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-rw-r--r--src/server/game/Handlers/ChatHandler.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Handlers/ChatHandler.cpp b/src/server/game/Handlers/ChatHandler.cpp
index 9d4eae0f1b0..5463b26b74d 100644
--- a/src/server/game/Handlers/ChatHandler.cpp
+++ b/src/server/game/Handlers/ChatHandler.cpp
@@ -435,7 +435,7 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData)
} break;
case CHAT_MSG_AFK:
{
- if (!_player->isInCombat())
+ if (!_player->IsInCombat())
{
if (_player->isAFK()) // Already AFK
{
@@ -488,7 +488,7 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData)
void WorldSession::HandleEmoteOpcode(WorldPacket& recvData)
{
- if (!GetPlayer()->isAlive() || GetPlayer()->HasUnitState(UNIT_STATE_DIED))
+ if (!GetPlayer()->IsAlive() || GetPlayer()->HasUnitState(UNIT_STATE_DIED))
return;
uint32 emote;
@@ -531,7 +531,7 @@ namespace Trinity
void WorldSession::HandleTextEmoteOpcode(WorldPacket& recvData)
{
- if (!GetPlayer()->isAlive())
+ if (!GetPlayer()->IsAlive())
return;
if (!GetPlayer()->CanSpeak())