diff options
Diffstat (limited to 'src/server/game/Spells/SpellEffects.cpp')
| -rw-r--r-- | src/server/game/Spells/SpellEffects.cpp | 36 |
1 files changed, 18 insertions, 18 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index fe4af438bc0..0d595e9a11f 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -352,7 +352,7 @@ void Spell::EffectSchoolDMG(SpellEffIndex effIndex) // Shield Slam if ((m_spellInfo->SpellFamilyFlags[1] & 0x200) && m_spellInfo->GetCategory() == 1209) { - uint8 level = unitCaster->getLevel(); + uint8 level = unitCaster->GetLevel(); uint32 block_value = unitCaster->GetShieldBlockValue(uint32(float(level) * 24.5f), uint32(float(level) * 34.5f)); damage += int32(unitCaster->ApplyEffectModifiers(m_spellInfo, effIndex, float(block_value))); } @@ -654,7 +654,7 @@ void Spell::EffectSchoolDMG(SpellEffIndex effIndex) // Shield of Righteousness if (m_spellInfo->SpellFamilyFlags[EFFECT_1] & 0x100000) { - uint8 level = unitCaster->getLevel(); + uint8 level = unitCaster->GetLevel(); uint32 block_value = unitCaster->GetShieldBlockValue(uint32(float(level) * 29.5f), uint32(float(level) * 39.5f)); damage += CalculatePct(block_value, m_spellInfo->Effects[EFFECT_1].CalcValue()); break; @@ -1647,15 +1647,15 @@ void Spell::EffectEnergize(SpellEffIndex effIndex) switch (m_spellInfo->Id) { case 9512: // Restore Energy - level_diff = unitCaster->getLevel() - 40; + level_diff = unitCaster->GetLevel() - 40; level_multiplier = 2; break; case 24571: // Blood Fury - level_diff = unitCaster->getLevel() - 60; + level_diff = unitCaster->GetLevel() - 60; level_multiplier = 10; break; case 24532: // Burst of Energy - level_diff = unitCaster->getLevel() - 60; + level_diff = unitCaster->GetLevel() - 60; level_multiplier = 4; break; case 31930: // Judgements of the Wise @@ -2481,7 +2481,7 @@ void Spell::EffectLearnSkill(SpellEffIndex effIndex) return; uint32 skillid = m_spellInfo->Effects[effIndex].MiscValue; - SkillRaceClassInfoEntry const* rcEntry = GetSkillRaceClassInfo(skillid, unitTarget->getRace(), unitTarget->getClass()); + SkillRaceClassInfoEntry const* rcEntry = GetSkillRaceClassInfo(skillid, unitTarget->GetRace(), unitTarget->GetClass()); if (!rcEntry) return; @@ -2512,7 +2512,7 @@ void Spell::EffectAddHonor(SpellEffIndex /*effIndex*/) // do not allow to add too many honor for player (50 * 21) = 1040 at level 70, or (50 * 31) = 1550 at level 80 if (damage <= 50) { - uint32 honor_reward = Trinity::Honor::hk_honor_at_level(unitTarget->getLevel(), float(damage)); + uint32 honor_reward = Trinity::Honor::hk_honor_at_level(unitTarget->GetLevel(), float(damage)); unitTarget->ToPlayer()->RewardHonor(nullptr, 1, honor_reward); TC_LOG_DEBUG("spells", "SpellEffect::AddHonor (spell_id %u) rewards %u honor points (scale) to player: %u", m_spellInfo->Id, honor_reward, unitTarget->ToPlayer()->GetGUID().GetCounter()); } @@ -2811,7 +2811,7 @@ void Spell::EffectTameCreature(SpellEffIndex /*effIndex*/) if (creatureTarget->IsPet()) return; - if (unitCaster->getClass() != CLASS_HUNTER) + if (unitCaster->GetClass() != CLASS_HUNTER) return; // cast finish successfully @@ -2825,7 +2825,7 @@ void Spell::EffectTameCreature(SpellEffIndex /*effIndex*/) // "kill" original creature creatureTarget->DespawnOrUnsummon(); - uint8 level = (creatureTarget->getLevel() < (unitCaster->getLevel() - 5)) ? (unitCaster->getLevel() - 5) : creatureTarget->getLevel(); + uint8 level = (creatureTarget->GetLevel() < (unitCaster->GetLevel() - 5)) ? (unitCaster->GetLevel() - 5) : creatureTarget->GetLevel(); // prepare visual effect for levelup pet->SetUInt32Value(UNIT_FIELD_LEVEL, level - 1); @@ -3675,7 +3675,7 @@ void Spell::EffectDuel(SpellEffIndex effIndex) } pGameObj->SetFaction(caster->GetFaction()); - pGameObj->SetUInt32Value(GAMEOBJECT_LEVEL, caster->getLevel() + 1); + pGameObj->SetUInt32Value(GAMEOBJECT_LEVEL, caster->GetLevel() + 1); int32 duration = m_spellInfo->GetDuration(); pGameObj->SetRespawnTime(duration > 0 ? duration/IN_MILLISECONDS : 0); pGameObj->SetSpellId(m_spellInfo->Id); @@ -3804,7 +3804,7 @@ void Spell::EffectApplyGlyph(SpellEffIndex effIndex) case 4: minLevel = 70; break; case 5: minLevel = 80; break; } - if (minLevel && player->getLevel() < minLevel) + if (minLevel && player->GetLevel() < minLevel) { SendCastResult(SPELL_FAILED_GLYPH_SOCKET_LOCKED); return; @@ -4019,7 +4019,7 @@ void Spell::EffectSummonObject(SpellEffIndex effIndex) } go->SetFaction(unitCaster->GetFaction()); - go->SetUInt32Value(GAMEOBJECT_LEVEL, unitCaster->getLevel()); + go->SetUInt32Value(GAMEOBJECT_LEVEL, unitCaster->GetLevel()); int32 duration = m_spellInfo->GetDuration(); go->SetRespawnTime(duration > 0 ? duration / IN_MILLISECONDS : 0); go->SetSpellId(m_spellInfo->Id); @@ -4234,7 +4234,7 @@ void Spell::EffectSkinning(SpellEffIndex /*effIndex*/) return; Creature* creature = unitTarget->ToCreature(); - int32 targetLevel = creature->getLevel(); + int32 targetLevel = creature->GetLevel(); uint32 skill = creature->GetCreatureTemplate()->GetRequiredLootSkill(); @@ -4735,7 +4735,7 @@ void Spell::EffectTransmitted(SpellEffIndex effIndex) pGameObj->SetOwnerGUID(unitCaster->GetGUID()); - //pGameObj->SetUInt32Value(GAMEOBJECT_LEVEL, unitCaster->getLevel()); + //pGameObj->SetUInt32Value(GAMEOBJECT_LEVEL, unitCaster->GetLevel()); pGameObj->SetSpellId(m_spellInfo->Id); ExecuteLogEffectSummonObject(effIndex, pGameObj); @@ -4749,7 +4749,7 @@ void Spell::EffectTransmitted(SpellEffIndex effIndex) if (GameObject* linkedTrap = pGameObj->GetLinkedTrap()) { linkedTrap->SetRespawnTime(duration > 0 ? duration/IN_MILLISECONDS : 0); - //linkedTrap->SetUInt32Value(GAMEOBJECT_LEVEL, unitCaster->getLevel()); + //linkedTrap->SetUInt32Value(GAMEOBJECT_LEVEL, unitCaster->GetLevel()); linkedTrap->SetSpellId(m_spellInfo->Id); linkedTrap->SetOwnerGUID(unitCaster->GetGUID()); @@ -5034,7 +5034,7 @@ void Spell::EffectActivateRune(SpellEffIndex effIndex) Player* player = m_caster->ToPlayer(); - if (player->getClass() != CLASS_DEATH_KNIGHT) + if (player->GetClass() != CLASS_DEATH_KNIGHT) return; // needed later @@ -5095,7 +5095,7 @@ void Spell::EffectCreateTamedPet(SpellEffIndex effIndex) if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) return; - if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER || unitTarget->GetPetGUID() || unitTarget->getClass() != CLASS_HUNTER) + if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER || unitTarget->GetPetGUID() || unitTarget->GetClass() != CLASS_HUNTER) return; uint32 creatureEntry = m_spellInfo->Effects[effIndex].MiscValue; @@ -5197,7 +5197,7 @@ void Spell::SummonGuardian(uint32 i, uint32 entry, SummonPropertiesEntry const* unitCaster = unitCaster->ToTotem()->GetOwner(); // in another case summon new - uint8 level = unitCaster->getLevel(); + uint8 level = unitCaster->GetLevel(); // level of pet summoned using engineering item based at engineering skill level if (m_CastItem && unitCaster->GetTypeId() == TYPEID_PLAYER) |
