diff options
Diffstat (limited to 'src/server/game/Scripting')
| -rw-r--r-- | src/server/game/Scripting/ScriptMgr.cpp | 4 | ||||
| -rw-r--r-- | src/server/game/Scripting/ScriptMgr.h | 4 |
2 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp index 5fe41518cbc..14a4ea3590e 100644 --- a/src/server/game/Scripting/ScriptMgr.cpp +++ b/src/server/game/Scripting/ScriptMgr.cpp @@ -1490,13 +1490,13 @@ bool ScriptMgr::OnQuestAccept(Player* player, Item* item, Quest const* quest) return tmpscript->OnQuestAccept(player, item, quest); } -bool ScriptMgr::OnItemUse(Player* player, Item* item, SpellCastTargets const& targets) +bool ScriptMgr::OnItemUse(Player* player, Item* item, SpellCastTargets const& targets, ObjectGuid castId) { ASSERT(player); ASSERT(item); GET_SCRIPT_RET(ItemScript, item->GetScriptId(), tmpscript, false); - return tmpscript->OnUse(player, item, targets); + return tmpscript->OnUse(player, item, targets, castId); } bool ScriptMgr::OnItemExpire(Player* player, ItemTemplate const* proto) diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h index 17583bd9b5e..9acfc28db9c 100644 --- a/src/server/game/Scripting/ScriptMgr.h +++ b/src/server/game/Scripting/ScriptMgr.h @@ -368,7 +368,7 @@ class TC_GAME_API ItemScript : public ScriptObject virtual bool OnQuestAccept(Player* /*player*/, Item* /*item*/, Quest const* /*quest*/) { return false; } // Called when a player uses the item. - virtual bool OnUse(Player* /*player*/, Item* /*item*/, SpellCastTargets const& /*targets*/) { return false; } + virtual bool OnUse(Player* /*player*/, Item* /*item*/, SpellCastTargets const& /*targets*/, ObjectGuid /*castId*/) { return false; } // Called when the item expires (is destroyed). virtual bool OnExpire(Player* /*player*/, ItemTemplate const* /*proto*/) { return false; } @@ -940,7 +940,7 @@ class TC_GAME_API ScriptMgr bool OnDummyEffect(Unit* caster, uint32 spellId, SpellEffIndex effIndex, Item* target); bool OnQuestAccept(Player* player, Item* item, Quest const* quest); - bool OnItemUse(Player* player, Item* item, SpellCastTargets const& targets); + bool OnItemUse(Player* player, Item* item, SpellCastTargets const& targets, ObjectGuid castId); bool OnItemExpire(Player* player, ItemTemplate const* proto); bool OnItemRemove(Player* player, Item* item); |
