aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Scripting
diff options
context:
space:
mode:
Diffstat (limited to 'src/server/game/Scripting')
-rw-r--r--src/server/game/Scripting/ScriptMgr.cpp4
-rw-r--r--src/server/game/Scripting/ScriptMgr.h4
2 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp
index 5fe41518cbc..14a4ea3590e 100644
--- a/src/server/game/Scripting/ScriptMgr.cpp
+++ b/src/server/game/Scripting/ScriptMgr.cpp
@@ -1490,13 +1490,13 @@ bool ScriptMgr::OnQuestAccept(Player* player, Item* item, Quest const* quest)
return tmpscript->OnQuestAccept(player, item, quest);
}
-bool ScriptMgr::OnItemUse(Player* player, Item* item, SpellCastTargets const& targets)
+bool ScriptMgr::OnItemUse(Player* player, Item* item, SpellCastTargets const& targets, ObjectGuid castId)
{
ASSERT(player);
ASSERT(item);
GET_SCRIPT_RET(ItemScript, item->GetScriptId(), tmpscript, false);
- return tmpscript->OnUse(player, item, targets);
+ return tmpscript->OnUse(player, item, targets, castId);
}
bool ScriptMgr::OnItemExpire(Player* player, ItemTemplate const* proto)
diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h
index 17583bd9b5e..9acfc28db9c 100644
--- a/src/server/game/Scripting/ScriptMgr.h
+++ b/src/server/game/Scripting/ScriptMgr.h
@@ -368,7 +368,7 @@ class TC_GAME_API ItemScript : public ScriptObject
virtual bool OnQuestAccept(Player* /*player*/, Item* /*item*/, Quest const* /*quest*/) { return false; }
// Called when a player uses the item.
- virtual bool OnUse(Player* /*player*/, Item* /*item*/, SpellCastTargets const& /*targets*/) { return false; }
+ virtual bool OnUse(Player* /*player*/, Item* /*item*/, SpellCastTargets const& /*targets*/, ObjectGuid /*castId*/) { return false; }
// Called when the item expires (is destroyed).
virtual bool OnExpire(Player* /*player*/, ItemTemplate const* /*proto*/) { return false; }
@@ -940,7 +940,7 @@ class TC_GAME_API ScriptMgr
bool OnDummyEffect(Unit* caster, uint32 spellId, SpellEffIndex effIndex, Item* target);
bool OnQuestAccept(Player* player, Item* item, Quest const* quest);
- bool OnItemUse(Player* player, Item* item, SpellCastTargets const& targets);
+ bool OnItemUse(Player* player, Item* item, SpellCastTargets const& targets, ObjectGuid castId);
bool OnItemExpire(Player* player, ItemTemplate const* proto);
bool OnItemRemove(Player* player, Item* item);