diff options
Diffstat (limited to 'src/server/game/Handlers/CharacterHandler.cpp')
| -rw-r--r-- | src/server/game/Handlers/CharacterHandler.cpp | 20 |
1 files changed, 8 insertions, 12 deletions
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index 9eccfde208e..c9806ca8963 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -811,21 +811,17 @@ void WorldSession::HandleCharDeleteOpcode(WorldPackets::Character::CharDelete& c return; } - uint32 accountId = 0; - uint8 level = 0; - std::string name; - - PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_DATA_BY_GUID); - stmt->setUInt64(0, charDelete.Guid.GetCounter()); - - if (PreparedQueryResult result = CharacterDatabase.Query(stmt)) + CharacterInfo const* characterInfo = sWorld->GetCharacterInfo(charDelete.Guid); + if (!characterInfo) { - Field* fields = result->Fetch(); - accountId = fields[0].GetUInt32(); - name = fields[1].GetString(); - level = fields[2].GetUInt8(); + sScriptMgr->OnPlayerFailedDelete(charDelete.Guid, initAccountId); + return; } + uint32 accountId = characterInfo->AccountId; + std::string name = characterInfo->Name; + uint8 level = characterInfo->Level; + // prevent deleting other players' characters using cheating tools if (accountId != initAccountId) { |
