diff options
Diffstat (limited to 'src/server/game/Spells/SpellInfo.cpp')
| -rw-r--r-- | src/server/game/Spells/SpellInfo.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp index 3e374b62cd1..ea9146ae5f1 100644 --- a/src/server/game/Spells/SpellInfo.cpp +++ b/src/server/game/Spells/SpellInfo.cpp @@ -1714,7 +1714,7 @@ SpellCastResult SpellInfo::CheckTarget(Unit const* caster, Unit const* target, b } } - if (target->HasAuraType(SPELL_AURA_PREVENT_RESSURECTION)) + if (target->HasAuraType(SPELL_AURA_PREVENT_RESURRECTION)) if (HasEffect(SPELL_EFFECT_SELF_RESURRECT) || HasEffect(SPELL_EFFECT_RESURRECT) || HasEffect(SPELL_EFFECT_RESURRECT_NEW)) return SPELL_FAILED_TARGET_CANNOT_BE_RESURRECTED; @@ -2505,7 +2505,7 @@ bool SpellInfo::_IsPositiveEffect(uint8 effIndex, bool deep) const case SPELL_AURA_PERIODIC_LEECH: case SPELL_AURA_MOD_STALKED: case SPELL_AURA_PERIODIC_DAMAGE_PERCENT: - case SPELL_AURA_PREVENT_RESSURECTION: + case SPELL_AURA_PREVENT_RESURRECTION: return false; case SPELL_AURA_PERIODIC_DAMAGE: // used in positive spells also. // part of negative spell if casted at self (prevent cancel) |
