 @@ void ObjectMgr::LoadGameTele() } while (result->NextRow()); - sLog->outString(">> Loaded %u GameTeleports in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u GameTeleports in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + } GameTele const* ObjectMgr::GetGameTele(const std::string& name) const @@ -7846,8 +7843,8 @@ void ObjectMgr::LoadMailLevelRewards() if (!result) { - sLog->outErrorDb(">> Loaded 0 level dependent mail rewards. DB table `mail_level_reward` is empty."); - sLog->outString(); + sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 level dependent mail rewards. DB table `mail_level_reward` is empty."); + return; } @@ -7864,25 +7861,25 @@ void ObjectMgr::LoadMailLevelRewards() if (level > MAX_LEVEL) { - sLog->outErrorDb("Table `mail_level_reward` have data for level %u that more supported by client (%u), ignoring.", level, MAX_LEVEL); + sLog->outError(LOG_FILTER_SQL, "Table `mail_level_reward` have data for level %u that more supported by client (%u), ignoring.", level, MAX_LEVEL); continue; } if (!(raceMask & RACEMASK_ALL_PLAYABLE)) { - sLog->outErrorDb("Table `mail_level_reward` have raceMask (%u) for level %u that not include any player races, ignoring.", raceMask, level); + sLog->outError(LOG_FILTER_SQL, "Table `mail_level_reward` have raceMask (%u) for level %u that not include any player races, ignoring.", raceMask, level); continue; } if (!sMailTemplateStore.LookupEntry(mailTemplateId)) { - sLog->outErrorDb("Table `mail_level_reward` have invalid mailTemplateId (%u) for level %u that invalid not include any player races, ignoring.", mailTemplateId, level); + sLog->outError(LOG_FILTER_SQL, "Table `mail_level_reward` have invalid mailTemplateId (%u) for level %u that invalid not include any player races, ignoring.", mailTemplateId, level); continue; } if (!GetCreatureTemplate(senderEntry)) { - sLog->outErrorDb("Table `mail_level_reward` have not existed sender creature entry (%u) for level %u that invalid not include any player races, ignoring.", senderEntry, level); + sLog->outError(LOG_FILTER_SQL, "Table `mail_level_reward` have not existed sender creature entry (%u) for level %u that invalid not include any player races, ignoring.", senderEntry, level); continue; } @@ -7892,8 +7889,8 @@ void ObjectMgr::LoadMailLevelRewards() } while (result->NextRow()); - sLog->outString(">> Loaded %u level dependent mail rewards in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u level dependent mail rewards in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + } void ObjectMgr::AddSpellToTrainer(uint32 entry, uint32 spell, uint32 spellCost, uint32 reqSkill, uint32 reqSkillValue, uint32 reqLevel) @@ -7904,32 +7901,32 @@ void ObjectMgr::AddSpellToTrainer(uint32 entry, uint32 spell, uint32 spellCost, CreatureTemplate const* cInfo = GetCreatureTemplate(entry); if (!cInfo) { - sLog->outErrorDb("Table `npc_trainer` contains an entry for a non-existing creature template (Entry: %u), ignoring", entry); + sLog->outError(LOG_FILTER_SQL, "Table `npc_trainer` contains an entry for a non-existing creature template (Entry: %u), ignoring", entry); return; } if (!(cInfo->npcflag & UNIT_NPC_FLAG_TRAINER)) { - sLog->outErrorDb("Table `npc_trainer` contains an entry for a creature template (Entry: %u) without trainer flag, ignoring", entry); + sLog->outError(LOG_FILTER_SQL, "Table `npc_trainer` contains an entry for a creature template (Entry: %u) without trainer flag, ignoring", entry); return; } SpellInfo const* spellinfo = sSpellMgr->GetSpellInfo(spell); if (!spellinfo) { - sLog->outErrorDb("Table `npc_trainer` contains an entry (Entry: %u) for a non-existing spell (Spell: %u), ignoring", entry, spell); + sLog->outError(LOG_FILTER_SQL, "Table `npc_trainer` contains an entry (Entry: %u) for a non-existing spell (Spell: %u), ignoring", entry, spell); return; } if (!SpellMgr::IsSpellValid(spellinfo)) { - sLog->outErrorDb("Table `npc_trainer` contains an entry (Entry: %u) for a broken spell (Spell: %u), ignoring", entry, spell); + sLog->outError(LOG_FILTER_SQL, "Table `npc_trainer` contains an entry (Entry: %u) for a broken spell (Spell: %u), ignoring", entry, spell); return; } if (GetTalentSpellCost(spell)) { - sLog->outErrorDb("Table `npc_trainer` contains an entry (Entry: %u) for a non-existing spell (Spell: %u) which is a talent, ignoring", entry, spell); + sLog->outError(LOG_FILTER_SQL, "Table `npc_trainer` contains an entry (Entry: %u) for a non-existing spell (Spell: %u) which is a talent, ignoring", entry, spell); return; } @@ -7957,7 +7954,7 @@ void ObjectMgr::AddSpellToTrainer(uint32 entry, uint32 spell, uint32 spellCost, if (spellinfo->Effects[i].TargetA.GetTarget() != 0 && spellinfo->Effects[i].TargetA.GetTarget() != TARGET_UNIT_TARGET_ALLY && spellinfo->Effects[i].TargetA.GetTarget() != TARGET_UNIT_TARGET_ANY && spellinfo->Effects[i].TargetA.GetTarget() != TARGET_UNIT_CASTER) { - sLog->outErrorDb("Table `npc_trainer` has spell %u for trainer entry %u with learn effect which has incorrect target type, ignoring learn effect!", spell, entry); + sLog->outError(LOG_FILTER_SQL, "Table `npc_trainer` has spell %u for trainer entry %u with learn effect which has incorrect target type, ignoring learn effect!", spell, entry); continue; } @@ -7989,8 +7986,8 @@ void ObjectMgr::LoadTrainerSpell() if (!result) { - sLog->outErrorDb(">> Loaded 0 Trainers. DB table `npc_trainer` is empty!"); - sLog->outString(); + sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 Trainers. DB table `npc_trainer` is empty!"); + return; } @@ -8013,8 +8010,8 @@ void ObjectMgr::LoadTrainerSpell() } while (result->NextRow()); - sLog->outString(">> Loaded %d Trainers in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %d Trainers in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + } int ObjectMgr::LoadReferenceVendor(int32 vendor, int32 item, std::set<uint32> *skip_vendors) @@ -8070,8 +8067,8 @@ void ObjectMgr::LoadVendors() QueryResult result = WorldDatabase.Query("SELECT entry, item, maxcount, incrtime, ExtendedCost FROM npc_vendor ORDER BY entry, slot ASC"); if (!result) { - sLog->outString(); - sLog->outErrorDb(">> Loaded 0 Vendors. DB table `npc_vendor` is empty!"); + + sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 Vendors. DB table `npc_vendor` is empty!"); return; } @@ -8104,8 +8101,8 @@ void ObjectMgr::LoadVendors() } while (result->NextRow()); - sLog->outString(">> Loaded %d Vendors in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %d Vendors in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + } void ObjectMgr::LoadGossipMenu() @@ -8118,8 +8115,8 @@ void ObjectMgr::LoadGossipMenu() if (!result) { - sLog->outErrorDb(">> Loaded 0 gossip_menu entries. DB table `gossip_menu` is empty!"); - sLog->outString(); + sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 gossip_menu entries. DB table `gossip_menu` is empty!"); + return; } @@ -8136,7 +8133,7 @@ void ObjectMgr::LoadGossipMenu() if (!GetGossipText(gMenu.text_id)) { - sLog->outErrorDb("Table gossip_menu entry %u are using non-existing text_id %u", gMenu.entry, gMenu.text_id); + sLog->outError(LOG_FILTER_SQL, "Table gossip_menu entry %u are using non-existing text_id %u", gMenu.entry, gMenu.text_id); continue; } @@ -8146,8 +8143,8 @@ void ObjectMgr::LoadGossipMenu() } while (result->NextRow()); - sLog->outString(">> Loaded %u gossip_menu entries in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u gossip_menu entries in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + } void ObjectMgr::LoadGossipMenuItems() @@ -8165,8 +8162,8 @@ void ObjectMgr::LoadGossipMenuItems() if (!result) { - sLog->outErrorDb(">> Loaded 0 gossip_menu_option entries. DB table `gossip_menu_option` is empty!"); - sLog->outString(); + sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 gossip_menu_option entries. DB table `gossip_menu_option` is empty!"); + return; } @@ -8192,16 +8189,16 @@ void ObjectMgr::LoadGossipMenuItems() if (gMenuItem.OptionIcon >= GOSSIP_ICON_MAX) { - sLog->outErrorDb("Table gossip_menu_option for menu %u, id %u has unknown icon id %u. Replacing with GOSSIP_ICON_CHAT", gMenuItem.MenuId, gMenuItem.OptionIndex, gMenuItem.OptionIcon); + sLog->outError(LOG_FILTER_SQL, "Table gossip_menu_option for menu %u, id %u has unknown icon id %u. Replacing with GOSSIP_ICON_CHAT", gMenuItem.MenuId, gMenuItem.OptionIndex, gMenuItem.OptionIcon); gMenuItem.OptionIcon = GOSSIP_ICON_CHAT; } if (gMenuItem.OptionType >= GOSSIP_OPTION_MAX) - sLog->outErrorDb("Table gossip_menu_option for menu %u, id %u has unknown option id %u. Option will not be used", gMenuItem.MenuId, gMenuItem.OptionIndex, gMenuItem.OptionType); + sLog->outError(LOG_FILTER_SQL, "Table gossip_menu_option for menu %u, id %u has unknown option id %u. Option will not be used", gMenuItem.MenuId, gMenuItem.OptionIndex, gMenuItem.OptionType); if (gMenuItem.ActionPoiId && !GetPointOfInterest(gMenuItem.ActionPoiId)) { - sLog->outErrorDb("Table gossip_menu_option for menu %u, id %u use non-existing action_poi_id %u, ignoring", gMenuItem.MenuId, gMenuItem.OptionIndex, gMenuItem.ActionPoiId); + sLog->outError(LOG_FILTER_SQL, "Table gossip_menu_option for menu %u, id %u use non-existing action_poi_id %u, ignoring", gMenuItem.MenuId, gMenuItem.OptionIndex, gMenuItem.ActionPoiId); gMenuItem.ActionPoiId = 0; } @@ -8210,8 +8207,8 @@ void ObjectMgr::LoadGossipMenuItems() } while (result->NextRow()); - sLog->outString(">> Loaded %u gossip_menu_option entries in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u gossip_menu_option entries in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + } void ObjectMgr::AddVendorItem(uint32 entry, uint32 item, int32 maxcount, uint32 incrtime, uint32 extendedCost, bool persist /*= true*/) @@ -8263,7 +8260,7 @@ bool ObjectMgr::IsVendorItemValid(uint32 vendor_entry, uint32 item_id, int32 max if (player) ChatHandler(player).SendSysMessage(LANG_COMMAND_VENDORSELECTION); else - sLog->outErrorDb("Table `(game_event_)npc_vendor` have data for not existed creature template (Entry: %u), ignore", vendor_entry); + sLog->outError(LOG_FILTER_SQL, "Table `(game_event_)npc_vendor` have data for not existed creature template (Entry: %u), ignore", vendor_entry); return false; } @@ -8274,7 +8271,7 @@ bool ObjectMgr::IsVendorItemValid(uint32 vendor_entry, uint32 item_id, int32 max if (player) ChatHandler(player).SendSysMessage(LANG_COMMAND_VENDORSELECTION); else - sLog->outErrorDb("Table `(game_event_)npc_vendor` have data for not creature template (Entry: %u) without vendor flag, ignore", vendor_entry); + sLog->outError(LOG_FILTER_SQL, "Table `(game_event_)npc_vendor` have data for not creature template (Entry: %u) without vendor flag, ignore", vendor_entry); if (skip_vendors) skip_vendors->insert(vendor_entry); @@ -8287,7 +8284,7 @@ bool ObjectMgr::IsVendorItemValid(uint32 vendor_entry, uint32 item_id, int32 max if (player) ChatHandler(player).PSendSysMessage(LANG_ITEM_NOT_FOUND, item_id); else - sLog->outErrorDb("Table `(game_event_)npc_vendor` for Vendor (Entry: %u) have in item list non-existed item (%u), ignore", vendor_entry, item_id); + sLog->outError(LOG_FILTER_SQL, "Table `(game_event_)npc_vendor` for Vendor (Entry: %u) have in item list non-existed item (%u), ignore", vendor_entry, item_id); return false; } @@ -8296,7 +8293,7 @@ bool ObjectMgr::IsVendorItemValid(uint32 vendor_entry, uint32 item_id, int32 max if (player) ChatHandler(player).PSendSysMessage(LANG_EXTENDED_COST_NOT_EXIST, ExtendedCost); else - sLog->outErrorDb("Table `(game_event_)npc_vendor` have Item (Entry: %u) with wrong ExtendedCost (%u) for vendor (%u), ignore", item_id, ExtendedCost, vendor_entry); + sLog->outError(LOG_FILTER_SQL, "Table `(game_event_)npc_vendor` have Item (Entry: %u) with wrong ExtendedCost (%u) for vendor (%u), ignore", item_id, ExtendedCost, vendor_entry); return false; } @@ -8305,7 +8302,7 @@ bool ObjectMgr::IsVendorItemValid(uint32 vendor_entry, uint32 item_id, int32 max if (player) ChatHandler(player).PSendSysMessage("MaxCount != 0 (%u) but IncrTime == 0", maxcount); else - sLog->outErrorDb("Table `(game_event_)npc_vendor` has `maxcount` (%u) for item %u of vendor (Entry: %u) but `incrtime`=0, ignore", maxcount, item_id, vendor_entry); + sLog->outError(LOG_FILTER_SQL, "Table `(game_event_)npc_vendor` has `maxcount` (%u) for item %u of vendor (Entry: %u) but `incrtime`=0, ignore", maxcount, item_id, vendor_entry); return false; } else if (maxcount == 0 && incrtime > 0) @@ -8313,7 +8310,7 @@ bool ObjectMgr::IsVendorItemValid(uint32 vendor_entry, uint32 item_id, int32 max if (player) ChatHandler(player).PSendSysMessage("MaxCount == 0 but IncrTime<>= 0"); else - sLog->outErrorDb("Table `(game_event_)npc_vendor` has `maxcount`=0 for item %u of vendor (Entry: %u) but `incrtime`<>0, ignore", item_id, vendor_entry); + sLog->outError(LOG_FILTER_SQL, "Table `(game_event_)npc_vendor` has `maxcount`=0 for item %u of vendor (Entry: %u) but `incrtime`<>0, ignore", item_id, vendor_entry); return false; } @@ -8326,7 +8323,7 @@ bool ObjectMgr::IsVendorItemValid(uint32 vendor_entry, uint32 item_id, int32 max if (player) ChatHandler(player).PSendSysMessage(LANG_ITEM_ALREADY_IN_LIST, item_id, ExtendedCost); else - sLog->outErrorDb("Table `npc_vendor` has duplicate items %u (with extended cost %u) for vendor (Entry: %u), ignoring", item_id, ExtendedCost, vendor_entry); + sLog->outError(LOG_FILTER_SQL, "Table `npc_vendor` has duplicate items %u (with extended cost %u) for vendor (Entry: %u), ignoring", item_id, ExtendedCost, vendor_entry); return false; } @@ -8335,7 +8332,7 @@ bool ObjectMgr::IsVendorItemValid(uint32 vendor_entry, uint32 item_id, int32 max if (player) ChatHandler(player).SendSysMessage(LANG_COMMAND_ADDVENDORITEMITEMS); else - sLog->outErrorDb("Table `npc_vendor` has too many items (%u >= %i) for vendor (Entry: %u), ignore", vItems->GetItemCount(), MAX_VENDOR_ITEMS, vendor_entry); + sLog->outError(LOG_FILTER_SQL, "Table `npc_vendor` has too many items (%u >= %i) for vendor (Entry: %u), ignore", vItems->GetItemCount(), MAX_VENDOR_ITEMS, vendor_entry); return false; } @@ -8374,8 +8371,8 @@ void ObjectMgr::LoadScriptNames() if (!result) { - sLog->outString(); - sLog->outErrorDb(">> Loaded empty set of Script Names!"); + + sLog->outError(LOG_FILTER_SQL, ">> Loaded empty set of Script Names!"); return; } @@ -8389,8 +8386,8 @@ void ObjectMgr::LoadScriptNames() while (result->NextRow()); std::sort(_scriptNamesStore.begin(), _scriptNamesStore.end()); - sLog->outString(">> Loaded %d Script Names in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %d Script Names in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + } uint32 ObjectMgr::GetScriptId(const char *name) @@ -8422,7 +8419,7 @@ void ObjectMgr::CheckScripts(ScriptsType type, std::set<int32>& ids) case SCRIPT_COMMAND_TALK: { if (!GetTrinityStringLocale (itrM->second.Talk.TextID)) - sLog->outErrorDb("Table `%s` references invalid text id %u from `db_script_string`, script id: %u.", GetScriptsTableNameByType(type).c_str(), itrM->second.Talk.TextID, itrMM->first); + sLog->outError(LOG_FILTER_SQL, "Table `%s` references invalid text id %u from `db_script_string`, script id: %u.", GetScriptsTableNameByType(type).c_str(), itrM->second.Talk.TextID, itrMM->first); if (ids.find(itrM->second.Talk.TextID) != ids.end()) ids.erase(itrM->second.Talk.TextID); @@ -8448,7 +8445,7 @@ void ObjectMgr::LoadDbScriptStrings() CheckScripts(ScriptsType(type), ids); for (std::set<int32>::const_iterator itr = ids.begin(); itr != ids.end(); ++itr) - sLog->outErrorDb("Table `db_script_string` has unused string id %u", *itr); + sLog->outError(LOG_FILTER_SQL, "Table `db_script_string` has unused string id %u", *itr); } bool LoadTrinityStrings(const char* table, int32 start_value, int32 end_value) @@ -8457,7 +8454,7 @@ bool LoadTrinityStrings(const char* table, int32 start_value, int32 end_value) // start/end reversed for negative values if (start_value > MAX_DB_SCRIPT_STRING_ID || end_value >= start_value) { - sLog->outErrorDb("Table '%s' load attempted with range (%d - %d) reserved by Trinity, strings not loaded.", table, start_value, end_value+1); + sLog->outError(LOG_FILTER_SQL, "Table '%s' load attempted with range (%d - %d) reserved by Trinity, strings not loaded.", table, start_value, end_value+1); return false; } @@ -8493,8 +8490,8 @@ void ObjectMgr::LoadCreatureClassLevelStats() if (!result) { - sLog->outString(">> Loaded 0 creature base stats. DB table `creature_classlevelstats` is empty."); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded 0 creature base stats. DB table `creature_classlevelstats` is empty."); + return; } @@ -8515,13 +8512,13 @@ void ObjectMgr::LoadCreatureClassLevelStats() stats.BaseArmor = fields[6].GetUInt32(); if (!Class || ((1 << (Class - 1)) & CLASSMASK_ALL_CREATURES) == 0) - sLog->outErrorDb("Creature base stats for level %u has invalid class %u", Level, Class); + sLog->outError(LOG_FILTER_SQL, "Creature base stats for level %u has invalid class %u", Level, Class); for (uint8 i = 0; i < MAX_CREATURE_BASE_HP; ++i) { if (stats.BaseHealth[i] < 1) { - sLog->outErrorDb("Creature base stats for class %u, level %u has invalid zero base HP[%u] - set to 1", Class, Level, i); + sLog->outError(LOG_FILTER_SQL, "Creature base stats for class %u, level %u has invalid zero base HP[%u] - set to 1", Class, Level, i); stats.BaseHealth[i] = 1; } } @@ -8538,12 +8535,12 @@ void ObjectMgr::LoadCreatureClassLevelStats() for (uint16 lvl = itr->second.minlevel; lvl <= itr->second.maxlevel; ++lvl) { if (_creatureBaseStatsStore.find(MAKE_PAIR16(lvl, itr->second.unit_class)) == _creatureBaseStatsStore.end()) - sLog->outErrorDb("Missing base stats for creature class %u level %u", itr->second.unit_class, lvl); + sLog->outError(LOG_FILTER_SQL, "Missing base stats for creature class %u level %u", itr->second.unit_class, lvl); } } - sLog->outString(">> Loaded %u creature base stats in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u creature base stats in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + } void ObjectMgr::LoadFactionChangeAchievements() @@ -8554,8 +8551,8 @@ void ObjectMgr::LoadFactionChangeAchievements() if (!result) { - sLog->outErrorDb(">> Loaded 0 faction change achievement pairs. DB table `player_factionchange_achievement` is empty."); - sLog->outString(); + sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 faction change achievement pairs. DB table `player_factionchange_achievement` is empty."); + return; } @@ -8569,9 +8566,9 @@ void ObjectMgr::LoadFactionChangeAchievements() uint32 horde = fields[1].GetUInt32(); if (!sAchievementStore.LookupEntry(alliance)) - sLog->outErrorDb("Achievement %u referenced in `player_factionchange_achievement` does not exist, pair skipped!", alliance); + sLog->outError(LOG_FILTER_SQL, "Achievement %u referenced in `player_factionchange_achievement` does not exist, pair skipped!", alliance); else if (!sAchievementStore.LookupEntry(horde)) - sLog->outErrorDb("Achievement %u referenced in `player_factionchange_achievement` does not exist, pair skipped!", horde); + sLog->outError(LOG_FILTER_SQL, "Achievement %u referenced in `player_factionchange_achievement` does not exist, pair skipped!", horde); else FactionChange_Achievements[alliance] = horde; @@ -8579,8 +8576,8 @@ void ObjectMgr::LoadFactionChangeAchievements() } while (result->NextRow()); - sLog->outString(">> Loaded %u faction change achievement pairs in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u faction change achievement pairs in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + } void ObjectMgr::LoadFactionChangeItems() @@ -8591,8 +8588,8 @@ void ObjectMgr::LoadFactionChangeItems() if (!result) { - sLog->outString(">> Loaded 0 faction change item pairs. DB table `player_factionchange_items` is empty."); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded 0 faction change item pairs. DB table `player_factionchange_items` is empty."); + return; } @@ -8606,9 +8603,9 @@ void ObjectMgr::LoadFactionChangeItems() uint32 horde = fields[1].GetUInt32(); if (!GetItemTemplate(alliance)) - sLog->outErrorDb("Item %u referenced in `player_factionchange_items` does not exist, pair skipped!", alliance); + sLog->outError(LOG_FILTER_SQL, "Item %u referenced in `player_factionchange_items` does not exist, pair skipped!", alliance); else if (!GetItemTemplate(horde)) - sLog->outErrorDb("Item %u referenced in `player_factionchange_items` does not exist, pair skipped!", horde); + sLog->outError(LOG_FILTER_SQL, "Item %u referenced in `player_factionchange_items` does not exist, pair skipped!", horde); else FactionChange_Items[alliance] = horde; @@ -8616,8 +8613,8 @@ void ObjectMgr::LoadFactionChangeItems() } while (result->NextRow()); - sLog->outString(">> Loaded %u faction change item pairs in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u faction change item pairs in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + } void ObjectMgr::LoadFactionChangeSpells() @@ -8628,8 +8625,8 @@ void ObjectMgr::LoadFactionChangeSpells() if (!result) { - sLog->outErrorDb(">> Loaded 0 faction change spell pairs. DB table `player_factionchange_spells` is empty."); - sLog->outString(); + sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 faction change spell pairs. DB table `player_factionchange_spells` is empty."); + return; } @@ -8643,9 +8640,9 @@ void ObjectMgr::LoadFactionChangeSpells() uint32 horde = fields[1].GetUInt32(); if (!sSpellMgr->GetSpellInfo(alliance)) - sLog->outErrorDb("Spell %u referenced in `player_factionchange_spells` does not exist, pair skipped!", alliance); + sLog->outError(LOG_FILTER_SQL, "Spell %u referenced in `player_factionchange_spells` does not exist, pair skipped!", alliance); else if (!sSpellMgr->GetSpellInfo(horde)) - sLog->outErrorDb("Spell %u referenced in `player_factionchange_spells` does not exist, pair skipped!", horde); + sLog->outError(LOG_FILTER_SQL, "Spell %u referenced in `player_factionchange_spells` does not exist, pair skipped!", horde); else FactionChange_Spells[alliance] = horde; @@ -8653,8 +8650,8 @@ void ObjectMgr::LoadFactionChangeSpells() } while (result->NextRow()); - sLog->outString(">> Loaded %u faction change spell pairs in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u faction change spell pairs in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + } void ObjectMgr::LoadFactionChangeReputations() @@ -8665,8 +8662,8 @@ void ObjectMgr::LoadFactionChangeReputations() if (!result) { - sLog->outString(">> Loaded 0 faction change reputation pairs. DB table `player_factionchange_reputations` is empty."); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded 0 faction change reputation pairs. DB table `player_factionchange_reputations` is empty."); + return; } @@ -8680,9 +8677,9 @@ void ObjectMgr::LoadFactionChangeReputations() uint32 horde = fields[1].GetUInt32(); if (!sFactionStore.LookupEntry(alliance)) - sLog->outErrorDb("Reputation %u referenced in `player_factionchange_reputations` does not exist, pair skipped!", alliance); + sLog->outError(LOG_FILTER_SQL, "Reputation %u referenced in `player_factionchange_reputations` does not exist, pair skipped!", alliance); else if (!sFactionStore.LookupEntry(horde)) - sLog->outErrorDb("Reputation %u referenced in `player_factionchange_reputations` does not exist, pair skipped!", horde); + sLog->outError(LOG_FILTER_SQL, "Reputation %u referenced in `player_factionchange_reputations` does not exist, pair skipped!", horde); else FactionChange_Reputation[alliance] = horde; @@ -8690,8 +8687,8 @@ void ObjectMgr::LoadFactionChangeReputations() } while (result->NextRow()); - sLog->outString(">> Loaded %u faction change reputation pairs in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u faction change reputation pairs in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + } void ObjectMgr::LoadHotfixData() @@ -8702,8 +8699,7 @@ void ObjectMgr::LoadHotfixData() if (!result) { - sLog->outString(">> Loaded 0 hotfix info entries. DB table `hotfix_data` is empty."); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded 0 hotfix info entries. DB table `hotfix_data` is empty."); return; } @@ -8725,8 +8721,7 @@ void ObjectMgr::LoadHotfixData() } while (result->NextRow()); - sLog->outString(">> Loaded %u hotfix info entries in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - sLog->outString(); + sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u hotfix info entries in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } GameObjectTemplate const* ObjectMgr::GetGameObjectTemplate(uint32 entry) |
