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-rw-r--r--src/server/game/Handlers/CharacterHandler.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp
index b7c500cccc9..63431e7e4ad 100644
--- a/src/server/game/Handlers/CharacterHandler.cpp
+++ b/src/server/game/Handlers/CharacterHandler.cpp
@@ -298,6 +298,9 @@ void WorldSession::HandleCharEnum(PreparedQueryResult result)
if (!sWorld->HasCharacterInfo(charInfo.Guid)) // This can happen if characters are inserted into the database manually. Core hasn't loaded name data yet.
sWorld->AddCharacterInfo(charInfo.Guid, GetAccountId(), charInfo.Name, charInfo.Sex, charInfo.Race, charInfo.Class, charInfo.Level, false);
+ if (charInfo.Class == CLASS_DEMON_HUNTER)
+ charEnum.HasDemonHunterOnRealm = true;
+
charEnum.Characters.emplace_back(charInfo);
}
while (result->NextRow());